Banished Pantheon: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>StarGeek
m (→‎Death Shaman: Found correct name for Summon)
imported>StarGeek
(Updated Icons, reformated entries so that it was more appearent that the "Powers" belonged to a creature and weren't a seperate entry.)
Line 13: Line 13:
Their hatred for humanity and utter disdain for life have left the Banished Pantheon with few allies.  Thus they must make their own, by raising the dead to create armies of zombie-like servants totally devoted to their devilish agenda.
Their hatred for humanity and utter disdain for life have left the Banished Pantheon with few allies.  Thus they must make their own, by raising the dead to create armies of zombie-like servants totally devoted to their devilish agenda.


'''Powers'''
''Powers''


The Desiccated Chamber's powers seem to vary.
The Desiccated Chamber's powers seem to vary.


[[Image:AssaultWeapons_ARBurst.png|22px]] '''Musket''' Ranged Lethal<br>
*[[Image:AssaultWeapons_ARBurst.png|22px]] '''Musket''' Ranged Lethal<br>Old style flint lock fire arm.
Old style flint lock fire arm.


[[Image:Claws Slash.png|22px]]'''Tomahawk''' Melee Lethal Damage, -Def<BR>
*[[Image:Claws Slash.png|22px]]'''Tomahawk''' Melee Lethal Damage, -Def<BR>The Banished Pantheon zombie reduced your Defense with its Tomahawk.
The Banished Pantheon zombie reduced your Defense with its Tomahawk.


or
or


[[Image:AssaultWeapons_ARBurst.png|22px]]'''Lee-Enfield Rifle''' Ranged Lethal, Med Dam, Knockback<br>
*[[Image:AssaultWeapons_ARBurst.png|22px]]'''Lee-Enfield Rifle''' Ranged Lethal, Med Dam, Knockback<br>The Lee-Enfield Rifle is an old relic of WW1, but still very deadly.  Fires a single slug at a targeted foe at good range.  Has a small chance to knock down foes.
The Lee-Enfield Rifle is an old relic of WW1, but still very deadly.  Fires a single slug at a targeted foe at good range.  Has a small chance to knock down foes.


'''Zombie Brawl''' Melee 53% Smashing/47% Negative Energy Damage<br>
*'''Zombie Brawl''' Melee 53% Smashing/47% Negative Energy Damage<br>Relentless but slow.
Relentless but slow.




Line 36: Line 32:
The Banished Pantheon's powers reach from the spirit world to raise the bodies of long dead soldiers armed with the weapons of our forefathers.  These dried out Husks of men provide the backbone of the Pantheon's armies - a never ending supply of undead warriors.
The Banished Pantheon's powers reach from the spirit world to raise the bodies of long dead soldiers armed with the weapons of our forefathers.  These dried out Husks of men provide the backbone of the Pantheon's armies - a never ending supply of undead warriors.


'''Powers'''
''Powers''


The Desiccated Husks powers seem to vary.
The Desiccated Husks powers seem to vary.


[[Image:AssaultWeapons_ARBurst.png|22px]] '''Musket''' Ranged Lethal<br>
*[[Image:AssaultWeapons_ARBurst.png|22px]] '''Musket''' Ranged Lethal<br>Old style flint lock fire arm.
Old style flint lock fire arm.


[[Image:Claws Slash.png|22px]]'''Tomahawk''' Melee Lethal Damage, -Def<BR>
*[[Image:Claws Slash.png|22px]]'''Tomahawk''' Melee Lethal Damage, -Def<BR>The Banished Pantheon zombie reduced your Defense with its Tomahawk.
The Banished Pantheon zombie reduced your Defense with its Tomahawk.


or
or


[[Image:AssaultWeapons_ARBurst.png|22px]]'''Lee-Enfield Rifle''' Ranged Lethal, Med Dam, Knockback<br>
*[[Image:AssaultWeapons_ARBurst.png|22px]]'''Lee-Enfield Rifle''' Ranged Lethal, Med Dam, Knockback<br>The Lee-Enfield Rifle is an old relic of WW1, but still very deadly.  Fires a single slug at a targeted foe at good range.  Has a small chance to knock down foes.
The Lee-Enfield Rifle is an old relic of WW1, but still very deadly.  Fires a single slug at a targeted foe at good range.  Has a small chance to knock down foes.


