Bases: Difference between revisions

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imported>All Star
imported>All Star
m (→‎Rooms in a Base: Removal of info duplicated in Articles)
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(Unl = Unlimited amounts of these item types can be placed in the indicated room.)     
(Unl = Unlimited amounts of these item types can be placed in the indicated room.)     


Energy                         
    Energy Terminal            150 000    2x2    na    na      1    Unl    na      1        1
    Energy Terminal            750 000    2x4    na    na      1    Unl    na      1        1
    Energy Station              900 000    3x3    na    na      1    Unl    na      1        1
    Energy Station              900 000    3x4    na    na      2    Unl    na      1        1
    Secure Energy Station    2 900 000    3x4    2  Unl      2    Unl    na      1        1
    Secure Generator Room    4 900 000    4x5    4  Unl      2    Unl    na      1        1
    Secure Generator Plant    8 900 000    5x7    8  Unl      2    Unl    na      1        1
    Secure Generator Core    16 900 000    8x8    16  Unl      2    Unl    na      1        1
Control                       
    Control Room                100 000    2x2    na    na      1    4    na      1        1
    Control Room                150 000    1x4    na    na      1    6    na      1        1
    Control Room                750 000    2x3    na    na      1    10      1      1        1
    Control Room              1 500 000    3x3    na    na      1    15      1      1        1
    Secure Control Room      1 750 000    2x3    1  Unl      1    10      1      1        1
    Communication  Center    2 500 000    3x4    1  Unl      1    15      1      1        1
    Communication  Center    3 950 000    4x4    2  Unl      1    18      1      1        1
    Operations Center        5 000 000    5x5    2  Unl      2    25      1      1        1
    Secure Comm Center        5 950 000    3x6    4  Unl      2    18      2      1        1
    Secure Comm Center        6 250 000    4x5    4  Unl      2    20      3      1        1
    Secure Ops Center        8 450 000    4x7    5  Unl      2    28      4      1        1
    Command Center          12 500 000    5x7    8  Unl      2    35    Unl      1        1
Defense                       
    Choke Point              1 500 000    1x1    2  Unl    na    na    1    na        1
    Security Corridor        3 000 000    1x2    4  Unl    na    na    1    na        1
    Security Corridor        4 500 000    1x3    6  Unl    na    na    1    na        1
    Security Corridor        6 000 000    1x4    8  Unl    na    na    1    na        1
    Gauntlet                12 000 000    1x8    16  Unl    na    na    1    na        1
    Death Trap              14 000 000    3x3    16  Unl      1    Unl    1    na        1
    Stronghold              37 500 000    5x5    50  Unl    na    na    1    na        1
Transportation               
    Teleport Chamber            150 000    2x2    na    na      1    Unl    1    na        1
    Teleport Chamber            150 000    3x3    na    na      2    Unl    1    na        1
    Secure Teleport Bay        600 000    3x4    2    na      4    Unl    1    na        1
    Secure Teleport Bay        600 000    4x4    2    na      4    Unl    1    na        1
    Secure Portal Room        1 350 000    5x5    4    na      8    Unl    2    na        1
Workshop                       
Workshop                       
     Workshop                    100 000    2x2    na    na      2    Unl    na      9        1
     Workshop                    100 000    2x2    na    na      2    Unl    na      9        1
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     Infirmary                  150 000    2x2    na    na      4    Unl    na      1        1
     Infirmary                  150 000    2x2    na    na      4    Unl    na      1        1
     Trauma Center              525 000    4x4    na    na    12    Unl    1      1        1
     Trauma Center              525 000    4x4    na    na    12    Unl    1      1        1
Vault                         
 
    Containment Alcove          250 000    2x2    na    na      1    na    na    na        na
<blockquote><b>See [[Base Rooms]] for completed comprehensive listings of Rooms and details.</b></blockquote>
    Containment Chamber          750 000    3x3    1  Unl      1    na    na    na        na
    Containment Hall          1 500 000    4x4    2  Unl      1    na    na    na        na
    Secure Containment Chamber 1 500 000    3x3    2  Unl      1    na    1    na        na
    Secure Containment Hall    2 250 000    4x4    3  Unl      1    na    1    na        na
    Secure Containment Vault  3 000 000    5x5    4  Unl      1    na    1    na        na
    Secure Dual Vault          9 000 000    5x5    8  Unl      2    na    1    na        na


One of the first things that any supergroup wants is a worktable.  Here is an enumeration of the [[prestige]] cost for building, controlling, and powering a worktable.
One of the first things that any supergroup wants is a worktable.  Here is an enumeration of the [[prestige]] cost for building, controlling, and powering a worktable.

