Template:Petcommands: Difference between revisions

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imported>Corebreach
imported>Corebreach
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==== Actions ====
==== Actions ====
*[[Image:PetCommand_Action_Attack.png|20px]] '''Attack''' Attacks the player's currently selected target, regardless of Stance. Automatically switches to Follow after target has been defeated.
*[[Image:PetCommand_Action_Attack.png|20px]] '''Attack''' - Attacks your currently selected target, regardless of Stance. Automatically switches to Follow after all nearby hostile targets are defeated.
*[[Image:PetCommand_Action_Follow.png|20px]] '''Follow''' Follow the player.
*[[Image:PetCommand_Action_Follow.png|20px]] '''Follow''' - Follow you.
*[[Image:PetCommand_Action_Stay.png|20px]] '''Stay''' Hold position. Will move a short distance from that spot if in Aggressive orDefensive mode and attacking.
*[[Image:PetCommand_Action_Stay.png|20px]] '''Stay''' - Hold position. Will move a short distance from that spot if in Aggressive or Defensive mode and attacking.
*[[Image:PetCommand_Action_Goto.png|20px]] '''Goto''' Gives the player a targeting reticule. Pets continuously attempt to goto the location the player selects. Similar rules to Stay.
*[[Image:PetCommand_Action_Goto.png|20px]] '''Goto''' - Gives you a targeting reticule to select a spot on the ground. Pets continuously attempt to move to that spot. Similar rules to Stay.
*[[Image:PetCommand_Action_Dismiss.png|20px]] '''Dismiss''' Unusual Action: Will always cause the pet(s) to disappear from the pet window. Henchmen and other player summoned pets immediately despawn. Heavies and Turrets in Recluse's Victory hang around.
*[[Image:PetCommand_Action_Dismiss.png|20px]] '''Dismiss''' - Causes the pet(s) to disappear from the pet window. Henchmen and other summoned pets immediately despawn. [[Heavy|Heavies]] and Turrets in [[Recluse's Victory]] hang around.


==== Conflict ====
==== Conflict ====
*[[Image:PetCommand_ConflictingCommand.png|20px]] This icon is displayed in the pet window when 2 pets that fall under the same power are given commands that do not match. ''This does not indicate error, simply informational.''<noinclude>[[Category:Slash Command Templates|{{PAGENAME}}]]</noinclude>
*[[Image:PetCommand_ConflictingCommand.png|20px]] This icon is displayed in the pet window when 2 pets that fall under the same power are given commands that do not match. ''This does not indicate error, simply informational.''<noinclude>[[Category:Slash Command Templates|{{PAGENAME}}]]</noinclude>

Revision as of 07:47, 2 April 2008

Stances

  • PetCommand Stance Aggressive.png Aggressive - Attack everything in their Perception range, or that attacks you or any of your other pets.
  • PetCommand Stance Defensive.png Defensive - Retaliate to attacks made against you or any of your other pets.
  • PetCommand Stance Passive.png Passive - Will not attack unless specifically told to.

Actions

  • PetCommand Action Attack.png Attack - Attacks your currently selected target, regardless of Stance. Automatically switches to Follow after all nearby hostile targets are defeated.
  • PetCommand Action Follow.png Follow - Follow you.
  • PetCommand Action Stay.png Stay - Hold position. Will move a short distance from that spot if in Aggressive or Defensive mode and attacking.
  • PetCommand Action Goto.png Goto - Gives you a targeting reticule to select a spot on the ground. Pets continuously attempt to move to that spot. Similar rules to Stay.
  • PetCommand Action Dismiss.png Dismiss - Causes the pet(s) to disappear from the pet window. Henchmen and other summoned pets immediately despawn. Heavies and Turrets in Recluse's Victory hang around.

Conflict

  • PetCommand ConflictingCommand.png This icon is displayed in the pet window when 2 pets that fall under the same power are given commands that do not match. This does not indicate error, simply informational.