Ice Blast: Difference between revisions
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{{Powers_SplitLevelHeader}} | {{Powers_SplitLevelHeader}} | ||
{{Powers_SplitLevelRow|Icon=IceBlast Bolt.png|Power=Ice Bolt|PriLevel=1|SecLevel=1|Effect=Ranged, Minor DMG(Cold/Smash), Foe - | {{Powers_SplitLevelRow|Icon=IceBlast Bolt.png|Power=Ice Bolt|PriLevel=1|SecLevel=1|Effect=Ranged, Minor DMG(Cold/Smash), Foe -Rech, -SPD|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=IceBlast IceBlast.png|Power=Ice Blast|PriLevel=1|SecLevel= | {{Powers_SplitLevelRow|Icon=IceBlast IceBlast.png|Power=Ice Blast|PriLevel=1|SecLevel=1|Effect=Ranged, Moderate DMG(Cold/Smash), Foe -Rech, -SPD|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=IceBlast FrostBreath.png|Power=Frost Breath|PriLevel=2|SecLevel=4|Effect=Close (Cone), Moderate DoT(Cold), Foe - | {{Powers_SplitLevelRow|Icon=IceBlast FrostBreath.png|Power=Frost Breath|PriLevel=2|SecLevel=4|Effect=Close (Cone), Moderate DoT(Cold), Foe -Rech, -SPD|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=IceBlast Buildup.png|Power=Aim|PriLevel=6|SecLevel=10|Effect=Self +To Hit, +DMG|Border=1}} | {{Powers_SplitLevelRow|Icon=IceBlast Buildup.png|Power=Aim|PriLevel=6|SecLevel=10|Effect=Self +To Hit, +DMG|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=IceBlast FreezeRay.png|Power=Freeze Ray|PriLevel=8|SecLevel=16|Effect=Ranged, | {{Powers_SplitLevelRow|Icon=IceBlast FreezeRay.png|Power=Freeze Ray|PriLevel=8|SecLevel=16|Effect=Ranged, Moderate DMG(Cold), Foe Hold|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=IceBlast FreezingRain.png|Power=Ice Storm|PriLevel=12|SecLevel=20|Effect=Ranged (Location AoE), Minor DoT(Cold/Lethal), Foe - | {{Powers_SplitLevelRow|Icon=IceBlast FreezingRain.png|Power=Ice Storm|PriLevel=12|SecLevel=20|Effect=Ranged (Location AoE), Minor DoT(Cold/Lethal), Foe -Rech, -SPD|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=IceBlast BitterFrostBlast.png|Power=Bitter Ice Blast|PriLevel=18|SecLevel= | {{Powers_SplitLevelRow|Icon=IceBlast BitterFrostBlast.png|Power=Bitter Ice Blast|PriLevel=18|SecLevel=24|Effect=Ranged, Superior DMG(Cold/Smash), Foe -Rech, -SPD, -To Hit|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=IceBlast BitterFreezeRay.png|Power=Bitter Freeze Ray|PriLevel= | {{Powers_SplitLevelRow|Icon=IceBlast BitterFreezeRay.png|Power=Bitter Freeze Ray|PriLevel=22|SecLevel=28|Effect=Ranged, High DMG(Cold), Foe Hold|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=IceBlast Blizzard.png|Power=Blizzard|PriLevel= | {{Powers_SplitLevelRow|Icon=IceBlast Blizzard.png|Power=Blizzard|PriLevel=26|SecLevel=30|Effect=Ranged (Location AoE), Extreme DoT(Cold), Foe -To Hit, -SPD, -Rech, Knockback|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=IceBlast Bolt.png|Power=Ice Bolt|Level=1|Effect=Ranged, Minor DMG(Cold/Smash), Foe - | {{Powers_LevelRow|Icon=IceBlast Bolt.png|Power=Ice Bolt|Level=1|Effect=Ranged, Minor DMG(Cold/Smash), Foe -Rech, -SPD|Border=1}} | ||
{{Powers_LevelRow|Icon=IceBlast IceBlast.png|Power=Ice Blast|Level=1|Effect=Ranged, Moderate DMG(Cold/Smash), Foe - | {{Powers_LevelRow|Icon=IceBlast IceBlast.png|Power=Ice Blast|Level=1|Effect=Ranged, Moderate DMG(Cold/Smash), Foe -Rech, -SPD|Border=1}} | ||
{{Powers_LevelRow|Icon=IceBlast FrostBreath.png|Power=Frost Breath|Level=2|Effect=Close (Cone), Moderate DoT(Cold), Foe - | {{Powers_LevelRow|Icon=IceBlast FrostBreath.png|Power=Frost Breath|Level=2|Effect=Close (Cone), Moderate DoT(Cold), Foe -Rech, -SPD|Border=1}} | ||
{{Powers_LevelRow|Icon=IceBlast FreezeRay.png|Power=Chilling Ray|Level=6|Effect=Ranged, Moderate DMG(Cold), Foe Sleep|Border=1}} | {{Powers_LevelRow|Icon=IceBlast FreezeRay.png|Power=Chilling Ray|Level=6|Effect=Ranged, Moderate DMG(Cold), Foe Sleep|Border=1}} | ||
{{Powers_LevelRow|Icon=IceBlast Buildup.png|Power=Aim|Level=8|Effect=Self +To Hit, +DMG|Border=1}} | {{Powers_LevelRow|Icon=IceBlast Buildup.png|Power=Aim|Level=8|Effect=Self +To Hit, +DMG, +Range|Border=1}} | ||
{{Powers_LevelRow|Icon=IceBlast FreezingRain.png|Power=Ice Storm|Level=12|Effect=Ranged (Location AoE), Minor DoT(Cold/Lethal), Foe - | {{Powers_LevelRow|Icon=IceBlast FreezingRain.png|Power=Ice Storm|Level=12|Effect=Ranged (Location AoE), Minor DoT(Cold/Lethal), Foe -Rech, -SPD|Border=1}} | ||
