Super Reflexes: Difference between revisions

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imported>Blondeshell
m (→‎Historical: add original release notes)
imported>Aggelakis
(i21 proliferation: tankers (merged evasion note into existing power listings, removed duplicate stalker notes))
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{{Issue21}}
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== Overview ==
== Overview ==
{{TOCright}}
'''Super Reflexes''' is one of the power sets.  It is a primary power set for [[Tanker]]s and a secondary power set for [[Brute]]s, [[Scrapper]]s, and [[Stalker]]s.
'''Super Reflexes''' is one of the power sets.  It is a secondary power set for [[Brute]]s, [[Scrapper]]s, and [[Stalker]]s.


Your Super Reflexes and acute senses allow you to react deftly to avoid danger.  Regardless of what comes at you, Super Reflexes simply allow you to avoid the attack.  The type of weapon or attack used against you is irrelevant.  So swords, bullets, fire, energy, even psionic attacks can be avoided.  Super Reflexes focuses on different techniques.  Avoiding melee attacks is different than avoiding ranged attacks or even area-of-effect attacks.  Your weakness is your opponents accuracy.
Your Super Reflexes and acute senses allow you to react deftly to avoid danger.  Regardless of what comes at you, Super Reflexes simply allow you to avoid the attack.  The type of weapon or attack used against you is irrelevant.  So swords, bullets, fire, energy, even psionic attacks can be avoided.  Super Reflexes focuses on different techniques.  Avoiding melee attacks is different than avoiding ranged attacks or even area-of-effect attacks.  Your weakness is your opponents accuracy.


== Power Tables ==
== Power Tables ==
=== Tanker ===
The {{PAGENAME}} power set is availablea s a primary set for [[Tanker]]s. The following table shows which powers are available and at what level:
{{orange|does the tanker set match any of the existing tables? if so, delete this section and use {{tl|Powers_SplitLevelHeader}} and {{tl|Powers_SplitLevelRow}} instead}}


=== Brute ===
=== Brute ===
The Super Reflexes power set is available as a secondary set for [[Brute]]s.  The following table shows which powers are available and at what level:
The Super Reflexes power set is available as a secondary set for [[Brute]]s.  The following table shows which powers are available and at what level:


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=== Scrapper ===
=== Scrapper ===
The Super Reflexes power set is available as a secondary set for [[Scrapper]]s.  The following table shows which powers are available and at what level:
The Super Reflexes power set is available as a secondary set for [[Scrapper]]s.  The following table shows which powers are available and at what level:


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{{Powers_LevelRow|Icon=SuperReflexes Evasion.png|Power=Evasion|Level=35|Effect=Toggle: Self +DEF(AoE), +Res(DEF Debuff)|Border=1}}
{{Powers_LevelRow|Icon=SuperReflexes Evasion.png|Power=Evasion|Level=35|Effect=Toggle: Self +DEF(AoE), +Res(DEF Debuff)|Border=1}}
{{Powers_LevelRow|Icon=SuperReflexes Elude.png|Power=Elude|Level=38|Effect=Self +DEF(Melee, Ranged, AoE), +Res(DEF Debuff), +Recovery, +SPD, +Jump, +Special|Border=0}}
{{Powers_LevelRow|Icon=SuperReflexes Elude.png|Power=Elude|Level=38|Effect=Self +DEF(Melee, Ranged, AoE), +Res(DEF Debuff), +Recovery, +SPD, +Jump, +Special|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


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== Powers ==
== Powers ==
The following are powers in the Super Reflexes powerset.
The following are powers in the Super Reflexes powerset.


=== [[File:SuperReflexes Agile.png]] Agile ===
=== [[File:SuperReflexes Agile.png]] Agile ===
You become innately more Agile, and are able to naturally avoid some ranged attacks and resist Defense Debuffs. Your Agility also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus ranged attacks.
You become innately more Agile, and are able to naturally avoid some ranged attacks and resist Defense Debuffs. Your Agility also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus ranged attacks.


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=== [[File:SuperReflexes Dodge.png]] Dodge ===
=== [[File:SuperReflexes Dodge.png]] Dodge ===
You have the ability to innately Dodge some melee attacks and you resist Defense Debuffs. Dodge also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus melee attacks.  
You have the ability to innately Dodge some melee attacks and you resist Defense Debuffs. Dodge also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus melee attacks.  


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=== [[File:SuperReflexes Elude.png]] Elude ===
=== [[File:SuperReflexes Elude.png]] Elude ===
You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area of effect. Your running speed and jumping height and Endurance Recovery are also increased. Elude also grants you high resistance to Defense Debuffs. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.  
You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area of effect. Your running speed and jumping height and Endurance Recovery are also increased. Elude also grants you high resistance to Defense Debuffs. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.  


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=== [[File:SuperReflexes Evasion.png]] Evasion ===
=== [[File:SuperReflexes Evasion.png]] Evasion ===
You are Evasive against area of effect and cone shaped attacks. This power increases your Defense versus such attacks as long as it is active. Evasion also helps you resist Defense Debuffs.


You are Evasive against area of effect and cone shaped attacks. This power increases your Defense versus such attacks as long as it is active. Evasion also helps you resist Defense Debuffs.
Evasion, when used by [[Tanker]]s and [[Brute]]s, includes a [[taunt]] aura. The [[Scrapper]] and [[Stalker]] versions do not include a taunt effect.


