Super Reflexes: Difference between revisions

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imported>Sera404
(→‎Notes: updated with Evasion effect on Brute)
imported>Eabrace
(→‎Powers: updating IO set information)
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{{PowerBlock_Blank|Resistance (Damage, Special)}}
{{PowerBlock_Blank|Resistance (Damage, Special)}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Sets|{{Set Defense}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:SuperReflexes Dodge.png]] Dodge ===  
=== [[Image:SuperReflexes Dodge.png]] Dodge ===  
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{{PowerBlock_Blank|Resistance (Damage, Special)}}
{{PowerBlock_Blank|Resistance (Damage, Special)}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Sets|{{Set Defense}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:SuperReflexes Elude.png]] Elude ===  
=== [[Image:SuperReflexes Elude.png]] Elude ===  
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{{PowerBlock_Blank|Resistance (Debuff Defense)}}
{{PowerBlock_Blank|Resistance (Debuff Defense)}}
{{PowerBlock_Blank|+Special}}
{{PowerBlock_Blank|+Special}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Running Speed}}}}
{{PowerBlock_Blank|{{Enhance Running Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Defense}}}}
{{PowerBlock_Blank|{{Enhance Defense}}}}
{{PowerBlock_Blank|{{Set Running}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:SuperReflexes Evasion.png]] Evasion ===
=== [[Image:SuperReflexes Evasion.png]] Evasion ===
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{{PowerBlock_Blank|Self +Defense (vs. Area of Effect)}}
{{PowerBlock_Blank|Self +Defense (vs. Area of Effect)}}
{{PowerBlock_Blank|Resistance (DeBuff Defense)}}
{{PowerBlock_Blank|Resistance (DeBuff Defense)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Taunt (Brute only)}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Defense}}}}
{{PowerBlock_Blank|{{Enhance Taunt}} (Brute only)}}
{{PowerBlock_Sets|{{Set Defense}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:SuperReflexes FocusedFighting.png]] Focused Fighting ===
=== [[Image:SuperReflexes FocusedFighting.png]] Focused Fighting ===
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{{PowerBlock_Blank|Self +Defense (Melee)}}
{{PowerBlock_Blank|Self +Defense (Melee)}}
{{PowerBlock_Blank|Resistance (Confuse, DeBuff Defense)}}
{{PowerBlock_Blank|Resistance (Confuse, DeBuff Defense)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Defense}}}}
{{PowerBlock_Sets|{{Set Defense}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:SuperReflexes FocusedSenses.png]] Focused Senses ===  
=== [[Image:SuperReflexes FocusedSenses.png]] Focused Senses ===  
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{{PowerBlock_Blank|+Perception}}
{{PowerBlock_Blank|+Perception}}
{{PowerBlock_Blank|Resistance (DeBuff Defense)}}
{{PowerBlock_Blank|Resistance (DeBuff Defense)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Defense}}}}
{{PowerBlock_Sets|{{Set Defense}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:SuperReflexes Hide.png]] Hide ===
=== [[Image:SuperReflexes Hide.png]] Hide ===


Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassin's Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. Very low Endurance cost.
Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassin's Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. Very low Endurance cost.
(This power is available only to Stalkers.)


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge| -}}
{{PowerBlock_Recharge|-}}
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}}
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}}
{{PowerBlock_Effects|Toggle}}
{{PowerBlock_Effects|Toggle}}
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{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:SuperReflexes Lucky.png]] Lucky ===  
=== [[Image:SuperReflexes Lucky.png]] Lucky ===  


Your superior reflexes make you seem incredibly Lucky. Lucky improves your Defense to Area of Effect attacks and grants you resistance to Defense Debuffs. Lucky also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and permanently increases your chance to evade area of effects and cone shaped attacks.  
Your superior reflexes make you seem incredibly Lucky. Lucky improves your Defense to Area of Effect attacks and grants you resistance to Defense Debuffs. Lucky also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and permanently increases your chance to evade area of effects and cone shaped attacks.  
(This power is not available to Stalkers.)


{{PowerBlock_Start}}
{{PowerBlock_Start}}
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{{PowerBlock_Blank|Resistance (Damage, Special)}}
{{PowerBlock_Blank|Resistance (Damage, Special)}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Sets|{{Set Defense}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:SuperReflexes PracticedBrawler.png]] Practiced Brawler ===  
=== [[Image:SuperReflexes PracticedBrawler.png]] Practiced Brawler ===  
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|-}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:SuperReflexes Quickness.png]] Quickness ===  
=== [[Image:SuperReflexes Quickness.png]] Quickness ===  
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{{PowerBlock_Blank|Resist Slow}}
{{PowerBlock_Blank|Resist Slow}}
{{PowerBlock_Enhancements|{{Enhance Running Speed}}}}
{{PowerBlock_Enhancements|{{Enhance Running Speed}}}}
{{PowerBlock_Blank|{{Enhance Flight}} (Scrapper only)}}
{{PowerBlock_Blank|{{Enhance Flight}}}}
{{PowerBlock_Sets|-}}
{{PowerBlock_End}}
{{PowerBlock_End}}



Revision as of 17:49, 10 October 2008

Overview

Super Reflexes is one of the powersets. It is a Scrapper secondary powerset in City of Heroes, a Stalker secondary powerset in City of Villains, and as of Issue 12 a Brute secondary powerset in City of Villains.

