Beast Mastery: Difference between revisions

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== Historical ==
== Historical ==
{{historical|type=section|reason=change}}
{{historical|type=section|reason=change}}
* This set was added to the game during [[Issue 22]] on March 20, 2012.
* This set was added to the game after the release of [[Issue 22]] on March 20, 2012.


[[Category:Powersets]]
[[Category:Powersets]]
[[Category:Mastermind Primary]]
[[Category:Mastermind Primary]]

Revision as of 04:02, 21 March 2012

Overview

Beast Mastery is one of the power sets. It is a Mastermind primary power set. Template:PMarket PowersetTemplate:UnlockMastermind

Command wild animals to aid you in battle. These beastly allies lack ranged attacks, but make up for it with a specialized focus in melee combat. Call forth wolves, lions, dire wolves, hawks, ravens and insects to harass your foes. Additionally, you have a chance to gain a stack of Pack Mentality when you and your pets land a hit on an enemy. Each stack of Pack Mentality will boost the damage of all of your nearby beast henchmen. Pack Mentality can stack up to 10 times and will fade after a short time.

Power Table

The Beast Mastery power set is available as a primary set for Masterminds. The following table shows which powers are available and at what level:

Power Level Effect
Call Swarm 1 Ranged, Light DoT(Lethal), Foe -Defense, -Speed
Summon Wolves 1 Summon Wolves
Call Hawk 2 Ranged, High DMG (Lethal), Foe -To Hit, Knockdown, -Fly
Train Beasts 6 Ranged, Train Beast Henchmen
Call Ravens 8 Ranged (Cone), Moderate DoT(Lethal), Foe -Speed, -Defense, -Fly
Summon Lions 12 Summon Lions
Fortify Pack 18 PBAoE, Pets +Defense, +Regeneration, consumes all charges of Pack Mentality
Summon Dire Wolf 26 Summon Dire Wolf
Tame Beasts 32 Ranged, Upgrade Beast Henchmen

Powers

The following powers are in the Beast Mastery Power Set.

BeastMastery CallHawk.png Call Hawk

You call forth a hawk ally to swoop in and viciously peck at your target causing High Lethal damage. The attack often catches foes off their guard and can knock them down as well as reducing their chance to hit. This power has a good chance at granting your pets a stack of Pack Mentality.

Damage High
Recharge Fast
Minimum Level V archetypeicon mastermind.png 2 (Mastermind)
Effects Ranged, High DMG (Lethal), Foe -To Hit, Knockdown, -Fly
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Accurate ToHit Debuff
Knockback
Ranged Damage
ToHit Debuff

BeastMastery CallLocusts.png Call Ravens

You command an unkindness of ravens to quickly assault and harass your foes. Your foes will suffer Moderate Lethal damage over time and have their speed and defense reduced. This power has a high chance at granting your pets a stack of Pack Mentality.

Damage Moderate
Recharge Slow
Minimum Level V archetypeicon mastermind.png 8 (Mastermind)
Effects Ranged (Cone), Moderate DoT(Lethal), Foe -Speed, -Defense, -Fly
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Accurate Defense Debuff
Defense Debuff
Slow Movement
Ranged AoE Damage

BeastMastery CallSwarm.png Call Swarm

You summon a swarm of stinging insects to harass your foe causing Light Lethal damage over time and reducing both their movement speed and defense. This power has a moderate chance at granting your pets a stack of Pack Mentality.

Damage Light DoT
Recharge Very Fast
Minimum Level V archetypeicon mastermind.png 1 (Mastermind)
Effects Ranged, Light DoT(Lethal), Foe -Defense, -Speed
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Accurate Defense Debuff
Defense Debuff
Ranged Damage
Slow Movement

BeastMastery FortifyPack.png Fortify Pack

You command your beasts to fight more defensively. Using Fortify Pack will prevent your pets from benefiting from Pack Mentality for 60 seconds. The number of charges of Pack Mentality you own when activating this power will determine the potency of the Defense and Regeneration buff that will be granted to your pack. Additionally, simply owning this power grants your beast pets attacks a chance to critically hit that scales with the amount of Pack Mentality owned by the Mastermind.

