Sleep: Difference between revisions

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imported>Snorii
(added shield and pain domination powers)
imported>Aggelakis
(matching Confuse layout)
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==Magnitude, Resistance, Protection==
==Magnitude, Resistance, Protection==


All status effects work the same way.  The target has both Resistance and Protection.  In order for the attack to take effect, it must have a big enough Magnitude to overcome the Protection.  Once the Protection is overcome, the duration of the effect depends on the target's Resistance.  Attacks can stack in order to overcome a target's Protection.
All status effects work the same way.  The target has both Resistance and Protection.  In order for the attack to take effect, it must have a big enough [[Magnitude]] to overcome the [[Protection]].  Once the Protection is overcome, the duration of the effect depends on the target's [[Resistance]].  Attacks can stack in order to overcome a target's Protection.


PVE:  Minions have a Protection of 1.  Lts are 2.  Bosses are 4.  [[Elite Boss]]es are 6.  The [[Purple Triangles]] of Doom on an [[Archvillain]] or [[Hero]] add 50 while they are up.   
PVE:  Minions have a Protection of 1.  Lts are 2.  Bosses are 4.  [[Elite Boss]]es are 6.  The [[Purple Triangles]] of Doom on an [[Archvillain]] or [[Hero]] add 50 while they are up.   


PVP:  Players have a Protection of 2.  [[Scrapper]] and [[Tanker]] defenses add 16 to that number.
PVP:  As of [[Issue 13]], Protection does not exist in PVP, only Resistance.


==Powers That Cause Sleep==
== How to tell if a power uses confuse ==


There are a few sleep-inducing powers scattered among the primaries and secondaries for scrappers, brutes, stalkers, defenders, controllers, tankers, blasters, and dominators.
[[Image:Sleep.png|32px]] Most sleep power's icon is a variation of a character wrapped in a full "blanket", seen at left.


{{PowerBox|Icon=Illusions Blind.png|Name=[[Illusion_Control#Blind|Blind]]|Effect=Ranged +Special Area of Effect(Sleep)  Mag {{orange|???}}
=== Examples ===
|Desc=The second power in the [[Illusion Control]] powerset.}}
<!-- Keep this list short, max 3 entries. Any more than that and we may as well delete it -->


{{PowerBox|Icon=Ninjitsu_BlindingPowder.png|Name=[[Ninjitsu#Blinding Powder|Blinding Powder]]|Effect=Ranged Cone (Sleep Mag 1) -Accuracy, Confuse (Mag 1), -Perception.
* [[List of Powers that use Sleep]]
|Desc= This power will reliabily either confuse or sleep minion and underling targets when it hits, this power will stack with other player's sleeps/confuses.  This power is availible to [[Stalker]]s from the [[Ninjitsu]] secondary.}}


{{PowerBox|Icon=ElectricMelee TargetedMinorDmg.png|Name=[[Electrical_Melee#Charged_Brawl|Charged Brawl]]|Effect=Melee Foe: Sleep  Mag 2
{{PowerBox|Icon=MentalControl Hypnotize.png|Name=[[Mind_Control#Mesmerize|Mesmerize]]|Effect=Ranged Foe: Sleep, Mag 3.5
|Desc=This power is found in the [[Electrical Melee]] powerset available to [[Brute]]s. As well as in the [[Blaster]] [[Electricity Manipulation]] secondary.}}
|Desc=The first power in the [[Mind Control]] powerset.}}
 
{{PowerBox|Icon=IceFormation FlashFreeze.png|Name=[[Ice_Control#Flash_Freeze|Flash Freeze]]|Effect=Ranged Targeted Area of Effect Foe: Sleep Mag {{orange|???}}
|Desc=This power is found in the [[Ice Control]] powerset available to [[Controller]]s and [[Dominator]]s.}}
 
{{PowerBox|Icon=IceManipulation FrozenAura.png|Name=[[Ice_Manipulation#Frozen_Aura|Frozen Aura]]|Effect=Point Blank Area of Effect  Mag 2{{orange|?}}
|Desc=The final power in the [[Ice Manipulation]] powerset.  Only works on minions and underlings.}}
 