{{Powers_LevelRow|Icon=IceBlast BitterFrostBlast.png|Power=Bitter Ice Blast|Level=18|Effect=Ranged, Superior DMG(Cold/Smash), Foe - | {{Powers_LevelRow|Icon=IceBlast BitterFrostBlast.png|Power=Bitter Ice Blast|Level=18|Effect=Ranged, Superior DMG(Cold/Smash), Foe -Rech, -SPD, -To Hit|Border=1}} | ||
{{Powers_LevelRow|Icon=IceBlast BitterFreezeRay.png|Power=Bitter Freeze Ray|Level= | {{Powers_LevelRow|Icon=IceBlast BitterFreezeRay.png|Power=Bitter Freeze Ray|Level=22|Effect=Ranged, High DMG(Cold), Foe Hold|Border=1}} | ||
{{Powers_LevelRow|Icon=IceBlast Blizzard.png|Power=Blizzard|Level= | {{Powers_LevelRow|Icon=IceBlast Blizzard.png|Power=Blizzard|Level=26|Effect=Ranged (Location AoE), Extreme DoT(Cold), Foe -To Hit, -SPD, -Rech, Knockback|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
== Powers == | == Powers == | ||
=== [[File:IceBlast Buildup.png]] Aim === | === [[File:IceBlast Buildup.png]] Aim === | ||
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage. | Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage and range ([[Sentinel]] only). | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 8 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 8 (Sentinel)}} | ||
{{PowerBlock_Effects|Self +To Hit, +Damage}} | {{PowerBlock_Effects|Self +To Hit, +Damage, +Range (Sentinel only)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|High (Cold)}} | {{PowerBlock_Damage|High(Cold)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 22 (Blaster)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 22 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 22 (Sentinel)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Hold}} | {{PowerBlock_Blank|Foe Hold}} | ||
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{{PowerBlock_Blank|{{Set Holds}}}} | {{PowerBlock_Blank|{{Set Holds}}}} | ||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | {{PowerBlock_Blank|{{Set Slow Movement}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Superior (Cold/Smashing)}} | {{PowerBlock_Damage|Superior(Cold/Smashing)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 18 (Blaster)}} | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 18 (Blaster)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 24 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 18 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 18 (Sentinel)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
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{{PowerBlock_Blank|{{Set ToHit Debuff}}}} | {{PowerBlock_Blank|{{Set ToHit Debuff}}}} | ||
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}} | {{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Damage|Extreme Damage over Time(Cold)}} | {{PowerBlock_Damage|Extreme Damage over Time(Cold)}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] | {{PowerBlock_Blank|'''Corruptors:''' Long}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 26 (Blaster)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 26 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 30 (Defender)}} | ||
{{PowerBlock_Effects|Ranged(Location Area of Effect)}} | {{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 26 (Sentinel)}} | ||
{{PowerBlock_Effects|Ranged (Location Area of Effect)}} | |||
{{PowerBlock_Blank|Foe -To Hit, -Speed, -Recharge, Knockback}} | {{PowerBlock_Blank|Foe -To Hit, -Speed, -Recharge, Knockback}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
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{{PowerBlock_Blank|{{Set ToHit Debuff}}}} | {{PowerBlock_Blank|{{Set ToHit Debuff}}}} | ||
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}} | {{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|{{Enhance Sleep}}}} | {{PowerBlock_Blank|{{Enhance Sleep}}}} | ||
{{PowerBlock_Sets|{{Set Ranged Damage}}}} | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{Set Sleep}}}} | {{PowerBlock_Blank|{{Set Sleep}}}} | ||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | |||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate (Cold)}} | {{PowerBlock_Damage|Moderate(Cold)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 8 (Blaster)}} | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 8 (Blaster)}} | ||
