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| Experience is primarily accrued by defeating [[enemies]] and completing [[mission]]s. | | {{TOCright}} |
| | == Experience == |
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| |
|
| == Experience Table ==
| | Experience, or experience points (XP), measures a player character's life experience and progression through the game. It is primarily accrued by defeating [[enemies]] and completing [[mission]]s. |
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| |
|
| This table indicates the experience requirements for each level in both [[City of Heroes]] and [[City of Villains]].
| | == Experience Requirements Table == |
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| |
|
| {| border=0 cellpadding=0 cellspacing=0 style="border: 1px solid;" | | This table indicates the experience requirements for each [[level]] in both [[City of Heroes]] and [[City of Villains]]. |
| | style="background:#ddd; text-align: right;" | '''Level''' | | |
| | style="background:#ddd; text-align: right;" | '''Incremental''' | | {| border=0 cellpadding=0 cellspacing=0 style="border: 1px solid; text-align: right;" |
| | style="background:#ddd; text-align: right; border-right: 1px solid;" | '''Cumulative''' | | | style="background:#ddd;" | '''Level''' |
| | style="background:#ddd; text-align: right;" | '''Level''' | | | style="background:#ddd;" | '''Incremental''' |
| | style="background:#ddd; text-align: right;" | '''Incremental''' | | | style="background:#ddd; border-right: 1px solid;" | '''Cumulative''' |
| | style="background:#ddd; text-align: right;" | '''Cumulative''' | | | style="background:#ddd;" | '''Level''' |
| | | style="background:#ddd;" | '''Incremental''' |
| | | style="background:#ddd;" | '''Cumulative''' |
| |- | | |- |
| | style="text-align: right;" | 1 | | | 1 |
| | style="text-align: right;" | n/a | | | n/a |
| | style="text-align: right; border-right: 1px solid;" | 0 | | | style="border-right: 1px solid;" | 0 |
| | style="text-align: right;" | 26 | | | 26 |
| | style="text-align: right;" | 85,200 | | | 85,200 |
| | style="text-align: right;" | 446,119 | | | 446,119 |
| |- | | |- |
| | style="text-align: right;" | 2 | | | 2 |
| | style="text-align: right;" | 106 | | | 106 |
| | style="text-align: right; border-right: 1px solid;" | 106 | | | style="border-right: 1px solid;" | 106 |
| | style="text-align: right;" | 27 | | | 27 |
| | style="text-align: right;" | 108,000 | | | 108,000 |
| | style="text-align: right;" | 554,119 | | | 554,119 |
| |- | | |- |
| | style="text-align: right;" | 3 | | | 3 |
| | style="text-align: right;" | 337 | | | 337 |
| | style="text-align: right; border-right: 1px solid;" | 443 | | | style="border-right: 1px solid;" | 443 |
| | style="text-align: right;" | 28 | | | 28 |
| | style="text-align: right;" | 135,000 | | | 135,000 |
| | style="text-align: right;" | 689,119 | | | 689,119 |
| |- | | |- |
| | style="text-align: right;" | 4 | | | 4 |
| | style="text-align: right;" | 582 | | | 582 |
| | style="text-align: right; border-right: 1px solid;" | 1,025 | | | style="border-right: 1px solid;" | 1,025 |
| | style="text-align: right;" | 29 | | | 29 |
| | style="text-align: right;" | 166,650 | | | 166,650 |
| | style="text-align: right;" | 855,769 | | | 855,769 |
| |- | | |- |
| | style="text-align: right;" | 5 | | | 5 |
| | style="text-align: right;" | 800 | | | 800 |
| | style="text-align: right; border-right: 1px solid;" | 1,825 | | | style="border-right: 1px solid;" | 1,825 |
| | style="text-align: right;" | 30 | | | 30 |
| | style="text-align: right;" | 203,400 | | | 203,400 |
| | style="text-align: right;" | 1,059,169 | | | 1,059,169 |
| |- | | |- |
| | style="text-align: right;" | 6 | | | 6 |
| | style="text-align: right;" | 1,237 | | | 1,237 |
| | style="text-align: right; border-right: 1px solid;" | 3,062 | | | style="border-right: 1px solid;" | 3,062 |
| | style="text-align: right;" | 31 | | | 31 |
| | style="text-align: right;" | 254,000 | | | 254,000 |
| | style="text-align: right;" | 1,313,169 | | | 1,313,169 |
| |- | | |- |
| | style="text-align: right;" | 7 | | | 7 |
| | style="text-align: right;" | 1,575 | | | 1,575 |
| | style="text-align: right; border-right: 1px solid;" | 4,637 | | | style="border-right: 1px solid;" | 4,637 |
| | style="text-align: right;" | 32 | | | 32 |
| | style="text-align: right;" | 314,600 | | | 314,600 |
| | style="text-align: right;" | 1,627,769 | | | 1,627,769 |
| |- | | |- |
| | style="text-align: right;" | 8 | | | 8 |
| | style="text-align: right;" | 1,950 | | | 1,950 |
| | style="text-align: right; border-right: 1px solid;" | 6,587 | | | style="border-right: 1px solid;" | 6,587 |
| | style="text-align: right;" | 33 | | | 33 |
| | style="text-align: right;" | 386,400 | | | 386,400 |
| | style="text-align: right;" | 2,014,169 | | | 2,014,169 |
| |- | | |- |
| | style="text-align: right;" | 9 | | | 9 |
| | style="text-align: right;" | 2,680 | | | 2,680 |
| | style="text-align: right; border-right: 1px solid;" | 9,267 | | | style="border-right: 1px solid;" | 9,267 |
| | style="text-align: right;" | 34 | | | 34 |
| | style="text-align: right;" | 470,600 | | | 470,600 |
| | style="text-align: right;" | 2,484,769 | | | 2,484,769 |
| |- | | |- |
| | style="text-align: right;" | 10 | | | 10 |
| | style="text-align: right;" | 3,125 | | | 3,125 |
| | style="text-align: right; border-right: 1px solid;" | 12,392 | | | style="border-right: 1px solid;" | 12,392 |
| | style="text-align: right;" | 35 | | | 35 |
| | style="text-align: right;" | 571,200 | | | 571,200 |
| | style="text-align: right;" | 3,055,969 | | | 3,055,969 |
| |- | | |- |
| | style="text-align: right;" | 11 | | | 11 |
| | style="text-align: right;" | 3,600 | | | 3,600 |
| | style="text-align: right; border-right: 1px solid;" | 15,992 | | | style="border-right: 1px solid;" | 15,992 |
| | style="text-align: right;" | 36 | | | 36 |
| | style="text-align: right;" | 701,500 | | | 701,500 |
| | style="text-align: right;" | 3,757,469 | | | 3,757,469 |
| |- | | |- |
| | style="text-align: right;" | 12 | | | 12 |
| | style="text-align: right;" | 4,995 | | | 4,995 |
| | style="text-align: right; border-right: 1px solid;" | 20,987 | | | style="border-right: 1px solid;" | 20,987 |
| | style="text-align: right;" | 37 | | | 37 |
| | style="text-align: right;" | 854,700 | | | 854,700 |
| | style="text-align: right;" | 4,612,169 | | | 4,612,169 |
| |- | | |- |
