Council/War Wolves: Difference between revisions
AustinSmith (talk | contribs) (Added image) |
AustinSmith (talk | contribs) |
||
Line 48: | Line 48: | ||
===== Eclipse Nightwolf Champion ===== | ===== Eclipse Nightwolf Champion ===== | ||
[[File:Eclipse Nightwolf Champion.png| | [[File:Eclipse Nightwolf Champion.png|150px|thumb|{{center|Eclipse Nightwolf Champion}}]] | ||
The Nightwolf champion has lost all of his humanity to whatever force transformed him into a monstrous killing machine. Unlike the more sedate Nightwolf warriors, the champions are in a wild state and can barely be controlled. They are berserkers, unwilling to obey any orders when their enemy is in sight. They are, however, nearly impossible to kill, which makes up for their disobedient nature. | The Nightwolf champion has lost all of his humanity to whatever force transformed him into a monstrous killing machine. Unlike the more sedate Nightwolf warriors, the champions are in a wild state and can barely be controlled. They are berserkers, unwilling to obey any orders when their enemy is in sight. They are, however, nearly impossible to kill, which makes up for their disobedient nature. | ||
Revision as of 02:20, 30 August 2024
Overview
The Council's War Wolves are a division whose origins are unknown.
Enemy Types
Minions
Eclipse Nightwolf
The nature of the Nightwolves remains a terrifying mystery. These monstrous, werewolf like creatures were once human beings, but they have since been warped beyond all recognition. Unlike the Vampyri, these beasts are not the result of any known super serum treatment. Many suspect that a dark energy force is involved in their transformation.
Levels: 35-39
Powers
Claw Swipe Melee (Cone), Heavy DMG(Lethal), Foe Knockback
Nightwolf claw attacks cover a wide cone and can knockdown its foes.
Hurl Ranged, High DMG(Smash), Foe Knockback, Disorient, -Fly
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals high damage, and can knock foes back and even drop them out of the air if they are flying.
Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.
Resistance Auto, Res( S35 L35 F25 C25 E25 N25 T25 ), Prot( Im 3.0 ), Res( Im 33% ), +Resist(Slow)
Nightwolves are highly resistant to all damage and Immobilization.
Darkwolf
The nature of the Nightwolves remains a terrifying mystery. These monstrous, werewolf like creatures were once human beings, but they have since been warped beyond all recognition. Unlike the Vampyri, these beasts are not the result of any known super serum treatment. Many suspect that a dark energy force is involved in their transformation.
Levels: 40-54
Powers
Claw Swipe Melee (Cone), Heavy DMG(Lethal), Foe Knockback
Nightwolf claw attacks cover a wide cone and can knockdown its foes.
Hurl Ranged, High DMG(Smash), Foe Knockback, Disorient, -Fly
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals high damage, and can knock foes back and even drop them out of the air if they are flying.
Pack Tactics Auto, Self +ToHit, +DMG, -DEF(Special)
Your coordination with your Nightwolf allies grants you tohit and damage, but your blood rage reduces your sense of self-preservation.
Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.
Resistance Auto, Res( S35 L35 F25 C25 E25 N25 T25 ), Prot( Im 3.0 ), Res( Im 33% ), +Resist(Slow)
Nightwolves are highly resistant to all damage and Immobilization.
Lieutenants
Eclipse Nightwolf Champion
The Nightwolf champion has lost all of his humanity to whatever force transformed him into a monstrous killing machine. Unlike the more sedate Nightwolf warriors, the champions are in a wild state and can barely be controlled. They are berserkers, unwilling to obey any orders when their enemy is in sight. They are, however, nearly impossible to kill, which makes up for their disobedient nature.
Levels: 35-54
Powers
Claw Swipe Melee (Cone), Heavy DMG(Lethal), Foe Knockback
Nightwolf claw attacks cover a wide cone and can knockdown its foes.