'''Zombie Brawl''' Melee 53% Smashing/47% Negative Energy Damage<br>
*'''Zombie Brawl''' Melee 53% Smashing/47% Negative Energy Damage<br>Relentless but slow.
Relentless but slow.


==== Dry Husk ====
==== Dry Husk ====
[[Image:Dry Husk.Jpg|thumb|100px|Dry Husk]]
[[Image:Dry Husk.Jpg|thumb|100px|Dry Husk]]
'''Powers'''
''Powers''


[[Image:AssaultWeapons_ARBurst.png|22px]] '''Wooden Club''' Melee Smash, Med Dam<br>
*[[Image:AssaultWeapons_ARBurst.png|22px]] '''Wooden Club''' Melee Smash, Med Dam<br>
Smash 'em in the head with this Wooden Club.
Smash 'em in the head with this Wooden Club.


[[Image:AssaultWeapons_ARBurst.png|22px]] '''Musket''' Ranged Lethal<br>
*[[Image:AssaultWeapons_ARBurst.png|22px]] '''Musket''' Ranged Lethal<br>
Old style flint lock fire arm.
Old style flint lock fire arm.
{{Clr}}
{{Clr}}
Line 70: Line 62:
To become an Avalanche Shaman, one must climb the highest mountains in the world to commune with the Pantheon's dread gods.  Once these labors are completed, Avalanche Shamans can command the Earth itself.  Their favorite trick is to trap their foes in deadly prisons of stone.  They delight in hearing the cries of their victims as the stones grind together mercilessly.
To become an Avalanche Shaman, one must climb the highest mountains in the world to commune with the Pantheon's dread gods.  Once these labors are completed, Avalanche Shamans can command the Earth itself.  Their favorite trick is to trap their foes in deadly prisons of stone.  They delight in hearing the cries of their victims as the stones grind together mercilessly.


'''Earthquake''' <BR>
''Powers''
All foes that pass through this Earthquake will be debuffed and may fall down.
 
*[[Image:EarthGrasp Earthquake.png|22px]]'''Earthquake''' <BR>All foes that pass through this Earthquake will be debuffed and may fall down.


[[Image:AssaultWeapons ARBurst.png|22px]]'''Knife''' Melee Leathal, Low Damage<Br>
*[[Image:AssaultWeapons ARBurst.png|22px]]'''Knife''' Melee Leathal, Low Damage<Br>Basic stabbing and cutting blade.
Basic stabbing and cutting blade.


'''Snow Storm''' -Speed, -Recharge<br>
*[[Image:StormSummoning SnowStorm.png|22px]]'''Snow Storm''' -Speed, -Recharge<br>The chill from this Snow Storm has dramatically Slowed your attack and movement speed.
The chill from this Snow Storm has dramatically Slowed your attack and movement speed.


'''Stone Prison''' Moderate DoT (Smash), Immobilize, -Def, -Fly<br>
*[[Image:EarthGrasp StonePrison.png|22px]]'''Stone Prison''' Moderate DoT (Smash), Immobilize, -Def, -Fly<br>You have been encased in a Stone Prison which is slowly crushing you!  Your Defense is reduced and you cannot Move or Fly while encased.
You have been encased in a Stone Prison which is slowly crushing you!  Your Defense is reduced and you cannot Move or Fly while encased.


'''Tremor''' AoE Smash, Knockback<br>
*[[Image:StoneMelee Tremor.png|22px]]'''Tremor''' AoE Smash, Knockback<br>A tremendous attack.  Tremor shakes the very Earth itself, damaging and knocking back everything in a nearby area.
A tremendous attack.  Tremor shakes the very Earth itself, damaging and knocking back everything in a nearby area.


