Stone Melee: Difference between revisions

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                 Enhance Disorient
                 Enhance Disorient
                 Enhance Knockback
                 Enhance Knockback
== External Links ==
* {{NoFuturePowerSet|Game=cov|Power={{PAGENAMEE}}|Archetype=Brute|Type=Melee}}
* {{NoFuturePowerSet|Game=coh|Power={{PAGENAMEE}}|Archetype=Tanker|Type=Melee}}


[[Category:Powersets]]
[[Category:Powersets]]

Revision as of 14:23, 13 July 2006

Overview

Stone Melee is one of the powersets. It is a Brute primary and a Tanker secondary power set.

Power Tables

Brute

The Stone Melee powerset is available as a primary set for Brutes. The following table shows which powers are available and at what level:

Power Level Effect
Stone Fists 1
Stone Mallet 1
Heavy Mallet 2
Build Up 6 Self +Damage, +Accuracy
Fault 8 PBAoE Foe +Disorient +Knockback
Taunt 12
Seismic Smash 18
Hurl Boulder 26
Tremor 32

Tanker

The Stone Melee powerset is available as a secondary set for Tankers. The following table shows which powers are available and at what level:

Power Level Effect
Stone Fists 1
Stone Mallet 2
Taunt 4
Heavy Mallet 10
Build Up 16 Self +Damage, +Accuracy
Fault 20 PBAoE Foe +Disorient +Knockback
Hurl Boulder 28
Tremor 35
Seismic Smash 38

Powers

The following are powers in the Stone Melee powerset.

StoneMelee BuildUp.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your accuracy.

Recharge:       45 Seconds
Minimum Level:  6 (Brute)  
                16 (Tanker)
Effects:        Self +Damage, +Accuracy
Enhancements:   Reduce Endurance Cost
                Enhance Recharge Speed
                Enhance ToHit Buffs

StoneMelee Fault.png Fault

A powerful stomp with your foot and you cause a seismic disturbance. This will crack the earth itself and cause chunks of bedrock to jut up, throwing nearby enemies into the air, possibly Disorienting them. Fault deals no damage on its own.

Recharge:       20 Seconds
Minimum Level:  8 (Brute)  
                20 (Tanker)
Effects:        Player Based Area of Effect Foe +Disorient, +Knockback
Enhancements:   Reduce Endurance Cost
                Enhance Recharge Speed
                Enhance Disorient
                Enhance Knockback

External Links