Your Super Reflexes and acute senses allow you to react deftly to avoid danger. Regardless of what comes at you, Super Reflexes simply allow you to avoid the attack. The type of weapon or attack used against you is irrelevant. So swords, bullets, fire, energy, even psionic attacks can be avoided. Super Reflexes focuses on different techniques. Avoiding melee attacks is different than avoiding ranged attacks or even area-of-effect attacks. Your weakness is your opponents accuracy.

Power Tables

Brute

As of Issue 12, the Super Reflexes powerset is available as a secondary set for Brutes. The following table shows which powers are available and at what level:

Power Level Effect
Focused Fighting 1 Toggle: Self +Defense (Melee), Resistance (Confuse, DeBuff Defense)
Focused Senses 2 Toggle: Self +Defense (Ranged), +Perception, Resistance (DeBuff Defense)
Agile 4 Auto: Self +Defense (Ranged), Resistance (DeBuff Defense), Resistance (Damage, Special)
Practiced Brawler 10 Self +Resistance (Knockback, Disorient, Hold, Sleep, Immobilize)
Dodge 16 Auto: Self +Defense (Melee), Resistance (DeBuff Defense), Resistance (Damage, Special)
Evasion 20 Toggle: Self +Defense (vs. Area of Effect), Resistance (DeBuff Defense)
Lucky 28 Auto: Self +Defense (vs. Area of Effect), Resistance (Debuff Defense), Resistance (Damage, Special)
Quickness 35 Auto: Self +Recharge, +Speed
Elude 38 Self +Defense, +Speed, +Recovery, Resistance (Debuff Defense), +Special

Scrapper

The Super Reflexes powerset is available as a secondary set for Scrappers. The following table shows which powers are available and at what level:

Power Level Effect
Focused Fighting 1 Toggle: Self +Defense (Melee), Resistance (Confuse, DeBuff Defense)
Focused Senses 2 Toggle: Self +Defense (Ranged), +Perception, Resistance (DeBuff Defense)
Agile 4 Auto: Self +Defense (Ranged), Resistance (DeBuff Defense), Resistance (Damage, Special)
Practiced Brawler 10 Self +Resistance (Knockback, Disorient, Hold, Sleep, Immobilize)
Dodge 16 Auto: Self +Defense (Melee), Resistance (DeBuff Defense), Resistance (Damage, Special)
Quickness 20 Auto: Self +Recharge, +Speed
Lucky 28 Auto: Self +Defense (vs. Area of Effect), Resistance (Debuff Defense), Resistance (Damage, Special)
Evasion 35 Toggle: Self +Defense (vs. Area of Effect), Resistance (DeBuff Defense)
Elude 38 Self +Defense, +Speed, +Recovery, Resistance (Debuff Defense), +Special

Stalkers

The Super Reflexes powerset is available as a secondary set for Stalkers. The following table shows which powers are available and at what level:

Power Level Effect
Hide 1 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
Focused Fighting 2 Toggle: Self +DEF(Melee), Res(Confuse, DeBuff DEF)
Focused Senses 4 Toggle: Self +DEF(Ranged), +Perception, Res(DeBuff DEF)
Agile 10 Auto: Self +DEF(Ranged), Res(DeBuff DEF), Res(Damage, Special)
Practiced Brawler 16 Self +Res(Knockback, Disorient, Hold, Sleep, Immobilize)
Dodge 20 Auto: Self +DEF(Melee), Res(DeBuff DEF), Res(Damage, Special)
Quickness 28 Auto: Self +Recharge, +SPD, Res (Slow)
Evasion 35 Toggle: Self +DEF(vs. AoE), Res(DeBuff DEF)
Elude 38 Self +DEF, + SPD, +Recovery, Res(DeBuff DEF), +Special

Powers

The following are powers in the Super Reflexes powerset.

SuperReflexes Agile.png Agile

You become innately more Agile, and are able to naturally avoid some ranged attacks and resist Defense Debuffs. Your Agility also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus ranged attacks.