| | style="text-align: right;" | 13 | | | 13 |
| | style="text-align: right;" | 6,405 | | | 6,405 |
| | style="text-align: right; border-right: 1px solid;" | 27,392 | | | style="border-right: 1px solid;" | 27,392 |
| | style="text-align: right;" | 38 | | | 38 |
| | style="text-align: right;" | 1,036,600 | | | 1,036,600 |
| | style="text-align: right;" | 5,648,769 | | | 5,648,769 |
| |- | | |- |
| | style="text-align: right;" | 14 | | | 14 |
| | style="text-align: right;" | 7,400 | | | 7,400 |
| | style="text-align: right; border-right: 1px solid;" | 34,792 | | | style="border-right: 1px solid;" | 34,792 |
| | style="text-align: right;" | 39 | | | 39 |
| | style="text-align: right;" | 1,250,200 | | | 1,250,200 |
| | style="text-align: right;" | 6,898,969 | | | 6,898,969 |
| |- | | |- |
| | style="text-align: right;" | 15 | | | 15 |
| | style="text-align: right;" | 9,093 | | | 9,093 |
| | style="text-align: right; border-right: 1px solid;" | 43,885 | | | style="border-right: 1px solid;" | 43,885 |
| | style="text-align: right;" | 40 | | | 40 |
| | style="text-align: right;" | 1,502,550 | | | 1,502,550 |
| | style="text-align: right;" | 8,401,519 | | | 8,401,519 |
| |- | | |- |
| | style="text-align: right;" | 16 | | | 16 |
| | style="text-align: right;" | 11,184 | | | 11,184 |
| | style="text-align: right; border-right: 1px solid;" | 55,069 | | | style="border-right: 1px solid;" | 55,069 |
| | style="text-align: right;" | 41 | | | 41 |
| | style="text-align: right;" | 1,692,900 | | | 1,692,900 |
| | style="text-align: right;" | 10,094,419 | | | 10,094,419 |
| |- | | |- |
| | style="text-align: right;" | 17 | | | 17 |
| | style="text-align: right;" | 13,000 | | | 13,000 |
| | style="text-align: right; border-right: 1px solid;" | 68,069 | | | style="border-right: 1px solid;" | 68,069 |
| | style="text-align: right;" | 42 | | | 42 |
| | style="text-align: right;" | 1,907,550 | | | 1,907,550 |
| | style="text-align: right;" | 12,001,969 | | | 12,001,969 |
| |- | | |- |
| | style="text-align: right;" | 18 | | | 18 |
| | style="text-align: right;" | 15,950 | | | 15,950 |
| | style="text-align: right; border-right: 1px solid;" | 84,019 | | | style="border-right: 1px solid;" | 84,019 |
| | style="text-align: right;" | 43 | | | 43 |
| | style="text-align: right;" | 2,150,550 | | | 2,150,550 |
| | style="text-align: right;" | 14,152,519 | | | 14,152,519 |
| |- | | |- |
| | style="text-align: right;" | 19 | | | 19 |
| | style="text-align: right;" | 19,200 | | | 19,200 |
| | style="text-align: right; border-right: 1px solid;" | 103,219 | | | style="border-right: 1px solid;" | 103,219 |
| | style="text-align: right;" | 44 | | | 44 |
| | style="text-align: right;" | 2,421,900 | | | 2,421,900 |
| | style="text-align: right;" | 16,574,419 | | | 16,574,419 |
| |- | | |- |
| | style="text-align: right;" | 20 | | | 20 |
| | style="text-align: right;" | 23,400 | | | 23,400 |
| | style="text-align: right; border-right: 1px solid;" | 126,619 | | | style="border-right: 1px solid;" | 126,619 |
| | style="text-align: right;" | 45 | | | 45 |
| | style="text-align: right;" | 2,729,700 | | | 2,729,700 |
| | style="text-align: right;" | 19,304,119 | | | 19,304,119 |
| |- | | |- |
| | style="text-align: right;" | 21 | | | 21 |
| | style="text-align: right;" | 28,000 | | | 28,000 |
| | style="text-align: right; border-right: 1px solid;" | 154,619 | | | style="border-right: 1px solid;" | 154,619 |
| | style="text-align: right;" | 46 | | | 46 |
| | style="text-align: right;" | 3,078,000 | | | 3,078,000 |
| | style="text-align: right;" | 22,382,119 | | | 22,382,119 |
| |- | | |- |
| | style="text-align: right;" | 22 | | | 22 |
| | style="text-align: right;" | 36,000 | | | 36,000 |
| | style="text-align: right; border-right: 1px solid;" | 190,619 | | | style="border-right: 1px solid;" | 190,619 |
| | style="text-align: right;" | 47 | | | 47 |
| | style="text-align: right;" | 3,470,850 | | | 3,470,850 |
| | style="text-align: right;" | 25,852,969 | | | 25,852,969 |
| |- | | |- |
| | style="text-align: right;" | 23 | | | 23 |
| | style="text-align: right;" | 45,000 | | | 45,000 |
| | style="text-align: right; border-right: 1px solid;" | 235,619 | | | style="border-right: 1px solid;" | 235,619 |
| | style="text-align: right;" | 48 | | | 48 |
| | style="text-align: right;" | 3,912,300 | | | 3,912,300 |
| | style="text-align: right;" | 29,765,269 | | | 29,765,269 |
| |- | | |- |
| | style="text-align: right;" | 24 | | | 24 |
| | style="text-align: right;" | 56,000 | | | 56,000 |
| | style="text-align: right; border-right: 1px solid;" | 291,619 | | | style="border-right: 1px solid;" | 291,619 |
| | style="text-align: right;" | 49 | | | 49 |
| | style="text-align: right;" | 4,410,450 | | | 4,410,450 |
| | style="text-align: right;" | 34,175,719 | | | 34,175,719 |
| |- | | |- |
| | style="text-align: right;" | 25
| | | 25 |
| | style="text-align: right;" | 69,300
| | | 69,300 |
| | style="text-align: right; border-right: 1px solid;" | 360,919 | | | style="border-right: 1px solid;" | 360,919 |
| | style="text-align: right;" | 50
| | | 50 |
| | style="text-align: right;" | 4,973,400
| | | 4,973,400 |
| | style="text-align: right;" | 39,149,119
| | | 39,149,119 |
| | |- |
| | | colspan=6 | |
| | |- |
| | | colspan=6 style="text-align: center; border-top: 1px solid;"| [[Veteran Levels]] require 5,608,000 XP for each level |
| |} | | |} |
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| Source: http://faqs.ign.com/articles/539/539615p1.html
| | ==Experience Rewards == |
| | A character receives experience rewards for defeating an enemy based on their actual experience level relative to the defeated enemy's level. Some critters have a [[reward scale|Reward Scale]] multiplier that increases or decreases the amount of XP rewarded depending upon the difficulty of the critter. Defeating an enemy whose level is higher than your character's will grant the character more XP. Defeating a lower level enemy, less XP. |
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| | A player may completely turn off all experience gain for a character in [[The Players' Guide to the Cities/User Interface/Options Window|Options]] (Menu --> Options --> General Tab --> Disable Earning XP). |
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| == Experience Distribution and Team Bonuses ==
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| === Overview === | | == Experience Boosts == |
