Red Fortune: Defense/Recharge: Difference between revisions
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{{InventionEnhHead|Red Fortune}} | {{InventionEnhHead|Red Fortune}} | ||
{{MeritCost| | {{MeritCost|20}} | ||
== Effects == | == Effects == | ||
{{IOEffectPreamble|defense|recharge | {{IOEffectPreamble|defense|recharge time}} | ||
{{IOEffectTables|num=2|from=25|to=50|Defense|Recharge}} | {{IOEffectTables|num=2|from=25|to=50|Defense|Recharge}} | ||
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|{{ISalvage|Masterwork Weapon|1|25-40}}<br />{{ISalvage|Scientific Theory|1|25-40}}<br />{{ISalvage|Commercial Cybernetic|1|25-40}} | |{{ISalvage|Masterwork Weapon|1|25-40}}<br />{{ISalvage|Scientific Theory|1|25-40}}<br />{{ISalvage|Commercial Cybernetic|1|25-40}} | ||
|{{ISalvage|Nevermelting Ice|1|41- | |{{ISalvage|Nevermelting Ice|1|41-50}}<br />{{ISalvage|Ceramic Armor Plate|1|41-50}}<br />{{ISalvage|Energy Weapon|1|41-50}}}} |
Latest revision as of 19:45, 29 September 2020
Red Fortune: Defense/Recharge is an enhancement in the Red Fortune set.
The Reward Merit cost of this recipe is 20 Merits.
Effects
This enhancement improves the defense and recharge time of your power by the following amounts:
Level | 25 | 26 | 27 | 28 | 29 |
---|---|---|---|---|---|
Defense | +12.0% | +12.5% | +12.6% | +12.8% | +12.9% |
Recharge | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% |
Level | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
---|---|---|---|---|---|---|---|---|---|---|
Defense | +13.1% | +13.2% | +13.4% | +13.5% | +13.6% | +13.8% | +13.9% | +14.1% | +14.2% | +14.4% |
Recharge | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% | +23.2% | +23.4% | +23.6% | +23.9% |
Level | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |
---|---|---|---|---|---|---|---|---|---|---|---|
Defense | +14.5% | +14.6% | +14.8% | +14.9% | +15.1% | +15.2% | +15.3% | +15.5% | +15.6% | +15.8% | +15.9% |
Recharge | +24.1% | +24.4% | +24.6% | +24.8% | +25.1% | +25.3% | +25.6% | +25.8% | +26.0% | +26.2% | +26.5% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is an uncommon drop.
This recipe may be sold to a store for 100 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
25 | 37,400 | 1 Masterwork Weapon 1 Scientific Theory 1 Commercial Cybernetic |
26 | 38,660 | |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 43,700 | |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 209,600 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | 1 Nevermelting Ice 1 Ceramic Armor Plate 1 Energy Weapon |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |