Novbos (Slash Command): Difference between revisions
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{{SlashCommandArticle|command=novbos|options=0-1|note=Turns off vertex buffer object extension.}} | {{SlashCommandArticle|command=novbos|options=0-1|note=Turns off vertex buffer object extension.}} | ||
* Default is 0. | * 0 = Enable vbos, 1 = Disable vbos. Default is 0. | ||
* A [[https://en.wikipedia.org/wiki/Vertex_buffer_object|vertex buffer object (VBO)]] is an OpenGL feature that provides methods for uploading vertex data (position, normal vector, color, etc.) to the video device for non-immediate-mode rendering. | |||
==Example== | ==Example== | ||
/novbos 1 | /novbos 1 | ||
{{Navbox Graphic Commands}} | |||
[[Category:Slash Commands]] | |||
[[Category:Graphic Commands]] |
Revision as of 20:00, 4 June 2023
Slash command
/novbos 0-1
Turns off vertex buffer object extension.
- 0 = Enable vbos, 1 = Disable vbos. Default is 0.
- A [buffer object (VBO)] is an OpenGL feature that provides methods for uploading vertex data (position, normal vector, color, etc.) to the video device for non-immediate-mode rendering.
Example
/novbos 1