| | There are several ways a player may boost their character's experience gain: |
| | * A character that has accrued [[Patrol Experience]] will receive a 50% boost in XP until the Patrol XP runs out. |
| | * The [[S.T.A.R.T.|P2W vendors]] in Atlas Park, Mercy Island, and Nova Praetoria offer various experience boosters as a gift from the game developers |
| | * Certain temporary powers |
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| The experience that a character gets while on a team is affected by the team's size, by his level relative to the enemies, and by his level relative to his teammates. Larger teams get a higher XP multiplier, but the rewards also get split more ways. Lower-level characters get more XP from each critter (since the critters are comparably tougher), but the game also gives greater-than-average shares of XP to the higher-level characters in the team (since they are presumed to be doing most of the work).
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| === Detailed Breakdown === | | == Experience Distribution and Team Bonuses == |
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| First, determine if any team members are too low to get or affect XP. The game completely ignores all members whose combat levels are too far below the highest member's level. Ignored members not only get no experience whatsoever, but experience is generated and distributed among the rest as if the ignored characters weren't even there. The maximum level spread depends on the highest member's level, and although full data haven't been published, the spread is known to be strictest for very low- and very high-level teams and loosest for teams where the highest member is around level 25.
| | The experience that a character gets while on a team is affected by the team's size and by their level relative to the enemies. Larger teams get a higher XP multiplier, but the rewards also get split more ways. Players on teams will receive less XP per critter, but the increased number of mobs and speed of defeats usually results in a greater total amount of XP by the end of a standard mission. A character who is [[sidekick]]ed, and hence one combat level below that of the team leader, will receive experience based on their actual level and not their boosted level. |
| | |
| | Mission completion experience is affected only by the character's actual level relative to the mission's. The full amount is awarded to each team member individually, with no split or weighting. |
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| {| border="1" cellpadding="0" cellspacing="0" align="center" style="text-align:center"
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| ! Highest Teammate Level !! Max Spread
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| |-
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| | ~25 || 9
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| |-
| |
| | ? || ?
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| |-
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| | 1-5, 45-50 || 5
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| |-
| |
| |}
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| | ==Calculating Experience Rewards == |
| | The experience awarded by defeating an enemy is calculated using a base experience table and several multipliers. The standard formula for this is:</BR> |
| | <div style="color:blue;" align="center">(Base XP x Reward Scale x Level Bonus x Team Size Bonus ÷ Team Size)</div> |
| | and the result is rounded up. After this, any additional multipliers are factored in (such as XP boosters, Patrol XP, etc.), and the final result is rounded down (drop off the decimals). |
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| Second, determine the team's average combat level and total ''weight''. These figures will come in handy later, and they only need to be calculated once.
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| :2.a. Calculate the team's average combat level, dropping fractions.
| | === Base Experience Rewards Table === |
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| :2.b. Look up the weights of all team members by comparing their combat levels to the team's average in the following table. Add these together to get the team's total weight.
| | These are the base experience reward values for each rank and level of critter. If playing solo, simply reference the level and rank of the enemy to get the critter's Base XP. For sidekicked characters on a team, the referenced enemy level is reduced to the player character's actual level plus the difference between the boosted combat level and the enemy level <span style="color:blue;">(enemy level + actual level - sidekicked level)</span>. If the enemy is one level greater than the boosted level, the referenced enemy level will be one above the character's actual level. For example, a level 10 character is sidekicked to level 19 by a level 20 mentor and defeats a level 21 enemy (21+10-19=12). The level referenced for the base XP would be 12. |
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| {| border="1" cellpadding="0" cellspacing="0" align="center" style="text-align:center" | | {| |
| ! Char Lvl Relative <br/>to Team Avg. !! Weight !! !! Char Lvl Relative <br/>to Team Avg. !! Weight | | || |
| | {| class="wikitable" style="text-align:center" |
| | ! Level !! [[Minions|Minion]] !! [[Lieutenant]] !! [[Boss]] |
| | |- |
| | | 1 || 10 || 33 || 100 |
| |- | | |- |
| | -5 and below || 0 || || +3 || 1.15 | | | 2 || 10 || 33 || 100 |
| |- | | |- |
| | -4 || 0.45 || || +4 || 1.25 | | | 3 || 10 || 33 || 100 |
| |- | | |- |
| | -3 || 0.68 || || +5 || 1.5 | | | 4 || 10 || 33 || 100 |
| |- | | |- |
| | -2 || 0.85 || || +6 || 3 | | | 5 || 13 || 43 || 132 |
| |- | | |- |
| | -1 || 0.95 || || +7 || 6 | | | 6 || 14 || 48 || 144 |
| |- | | |- |
| | 0 || 1 || || +8 || 9 | | | 7 || 16 || 55 || 168 |
| |- | | |- |
| | +1 || 1.05 || || +9 || 12 | | | 8 || 18 || 60 || 180 |
| |- | | |- |
| | +2 || 1.1 || || +10 || 18 | | | 9 || 19 || 63 || 192 |
| |- | | |- |
| |} | | | 10 || 20 || 67 || 204 |
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| Third, for each character in the team:
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| :3.a. Look up the standard XP reward that that character would get if he were soloing at his actual level and he defeated an equal-level version of the enemy in question.