Revision as of 01:09, 7 August 2006

Overview

With the introduction of City of Villains and Issue 6 of City of Heroes, super groups now have the ability to build bases, or places where group members may hang out. Bases also have the ability to grant certain bonuses to supergroup members if they contain an Item of Power, which are special items that can only be gained by completing special missions or raiding a base that contains an existing Item of Power and successfully capturing it from the owners. (Items of Power were on the Test Server prior to Issue 7 release, but did not make it to the Live release due to internal errors.)

How to Build a Base

To build a base, a character must first have Base Editing rights in a Group. The option to build a base is given by the Super Group Registrar in the Arachnos Headquarters in Port Oakes for villains and by the Super Group Registrar in the City Hall of Atlas Park or Galaxy City for heroes.

Note: Additions needed:

  • Where to go to start construction
  • Increasing Plot Size
  • Adding Rooms
  • Rotating Rooms
  • Connecting Rooms
  • Adding Items
  • Adding Personal Items
  • Placing Items
  • Blocked Paths
  • Item Stacking
  • Adjusting Floor height
  • Adjusting Ceiling height
  • Adjusting Lighting

Rooms in a Base

See: Base Rooms

Once a base is constructed, a character with Base Editing rights may add rooms to it. The number of rooms you can add depends upon your plot size. Supergroups start with an 8x8 normal plot size, but this plot size can be increased at considerable cost. Plots come in two types: Hidden and Secure. As far as we know, the only difference is that a Secure plot can have secondary Power and Control sources for the base.

Rooms are capable of housing specific Items. For instance, you have to have an Energy room if you want to have a generator, and you must have a Control room in order to generate control. Both energy and control are necessary to build and run any of the cool toys in a base. Without them, your base is largely decorative.

Some rooms can house Defensive Items in addition to Energy, Control, Medical, Teleportation, or Work Table items. Some rooms can also have backup batteries should the Base's main power sources become disabled during a PvP raid.

Unfortunately there is a large amount of data to deal with for bases, so some of these entries are incomplete.

Below is a list of all of the available rooms.

  • Cost -- Prestige needed to add the Room
  • Size -- Measured in Plot Grids
  • Def -- Number of Defensive Items that can be placed
  • DefA -- Number of Defensive Auxillary Items that can be placed
  • Main -- Number of Items that can be placed relating directly to the Room's function
  • Aux -- Number of Auxillary Items placeable relating to the Room's Main function
  • Bat -- Number of Backup Batteries placable to power the Room
  • Storage -- Number of Storage Items allowed in the Room
  • Anchor -- Number of Anchors placeable for an Item of Power

(Unl = Unlimited amounts of these item types can be placed in the indicated room.)

Workshop

    Workshop                    100 000     2x2    na    na      2    Unl    na      9        1
    Workshop                    400 000     3x4    na    na      3    Unl    na      9        1
Note: Both Workshops can also hold up to 6 (six) Empowerment Stations

Medical

    Infirmary                   150 000     2x2    na    na      4    Unl    na      1        1
    Trauma Center               525 000     4x4    na    na     12    Unl     1      1        1

See Base Rooms for completed comprehensive listings of Rooms and details.

One of the first things that any supergroup wants is a worktable. Here is an enumeration of the prestige cost for building, controlling, and powering a worktable.

    Energy Terminal              150,000
    Control Room                 100,000
    Workshop                     100,000
    Generator                    225,000
    Mainframe                    150,000
    Basic Worktable               25,000
  Total                          750,000

Item Costs

Here is a list of the functional items in a base, and how much they cost. Note that there are more advanced and powerful items you can get for a base, but they must be crafted on a worktable. Negative numbers mean that an item produces that commodity instead of using it.


Power

                    Prestige    Energy  Control    Aux
    Generator        225000      -500       0        ? 
    Circuit Breaker   50000      -150       0        -

Tech Control

    MainFrame        150000        50     -50        9
    Database         106000       100     -50        -
    Terminal          30000        10     -10        -
    Corner Terminal   32000        15     -20        -

Work tables

    Basic             25000        20      10        1
    Advanced          50000        50      25        1
    Expert           100000       200     100        1

Teleporters

    Raid Teleporter   75000        80      15        -

Medical

    (no information, please help)