Super Reflexes: Difference between revisions
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* Lucky is availalble only to [[Scrapper]]s and not to [[Stalker]]s. Hide is available only to [[Stalker]]s and not to [[Scrapper]]s. | * Lucky is availalble only to [[Scrapper]]s and not to [[Stalker]]s. Hide is available only to [[Stalker]]s and not to [[Scrapper]]s. | ||
== External Links == | |||
* {{NoFuturePowerSet|Game=coh|Archetype=Scrapper|Power={{PAGENAMEE}}|Type=Defense}} | |||
* {{NoFuturePowerSet|Game=cov|Archetype=Stalker|Power={{PAGENAMEE}}|Type=Defense}} | |||
[[Category:Powersets]] | [[Category:Powersets]] | ||
[[Category:Patch Watchlist]] | [[Category:Patch Watchlist]] |
Revision as of 02:01, 19 August 2006
Overview
Super Reflexes is one of the powersets. It is a Scrapper secondary powerset in City of Heroes and a Stalker secondary powerset in City of Villains.
Your Super Reflexes and acute senses allow you to react deftly to avoid danger. Regardless of what comes at you, Super Reflexes simply allow you to avoid the attack. The type of weapon or attack used against you is irrelevant. So swords, bullets, fire, energy, even psionic attacks can be avoided. Super Reflexes focuses on different techniques. Avoiding melee attacks is different than avoiding ranged attacks or even area-of-effect attacks. Your weakness is your opponents accuracy.
Power Tables
Scrapper
The Super Reflexes powerset is available as a secondary set for Scrappers. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Focused Fighting | 1 | Toggle: Self +Defense (Melee), Resistance (Confuse, DeBuff Defense) |
Focused Senses | 2 | Toggle: Self +Defense (Ranged), +Perception, Resistance (DeBuff Defense) |
Agile | 4 | Auto: Self +Defense (Ranged), Resistance (DeBuff Defense), Resistance (Damage, Special) |
Practiced Brawler | 10 | Self +Resistance (Knockback, Disorient, Hold, Sleep, Immobilize) |
Dodge | 16 | Auto: Self +Defense (Melee), Resistance (DeBuff Defense), Resistance (Damage, Special) |
Quickness | 20 | Auto: Self +Recharge, +Speed |
Lucky | 28 | Auto: Self +Defense (vs. Area of Effect), Resistance (Debuff Defense), Resistance (Damage, Special) |
Evasion | 35 | Toggle: Self +Defense (vs. Area of Effect), Resistance (DeBuff Defense) |
Elude | 38 | Self +Defense, +Speed, +Recovery, Resistance (Debuff Defense), +Special |
Stalkers
The Super Reflexes powerset is available as a secondary set for Stalkers. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Hide | 1 | Toggle: Self Stealth, +DEF(Melee, Ranged, AoE) |
Focused Fighting | 2 | Toggle: Self +DEF(Melee), Res(Confuse, DeBuff DEF) |
Focused Senses | 4 | Toggle: Self +DEF(Ranged), +Perception, Res(DeBuff DEF) |
Agile | 10 | Auto: Self +DEF(Ranged), Res(DeBuff DEF), Res(Damage, Special) |
Practiced Brawler | 16 | Self +Res(Knockback, Disorient, Hold, Sleep, Immobilize) |
Dodge | 20 | Auto: Self +DEF(Melee), Res(DeBuff DEF), Res(Damage, Special) |
Quickness | 28 | Auto: Self +Recharge, +SPD, Res (Slow) |
Evasion | 35 | Toggle: Self +DEF(vs. AoE), Res(DeBuff DEF) |
Elude | 38 | Self +DEF, + SPD, +Recovery, Res(DeBuff DEF), +Special |
Powers
The following are powers in the Super Reflexes powerset.
Agile
You become innately more Agile, and are able to naturally avoid some ranged attacks and resist Defense Debuffs. Your Agility also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus ranged attacks.
Minimum Level | 4 (Scrapper) |
10 (Stalker) | |
Effects | Auto |
Self +Defense (Ranged) | |
Resistance (DeBuff Defense) | |
Resistance (Damage, Special) | |
Enhancements | Enhance Defense |
Dodge
You have the ability to innately Dodge some melee attacks and you resist Defense Debuffs. Dodge also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus melee attacks.
Minimum Level | 16 (Scrapper) |
20 (Stalker) | |
Effects | Auto |
Self +Defense (Melee) | |
Resistance (DeBuff Defense) | |
Resistance (Damage, Special) | |
Enhancements | Enhance Defense |
Elude
You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area of effect. Your running speed and jumping height and Endurance Recovery are also increased. Elude also grants you high resistance to Defense Debuffs. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.
Evasion
You are Evasive against area of effect and cone shaped attacks. This power increases your Defense versus such attacks as long as it is active. Evasion also helps you resist Defense Debuffs.
Focused Fighting
You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense verses melee as long as it is active. Your focus also offers you resistance to Confuse effects and Debuffs to Defense.
Focused Senses
You become more evasive against ranged attacks while you have Focused Senses activated. This will increase your Defense versus ranged attacks as long as it is active. Your improved senses also allow you to perceive stealthy foes as well as resist Defense Debuffs.
Hide
Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassin's Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. Very low Endurance cost.
Recharge | - |
Minimum Level | 1 (Stalker) |
Effects | Toggle |
Self Stealth | |
+Def(Melee, Ranged, AoE) | |
Enhancements | Enhance Defense |
Reduce Recharge | |
Reduce Endurance Cost |
Lucky
Your superior reflexes make you seem incredibly Lucky. Lucky improves your Defense to Area of Effect attacks and grants you resistance to Defense Debuffs. Lucky also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and permanently increases your chance to evade area of effects and cone shaped attacks.
Minimum Level | 28 (Scrapper) |
Effects | Auto |
Self +Defense (vs. Area of Effect) | |
Resistance (Debuff Defense) | |
Resistance (Damage, Special) | |
Enhancements | Enhance Defense |
Practiced Brawler
Your training has allowed you to become a Practiced Brawler, tuning you into a perfect fighting machine. You gain a resistance to Knockback, Disorient, Hold, Sleep, and Immobilization powers for a short duration.
Recharge | Very Long |
Minimum Level | 10 (Scrapper) |
16 (Stalker) | |
Effects | Self +Resistance (Knockback, Disorient, Hold, Sleep, Immobilize) |
Enhancements | Reduce Endurance Cost |
Enhance Recharge Speed |
Quickness
Your Quick reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.
Minimum Level | 20 (Scrapper) |
28 (Stalker) | |
Effects | Auto |
Self +Recharge | |
+Speed | |
Resist Slow | |
Enhancements | Enhance Running Speed |
Notes
- Lucky is availalble only to Scrappers and not to Stalkers. Hide is available only to Stalkers and not to Scrappers.