{{PowerBox|Icon=IcyOnslaught FrozenAura.png|Name=[[Ice_Melee#Frozen_Aura|Frozen Aura]]|Effect=Point Blank Area of Effect  Mag 2
|Desc=The final power in the [[Ice Melee]] powerset.  Only works on minions and underlings.}}


{{PowerBox|Icon=ElectricMelee TargetedModerateDmg.png|Name=[[Electrical_Melee#Havoc Punch|Havoc Punch]]|Effect=Melee Foe: Sleep Mag 2
{{PowerBox|Icon=ElectricMelee TargetedModerateDmg.png|Name=[[Electrical_Melee#Havoc Punch|Havoc Punch]]|Effect=Melee Foe: Sleep, Mag 2
|Desc=This power is found in the [[Electrical Melee]] powerset available to [[Brute]]s, as well as in the [[Blaster]] [[Electricity Manipulation]] secondary.}}
|Desc=This power is found in the [[Electrical Melee]] powerset available to [[Brute]]s, as well as in the [[Blaster]] [[Electricity Manipulation]] secondary.}}
{{PowerBox|Icon=ElectricMelee ConeModerateDmg.png|Name=[[Electrical_Melee#Jacobs_Ladder|Jacobs Ladder]]|Effect=Melee (Cone) Foe: Sleep  Mag 2
|Desc=This power is found in the [[Electrical Melee]] powerset available to [[Brute]]s.}}
{{PowerBox|Icon=MentalControl MassHypnosis.png|Name=[[Mind_Control#Mass_Hypnosis|Mass Hypnosis]]|Effect= Ranged (Targeted Area of Effect) Foe: Sleep  Mag {{orange|???}}
|Desc=The fifth power in the [[Mind Control]] powerset.}}
{{PowerBox|Icon=MentalControl Hypnotize.png|Name=[[Mind_Control#Mesmerize|Mesmerize]]|Effect=Ranged Foe: Sleep  Mag {{orange|???}}
|Desc=The first power in the [[Mind Control]] powerset.}}
{{PowerBox|Icon=Poison_Trap.png|Name=[[Poison#Poison_Trap|Poison Trap]]|Effect=Trap Placed Area of Effect Foe: Sleep  Mag {{orange|???}}
|Desc=This power is found in the [[Poison]] powerset available to [[Mastermind]]s.}}
{{PowerBox|Icon=TrickArrow DebuffDamage.png|Name=[[Trick_Arrow#Poison_Gas_Arrow|Poison Gas Arrow]]|Effect=Ranged Targeted Area of Effect Foe: Sleep  Mag 2
|Desc=This power is found in the [[Trick Arrow]] powerset available to [[Defender]]s, [[Controller]]s, and [[Mastermind]]s.}}
{{PowerBox|Icon=EarthGrasp_SaltPillars.png|Name=[[Earth Control#Salt Crystals|Salt Crystals]]|Effect=PBAoE Foe: Sleep (Mag 3), -DEF
|Desc=This power is found in the [[Earth Control]] powerset available to [[Controller]]s and the [[Earth Mastery]] powerset available to [[Tanker]]s.}}
{{PowerBox|Icon=SonicBlast_Sleep.png|Name=[[Sonic Attack|Siren's Song]]|Effect=Cone Blast Foe: Sleep  Mag 2
|Desc=This power is found in the [[Sonic Attack]] powerset available to [[Defender]]s, [[Corruptor]]s, and [[Blaster]]s.}}
{{PowerBox|Icon=MunitionsMastery SleepGrenade.png|Name=[[Munitions_Mastery#Sleep_Grenade|Sleep Grenade]]|Effect=Ranged Targeted Area of Effect Foe: Sleep  Mag 3
|Desc=This power is found in the [[Munitions Mastery]] Ancillary Power Pool available to [[Blaster]]s.}}
{{PowerBox|Icon=Temporary TargetedSleep.png|Name=[[Origin_Powers#Tranq_Dart|Tranq Dart]]|Effect=Ranged Foe: Sleep  Mag {{orange|???}}
|Desc=This power is an [[Origin Powers]] given to characters with [[Science]] origins.}}
{{wip}}
==Powers That Protect Against Sleep==
{{PowerBox|Icon=ShieldDefense BattleAgility.png|Name=[[Shield Defense#Active_Defense|Active Defense]]|Effect=Click Resistance, Self|Desc=Part of the [[Shield Defense]] powerset available to [[Tanker]]s, [[Brute]]s, and [[Scrapper]]s. Provides resistance to Sleep, Disorient, Fear, Immobilize, Confusions, Repel, Knockback, Hold and Defense Debuff effects for a short duration}}
{{PowerBox|Icon=Poison Antidote.png|Name=[[Poison#Antidote|Antidote]]|Effect=Click, Ally +Resistance|Desc=Part of the [[Poison]] powerset available to [[Mastermind]]s. Provides resistance to Disorient, Hold, Sleep, Immobilize, Slow, Cold, and Toxic.}}
{{PowerBox|Icon=SonicDebuff_Dispel.png|Name=[[Sonic Resonance#Clarity|Clarity]]|Effect=Ranged Resistance+Free, Ally
|Desc=Part of the [[Sonic Resonance]] powerset available to Controllers, Corruptors, and Defenders. Frees an ally from and provides resistance to Disorient, Hold, Sleep, Fear, Confusion, and Immobilize. Also increases Perception.}}