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{{PowerBlock_Sets|{{Set Ranged Damage}}}} | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{Set Holds}}}} | {{PowerBlock_Blank|{{Set Holds}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}} | {{PowerBlock_Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | {{PowerBlock_Blank|{{Set Slow Movement}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate (Cold/Smashing)}} | {{PowerBlock_Damage|Moderate(Cold/Smashing)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}} | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
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{{PowerBlock_Sets|{{Set Ranged Damage}}}} | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | {{PowerBlock_Blank|{{Set Slow Movement}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Minor (Cold/Smashing)}} | {{PowerBlock_Damage|Minor(Cold/Smashing)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}} | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}} | ||
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{{PowerBlock_Sets|{{Set Ranged Damage}}}} | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | {{PowerBlock_Blank|{{Set Slow Movement}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}} | {{PowerBlock_Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | {{PowerBlock_Blank|{{Set Slow Movement}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Latest revision as of 11:39, 10 May 2023
This article is about the power set. For other uses, see Ice Blast (Disambiguation).
Overview
Ice Blast is a standard power set that is a primary set for Blasters, Corruptors and Sentinels, and a secondary set for Defenders.
"Ice Blast allows you to use the power of ice against your foes, with a tendency to Slow their attacks and movement."
Power Table
Blaster / Corruptor / Defender
The Ice Blast power set is available as a primary set for Blasters and Corruptors, and as a secondary set for Defenders. The following table shows the levels at which each power is available:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Ice Bolt | 1 | 1 | Ranged, Minor DMG(Cold/Smash), Foe -Rech, -SPD |
Ice Blast | 1 | 1 | Ranged, Moderate DMG(Cold/Smash), Foe -Rech, -SPD |
Frost Breath | 2 | 4 | Close (Cone), Moderate DoT(Cold), Foe -Rech, -SPD |
Aim | 6 | 10 | Self +To Hit, +DMG |
Freeze Ray | 8 | 16 | Ranged, Moderate DMG(Cold), Foe Hold |
Ice Storm | 12 | 20 | Ranged (Location AoE), Minor DoT(Cold/Lethal), Foe -Rech, -SPD |
Bitter Ice Blast | 18 | 24 | Ranged, Superior DMG(Cold/Smash), Foe -Rech, -SPD, -To Hit |
Bitter Freeze Ray | 22 | 28 | Ranged, High DMG(Cold), Foe Hold |
Blizzard | 26 | 30 | Ranged (Location AoE), Extreme DoT(Cold), Foe -To Hit, -SPD, -Rech, Knockback |
Sentinel
The Ice Blast power set is available as a primary set for Sentinels. The following table shows the levels at which each power is available:
Power | Level | Effect |
---|---|---|
Ice Bolt | 1 | Ranged, Minor DMG(Cold/Smash), Foe -Rech, -SPD |
Ice Blast | 1 | Ranged, Moderate DMG(Cold/Smash), Foe -Rech, -SPD |
Frost Breath | 2 | Close (Cone), Moderate DoT(Cold), Foe -Rech, -SPD |
Chilling Ray | 6 | Ranged, Moderate DMG(Cold), Foe Sleep |
Aim | 8 | Self +To Hit, +DMG, +Range |
Ice Storm | 12 | Ranged (Location AoE), Minor DoT(Cold/Lethal), Foe -Rech, -SPD |
Bitter Ice Blast | 18 | Ranged, Superior DMG(Cold/Smash), Foe -Rech, -SPD, -To Hit |
Bitter Freeze Ray | 22 | Ranged, High DMG(Cold), Foe Hold |
Blizzard | 26 | Ranged (Location AoE), Extreme DoT(Cold), Foe -To Hit, -SPD, -Rech, Knockback |
Powers
Aim
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage and range (Sentinel only).
Recharge | Long |
Minimum Level | 6 (Blaster) |
6 (Corruptor) | |
10 (Defender) | |
8 (Sentinel) | |
Effects | Self +To Hit, +Damage, +Range (Sentinel only) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Bitter Freeze Ray
This power can Hold your opponent frozen solid in a block of ice. The victim can be attacked and will remain frozen and helpless. After the ice thaws, the victim emerges chilled and Slowed.
