Talk:Super Pack/Heroes and Villains
Numbers/Rarity
Should all of that info be rolled into ONE sortable table? I should think so... because having two mega-long tables is a bit ridiculous. —Thirty7 14:10, 31 January 2012 (UTC)
As an example:
Name | Number | Type | Rarity |
---|---|---|---|
Blaster's Wrath: Accuracy/Damage/Endurance/Recharge | 137 of 205 |
Very Rare
| |
Enhancement Unslotter | 27 of 205 |
Common
|
Then the title of the section can merely be labeled: == Contents ==. —Thirty7 14:29, 31 January 2012 (UTC)
- I am always a fan of reducing the number of tables we have to maintain when possible. --Eabrace 14:36, 31 January 2012 (UTC)
- I have already begun the process of consolidation: User:Thirty7/Project/H&V Table, feel free to add in, alphabetize, whatever! —Thirty7 15:30, 31 January 2012 (UTC)
- Hmmm, ran into a slight snafu with my awesome idea, is there a way to force a sortable wikitable to NOT sort like an idiot (1, 10, 124, 2, 20, 205, etc.) without listing all the numbers as 002, 003, 025, etc? —Thirty7 15:41, 31 January 2012 (UTC)
Cards by Number
>_> starting to list the Packs cards here, Generilisk said he has about half on googledocs, but no link, so hopefully the overlap will cover a decent amount of them. --Sleepykitty 14:43, 31 January 2012 (UTC)
Confirmed rarity range so far:
common (grey) 1-33
uncommon (yellow) 36-42
rare (orange) 48-97
vrare (purple) 128-205
001 Rejuvenate (Dual Insp, Med +HP/+End)
002 Guarded (Dual insp, Med +Def/+Res)
003 Tactical (Dual Insp, Med +Acc/+Dmg)
004 Luck Imbuement (Team Insp, Med +Def)
005 Sturdy Imbuement (Team Insp, Med +Resist)
006 Insight Imbuement (Team Insp, Med +Acc)
007 Endurance Imbuement (Team Insp, Med +End)
008
009 Rage Imbuement (Team Insp, Med +dmg)
010 Protection Imbuement (Team Insp, Med +Res)
011 Rejuvenating Imbuement (Team Insp, Med +hp/+end)
012
013 Tactical Imbuement (Team Insp, Med +Acc/+Dmg)
014 Protected (Dual Insp, Large +Def/+Res)
015 Invigorate (Dual Insp, Large +HP/+End)
016
017 Good Luck Imbuement (Team Insp, Large +Def)
018 Rugged Imbuement (Team Insp, Large +Resist)
019 Keen Insight Imbuement (Team Insp, Large +Acc)
020 Greater Endurance Imbuement (Team Insp, Large +End)
022 Focused Rage Imbuement (Team Insp, Large +Dmg)
023 Greater Protection Imbuement (Team Insp, Large +Resist)
024 Invigorating Imbuement (Team Insp, Large +HP/+End)
026 Precise Imbuement (Team Insp, LArge +Acc/+Dmg)
027 Enhancement Unslotter (*1)
028 Enhancement Booster (*2)
029 Revival (*1)
030 Restore (*1)
031 Experienced (*1)
032 Prestige Booster (*1)
033 Reward Merits (*25)
036 Enhancement Unslotter (*2)
037 Enhancement Booster (*5)
038 Revival (*2)
038 Revival (*2)
039 Restore (*2)
040 Experienced (*2)
041 Windfall (*1)
042 Reward Merits (*50)
043 XP Booster (*1)
047 Enhancement Unslotter (*3)
048 Enhancement Booster (*8)
049 Experienced (*3)
050 Windfall (*2)
051 XP Booster (*2)
052 Reward Merits (*75)
082 Might of the Tanker (AT Enhance, Acc/Dmg/Rech)
097 Brute's Fury (AT Enhance, Rech/Fury Bonus)
124 Dominion of Arachnos (AT Enhance, Acc/Dmg/Rech)
128 Reward Merits (*100)
129 Enhancement Catalyst (*1)
134 Blaster's Wrath (AT Enhance, Dmg/Rech)
135 Blaster's Wrath (AT Enhance, Acc/Dmg/Rech)
138 Blaster's Wrath (AT Enhance, Rech/Chance for Fire Dmg)
141 Will of the Controller (AT Enhance, End/Rech)
145 Defender's Bastion (AT Enhance, Acc/Dmg)
148 Defender's Bastion (AT Enhance, Acc/Dmg/End)
152 Scrapper's Strike (AT Enhance, Dmg/Rech)
156 Scrapper's Strike (AT Enhance, Rech/Critical Hit Bonus)
158 Might of the Tanker (AT Enhance, Dmg/Rech)
159 Might of the Tanker (AT Enhance, Acc/Dmg/Rech)
162 Might of the Tanker (AT Enhance, Rech/Chance for +Res(all))
165 Kheldian's Grace (AT Enhance, Acc/Dmg/Rech)
174 Brute's Fury (AT Enhance, Rech/Fury Bonus)
175 Malice of the Corruptor (AT Enhance, Acc/Dmg)
180 Malice of the Corruptor (AT Enhance, Rech/Chance for NEgative Energy Dmg)
182 Ascendency of the Dominator (AT Enhance, Control Duration/Rech)
188 Command of the Mastermind (AT Enhance, Dmg/End)
189 Command of the Mastermind (AT Enhance, Acc/Dmg/Rech)
191 Command of the Mastermind (AT Enhance, Acc/Dmg/End/Rech)
197 Stalker's Guile (AT Enhance, Acc/Dmg/End/Rech)
198 Stalker's Guile (AT Enhance, Rech/chance to hide)
- I should think that Super Pack/Heroes and Villains#Contents by Card Number might be of interest to ya. —Thirty7 15:30, 31 January 2012 (UTC)
- >.o could swear that wasn't there when I started this this morning...