{{PowerBox|Icon=Empathy_MindWall.png|Name=[[Empathy#Clear Mind|Clear Mind]]|Effect=Ranged Resistance+Free, Ally
|Desc=Part of the [[Empathy]] powerset available to Controllers and Defenders. Frees an ally from and provides resistance to Disorient, Hold, Sleep, Fear, Confusion, and Immobilize. Also increases Perception.}}
{{PowerBox|Icon=PainDomination EnforcedMorale.png|Name=[[Pain_Domination#Enforced_Morale|Enforced Morale]]|Effect=Ranged Resistance+Free, Ally
|Desc=Part of the [[Pain Domination]] powerset available to Corruptors and Masterminds. Frees an ally from any Disorient, Hold, Sleep, Fear, Confuse and Immobilize effects and leaves them resistant to such effects for a good while. Also, grants target clearer Perception to see hidden foes, and a minor recharge and movement speed boost.}}
{{PowerBox|Icon=EnergyAura Entropy.png|Name=[[Energy_Aura#Entropy_Shield|Entropy Shield]]|Effect=Toggle Resistance, Self|Desc=Part of the [[Energy Aura]] powerset available to [[Brute]]s and [[Stalker]]s. Provides resistance to Knockback, Repel, Disorient, Hold, Sleep, Immobilize, Teleport, and DeBuff Defense.}}
{{PowerBox|Icon=Fitness Health.png|Name=[[Fitness#Health|Health]]|Effect= Auto: Self +Resistance (Sleep)|Desc=Part of the [[Fitness]] power pool available to all archetypes. Provides resistance to Sleep.}}
{{PowerBox|Icon=Willpower IndomitableWill.png|Name=[[Willpower#Indomitable_Will|Indomitable Will]]|Effect=Self +Resist(Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense(Psionics)
|Desc=Part of the [[Willpower]] powerset available to [[Brute]]s, [[Scrapper]]s, [[Stalker]]s, and [[Tanker]]s. Provides defense to Psionic damage and resistance to Disorient, Hold, Sleep, Fear, Confusion, Knockback.}}
{{PowerBox|Icon=PsionicMastery_IndomitableWill.png|Name=[[Psionic Mastery#Indomitable Will|Indomitable Will]]|Effect=Resistance, Self
|Desc=Part of the [[Psionic Mastery]] Ancillary pool available to Controllers. Provides defense to Psionic damage and resistance to Sleep, Fear, Hold, and Disorient.}}
{{PowerBox|Icon=Ninjitsu_KujInRin.png|Name=[[Ninjitsu#Kuji-In Rin|Kuji-In Rin]]|Effect=Toggle Resistance, Self
|Desc=Part of the [[Ninjitsu]] powerset available to Stalkers. Provides resistance to Sleep, Fear, Hold, Immobilize, Confuse, and Disorient.}}
{{PowerBox|Icon=StormSummoning_O2Boost.png|Name=[[Storm Summoning#02 Boost|02 Boost]]|Effect=Heal, Ranged Resistance+Free, Ally
|Desc=Part of the [[Storm Summoning]] powerset available to Controllers and Defenders. Provides resistance to Sleep, Disorient, and Endurance Drain.}}
{{PowerBox|Icon=DarkArmor_ObsidianShield.png|Name=[[Dark Armor#Obsidian Shield|Obsidian Shield]]|Effect=Toggle Resistance, Self
|Desc=Part of the [[Dark Armor]] powerset available to Brutes, Scrappers, and Stalkers. Provides resistance to Psionic damage, Sleep, Fear, Hold, and Disorient.}}
{{PowerBox|Icon=ShieldDefense OneWithTheShield.png|Name=[[Shield Defense#One With the Shield|One With the Shield]]|Effect=Click, Self
|Desc=Part of the [[Shield Defense]] powerset available to Brutes, Scrappers, and Tankers. Provides strong resistance against most types of damage and also to Disorient, Immobilization, Hold, Knockback, Repel and Sleep effects.}}
{{PowerBox|Icon=FlamingShield PlasmaSheild.png|Name=[[Fiery_Aura#Plasma_Shield|Plasma Shield]]|Effect=Toggle Resistance, Self|Desc=Part of the [[Fiery Aura]] powerset available to [[Tanker]]s and [[Brute]]s. Provides resistance to Sleep and Hold effects.}}
{{PowerBox|Icon=SuperReflexes PracticedBrawler.png|Name=[[Super_Reflexes#Practiced_Brawler|Practiced Brawler]]|Effect=Toggle Resistance, Self|Desc=Part of the [[Super Reflexes]] powerset available to [[Scrapper]]s and [[Stalker]]s. Provides resistance to Knockback, Disorient, Hold, Sleep, and Immobilize effects.}}