Hurl Ranged, High DMG(Smash), Foe Knockback, Disorient, -Fly
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals high damage, and can knock foes back and even drop them out of the air if they are flying.
Pack Tactics (Only Level 40 and up) Auto, Self +ToHit, +DMG, -DEF(Special)
Your coordination with your Nightwolf allies grants you tohit and damage, but your blood rage reduces your sense of self-preservation.
Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.
Resistance Auto, Res( S35 L35 F25 C25 E25 N25 T25 ), Prot( Im 3.0 ), Res( Im 33% ), +Resist(Slow)
Nightwolves are highly resistant to all damage and Immobilization.
Eclipse Nightwolf Champion
Some Nightwolves have mastered the ability to temporarily transform back into their human body. This allows these soldiers to infiltrate targeted facilities before revealing their monstrous nature. The authorities have little time to react once they realize what they are dealing with.
Powers
Claw Swipe Melee (Cone), Heavy DMG(Lethal), Foe Knockback
Nightwolf claw attacks cover a wide cone and can knockdown its foes.
Hurl Ranged, High DMG(Smash), Foe Knockback, Disorient, -Fly
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals high damage, and can knock foes back and even drop them out of the air if they are flying.
Pack Tactics (Only Level 40 and up) Auto, Self +ToHit, +DMG, -DEF(Special)
Your coordination with your Nightwolf allies grants you tohit and damage, but your blood rage reduces your sense of self-preservation.
Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.
Resistance Auto, Res( S35 L35 F25 C25 E25 N25 T25 ), Prot( Im 3.0 ), Res( Im 33% ), +Resist(Slow)
Nightwolves are highly resistant to all damage and Immobilization.
Eclipse Nyctwolf
Some Nightwolves have mastered the ability to temporarily transform back into their human body. This allows these soldiers to infiltrate targeted facilities before revealing their monstrous nature. The authorities have little time to react once they realize what they are dealing with.
Powers
Black Dwarf Strike Melee, Light DMG(Negative/Lethal), Foe Knockdown, -Recharge, -SPD
The Black Dwarf Strike is a moderate melee attack that releases Nictus Dark Energy on impact, which can Knock Down foes, and slows a targets attack and movement speed.
Black Dwarf Smite Melee, Heavy DMG(Negative/Lethal), Foe Knockback, Disorient, -Recharge, -SPD, -Fly
Black Dwarf Smite is powerful melee attack that can often Disorient or Knock Down opponents. Black Dwarf Smite can also bring down fliers, and slows a targets attack and movement speed.
Black Dwarf Drain Melee, Superior DMG(Negative), Foe -Recharge, -SPD, Self Heal
You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes drained in this manner have their attack and movement speed reduced.
Black Dwarf Mire PBAoE, Moderate DMG(Negative), Foe -Recharge, -SPD, Self +DMG, +ToHit
Black Dwarf Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy.
Dwarf Shadow Bolt Ranged, Light DMG(Negative), Foe -Recharge, -SPD
A very quick, but low damage attack that can lower your target's attack rate and movement speed.
Pack Tactics (Only Level 40 and up) Auto, Self +ToHit, +DMG, -DEF(Special)
Your coordination with your Nightwolf allies grants you tohit and damage, but your blood rage reduces your sense of self-preservation.
Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.
Absorption Auto, Res( S25 L25 F25 C25 E40 N40 T25 ), Prot( Ho 5.19 Im 10.38 St 5.19 Sl 5.19 Kb 50 Co 5.19 Fr 5.19 ), Res( Im 50% ), +Resist(Slow), +MaxHP
This nightwolf is host to a Nictus, granting resistance.
Bosses
Eclipse Warwolf
The Warwolf has lost all of his humanity to whatever force transformed him into a monstrous killing machine. Unlike the more sedate Nightwolf warriors, the Warwolves are in a wild state and can barely be controlled. They are berserkers, unwilling to obey any orders when their enemy is in sight. They are, however, nearly impossible to kill, which makes up for their disobedient nature.
