Random Rare Recipe Drop Rates: Difference between revisions
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|align="right" |1 in 36 | |align="right" |1 in 36 | ||
|align="right" |4.2x | |align="right" |4.2x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |30 | |align="right" |30 | ||
|[[File:IO Impervium Armor.png|20px]] [[Impervium Armor: Resistance]] | |[[File:IO Impervium Armor.png|20px]] [[Impervium Armor: Resistance]] | ||
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|align="right" |1 in 42 | |align="right" |1 in 42 | ||
|align="right" |3.6x | |align="right" |3.6x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |30 | |align="right" |30 | ||
|[[File:IO Touch of Death.png|20px]] [[Touch of Death: Acc/Dam/End]] | |[[File:IO Touch of Death.png|20px]] [[Touch of Death: Acc/Dam/End]] | ||
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|align="right" |1 in 42 | |align="right" |1 in 42 | ||
|align="right" |3.6x | |align="right" |3.6x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |29 | |align="right" |29 | ||
|[[File:IO Kinetic Combat.png|20px]] [[Kinetic Combat: Dam/End/Rech]] | |[[File:IO Kinetic Combat.png|20px]] [[Kinetic Combat: Dam/End/Rech]] | ||
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|align="right" |1 in 55 | |align="right" |1 in 55 | ||
|align="right" |2.7x | |align="right" |2.7x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |22 | |align="right" |22 | ||
|[[File:IO Gift of the Ancients.png|20px]] [[Gift of the Ancients: Defense]] | |[[File:IO Gift of the Ancients.png|20px]] [[Gift of the Ancients: Defense]] | ||
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|align="right" |1 in 58 | |align="right" |1 in 58 | ||
|align="right" |2.6x | |align="right" |2.6x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |22 | |align="right" |22 | ||
|[[File:IO Pacing of the Turtle.png|20px]] [[Pacing of the Turtle: End/Rech/Slow]] | |[[File:IO Pacing of the Turtle.png|20px]] [[Pacing of the Turtle: End/Rech/Slow]] | ||
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|align="right" |1 in 58 | |align="right" |1 in 58 | ||
|align="right" |2.6x | |align="right" |2.6x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |22 | |align="right" |22 | ||
|[[File:IO Touch of Death.png|20px]] [[Touch of Death: Dam/End/Rech]] | |[[File:IO Touch of Death.png|20px]] [[Touch of Death: Dam/End/Rech]] | ||
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|align="right" |1 in 58 | |align="right" |1 in 58 | ||
|align="right" |2.6x | |align="right" |2.6x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |21 | |align="right" |21 | ||
|[[File:IO Eradication.png|20px]] [[Eradication: Acc/Dam/Rech/End]] | |[[File:IO Eradication.png|20px]] [[Eradication: Acc/Dam/Rech/End]] | ||
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|align="right" |1 in 61 | |align="right" |1 in 61 | ||
|align="right" |2.5x | |align="right" |2.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |21 | |align="right" |21 | ||
|[[File:IO Force Feedback.png|20px]] [[Force Feedback: Rech/Endurance]] | |[[File:IO Force Feedback.png|20px]] [[Force Feedback: Rech/Endurance]] | ||
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|align="right" |1 in 61 | |align="right" |1 in 61 | ||
|align="right" |2.5x | |align="right" |2.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |21 | |align="right" |21 | ||
|[[File:IO Impervious Skin.png|20px]] [[Impervious Skin: End/Rech/Res]] | |[[File:IO Impervious Skin.png|20px]] [[Impervious Skin: End/Rech/Res]] | ||
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|align="right" |1 in 61 | |align="right" |1 in 61 | ||
|align="right" |2.5x | |align="right" |2.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |21 | |align="right" |21 | ||
|[[File:IO Impervium Armor.png|20px]] [[Impervium Armor: +Psionic Resist]] | |[[File:IO Impervium Armor.png|20px]] [[Impervium Armor: +Psionic Resist]] | ||
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|align="right" |1 in 61 | |align="right" |1 in 61 | ||
|align="right" |2.5x | |align="right" |2.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |21 | |align="right" |21 | ||
|[[File:IO Pulverizing Fisticuffs.png|20px]] [[Pulverizing Fisticuffs: Acc/Dam/End/Rech]] | |[[File:IO Pulverizing Fisticuffs.png|20px]] [[Pulverizing Fisticuffs: Acc/Dam/End/Rech]] | ||
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|align="right" |1 in 61 | |align="right" |1 in 61 | ||
