Sakai Tamaki: Difference between revisions
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'''Briefing''' | '''Briefing''' | ||
I must see your combat prowess for myself. | I must see your combat prowess for myself. I take it [[Caze]] explained how to use your powers, so let us put that knowledge to practical use. Go east from here, out into the Yard. Once there, defeat any two people. Prisoners, guards, I do not care. When you have defeated two, return to me. | ||
{{blue|If you are a Mastermind Archetype and have Summoning powers, you should read the manual, or the in-game Help File, for more information on how to control your pets in battle.}} | |||
{{Mission Objective|Entrance=|Primary=Defeat Thugs/Guards|Secondary=Defeat 2 | '''Mission Acceptance''' | ||
Defeat two people, I care not which ones, then return to me. You must leap over the fence in order to get into the Yard. | |||
{{blue|To leap over the fence, use your Spacebar to jump while moving forward.}} | |||
'''Unnecessary Solicitation''' | |||
{{orange|need text}} | |||
{{Mission Objective|Entrance=|Primary=Defeat Thugs/Guards|Secondary=Defeat 2 Zig Combatants|Additional=|Completion=Return to Sakai Tamaki}} | |||
'''Debriefing''' | '''Debriefing''' | ||
[[Image:UI Experience Bar.jpg|thumb|150px]] | |||
Take this time to look at your Experience Bar. | |||
This fills up as you complete tasks and defeat foes. Once you fill up the Experience Bar, one of the small bars in the Information Circle will fill. Once all 10 bars are filled, you will increase your Combat Level. Then you can train at an Arbiter to increase your Threat level. | |||
[[Image:UI Tray Inspirations.jpg|right|200px]] | |||
I hear there are those within [[Arachnos]] who think you have a bright destiny. But today, today you are but a gnat on the hind end of a mule. In order to truly succeed you will need to learn to use Inspirations in battle. You can use these Inspirations to temporarily increase your combat potential by raising your damage, accuracy or defense. Some Inspirations can be used to heal yourself or give you back some of your Endurance. To use an Inspiration, click on the icon in your Inspiration Tray: | |||
Armed with this knowledge, and some powerful Inspirations, go out and defeat 2 more people in the Yard. | |||
[[Image:UI Tray Inspirations1.jpg|right|200px]] | |||
{{blue|You can also detach windows by clicking the button in the upper or lower left hand corner of the window, This will let you move them around your interface to customize it to your liking. }} | |||
'' | '''Unnecessary Solicitation''' | ||
Use the Inspirations, or not, I do not care. Just defeat two more of these petty prisoners or guards. | |||
{{Mission Objective|Entrance=|Primary=Defeat Thugs/Guards|Secondary=Defeat 2 | {{Mission Objective|Entrance=|Primary=Defeat Thugs/Guards|Secondary=Defeat 2 Zig Combatants|Additional=|Completion=Return to Sakai Tamaki}} | ||
'''Debriefing''' | '''Debriefing''' | ||
I see... perhaps [[Lord Recluse]] was correct. | I see... perhaps [[Lord Recluse]] was correct. Perhaps you are indeed one of the special people Arachnos seeks. You seem to have grasped everything I have thrown at you. | ||
But be warned. | But be warned, {Character}}. You will have to impress those within Arachnos as well. And most of them are quite willing to stab one another in the back, so don't ever let your guard down. You'll have to prove you're worth. In Arachnos, it's survival of the fittest. | ||
I bet you want to start your new life now, so let's get you on the right path. | I bet you want to start your new life now, so let's get you on the right path. You should seek out the [[Arachnos Pilot]]. He will spirit you away from here. |
Revision as of 05:54, 9 February 2009
Overview
Sakai Tamaki is a villain contact in Breakout at coordinates (-2506, -13, 23). His level range is 1-4.
Introductions
Contact Introduced By
New Contact(s)
You've made it this far, so it's time to leave. Go to the Arachnos Pilot at the far end of the Yard. He has a Flyer waiting for your exit.
Make your way to the end of the Yard. The Arachnos Pilot and his Flyer are waiting for you there.
Information
The Tsoo's Inside Man
The Tsoo have their hands in most everything that goes on in Paragon City. Tub Ci, the leader of the Tsoo, even likes to control the prison population (as much as you can control a psychotic bunch of ex-super powered criminals). His inside man is Sakai Tamaki. Tamaki uses his ninja training to slip out of, and back into, the Ziggurat, giving Tub Ci the latest gossip and making sure that Tub Ci's orders are followed through on the inside. Tamaki's current orders from Tub Ci are to see that the people Arachnos has selected make it out of the Ziggurat alive.
Introduction
Lord Recluse, the most glorious leader of Arachnos, thinks that you may be a predestined soul. His Fortunata, Kalinda, has seen that you may well be one of those who can lead Arachnos to eventual victory over the heroes of Paragon City. We'll see about that. From what I hear, you still have a lot to learn, and even Kalinda isn't sure exactly who her prophecy pertains to. She just knows they're here in the Zig. I've been instructed to issue you a test of your combat abilities. If you pass, then you will be escorted to Mercy Island. Then Kalinda can test you for herself.
Missions
Prove Your Combat Abilities
Briefing
I must see your combat prowess for myself. I take it Caze explained how to use your powers, so let us put that knowledge to practical use. Go east from here, out into the Yard. Once there, defeat any two people. Prisoners, guards, I do not care. When you have defeated two, return to me.
If you are a Mastermind Archetype and have Summoning powers, you should read the manual, or the in-game Help File, for more information on how to control your pets in battle.
Mission Acceptance
Defeat two people, I care not which ones, then return to me. You must leap over the fence in order to get into the Yard.
To leap over the fence, use your Spacebar to jump while moving forward.
Unnecessary Solicitation
need text
Mission Objective(s)
- Defeat Thugs/Guards
- Defeat 2 Zig Combatants
Return to Sakai Tamaki
Debriefing
Take this time to look at your Experience Bar.
This fills up as you complete tasks and defeat foes. Once you fill up the Experience Bar, one of the small bars in the Information Circle will fill. Once all 10 bars are filled, you will increase your Combat Level. Then you can train at an Arbiter to increase your Threat level.
I hear there are those within Arachnos who think you have a bright destiny. But today, today you are but a gnat on the hind end of a mule. In order to truly succeed you will need to learn to use Inspirations in battle. You can use these Inspirations to temporarily increase your combat potential by raising your damage, accuracy or defense. Some Inspirations can be used to heal yourself or give you back some of your Endurance. To use an Inspiration, click on the icon in your Inspiration Tray:
Armed with this knowledge, and some powerful Inspirations, go out and defeat 2 more people in the Yard.
You can also detach windows by clicking the button in the upper or lower left hand corner of the window, This will let you move them around your interface to customize it to your liking.
Unnecessary Solicitation
Use the Inspirations, or not, I do not care. Just defeat two more of these petty prisoners or guards.
Mission Objective(s)
- Defeat Thugs/Guards
- Defeat 2 Zig Combatants
Return to Sakai Tamaki
Debriefing
I see... perhaps Lord Recluse was correct. Perhaps you are indeed one of the special people Arachnos seeks. You seem to have grasped everything I have thrown at you.
But be warned, {Character}}. You will have to impress those within Arachnos as well. And most of them are quite willing to stab one another in the back, so don't ever let your guard down. You'll have to prove you're worth. In Arachnos, it's survival of the fittest.
I bet you want to start your new life now, so let's get you on the right path. You should seek out the Arachnos Pilot. He will spirit you away from here.