==== Death Shaman ====
==== Death Shaman ====
Line 89: Line 78:
Death Shamans have done what few have dared.  They have descended into the Underworld, and returned.  After such an experience, these Shamans have power over life and death.  They can drain the life from their victims or summon zombies to fight by their side.
Death Shamans have done what few have dared.  They have descended into the Underworld, and returned.  After such an experience, these Shamans have power over life and death.  They can drain the life from their victims or summon zombies to fight by their side.


'''Powers'''
''Powers''


'''Gloom''' High DoT (Negative), -Acc<BR>
*'''Gloom''' High DoT (Negative), -Acc<BR>The Witch Doctor is slowly draining your life and reducing your Accuracy with his Gloom Attack.
The Witch Doctor is slowly draining your life and reducing your Accuracy with his Gloom Attack.


[[Image:AssaultWeapons ARBurst.png|22px]]'''Knife''' Melee Leathal, Low Damage<Br>
*[[Image:AssaultWeapons ARBurst.png|22px]]'''Knife''' Melee Leathal, Low Damage<Br>Basic stabbing and cutting blade.
Basic stabbing and cutting blade.


'''Summon Husk'''<br>
*'''Summon Husk'''<br>The Witch Doctor can summon a Husk to fight at his side.
The Witch Doctor can summon a Husk to fight at his side.


==== Storm Shaman ====
==== Storm Shaman ====
Line 104: Line 90:
The Storm Shamans have mastered the power of the tempest.  Their summoned thunderstorms assail their foes with fiery bolts of lightning, while their windstorms make it difficult for their enemies to fight back.
The Storm Shamans have mastered the power of the tempest.  Their summoned thunderstorms assail their foes with fiery bolts of lightning, while their windstorms make it difficult for their enemies to fight back.


'''Powers'''
''Powers''


'''Charged Bolts''' Ranged Energy, -End<BR>
<!-- Note to editors: Yes, the /info on this entry does include "The Clockwork", see discussion -->
The Clockwork can quickly hurl small bolts of electricity at foes.  Charged Bolts deals light damage and also drains some Endurance.
*[[Image:ElectricalBolt ChargedBolts.png|22px]]'''Charged Bolts''' Ranged Energy, -End<BR>The Clockwork can quickly hurl small bolts of electricity at foes.  Charged Bolts deals light damage and also drains some Endurance.


'''Hurricane''' -Range, -Acc<BR>
*[[Image:StormSummoning Hurricane.png|22px]]'''Hurricane''' -Range, -Acc<BR>The Witch Doctor's Hurricane has reduced your Range and Accuracy.
The Witch Doctor's Hurricane has reduced your Range and Accuracy.


'''Lightning''' <BR>
*[[Image:ElectricalBolt LightningBolt.png|22px]]'''Lightning''' <BR>Sends a large blast of electrical energy at a foe.  Electric bolt deals good damage and also drains some Endurance.
Sends a large blast of electrical energy at a foe.  Electric bolt deals good damage and also drains some Endurance.


'''Thunder Clap''' Stun<BR>
*[[Image:StormSummoning ThunderClap.png|22px]]'''Thunder Clap''' Stun<BR>The Witch Doctor's Thunder Clap has left your Disoriented.
The Witch Doctor's Thunder Clap has left your Disoriented.


=== Bosses ===
=== Bosses ===

Revision as of 20:42, 18 January 2006

Overview

The Banished Pantheon are a villain group in City of Heroes.

Villain Types

Minions

Desiccated Chamber

Their hatred for humanity and utter disdain for life have left the Banished Pantheon with few allies. Thus they must make their own, by raising the dead to create armies of zombie-like servants totally devoted to their devilish agenda.

Powers

The Desiccated Chamber's powers seem to vary.

  • AssaultWeapons ARBurst.png Musket Ranged Lethal
    Old style flint lock fire arm.
  • Claws Slash.pngTomahawk Melee Lethal Damage, -Def
    The Banished Pantheon zombie reduced your Defense with its Tomahawk.

or

  • AssaultWeapons ARBurst.pngLee-Enfield Rifle Ranged Lethal, Med Dam, Knockback
    The Lee-Enfield Rifle is an old relic of WW1, but still very deadly. Fires a single slug at a targeted foe at good range. Has a small chance to knock down foes.
  • Zombie Brawl Melee 53% Smashing/47% Negative Energy Damage
    Relentless but slow.