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| :3.b. Adjust the reward based on the enemy's actual level relative to the character's current combat level:
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| | |
| {| border="1" cellpadding="0" cellspacing="0" align="center" style="text-align:center"
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| ! Critter's Relative Level !! XP Multiplier
| |
| |- | | |- |
| | -5 or lower || 0 | | | 11 || 24 || 79 || 240 |
| |- | | |- |
| | -4 || 0.2 | | | 12 || 30 || 99 || 300 |
| |- | | |- |
| | -3 || 0.4 | | | 13 || 36 || 120 || 360 |
| |- | | |- |
| | -2 || 0.6 | | | 14 || 44 || 147 || 444 |
| |- | | |- |
| | -1 || 0.8 | | | 15 || 51 || 171 || 516 |
| |- | | |- |
| | 0 || 1 | | | 16 || 52 || 175 || 528 |
| |- | | |- |
| | +1 || 1.2 | | | 17 || 55 || 183 || 552 |
| |- | | |- |
| | +2 || 1.4 | | | 18 || 56 || 187 || 564 |
| |- | | |- |
| | +3 || 1.65 | | | 19 || 57 || 192 || 576 |
| |- | | |- |
| | +4 || 1.9 | | | 20 || 60 || 199 || 600 |
| |- | | |- |
| | +5 or higher || 2 | | | 21 || 61 || 204 || 612 |
| |- | | |- |
| |} | | | 22 || 62 || 207 || 624 |
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| | |
| :3.c. Increase the reward based on team size:
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| | |
| {| border="1" cellpadding="0" cellspacing="0" align="center" style="text-align:center"
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| ! Team Size !! XP Multiplier
| |
| |- | |
| | 1 || 1 | |
| |- | |
| | 2 || 1.25
| |
| |-
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| | 3 || 1.5
| |
| |-
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| | 4 || 1.8
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| |-
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| | 5 || 2
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| |-
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| | 6 || 2.1
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| |- | | |- |
| | 7 || 2.2 | | | 23 || 72 || 240 || 720 |
| |- | | |- |
| | 8 || 2.5 | | | 24 || 82 || 276 || 828 |
| |- | | |- |
| | | 25 || 96 || 320 || 960 |
| |} | | |} |
| | | || |
| | | {| class="wikitable" style="text-align:center" |
| :3.d. Multiply the reward by the ratio of that one character's weight to the team's total weight. (Use the table back in step 2.b. again.)
| | ! Level !! [[Minions|Minion]] !! [[Lieutenant]] !! [[Boss]] |
| | |
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| Sources:
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| | |
| * [http://boards.cityofheroes.com/showflat.php?Number=7843541&Search=true#Post7843541 "Re: Who gets the XP?" by FatherXmas]
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| | |
| * [http://boards.cityofheroes.com/showflat.php?Number=8323535&Search=true#Post8323535 "Re: XP division on teams" by iakona]
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| | |
| == Standard XP Rewards ==
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| | |
| These are the base XP reward values for each rank and level of critter, as well as missions. Some of the more difficult critters have a bonus modifier that increases the amount of XP rewarded.
| |
| {| border=0 cellpadding=0 cellspacing=0 style="border: 1px solid;" | |
| | style="background:#ddd; text-align: right; border-right: 1px solid;" | '''Level'''
| |
| | style="background:#ddd; text-align: right;" | '''Underling''' | |
| | style="background:#ddd; text-align: right;" | '''Minion'''
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| | style="background:#ddd; text-align: right;" | '''Lieut.'''
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| | style="background:#ddd; text-align: right;" | '''Boss'''
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| | style="background:#ddd; text-align: right;" | '''AV/Hero'''
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| | style="background:#ddd; text-align: right;" | '''GM'''
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| | style="background:#ddd; text-align: right;" | '''Mission'''
| |
| |-
| |
| | style="text-align: right; border-right: 1px solid;" | 1
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| | style="text-align: right;" | 0
| |
| | style="text-align: right;" | 10
| |
| | style="text-align: right;" | 22
| |
| | style="text-align: right;" | 44
| |
| | style="text-align: right;" | 1074
| |
| | style="text-align: right;" | 5
| |
| | style="text-align: right;" | 10
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 2 | | | 26 || 110 || 366 || 1100 |
| | style="text-align: right;" | 0 | |
| | style="text-align: right;" | 10 | |
| | style="text-align: right;" | 22 | |
| | style="text-align: right;" | 44
| |
| | style="text-align: right;" | 1074
| |
| | style="text-align: right;" | 8
| |
| | style="text-align: right;" | 25
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 3 | | | 27 || 127 || 423 || 1270 |
| | style="text-align: right;" | 0 | |
| | style="text-align: right;" | 10 | |
| | style="text-align: right;" | 22 | |
| | style="text-align: right;" | 44
| |
| | style="text-align: right;" | 1074
| |
| | style="text-align: right;" | 15
| |
| | style="text-align: right;" | 25
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 4 | | | 28 || 146 || 486 || 1460 |
| | style="text-align: right;" | 0 | |
| | style="text-align: right;" | 10 | |
| | style="text-align: right;" | 22 | |
| | style="text-align: right;" | 44
| |
| | style="text-align: right;" | 1074
| |
| | style="text-align: right;" | 21
| |
| | style="text-align: right;" | 33
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 5 | | | 29 || 169 || 563 || 1690 |
| | style="text-align: right;" | 0 | |
| | style="text-align: right;" | 11 | |
| | style="text-align: right;" | 24 | |
| | style="text-align: right;" | 48
| |
| | style="text-align: right;" | 1170
| |
| | style="text-align: right;" | 67
| |
| | style="text-align: right;" | 50
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 6 | | | 30 || 210 || 700 || 2100 |
