TexLodBias (Slash Command): Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
Line 1: Line 1:
==Slash command==
==Slash command==
{{SlashCommandArticle|command=TexLodBias|options=[0-2]|note=Reduces the texture LOD bias for better compatibility with anisotropic filtering (values from 0 - 2 are valid).}}
{{SlashCommandArticle|command=TexLodBias|options=[0-2]|note=Reduces the texture LOD bias (Texture Crispness) for better compatibility with anisotropic filtering (values from 0 - 2 are valid).}}


* 0 = Crisp, 1 = Medium, 2 = Smooth. Default is 2.
* 0 = Crisp, 1 = Medium, 2 = Smooth. Default is 2.

Latest revision as of 04:49, 6 June 2023

Slash command

/TexLodBias [0-2]

Reduces the texture LOD bias (Texture Crispness) for better compatibility with anisotropic filtering (values from 0 - 2 are valid).

  • 0 = Crisp, 1 = Medium, 2 = Smooth. Default is 2.
  • This command changes how textures are drawn. Any value other than "Smooth" does not look good if your video card supports Anisotropic Filtering. No effect on performance on most cards.
  • This command alters the Texture Crispness setting in Options--> Graphics and Audio tab--> Advanced Graphics Settings.

Example

/TexLodBias 2