Levels: 35-54
Powers
Claw Swipe Melee (Cone), Heavy DMG(Lethal), Foe Knockback
Nightwolf claw attacks cover a wide cone and can knockdown its foes.
Hurl Ranged, High DMG(Smash), Foe Knockback, Disorient, -Fly
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals high damage, and can knock foes back and even drop them out of the air if they are flying.
Pack Tactics (Only Level 40 and up) Auto, Self +ToHit, +DMG, -DEF(Special)
Your coordination with your Nightwolf allies grants you tohit and damage, but your blood rage reduces your sense of self-preservation.
Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.
Resistance Auto, Res( S35 L35 F25 C25 E25 N25 T25 ), Prot( Im 3.0 ), Res( Im 33% ), +Resist(Slow)
Nightwolves are highly resistant to all damage and Immobilization.
Eclipse Warwolf
Some Nightwolves have mastered the ability to temporarily transform back into their human body. This allows these soldiers to infiltrate targeted facilities before revealing their monstrous nature. The authorities have little time to react once they realize what they are dealing with.
Powers
Claw Swipe Melee (Cone), Heavy DMG(Lethal), Foe Knockback
Nightwolf claw attacks cover a wide cone and can knockdown its foes.
Hurl Ranged, High DMG(Smash), Foe Knockback, Disorient, -Fly
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals high damage, and can knock foes back and even drop them out of the air if they are flying.
Pack Tactics (Only Level 40 and up) Auto, Self +ToHit, +DMG, -DEF(Special)
Your coordination with your Nightwolf allies grants you tohit and damage, but your blood rage reduces your sense of self-preservation.
Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.
Resistance Auto, Res( S35 L35 F25 C25 E25 N25 T25 ), Prot( Im 3.0 ), Res( Im 33% ), +Resist(Slow)
Nightwolves are highly resistant to all damage and Immobilization.
Dark Warwolf
Some Nightwolves have mastered the ability to temporarily transform back into their human body. This allows these soldiers to infiltrate targeted facilities before revealing their monstrous nature. The authorities have little time to react once they realize what they are dealing with.
Powers
Black Dwarf Strike Melee, Light DMG(Negative/Lethal), Foe Knockdown, -Recharge, -SPD
The Black Dwarf Strike is a moderate melee attack that releases Nictus Dark Energy on impact, which can Knock Down foes, and slows a targets attack and movement speed.
Black Dwarf Smite Melee, Heavy DMG(Negative/Lethal), Foe Knockback, Disorient, -Recharge, -SPD, -Fly
Black Dwarf Smite is powerful melee attack that can often Disorient or Knock Down opponents. Black Dwarf Smite can also bring down fliers, and slows a targets attack and movement speed.
Black Dwarf Drain Melee, Superior DMG(Negative), Foe -Recharge, -SPD, Self Heal
You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes drained in this manner have their attack and movement speed reduced.
Black Dwarf Mire PBAoE, Moderate DMG(Negative), Foe -Recharge, -SPD, Self +DMG, +ToHit
Black Dwarf Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy.
Dwarf Shadow Bolt Ranged, Light DMG(Negative), Foe -Recharge, -SPD
A very quick, but low damage attack that can lower your target's attack rate and movement speed.
Pack Tactics (Only Level 40 and up) Auto, Self +ToHit, +DMG, -DEF(Special)
Your coordination with your Nightwolf allies grants you tohit and damage, but your blood rage reduces your sense of self-preservation.
Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.
Absorption Auto, Res( S25 L25 F25 C25 E40 N40 T25 ), Prot( Ho 5.19 Im 10.38 St 5.19 Sl 5.19 Kb 50 Co 5.19 Fr 5.19 ), Res( Im 50% ), +Resist(Slow), +MaxHP
This nightwolf is host to a Nictus, granting resistance.