| | style="text-align: right;" | 0 | |
| | style="text-align: right;" | 12 | |
| | style="text-align: right;" | 26 | |
| | style="text-align: right;" | 52
| |
| | style="text-align: right;" | 1292
| |
| | style="text-align: right;" | 116
| |
| | style="text-align: right;" | 50
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 7 | | | 31 || 240 || 800 || 2400 |
| | style="text-align: right;" | 0 | |
| | style="text-align: right;" | 13 | |
| | style="text-align: right;" | 28 | |
| | style="text-align: right;" | 56
| |
| | style="text-align: right;" | 1388
| |
| | style="text-align: right;" | 160
| |
| | style="text-align: right;" | 75
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 8 | | | 32 || 274 || 913 || 2740 |
| | style="text-align: right;" | 0 | |
| | style="text-align: right;" | 14 | |
| | style="text-align: right;" | 30 | |
| | style="text-align: right;" | 60
| |
| | style="text-align: right;" | 1504
| |
| | style="text-align: right;" | 247
| |
| | style="text-align: right;" | 81
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 9 | | | 33 || 312 || 1040 || 3120 |
| | style="text-align: right;" | 1
| |
| | style="text-align: right;" | 15
| |
| | style="text-align: right;" | 33
| |
| | style="text-align: right;" | 66
| |
| | style="text-align: right;" | 1600 | |
| | style="text-align: right;" | 315 | |
| | style="text-align: right;" | 112 | |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 10 | | | 34 || 353 || 1176 || 3530 |
| | style="text-align: right;" | 1 | |
| | style="text-align: right;" | 16 | |
| | style="text-align: right;" | 35 | |
| | style="text-align: right;" | 70
| |
| | style="text-align: right;" | 1722
| |
| | style="text-align: right;" | 390
| |
| | style="text-align: right;" | 100
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 11 | | | 35 || 429 || 1430 || 4290 |
| | style="text-align: right;" | 1 | |
| | style="text-align: right;" | 17 | |
| | style="text-align: right;" | 37 | |
| | style="text-align: right;" | 74
| |
| | style="text-align: right;" | 1818
| |
| | style="text-align: right;" | 535
| |
| | style="text-align: right;" | 130
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 12 | | | 36 || 484 || 1613 || 4840 |
| | style="text-align: right;" | 1 | |
| | style="text-align: right;" | 18 | |
| | style="text-align: right;" | 39 | |
| | style="text-align: right;" | 78
| |
| | style="text-align: right;" | 1936
| |
| | style="text-align: right;" | 625
| |
| | style="text-align: right;" | 140
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 13 | | | 37 || 546 || 1820 || 5460 |
| | style="text-align: right;" | 1 | |
| | style="text-align: right;" | 20 | |
| | style="text-align: right;" | 44 | |
| | style="text-align: right;" | 88
| |
| | style="text-align: right;" | 2154
| |
| | style="text-align: right;" | 720
| |
| | style="text-align: right;" | 171
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 14 | | | 38 || 658 || 2193 || 6580 |
| | style="text-align: right;" | 1 | |
| | style="text-align: right;" | 22 | |
| | style="text-align: right;" | 48 | |
| | style="text-align: right;" | 96
| |
| | style="text-align: right;" | 2366
| |
| | style="text-align: right;" | 1000
| |
| | style="text-align: right;" | 250
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 15 | | | 39 || 792 || 2376 || 7128 |
| | style="text-align: right;" | 1 | |
| | style="text-align: right;" | 24 | |
| | style="text-align: right;" | 52 | |
| | style="text-align: right;" | 104
| |
| | style="text-align: right;" | 2584
| |
| | style="text-align: right;" | 1281
| |
| | style="text-align: right;" | 375
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 16 | | | 40 || 892 || 2527 || 7582 |
| | style="text-align: right;" | 2 | |
| | style="text-align: right;" | 26 | |
| | style="text-align: right;" | 57 | |
| | style="text-align: right;" | 114
| |
| | style="text-align: right;" | 2798
| |
| | style="text-align: right;" | 1480
| |
| | style="text-align: right;" | 500
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 17 | | | 41 || 974 || 2597 || 7792 |
| | style="text-align: right;" | 2 | |
| | style="text-align: right;" | 29 | |
| | style="text-align: right;" | 63 | |
| | style="text-align: right;" | 126
| |
| | style="text-align: right;" | 3132
| |
| | style="text-align: right;" | 1818
| |
| | style="text-align: right;" | 625
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 18 | | | 42 || 1063 || 2657 || 7972 |
| | style="text-align: right;" | 2 | |
| | style="text-align: right;" | 32 | |
| | style="text-align: right;" | 70 | |
| | style="text-align: right;" | 140
| |
| | style="text-align: right;" | 3446
| |
| | style="text-align: right;" | 2236
| |
| | style="text-align: right;" | 750
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 19 | | | 43 || 1198 || 2795 || 8386 |
| | style="text-align: right;" | 2 | |
| | style="text-align: right;" | 36 | |
| | style="text-align: right;" | 79 | |
| | style="text-align: right;" | 158
| |
| | style="text-align: right;" | 3878
| |
| | style="text-align: right;" | 2600
| |
| | style="text-align: right;" | 875
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 20 | | | 44 || 1351 || 2927 || 8781 |
| | style="text-align: right;" | 3 | |
| | style="text-align: right;" | 40 | |
| | style="text-align: right;" | 88 | |
| | style="text-align: right;" | 176
| |
| | style="text-align: right;" | 4308
| |
| | style="text-align: right;" | 3190
| |
| | style="text-align: right;" | 1000
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 21 | | | 45 || 1524 || 3048 || 9144 |
| | style="text-align: right;" | 3
| |
| | style="text-align: right;" | 45
| |
| | style="text-align: right;" | 99
| |
| | style="text-align: right;" | 198
| |
| | style="text-align: right;" | 4856 | |
| | style="text-align: right;" | 3840 | |
| | style="text-align: right;" | 1125 | |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 22 | | | 46 || 1719 || 3438 || 10314 |
| | style="text-align: right;" | 4 | |
| | style="text-align: right;" | 52 | |
| | style="text-align: right;" | 114 | |