|align="right" |2.5x | |align="right" |2.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |20 | |align="right" |20 | ||
|[[File:IO Pacing of the Turtle.png|20px]] [[Pacing of the Turtle: Chance for Recharge Slow]] | |[[File:IO Pacing of the Turtle.png|20px]] [[Pacing of the Turtle: Chance for Recharge Slow]] | ||
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|align="right" |1 in 64 | |align="right" |1 in 64 | ||
|align="right" |2.4x | |align="right" |2.4x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |20 | |align="right" |20 | ||
|[[File:IO Regenerative Tissue.png|20px]] [[Regenerative Tissue: End/Heal/Rech]] | |[[File:IO Regenerative Tissue.png|20px]] [[Regenerative Tissue: End/Heal/Rech]] | ||
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|align="right" |1 in 64 | |align="right" |1 in 64 | ||
|align="right" |2.4x | |align="right" |2.4x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |20 | |align="right" |20 | ||
|[[File:IO Stupefy.png|20px]] [[Stupefy: Chance for Knockback]] | |[[File:IO Stupefy.png|20px]] [[Stupefy: Chance for Knockback]] | ||
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|align="right" |1 in 91 | |align="right" |1 in 91 | ||
|align="right" |1.7x | |align="right" |1.7x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |13 | |align="right" |13 | ||
|[[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze: Acc/End/Rech/Hold]] | |[[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze: Acc/End/Rech/Hold]] | ||
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|align="right" |1 in 98 | |align="right" |1 in 98 | ||
|align="right" |1.5x | |align="right" |1.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |13 | |align="right" |13 | ||
|[[File:IO Kismet.png|20px]] [[Kismet: Def/End/Rech]] | |[[File:IO Kismet.png|20px]] [[Kismet: Def/End/Rech]] | ||
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|align="right" |1 in 98 | |align="right" |1 in 98 | ||
|align="right" |1.5x | |align="right" |1.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |13 | |align="right" |13 | ||
|[[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown: Chance for Psionic damage]] | |[[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown: Chance for Psionic damage]] | ||
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|align="right" |1 in 98 | |align="right" |1 in 98 | ||
|align="right" |1.5x | |align="right" |1.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |13 | |align="right" |13 | ||
|[[File:IO Time and Space Manipulation.png|20px]] [[Time & Space Manipulation: +Stealth]] | |[[File:IO Time and Space Manipulation.png|20px]] [[Time & Space Manipulation: +Stealth]] | ||
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|align="right" |1 in 98 | |align="right" |1 in 98 | ||
|align="right" |1.5x | |align="right" |1.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |12 | |align="right" |12 | ||
|[[File:IO Malaise's Illusions.png|20px]] [[Malaise's Illusions: Chance for Psionic Damage]] | |[[File:IO Malaise's Illusions.png|20px]] [[Malaise's Illusions: Chance for Psionic Damage]] | ||
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|align="right" |1 in 107 | |align="right" |1 in 107 | ||
|align="right" |1.4x | |align="right" |1.4x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |12 | |align="right" |12 | ||
|[[File:IO Sovereign Right.png|20px]] [[Sovereign Right: Aura 10% Resistance (All but Psionic) buff for Pets]] | |[[File:IO Sovereign Right.png|20px]] [[Sovereign Right: Aura 10% Resistance (All but Psionic) buff for Pets]] | ||
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|align="right" |1 in 107 | |align="right" |1 in 107 | ||
|align="right" |1.4x | |align="right" |1.4x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |12 | |align="right" |12 | ||
|[[File:IO Tempest.png|20px]] [[Tempest: Chance for end drain]] | |[[File:IO Tempest.png|20px]] [[Tempest: Chance for end drain]] | ||
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|align="right" |1 in 214 | |align="right" |1 in 214 | ||
|align="right" |0.7x | |align="right" |0.7x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |5 | |align="right" |5 | ||
|[[File:IO Cacophony.png|20px]] [[Cacophony: Acc/Confuse/Rech]] | |[[File:IO Cacophony.png|20px]] [[Cacophony: Acc/Confuse/Rech]] | ||
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|align="right" |1 in 257 | |align="right" |1 in 257 | ||
