COHCCG/Disruption Arrow (Demo): Difference between revisions
Jump to navigation
Jump to search
imported>Blondeshell (new article) |
imported>Blondeshell mNo edit summary |
||
Line 16: | Line 16: | ||
|prereq=Requires 2 Trick Arrow Powers. | |prereq=Requires 2 Trick Arrow Powers. | ||
|text='''Action:''' Discard 1 card: Name Toe-to-Toe or Run-n-Gun. Until Disruption Arrow readies, enemies using the named combat tactic suffer +2 damage (of each damage type) from attacks. | |text='''Action:''' Discard 1 card: Name Toe-to-Toe or Run-n-Gun. Until Disruption Arrow readies, enemies using the named combat tactic suffer +2 damage (of each damage type) from attacks. | ||
|flavor=This should be fun to watch. | |flavor=This should be fun to watch. – Manticore | ||
|inspiration=break free | |inspiration=break free | ||
|deck=demo | |deck=demo |
Latest revision as of 00:38, 19 June 2010
Overview
Name: | Disruption Arrow |
---|---|
Card Type: | Power |
Powerset: | Trick Arrow |
Recharge Type: | 2 Click |
Prerequisite: | Requires 2 Trick Arrow Powers. |
Card Text: | Action: Discard 1 card: Name Toe-to-Toe or Run-n-Gun. Until Disruption Arrow readies, enemies using the named combat tactic suffer +2 damage (of each damage type) from attacks. |
Flavor Text: | This should be fun to watch. – Manticore |
Inspiration: | Break Free |
Deck: | Preview |
Card Number: | 34 / 69 |
Rarity: | Promo |