| | style="text-align: right;" | 228
| |
| | style="text-align: right;" | 5410
| |
| | style="text-align: right;" | 4680
| |
| | style="text-align: right;" | 1250
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 23 | | | 47 || 1938 || 3876 || 11628 |
| | style="text-align: right;" | 5 | |
| | style="text-align: right;" | 60 | |
| | style="text-align: right;" | 132 | |
| | style="text-align: right;" | 264
| |
| | style="text-align: right;" | 6054
| |
| | style="text-align: right;" | 5600
| |
| | style="text-align: right;" | 1400
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 24 | | | 48 || 2185 || 4370 || 13110 |
| | style="text-align: right;" | 6 | |
| | style="text-align: right;" | 69 | |
| | style="text-align: right;" | 151 | |
| | style="text-align: right;" | 302
| |
| | style="text-align: right;" | 6798
| |
| | style="text-align: right;" | 7200
| |
| | style="text-align: right;" | 1575
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 25 | | | 49 || 2464 || 4928 || 14784 |
| | style="text-align: right;" | 7 | |
| | style="text-align: right;" | 80 | |
| | style="text-align: right;" | 176 | |
| | style="text-align: right;" | 352
| |
| | style="text-align: right;" | 7660
| |
| | style="text-align: right;" | 9000
| |
| | style="text-align: right;" | 1775
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 26 | | | 50 || 2779 || 5558 || 16674 |
| | style="text-align: right;" | 8 | | |} |
| | style="text-align: right;" | 92
| | |} |
| | style="text-align: right;" | 202
| | |
| | style="text-align: right;" | 404 | | |
| | style="text-align: right;" | 8638
| | === Reward Scale === |
| | style="text-align: right;" | 10000 | | This is the difficulty level of the enemy, typically based on the enemy's stats. The vast majority of critters in the game have a reward scale of 1, essentially no bonus. The Reward Scale bonuses can be found on the [[Reward scale]] page. |
| | style="text-align: right;" | 2000 | | |
| | |
| | === Level Bonus === |
| | The Level Bonus is based on the difference in levels between the player character and the defeated enemy. |
| | |
| | {| class="wikitable" style="text-align:center" |
| | |- |
| | | colspan="2" | When a character's level is BELOW the enemy's level, their xp and inf are increased: |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 27
| | ! Level Difference !! Level Bonus |
| | style="text-align: right;" | 10
| |
| | style="text-align: right;" | 106
| |
| | style="text-align: right;" | 233
| |
| | style="text-align: right;" | 466
| |
| | style="text-align: right;" | 9718
| |
| | style="text-align: right;" | 11000
| |
| | style="text-align: right;" | 2250
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 28 | | | 0 || 1 |
| | style="text-align: right;" | 11 | |
| | style="text-align: right;" | 122
| |
| | style="text-align: right;" | 268
| |
| | style="text-align: right;" | 536
| |
| | style="text-align: right;" | 10916
| |
| | style="text-align: right;" | 12000
| |
| | style="text-align: right;" | 2525
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 29 | | | -1 || 1.2 |
| | style="text-align: right;" | 13
| |
| | style="text-align: right;" | 141
| |
| | style="text-align: right;" | 310
| |
| | style="text-align: right;" | 620
| |
| | style="text-align: right;" | 12208
| |
| | style="text-align: right;" | 13000
| |
| | style="text-align: right;" | 2825
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 30 | | | -2 || 1.4 |
| | style="text-align: right;" | 14
| |
| | style="text-align: right;" | 162
| |
| | style="text-align: right;" | 356
| |
| | style="text-align: right;" | 712
| |
| | style="text-align: right;" | 13740
| |
| | style="text-align: right;" | 14000
| |
| | style="text-align: right;" | 3175
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 31 | | | -3 || 1.6 |
| | style="text-align: right;" | 16
| |
| | style="text-align: right;" | 185
| |
| | style="text-align: right;" | 407
| |
| | style="text-align: right;" | 814
| |
| | style="text-align: right;" | 15464
| |
| | style="text-align: right;" | 15000
| |
| | style="text-align: right;" | 3575
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 32 | | | -4 || 1.8 |
| | style="text-align: right;" | 19
| |
| | style="text-align: right;" | 211
| |
| | style="text-align: right;" | 464
| |
| | style="text-align: right;" | 928
| |
| | style="text-align: right;" | 17400
| |
| | style="text-align: right;" | 16000
| |
| | style="text-align: right;" | 4025
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 33 | | | colspan=2 style="background:white; border-left:hidden; border-right:hidden;" | |
| | style="text-align: right;" | 20
| | |- |
| | style="text-align: right;" | 240
| | | colspan="2" | When a character's level is ABOVE the enemy's level, their xp and inf are decreased. |
| | style="text-align: right;" | 528
| |
| | style="text-align: right;" | 1056
| |
| | style="text-align: right;" | 19582
| |
| | style="text-align: right;" | 17000 | |
| | style="text-align: right;" | 4525 | |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 34
| | ! Level Difference !! Level Bonus |
| | style="text-align: right;" | 23 | | |- |
| | style="text-align: right;" | 272 | | |0 || 1 |
| | style="text-align: right;" | 598
| |
| | style="text-align: right;" | 1196
| |
| | style="text-align: right;" | 22072
| |
| | style="text-align: right;" | 18000
| |
| | style="text-align: right;" | 5100
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 35 | | | +1 || 0.8 |
| | style="text-align: right;" | 26 | |
| | style="text-align: right;" | 307
| |
| | style="text-align: right;" | 675
| |
| | style="text-align: right;" | 1350
| |
| | style="text-align: right;" | 24870
| |
| | style="text-align: right;" | 19000
| |
| | style="text-align: right;" | 5750
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 36 | | | +2 || 0.6 |
| | style="text-align: right;" | 31 | |
| | style="text-align: right;" | 346
| |
| | style="text-align: right;" | 761
| |
| | style="text-align: right;" | 1522
| |