|align="right" |0.6x | |align="right" |0.6x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |5 | |align="right" |5 | ||
|[[File:IO Call of the Sandman.png|20px]] [[Call of the Sandman: Chance for Self Heal]] | |[[File:IO Call of the Sandman.png|20px]] [[Call of the Sandman: Chance for Self Heal]] | ||
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|align="right" |1 in 257 | |align="right" |1 in 257 | ||
|align="right" |0.6x | |align="right" |0.6x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |5 | |align="right" |5 | ||
|[[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror: Chance for Disorient]] | |[[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror: Chance for Disorient]] | ||
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|align="right" |1 in 257 | |align="right" |1 in 257 | ||
|align="right" |0.6x | |align="right" |0.6x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |4 | |align="right" |4 | ||
|[[File:IO Celerity.png|20px]] [[Celerity: +Stealth]] | |[[File:IO Celerity.png|20px]] [[Celerity: +Stealth]] | ||
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|align="right" |1 in 321 | |align="right" |1 in 321 | ||
|align="right" |0.5x | |align="right" |0.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |4 | |align="right" |4 | ||
|[[File:IO Cloud Senses.png|20px]] [[Cloud Senses: Chance for negative energy damage]] | |[[File:IO Cloud Senses.png|20px]] [[Cloud Senses: Chance for negative energy damage]] | ||
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|align="right" |1 in 321 | |align="right" |1 in 321 | ||
|align="right" |0.5x | |align="right" |0.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |4 | |align="right" |4 | ||
|[[File:IO Edict of the Master.png|20px]] [[Edict of the Master: Aura 5% Defense Buff for Pets]] | |[[File:IO Edict of the Master.png|20px]] [[Edict of the Master: Aura 5% Defense Buff for Pets]] | ||
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|align="right" |1 in 321 | |align="right" |1 in 321 | ||
|align="right" |0.5x | |align="right" |0.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |4 | |align="right" |4 | ||
|[[File:IO Malaise's Illusions.png|20px]] [[Malaise's Illusions: Acc/Confuse/Rech]] | |[[File:IO Malaise's Illusions.png|20px]] [[Malaise's Illusions: Acc/Confuse/Rech]] | ||
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|align="right" |1 in 321 | |align="right" |1 in 321 | ||
|align="right" |0.5x | |align="right" |0.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |4 | |align="right" |4 | ||
|[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Acc/End/Rech]] | |[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Acc/End/Rech]] | ||
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|align="right" |1 in 321 | |align="right" |1 in 321 | ||
|align="right" |0.5x | |align="right" |0.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |4 | |align="right" |4 | ||
|[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Chance for Lethal Damage]] | |[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Chance for Lethal Damage]] | ||
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|align="right" |1 in 321 | |align="right" |1 in 321 | ||
|align="right" |0.5x | |align="right" |0.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |4 | |align="right" |4 | ||
|[[File:IO Trap of the Hunter.png|20px]] [[Trap of the Hunter: Chance for Lethal damage]] | |[[File:IO Trap of the Hunter.png|20px]] [[Trap of the Hunter: Chance for Lethal damage]] | ||
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|align="right" |1 in 321 | |align="right" |1 in 321 | ||
|align="right" |0.5x | |align="right" |0.5x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |3 | |align="right" |3 | ||
|[[File:IO Dark Watcher's Despair.png|20px]] [[Dark Watcher's Despair: Recharge/Endurance Reduction]] | |[[File:IO Dark Watcher's Despair.png|20px]] [[Dark Watcher's Despair: Recharge/Endurance Reduction]] | ||
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|align="right" |1 in 428 | |align="right" |1 in 428 | ||
|align="right" |0.4x | |align="right" |0.4x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |3 | |align="right" |3 | ||
|[[File:IO Debilitative Action.png|20px]] [[Debilitative Action: Acc/Immob/Rech]] | |[[File:IO Debilitative Action.png|20px]] [[Debilitative Action: Acc/Immob/Rech]] | ||