Damage | High(Cold) |
Recharge | Slow |
Minimum Level | 22 (Blaster) |
22 (Corruptor) | |
28 (Defender) | |
22 (Sentinel) | |
Effects | Ranged |
Foe Hold | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged Damage |
Holds | |
Slow Movement | |
Universal Damage |
Bitter Ice Blast
A slower yet more powerful version of Ice Blast, Bitter Ice Blast deals much more damage and can also reduce your enemy's chance to hit. Like other Ice Blast powers, Bitter Ice Blast can Slow a target's movement and attack speed.
Damage | Superior(Cold/Smashing) |
Recharge | Slow |
Minimum Level | 18 (Blaster) |
18 (Corruptor) | |
24 (Defender) | |
18 (Sentinel) | |
Effects | Ranged |
Foe -Recharge, -Speed, -To Hit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Enhance ToHit Debuff | |
Set Categories | Ranged Damage |
Slow Movement | |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Blizzard
You can conjure a Blizzard that inflicts Extreme Cold and Lethal damage over time and can Slow the attack rate of all your opponents in a large area, reducing their chance to hit and possibly knocking them back.
Damage | Extreme Damage over Time(Cold) |
Recharge | Very Long |
Corruptors: Long | |
Minimum Level | 26 (Blaster) |
26 (Corruptor) | |
30 (Defender) | |
26 (Sentinel) | |
Effects | Ranged (Location Area of Effect) |
Foe -To Hit, -Speed, -Recharge, Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Enhance ToHit Debuff | |
Set Categories | Ranged AoE Damage |
Slow Movement | |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Chilling Ray
Chilling Ray encases your foe in a frail block of ice, holding them helpless in place for a while. The block of ice will break if attacked.
Damage | Moderate (Cold) |
Recharge | Moderate |
Minimum Level | 6 (Sentinel) |
Effects | Ranged |
Foe Sleep | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Sleep Duration | |
Set Categories | Ranged Damage |
Sleep | |
Slow Movement | |
Universal Damage |
Freeze Ray
Freeze Ray encases your foe in a block of ice, holding them helpless in place for a while. While frozen, your foe will take Cold damage over time.
Damage | Moderate(Cold) |
Recharge | Moderate |
Minimum Level | 8 (Blaster) |
8 (Corruptor) | |
16 (Defender) | |
Effects | Ranged |
Foe Hold | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Holds | |
Universal Damage |
Frost Breath
Unleashes a cone of frosty breath that can Slow your opponents' movement and attacks. Very accurate and very deadly at medium range.
Damage | Moderate Damage over Time(Cold) |
Recharge | Slow |
Minimum Level | 2 (Blaster) |
2 (Corruptor) | |
4 (Defender) | |
2 (Sentinel) | |
Effects | Close (Cone) |
Foe -Recharge, -Speed | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged AoE Damage |
Slow Movement | |
Universal Damage |
Ice Blast
Ice Blast hurls shards of ice at foes and Slows their attacks and movement for a time. Slower recharge than Ice Bolt, but more damage.
Damage | Moderate(Cold/Smashing) |
Recharge | Moderate |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
1 (Defender) | |
1 (Sentinel) | |
Effects | Ranged |
Foe -Recharge, -Speed | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged Damage |
Slow Movement | |
Universal Damage |
Ice Bolt
Ice Bolt quickly pelts an enemy with small icy daggers; their chill Slows a foe's attacks and movement for a time. Fast, but little damage.
Damage | Minor(Cold/Smashing) |
Recharge | Fast |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
1 (Defender) | |
1 (Sentinel) | |
Effects | Ranged |
Foe -Recharge, -Speed | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged Damage |
Slow Movement | |
Universal Damage |
Ice Storm
Shred your foes with this Ice Storm. This power deals a lot of damage in a large area and can Slow all affected targets movement and attack speed.
Damage | Minor Damage over Time(Cold/Lethal) |
Recharge | Long |
Minimum Level | 12 (Blaster) |
12 (Corruptor) | |
20 (Defender) | |
12 (Sentinel) | |
Effects | Ranged (Location Area of Effect) |
Foe -Recharge, -Speed | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged AoE Damage |
Slow Movement | |
Universal Damage |
Historical
- This set has been in the game for Blasters since Issue 0.
- This set was included with the original release of Corruptors in Issue 6.
- This set was proliferated to Defenders in Issue 12.
- This set was included with the release of Sentinels in Issue 25.
External Links
- Ice Blast for Blasters at City of Data v2.0
- Ice Blast for Corruptors at City of Data v2.0
- Ice Blast for Defenders at City of Data v2.0
- Ice Blast for Sentinels at City of Data v2.0