| | style="text-align: right;" | 28008
| |
| | style="text-align: right;" | 20000
| |
| | style="text-align: right;" | 6475
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 37 | | | +3 || 0.4 |
| | style="text-align: right;" | 34 | |
| | style="text-align: right;" | 390
| |
| | style="text-align: right;" | 858
| |
| | style="text-align: right;" | 1716
| |
| | style="text-align: right;" | 31574
| |
| | style="text-align: right;" | 21000
| |
| | style="text-align: right;" | 7300
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 38 | | | +4 || 0.2 |
| | style="text-align: right;" | 38 | |
| | style="text-align: right;" | 439
| |
| | style="text-align: right;" | 965
| |
| | style="text-align: right;" | 1930
| |
| | style="text-align: right;" | 35596
| |
| | style="text-align: right;" | 22000
| |
| | style="text-align: right;" | 8225
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 39 | | | +5 || 0 |
| | style="text-align: right;" | 44 | | |} |
| | style="text-align: right;" | 495
| | |
| | style="text-align: right;" | 1089
| | |
| | style="text-align: right;" | 2178
| | === Team Size Bonus === |
| | style="text-align: right;" | 40122 | | Every character on a team receives a bonus based on the number of members on the team. More teammates means a bigger bonus. |
| | style="text-align: right;" | 23000 | | |
| | style="text-align: right;" | 9275 | | {| |
| | || |
| | {|class='wikitable' |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 40 | | !Team Size |
| | style="text-align: right;" | 49 | | !Bonus |
| | style="text-align: right;" | 558 | | |- |
| | style="text-align: right;" | 1227 | | |style="border-left: 2px solid blue; border-top: 2px solid blue;" | 1 |
| | style="text-align: right;" | 2454 | | |style="border-right: 2px solid blue; border-top: 2px solid blue;" | 1 |
| | style="text-align: right;" | 45220 | | |- |
| | style="text-align: right;" | 24000 | | | style="border-left: 2px solid blue;" | 2 |
| | style="text-align: right;" | 10450 | | |style="border-right: 2px solid blue;" | 1.25 |
| | |- |
| | |style="border-left: 2px solid blue;" | 3 |
| | |style="border-right: 2px solid blue;" | 1.5 |
| | |- |
| | |style="border-left: 2px solid blue;" | 4 |
| | |style="border-right: 2px solid blue;" | 1.8 |
| | |- |
| | |style="border-left: 2px solid blue;" | 5 |
| | |style="border-right: 2px solid blue;" | 2 |
| | |- |
| | |style="border-left: 2px solid blue;" | 6 |
| | |style="border-right: 2px solid blue;" | 2.1 |
| | |- |
| | |style="border-left: 2px solid blue;" | 7 |
| | |style="border-right: 2px solid blue;" | 2.2 |
| | |- |
| | |style="border-left: 2px solid blue; border-bottom: 2px solid blue;" | 8 |
| | |style="border-right: 2px solid blue; border-bottom: 2px solid blue;" | 2.5 |
| | |- |
| | |9 |
| | |2.728125 |
| | |- |
| | |10 |
| | |2.9403125 |
| | |- |
| | |11 |
| | |3.137313438 |
| | |- |
| | |12 |
| | |3.319848038 |
| | |- |
| | |13 |
| | |3.488606979 |
| | |- |
| | |14 |
| | |3.644252522 |
| | |- |
| | |15 |
| | |3.787419585 |
| | |- |
| | |16 |
| | |3.918716797 |
| | |- |
| | |17 |
| | |4.038727499 |
| | |- |
| | |18 |
| | |4.148010714 |
| | |- |
| | |19 |
| | |4.247102081 |
| | |- |
| | |20 |
| | |4.336514756 |
| | |- |
| | |21 |
| | |4.416740279 |
| | |- |
| | |22 |
| | |4.488249408 |
| | |- |
| | |23 |
| | |4.551492922 |
| | |- |
| | |24 |
| | |4.606902401 |
| | |- |
| | |25 |
| | |4.654890968 |
| | |} |
| | || |
| | {| class="wikitable" |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 41 | | !Team Size |
| | style="text-align: right;" | 52 | | !Bonus |
| | style="text-align: right;" | 629 | | |- |
| | style="text-align: right;" | 1383 | | |26 |
| | style="text-align: right;" | 2766 | | |4.695854008 |
| | style="text-align: right;" | 50944 | | |- |
| | style="text-align: right;" | 25000 | | |27 |
| | style="text-align: right;" | 11775 | | |4.730169864 |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 42 | | |28 |
| | style="text-align: right;" | 58 | | |4.758200501 |
| | style="text-align: right;" | 709 | | |- |
| | style="text-align: right;" | 1559 | | |29 |
| | style="text-align: right;" | 3118 | | |4.780292146 |
| | style="text-align: right;" | 57456 | | |- |
| | style="text-align: right;" | 26000 | | |30 |
| | style="text-align: right;" | 13275 | | |4.796775912 |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 43 | | |31 |
| | style="text-align: right;" | 62 | | |4.807968389 |
| | style="text-align: right;" | 799 | | |- |
| | style="text-align: right;" | 1757 | | |32 |
| | style="text-align: right;" | 3514 | | |4.814172219 |
| | style="text-align: right;" | 64684 | | |- |
| | style="text-align: right;" | 27000 | | |33 |
| | style="text-align: right;" | 14950 | | |4.815676648 |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 44 | | |34 |
| | style="text-align: right;" | 65 | | |4.812758056 |
| | style="text-align: right;" | 901 | | |- |
| | style="text-align: right;" | 1982 | | |35 |
| | style="text-align: right;" | 3964 | | |4.805680471 |
| | style="text-align: right;" | 72920 | | |- |
| | style="text-align: right;" | 28000 | | |36 |
| | style="text-align: right;" | 16850 | | |4.794696058 |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 45 | | |37 |
| | style="text-align: right;" | 71 | | |4.780045598 |
| | style="text-align: right;" | 1016 | | |- |
| | style="text-align: right;" | 2235 | | |38 |
| | style="text-align: right;" | 4470 | | |4.761958939 |
| | style="text-align: right;" | 82230 | | |- |
| | style="text-align: right;" | 29000 | | |39 |
| | style="text-align: right;" | 19000 | | |4.740655438 |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 46 | | |40 |
| | style="text-align: right;" | 76 | | |4.716344385 |
| | style="text-align: right;" | 1146 | | |- |
| | style="text-align: right;" | 2521 | | |41 |
| | style="text-align: right;" | 5042 | | |4.689225405 |
| | style="text-align: right;" | 92716 | | |- |
| | style="text-align: right;" | 30000 | | |42 |
| | style="text-align: right;" | 21425 | | |4.659488853 |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 47 | | |43 |