Recharge Very Long
Minimum Level V archetypeicon mastermind.png 18 (Mastermind)
Effects PBAoE, Pets +Defense, +Regeneration, consumes all charges of Pack Mentality
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Defense
Healing/Absorb

BeastMastery SummonDireWolves.png Summon Dire Wolf

You call upon the aid of the fabled Dire Wolf. It has powerful bite and breath attacks. Unlike wolves and lions, the Dire Wolf has some limited ranged attacks. The Dire Wolf has good defense to Melee, Ranged and AoE attacks and good resistance to Cold damage. You may only have 1 Dire Wolf under your control at any given time. If you attempt to summon another Dire Wolf the power will fail. Dire Wolf attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.

Recharge Very Long
Minimum Level V archetypeicon mastermind.png 26 (Mastermind)
Effects Summon Dire Wolf
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Fear Duration
Enhance Heal
Enhance Running Speed
Enhance Slow
Set Categories Fear
Healing/Absorb
Pet Damage
Resist Damage
Running
Slow Movement

BeastMastery SummonLions.png Summon Lions

You can summon one to two mighty lions (depending on your level). Lions are one of the most deadly predators on the planet and possess vicious claw and bite attacks as well as growl and roar buffs and debuffs. Like all Henchmen, Lions can be trained to be even more powerful. You may only have 2 Lions under your control at any given time. If you attempt to summon more Lions, you can only replace the ones you have lost in battle. If you already have two, the power will fail. Lion attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.

Recharge Very Long
Minimum Level V archetypeicon mastermind.png 12 (Mastermind)
Effects Summon Lions
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Buffs
Reduce Endurance Cost
Enhance Heal
Enhance Running Speed
Enhance Disorient Duration
Set Categories Defense
Healing/Absorb
Pet Damage
Running
Stuns

BeastMastery SummonWolves.png Summon Wolves

Calls forth one to three Wolves to do your bidding. The third one summoned will be an Alpha Wolf, which grants some leadership bonuses to the pack. Wolves have no ranged attacks, but can quickly close in on their prey. You may only have 3 Wolves under your control at any given time. If you attempt to call more Wolves, you can only replace the ones you have lost in battle. If you already have three, the power will fail. Wolf attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.

Recharge Very Long
Minimum Level V archetypeicon mastermind.png 1 (Mastermind)
Effects Summon Wolves
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Heal
Enhance Knockback Distance
Enhance Running Speed
Enhance ToHit Buff
Enhance ToHit Debuff
Set Categories Accurate ToHit Debuff
Healing/Absorb
Knockback
Pet Damage
Running
To Hit Buff

BeastMastery TameBeasts.png Tame Beasts

Tame Beasts will permanently teach the most deadly and ferocious powers to all of your Beast Henchmen. The Tamed Beasts will gain new abilities and powers. The powers gained are unique and dependent upon the type of Beast Henchman that is Tamed. Tame Beasts only works on your Beast Henchmen and you can only Tame your Beast Henchmen once with this power.

Recharge Moderate
Minimum Level V archetypeicon mastermind.png 32 (Mastermind)
Effects Ranged, Upgrade Beast Henchmen
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories -

BeastMastery TrainBeasts.png Train Beasts

Train your Beast Henchmen to more effectively attack your foes. This power permanently bestows new powers and abilities to all of your Beast Henchmen. The powers gained are unique and dependent upon the type of Beast Henchman. This power only works on your Beast Henchmen and you can only Train your Beast Henchmen once with this power.

Recharge Fast
Minimum Level V archetypeicon mastermind.png 6 (Mastermind)
Effects Ranged, Train Beast Henchmen
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories -

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

  • This set was added to the game after the release of Issue 22 on March 20, 2012.