{{PowerBox|Icon=ElectricArmor SelfBuffDefense.png|Name=[[Electric_Armor#Power_Surge|Power Surge]]|Effect=Click Resistance, Self|Desc=Part of the [[Electric Armor]] powerset available to [[Brute]]s. Provides resistance to Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, and Enemy Teleportation.}}
{{PowerBox|Icon=StoneArmor Rooted.png|Name=[[Stone_Armor#Rooted|Rooted]]|Effect=Click Resistance, Self|Desc=Part of the [[Stone Armor]] powerset available to [[Brute]]s. Provides resistance to Knockback, Sleep, Hold, Disorient and Endurance Drain effects, increases Regeneration, but reduces speed and prevents super speed, jumping and flight.}}
{{PowerBox|Icon=ElectricArmor SelfResistMez.png|Name=[[Electric_Armor#Static_Shield|Static Shield]]|Effect=Toggle Resistance, Self|Desc=Part of the [[Electric Armor]] powerset available to [[Brute]]s. Provides resistance to Hold, Sleep, and Disorient effects as well as Endurance Drain, Recovery DeBuffs and enemy Teleportation.}}
{{PowerBox|Icon=Medicine_Stimulant.png|Name=[[Medicine#Stimulant|Stimulant]]|Effect=Ranged Resistance+Free, Ally
|Desc=Second power in the [[Medicine]] pool. Frees an ally from and provides resistance to Immobilize, Sleep, Disorient, Hold, Fear, and Confuse.}}
{{PowerBox|Icon=Willpower StrengthOfWill.png|Name=[[Willpower#Strength_of_Will|Strength of Will]]|Effect=Self +Resist (Disorient, Sleep, Hold, Immobilize, Knockback, All Damage)
|Desc=Final power of the [[Willpower]] powerset available to [[Brute]]s, [[Scrapper]]s, [[Stalker]]s, and [[Tanker]]s. Provides resistance to Disorient, Sleep, Hold, Immobilize, Knockback, and All Damage}}
{{PowerBox|Icon=Invulnerability Unstoppable.png|Name=[[Invulnerability#Unstoppable|Unstoppable]]|Effect=Click Resistance, Self|Desc=Part of the [[Invulnerability]] powerset available to [[Tanker]]s, [[Brute]]s, and [[Scrapper]]s. Provides resistance to Disorient, Sleep, Hold, Immobilize, and Knockback.}}
{{PowerBox|Icon=Invulnerability UnyeildlingStance.png|Name=[[Invulnerability#Unyielding|Unyielding]]|Effect=Toggle Resistance, Self|Desc=Part of the [[Invulnerability]] powerset available to [[Tanker]]s, [[Brute]]s, and [[Scrapper]]s. Provides resistance to Disorient, Hold, Sleep, Slow, and Knockback.}}
{{PowerBox|Icon=Leadership Vengence.png|Name=[[Leadership#Vengeance|Vengeance]]|Effect=Click, Ally +Resistance|Desc=Part of the [[Leadership]] power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.}}
{{PowerBox|Icon=IceArmor WetIce.png|Name=[[Ice_Armor#Wet_Ice|Wet Ice]]|Effect=Toggle Resistance, Self|Desc=Part of the [[Ice Armor]] powerset available to [[Tanker]]s. Provides resistance to Defense Debuffs, Disorient, Immobilization, Hold, Sleep, Slow and Knockback effects.}}
{{PowerBox|Icon=Temporary_CryoniteArmor.png|Name=[[Sleep Resistance (Empowerment)]]|Effect=Resistance, Self
|Desc=You have minor resistance to Sleep effects for the next 1 hour.}}
{{wip}}
==Inspirations That Protect Against Sleep==
{{PowerBox|Icon=Inspiration_resist_sleep_hold_Lvl_1.png|Name=[[Inspirations#Resist Effects Inspirations|Break Free]]|Effect=Resistance+Free, Self
|Desc=This [[Inspirations|inspiration]] frees from and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}}
{{PowerBox|Icon=Inspiration_resist_sleep_hold_Lvl_2.png|Name=[[Inspirations#Resist Effects Inspirations|Emerge]]|Effect=Resistance+Free, Self
|Desc=This [[Inspirations|inspiration]] frees from and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}}
{{PowerBox|Icon=Inspiration_resist_sleep_hold_Lvl_3.png|Name=[[Inspirations#Resist Effects Inspirations|Escape]]|Effect=Resistance+Free, Self
|Desc=This [[Inspirations|inspiration]] frees from and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}}
{{PowerBox|Icon=Inspiration_Mes_Protect_Lvl_2.png|Name=[[Inspirations#Siren.27s_Call|Strength of Will]]|Effect=Resistance, Self
|Desc=This [[Inspirations|inspiration]] provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}}
<!-- * resistance and protection aren't the same thing. One cuts duration of mez effects, one increases your magnitude of protection. (Not neccessarily true. See [[Talk:Fear]])-->


