Resurrector: Difference between revisions
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imported>Blondeshell m (-wip, seems to be complete) |
imported>Felderburg m (Removed wip, put in missing template for minor piece of missing info.) |
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{{ISalvage|Regenerating Flesh|1}} {{ISalvage|Sapphire|1}} {{ISalvage|Silver|1}} {{ISalvage|Prophecy|1}} | {{ISalvage|Regenerating Flesh|1}} {{ISalvage|Sapphire|1}} {{ISalvage|Silver|1}} {{ISalvage|Prophecy|1}} | ||
|Effects=Increases chance for repair after raid | |Effects=Increases chance for repair after raid | ||
|Attaches= | |Attaches=Defense Items | ||
|TechEq=[[Auto Repair]] | |TechEq=[[Auto Repair]] | ||
}} | }} | ||
== Historical == | |||
{{missing}} | |||
== See Also == | == See Also == |
Latest revision as of 20:39, 21 January 2014
Overview
This is a Defense Auxiliary item. As with all defense items, it is only allowed in rooms intended for PvP items.
Description
The Resurrector increases the chance that a destroyed item will be repaired after a base Raid.
Additional Information
Base Element Type | Defense Aux Item |
Crafted at | Advanced Forge |
Salvage Required | 1 Runebound Armor 1 Clockwork Gear 1 Simple Chemical 1 Strand of Fate
OR
1 Ancient Bone 1 Alchemical Gold 1 Inert Gas 1 Soul Trapped Gem OR
1 Regenerating Flesh 1 Sapphire 1 Silver 1 Prophecy |
Effects | Increases chance for repair after raid |
Attaches to | Defense Items |
Tech Equivalent | Auto Repair |
Historical
+++ Missing Information +++