Desiccated Husk

The Banished Pantheon's powers reach from the spirit world to raise the bodies of long dead soldiers armed with the weapons of our forefathers. These dried out Husks of men provide the backbone of the Pantheon's armies - a never ending supply of undead warriors.

Powers

The Desiccated Husks powers seem to vary.

  • AssaultWeapons ARBurst.png Musket Ranged Lethal
    Old style flint lock fire arm.
  • Claws Slash.pngTomahawk Melee Lethal Damage, -Def
    The Banished Pantheon zombie reduced your Defense with its Tomahawk.

or

  • AssaultWeapons ARBurst.pngLee-Enfield Rifle Ranged Lethal, Med Dam, Knockback
    The Lee-Enfield Rifle is an old relic of WW1, but still very deadly. Fires a single slug at a targeted foe at good range. Has a small chance to knock down foes.
  • Zombie Brawl Melee 53% Smashing/47% Negative Energy Damage
    Relentless but slow.

Dry Husk

Powers

  • AssaultWeapons ARBurst.png Wooden Club Melee Smash, Med Dam

Smash 'em in the head with this Wooden Club.

  • AssaultWeapons ARBurst.png Musket Ranged Lethal

Old style flint lock fire arm.

Lieutenants

Avalanche Shaman

To become an Avalanche Shaman, one must climb the highest mountains in the world to commune with the Pantheon's dread gods. Once these labors are completed, Avalanche Shamans can command the Earth itself. Their favorite trick is to trap their foes in deadly prisons of stone. They delight in hearing the cries of their victims as the stones grind together mercilessly.

Powers

  • EarthGrasp Earthquake.pngEarthquake
    All foes that pass through this Earthquake will be debuffed and may fall down.
  • AssaultWeapons ARBurst.pngKnife Melee Leathal, Low Damage
    Basic stabbing and cutting blade.
  • StormSummoning SnowStorm.pngSnow Storm -Speed, -Recharge
    The chill from this Snow Storm has dramatically Slowed your attack and movement speed.
  • EarthGrasp StonePrison.pngStone Prison Moderate DoT (Smash), Immobilize, -Def, -Fly
    You have been encased in a Stone Prison which is slowly crushing you! Your Defense is reduced and you cannot Move or Fly while encased.
  • StoneMelee Tremor.pngTremor AoE Smash, Knockback
    A tremendous attack. Tremor shakes the very Earth itself, damaging and knocking back everything in a nearby area.

Death Shaman

Death Shamans have done what few have dared. They have descended into the Underworld, and returned. After such an experience, these Shamans have power over life and death. They can drain the life from their victims or summon zombies to fight by their side.

Powers

  • Gloom High DoT (Negative), -Acc
    The Witch Doctor is slowly draining your life and reducing your Accuracy with his Gloom Attack.
  • AssaultWeapons ARBurst.pngKnife Melee Leathal, Low Damage
    Basic stabbing and cutting blade.
  • Summon Husk
    The Witch Doctor can summon a Husk to fight at his side.

Storm Shaman

The Storm Shamans have mastered the power of the tempest. Their summoned thunderstorms assail their foes with fiery bolts of lightning, while their windstorms make it difficult for their enemies to fight back.

Powers

  • ElectricalBolt ChargedBolts.pngCharged Bolts Ranged Energy, -End
    The Clockwork can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some Endurance.
  • StormSummoning Hurricane.pngHurricane -Range, -Acc
    The Witch Doctor's Hurricane has reduced your Range and Accuracy.
  • ElectricalBolt LightningBolt.pngLightning
    Sends a large blast of electrical energy at a foe. Electric bolt deals good damage and also drains some Endurance.
  • StormSummoning ThunderClap.pngThunder Clap Stun
    The Witch Doctor's Thunder Clap has left your Disoriented.

Bosses

Named Bosses