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|align="right" |1 in 428 | |align="right" |1 in 428 | ||
|align="right" |0.4x | |align="right" |0.4x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |3 | |align="right" |3 | ||
|[[File:IO Debilitative Action.png|20px]] [[Debilitative Action: Chance for Stun]] | |[[File:IO Debilitative Action.png|20px]] [[Debilitative Action: Chance for Stun]] | ||
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|align="right" |1 in 428 | |align="right" |1 in 428 | ||
|align="right" |0.4x | |align="right" |0.4x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |3 | |align="right" |3 | ||
|[[File:IO Executioner's Contract.png|20px]] [[Executioner's Contract: Disorient Bonus]] | |[[File:IO Executioner's Contract.png|20px]] [[Executioner's Contract: Disorient Bonus]] | ||
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|align="right" |1 in 428 | |align="right" |1 in 428 | ||
|align="right" |0.4x | |align="right" |0.4x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |3 | |align="right" |3 | ||
|[[File:IO Glimpse of the Abyss.png|20px]] [[Glimpse of the Abyss: Acc/Fear/Rech]] | |[[File:IO Glimpse of the Abyss.png|20px]] [[Glimpse of the Abyss: Acc/Fear/Rech]] | ||
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|align="right" |1 in 428 | |align="right" |1 in 428 | ||
|align="right" |0.4x | |align="right" |0.4x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |3 | |align="right" |3 | ||
|[[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle: Acc/Stun/Rech]] | |[[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle: Acc/Stun/Rech]] | ||
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|align="right" |1 in 428 | |align="right" |1 in 428 | ||
|align="right" |0.4x | |align="right" |0.4x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |3 | |align="right" |3 | ||
|[[File:IO Theft of Essence.png|20px]] [[Theft of Essence: Acc/End/Rech]] | |[[File:IO Theft of Essence.png|20px]] [[Theft of Essence: Acc/End/Rech]] | ||
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|align="right" |1 in 428 | |align="right" |1 in 428 | ||
|align="right" |0.4x | |align="right" |0.4x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |3 | |align="right" |3 | ||
|[[File:IO Touch of Lady Grey.png|20px]] [[Touch of Lady Grey: Recharge/Endurance Reduction]] | |[[File:IO Touch of Lady Grey.png|20px]] [[Touch of Lady Grey: Recharge/Endurance Reduction]] | ||
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|align="right" |1 in 428 | |align="right" |1 in 428 | ||
|align="right" |0.4x | |align="right" |0.4x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |2 | |align="right" |2 | ||
|[[File:IO Induced Coma.png|20px]] [[Induced Coma: Acc/Sleep/Rech]] | |[[File:IO Induced Coma.png|20px]] [[Induced Coma: Acc/Sleep/Rech]] | ||
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|align="right" |1 in 642 | |align="right" |1 in 642 | ||
|align="right" |0.2x | |align="right" |0.2x | ||
|- | |- style="background: #fff3f3" | ||
|align="right" |2 | |align="right" |2 | ||
|[[File:IO Unbounded Leap.png|20px]] [[Unbounded Leap: +Stealth]] | |[[File:IO Unbounded Leap.png|20px]] [[Unbounded Leap: +Stealth]] |
Revision as of 10:02, 4 February 2010
This article is a Player Guide. The Homecoming Wiki takes no responsibility for the content within.
Questions and concerns should be posed to the authors of the article using the article's talk page.
Overview
The Random Rare Recipe Roll is a Reward Purchase available at Merit Vendors. Some recipes have a higher chance to drop than others; this page contains information from the rare recipe weight project to keep track of each recipe's weight in the tables. Synapse has stated that "no item is weighted more than 5x than any other item", and therefore the Weight column on the tables assumes the highest ranked recipe has a 5.0x weight, and goes down from there.
Level 10-14
This table is based on 1309 rolls by Energizing_Ion and PumBumbler.
Level 15-19
This table is based on 1650 rolls by Hell_Jumper, Energizing_Ion and macskull.
Level 20-24
This table is based on 1803 rolls by PumBumbler, Liquid, Energizing_Ion, Hell Jumper and Leandro.
Level 25-29
This table is based on 1285 rolls by Hell_Jumper, Liquid and Leandro.
Level 30-34
This table is based on 109 rolls by Leandro (more on the way!)
Level 35-39
Level 40-45
Level 46-50
See Also
- Rare recipe weight project at the official forums