Minimum Level Archetypeicon scrapper.png 4 (Scrapper)
V archetypeicon stalker.png 10 (Stalker)
V archetypeicon brute.png 4 (Brute)
Effects Auto
Self +Defense (Ranged)
Resistance (DeBuff Defense)
Resistance (Damage, Special)
Enhancements Enhance Defense Buffs
Set Categories Defense


SuperReflexes Dodge.png Dodge

You have the ability to innately Dodge some melee attacks and you resist Defense Debuffs. Dodge also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus melee attacks.

Minimum Level Archetypeicon scrapper.png 16 (Scrapper)
V archetypeicon stalker.png 20 (Stalker)
V archetypeicon brute.png 16 (Brute)
Effects Auto
Self +Defense (Melee)
Resistance (DeBuff Defense)
Resistance (Damage, Special)
Enhancements Enhance Defense Buffs
Set Categories Defense


SuperReflexes Elude.png Elude

You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area of effect. Your running speed and jumping height and Endurance Recovery are also increased. Elude also grants you high resistance to Defense Debuffs. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.

Recharge Very Long
Minimum Level Archetypeicon scrapper.png 38 (Scrapper)
V archetypeicon stalker.png 38 (Stalker)
V archetypeicon brute.png 38 (Brute)
Effects Self +Defense, +Speed, +Recovery
Resistance (Debuff Defense)
+Special
Enhancements Enhance Defense Buffs
Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Enhance Running Speed
Set Categories Defense
Running
Endurance Modification


SuperReflexes Evasion.png Evasion

You are Evasive against area of effect and cone shaped attacks. This power increases your Defense versus such attacks as long as it is active. Evasion also helps you resist Defense Debuffs.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 35 (Scrapper)
V archetypeicon stalker.png 35 (Stalker)
V archetypeicon brute.png 20 (Brute)
Effects Toggle
Self +Defense (vs. Area of Effect)
Resistance (DeBuff Defense)
Taunt (Brute only)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute only)
Set Categories Defense


SuperReflexes FocusedFighting.png Focused Fighting

You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense verses melee as long as it is active. Your focus also offers you resistance to Confuse effects and Debuffs to Defense.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 2 (Stalker)
V archetypeicon brute.png 1 (Brute)
Effects Toggle
Self +Defense (Melee)
Resistance (Confuse, DeBuff Defense)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense


SuperReflexes FocusedSenses.png Focused Senses

You become more evasive against ranged attacks while you have Focused Senses activated. This will increase your Defense versus ranged attacks as long as it is active. Your improved senses also allow you to perceive stealthy foes as well as resist Defense Debuffs.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 2 (Scrapper)
V archetypeicon stalker.png 4 (Stalker)
V archetypeicon brute.png 2 (Brute)
Effects Toggle
Self +Defense (Ranged)
+Perception
Resistance (DeBuff Defense)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense


SuperReflexes Hide.png Hide

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassin's Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. Very low Endurance cost.

(This power is available only to Stalkers.)

Recharge -
Minimum Level V archetypeicon stalker.png 1 (Stalker)
Effects Toggle
Self Stealth
+Def(Melee, Ranged, AoE)
Enhancements Enhance Defense Buffs
Increase Attack Rate
Reduce Endurance Cost


SuperReflexes Lucky.png Lucky

Your superior reflexes make you seem incredibly Lucky. Lucky improves your Defense to Area of Effect attacks and grants you resistance to Defense Debuffs. Lucky also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and permanently increases your chance to evade area of effects and cone shaped attacks.

(This power is not available to Stalkers.)

Minimum Level Archetypeicon scrapper.png 28 (Scrapper)
V archetypeicon brute.png 28 (Brute)
Effects Auto
Self +Defense (vs. Area of Effect)
Resistance (Debuff Defense)
Resistance (Damage, Special)
Enhancements Enhance Defense Buffs
Set Categories Defense


SuperReflexes PracticedBrawler.png Practiced Brawler

Your training has allowed you to become a Practiced Brawler, tuning you into a perfect fighting machine. You gain a resistance to Knockback, Disorient, Hold, Sleep, and Immobilization powers for a short duration.

Recharge Very Long
Minimum Level Archetypeicon scrapper.png 10 (Scrapper)
V archetypeicon stalker.png 16 (Stalker)
V archetypeicon brute.png 10 (Brute)
Effects Self +Resistance (Knockback, Disorient, Hold, Sleep, Immobilize)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories -


SuperReflexes Quickness.png Quickness

Your Quick reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.

Note: The increase in movement speed includes flight speed.

Minimum Level Archetypeicon scrapper.png 20 (Scrapper)
V archetypeicon stalker.png 28 (Stalker)
V archetypeicon brute.png 35 (Brute)
Effects Auto
Self +Recharge
+Speed
Resist Slow
Enhancements Enhance Running Speed
Enhance Flight Speed
Set Categories -

Notes

External Links