[[Category:Status Effects]]
[[Category:Status Effects]]

Revision as of 01:06, 14 December 2008

Overview

Sleep is a Status Effect, like disorient, or knockback and is found in Control powersets. An enemy under the affects of a sleep power will fall asleep. A player or critter who is asleep is immobilized and unable to use any powers. Breakfree inspirations and domination can be used to escape. Sleep effects end early if the victim suffers damage, gets healed, or gets affected by a Knockdown/up/back or Repel effect.

Falling under the Sleep effect, even for a fraction of a second, will detoggle all powers.

Magnitude, Resistance, Protection

All status effects work the same way. The target has both Resistance and Protection. In order for the attack to take effect, it must have a big enough Magnitude to overcome the Protection. Once the Protection is overcome, the duration of the effect depends on the target's Resistance. Attacks can stack in order to overcome a target's Protection.

PVE: Minions have a Protection of 1. Lts are 2. Bosses are 4. Elite Bosses are 6. The Purple Triangles of Doom on an Archvillain or Hero add 50 while they are up.

PVP: As of Issue 13, Protection does not exist in PVP, only Resistance.

How to tell if a power uses confuse

Sleep.png Most sleep power's icon is a variation of a character wrapped in a full "blanket", seen at left.

Examples

Power

Ranged Foe: Sleep, Mag 3.5

The first power in the Mind Control powerset.

Power

Melee Foe: Sleep, Mag 2

This power is found in the Electrical Melee powerset available to Brutes, as well as in the Blaster Electricity Manipulation secondary.