| | style="text-align: right;" | 79 | | |4.627316192 |
| | style="text-align: right;" | 1292
| | |- |
| | style="text-align: right;" | 2842
| | |44 |
| | style="text-align: right;" | 5684
| | |4.592880351 |
| | style="text-align: right;" | 104522
| | |- |
| | style="text-align: right;" | 31000
| | |45 |
| | style="text-align: right;" | 24150
| | |4.556346075 |
| |-
| | |- |
| | style="text-align: right; border-right: 1px solid;" | 48
| | |46 |
| | style="text-align: right;" | 85 | | |4.517870264 |
| | style="text-align: right;" | 1457
| | |- |
| | style="text-align: right;" | 3205 | | |47 |
| | style="text-align: right;" | 6410
| | |4.47760229 |
| | style="text-align: right;" | 117832
| | |- |
| | style="text-align: right;" | 32000 | | |48 |
| | style="text-align: right;" | 27225 | | |4.435684311 |
| | |- |
| | |49 |
| | |4.392251569 |
| | |- |
| | |50 |
| | |4.347432675 |
| | |} |
| | |} |
| | |
| | |
| | === Examples === |
| | The standard experience forumla is <span style="color:blue;">(Base XP x Reward Scale x Level Bonus x Team Size Bonus ÷ Team Size)</span> rounded up. |
| | |
| | If a level 15 solo character defeats a level 14 Skull Bone Daddy boss then (444 x 1.4 x 0.8 x 1 ÷ 1) = 497.28 --> rounds up to 498 XP. |
| | |
| | If a level 20 character is sidekicked to level 29 by a level 30 mentor on a team of 4 and defeats a level 31 Crey Elite Security Agent lieutenant then the base XP level would be (31+20-29)=22, so (207 x 1 x 1.4 x 1.8 ÷ 4) = 130.41 --> rounds up to 131 XP. |
| | |
| | |
| | <b>TIP:</b> Patrol XP is ridiculously easy to accrue. Make sure to check and factor it in if your character had Patrol XP. |
| | <BR/> |
| | <BR/> |
| | <BR/> |
| | <BR/> |
| | == Historical == |
| | {{historical|text=The following section contains information that does not apply to the current version of Homecoming: City of Heroes/Villains. It is provided for historical purposes only.}} |
| | |
| | |
| | The level bonuses for characters that were BELOW enemies' level were revised in [[Issue 25]]. Prior to Issue 25 the level bonuses were: |
| | |
| | {| class="wikitable" style="text-align:center; margin: auto;" |
| | |- |
| | | colspan="2" | When a character's level is BELOW the enemy's level, their xp and inf are increased: |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 49
| | ! Level Difference !! Level Bonus |
| | style="text-align: right;" | 89
| |
| | style="text-align: right;" | 1643
| |
| | style="text-align: right;" | 3614
| |
| | style="text-align: right;" | 7228
| |
| | style="text-align: right;" | 132866
| |
| | style="text-align: right;" | 33000
| |
| | style="text-align: right;" | 30700
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 50 | | | 0 || 1 |
| | style="text-align: right;" | 92 | |
| | style="text-align: right;" | 1853
| |
| | style="text-align: right;" | 4076
| |
| | style="text-align: right;" | 8152
| |
| | style="text-align: right;" | 149864
| |
| | style="text-align: right;" | 34000
| |
| | style="text-align: right;" | 34625
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 51 | | | -1 || 1.2 |
| | style="text-align: right;" | 92
| |
| | style="text-align: right;" | 2090
| |
| | style="text-align: right;" | 4598
| |
| | style="text-align: right;" | 9196
| |
| | style="text-align: right;" | 169016
| |
| | style="text-align: right;" | 35000
| |
| | style="text-align: right;" | 34626
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 52 | | | -2 || 1.4 |
| | style="text-align: right;" | 92
| |
| | style="text-align: right;" | 2357
| |
| | style="text-align: right;" | 5185
| |
| | style="text-align: right;" | 10370
| |
| | style="text-align: right;" | 190534
| |
| | style="text-align: right;" | 36000
| |
| | style="text-align: right;" | 34627
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 53 | | | -3 || 1.65 |
| | style="text-align: right;" | 92
| |
| | style="text-align: right;" | 2658
| |
| | style="text-align: right;" | 5847
| |
| | style="text-align: right;" | 11694
| |
| | style="text-align: right;" | 214884
| |
| | style="text-align: right;" | 37000
| |
| | style="text-align: right;" | 34628
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 54 | | | -4 || 1.9 |
| | style="text-align: right;" | 92
| |
| | style="text-align: right;" | 2998
| |
| | style="text-align: right;" | 6595
| |
| | style="text-align: right;" | 13190
| |
| | style="text-align: right;" | 242368
| |
| | style="text-align: right;" | 38000
| |
| | style="text-align: right;" | 34629
| |
| |- | | |- |
| | style="text-align: right; border-right: 1px solid;" | 55 | | | -5 || 2.00 |
| | style="text-align: right;" | 92
| |
| | style="text-align: right;" | 3381
| |
| | style="text-align: right;" | 7438
| |
| | style="text-align: right;" | 14876
| |
| | style="text-align: right;" | 242368
| |
| | style="text-align: right;" | 39000
| |
| | style="text-align: right;" | 34630
| |
| |} | | |} |
| Source: [[User:iakona|iakona]]
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|
| [[Category:Gameplay]] | | [[Issue 16]] (September 15, 2009) saw a complete overhaul of the [[sidekick|sidekicking system]]. Prior to this, multiple players on a single team were able to have their own sidekicks. This meant that there could potentially be 8 characters on a team, all with different levels. In order to balance rewards for a team with varying levels, the developers created a system that defined a set of "weights" on the basis of the "max combat level" of the team (i.e. a value between the minimum level and maximum level of a team). A team's ''max combat level'' was then used to reference a multiplier to weigh or adjust the splitting up of experience and influence. |
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| | |
| | |
| | |
| | ==See Also== |
| | * [[Veteran Levels]] |
| | * [[Debt]] |
| | * [[Patrol Experience]] |
| | * [[S.T.A.R.T.#CustomXP1|Custom XP Rates]] |
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| | |
| | |
| | {{Navbox Teaming}} |
| | |
| | [[Category:Rewards]] |