{{PowerBlock_Start}}
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=== [[File:SuperReflexes FocusedFighting.png]] Focused Fighting ===
=== [[File:SuperReflexes FocusedFighting.png]] Focused Fighting ===
You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense verses melee as long as it is active. Your focus also offers you resistance to Confuse effects and Debuffs to Defense.  
You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense verses melee as long as it is active. Your focus also offers you resistance to Confuse effects and Debuffs to Defense.  


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=== [[File:SuperReflexes FocusedSenses.png]] Focused Senses ===
=== [[File:SuperReflexes FocusedSenses.png]] Focused Senses ===
You become more evasive against ranged attacks while you have Focused Senses activated. This will increase your Defense versus ranged attacks as long as it is active. Your improved senses also allow you to perceive stealthy foes as well as resist Defense Debuffs.
You become more evasive against ranged attacks while you have Focused Senses activated. This will increase your Defense versus ranged attacks as long as it is active. Your improved senses also allow you to perceive stealthy foes as well as resist Defense Debuffs.


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=== [[File:SuperReflexes Hide.png]] Hide ===
=== [[File:SuperReflexes Hide.png]] Hide ===
Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassin's Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.
Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassin's Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.


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=== [[File:SuperReflexes Lucky.png]] Lucky ===
=== [[File:SuperReflexes Lucky.png]] Lucky ===
Your superior reflexes make you seem incredibly Lucky. Lucky improves your Defense to Area of Effect attacks and grants you resistance to Defense Debuffs. Lucky also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and permanently increases your chance to evade area of effects and cone shaped attacks.  
Your superior reflexes make you seem incredibly Lucky. Lucky improves your Defense to Area of Effect attacks and grants you resistance to Defense Debuffs. Lucky also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and permanently increases your chance to evade area of effects and cone shaped attacks.  


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=== [[File:SuperReflexes PracticedBrawler.png]] Practiced Brawler ===
=== [[File:SuperReflexes PracticedBrawler.png]] Practiced Brawler ===
Your training has allowed you to become a Practiced Brawler, tuning you into a perfect fighting machine. You gain a resistance to Knockback, Disorient, Hold, Sleep, and Immobilization powers for a short duration.
Your training has allowed you to become a Practiced Brawler, tuning you into a perfect fighting machine. You gain a resistance to Knockback, Disorient, Hold, Sleep, and Immobilization powers for a short duration.


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=== [[File:SuperReflexes Quickness.png]] Quickness ===
=== [[File:SuperReflexes Quickness.png]] Quickness ===
Your Quick reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.
Your Quick reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.


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== Notes ==
* [[Super Reflexes#Lucky|Lucky]] is available to [[Scrapper]]s and [[Brute]]s, but not to [[Stalker]]s.
* [[Super Reflexes#Hide|Hide]] is available only to [[Stalker]]s and not to [[Scrapper]]s or [[Brute]]s.
* [[Super Reflexes#Evasion|Evasion]], when used by [[Brute]]s, possesses a [[Taunt]] effect.


== Historical ==
== Historical ==
{{Historical|type=section|reason=change}}
{{Historical|type=section|reason=change}}


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* This set was included with the original release of [[Stalker]]s in [[Issue 6]].
* This set was included with the original release of [[Stalker]]s in [[Issue 6]].
* This set was [[Powerset Proliferation|proliferated]] to [[Brute]]s in [[Issue 12]].
* This set was [[Powerset Proliferation|proliferated]] to [[Brute]]s in [[Issue 12]].
* This set was [[Powerset Proliferation|proliferated]] to [[Tanker]]s in [[Issue 21]].


== External Links ==
== External Links ==
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[[Category:Powersets]]
[[Category:Powersets]]
[[Category:Tanker Primary]]
[[Category:Brute Secondary]]
[[Category:Brute Secondary]]
[[Category:Scrapper Secondary]]
[[Category:Scrapper Secondary]]
[[Category:Stalker Secondary]]
[[Category:Stalker Secondary]]

Revision as of 08:12, 23 August 2011

Template:Issue21

Overview

Super Reflexes is one of the power sets. It is a primary power set for Tankers and a secondary power set for Brutes, Scrappers, and Stalkers.

Your Super Reflexes and acute senses allow you to react deftly to avoid danger. Regardless of what comes at you, Super Reflexes simply allow you to avoid the attack. The type of weapon or attack used against you is irrelevant. So swords, bullets, fire, energy, even psionic attacks can be avoided. Super Reflexes focuses on different techniques. Avoiding melee attacks is different than avoiding ranged attacks or even area-of-effect attacks. Your weakness is your opponents accuracy.

Power Tables

Tanker

The Super Reflexes power set is availablea s a primary set for Tankers. The following table shows which powers are available and at what level:

does the tanker set match any of the existing tables? if so, delete this section and use {{Powers_SplitLevelHeader}} and {{Powers_SplitLevelRow}} instead

Brute

The Super Reflexes power set is available as a secondary set for Brutes. The following table shows which powers are available and at what level:

Power Level Effect
Focused Fighting 1 Toggle: Self +DEF(Melee), +Res(Confuse, DEF Debuff)
Focused Senses 2 Toggle: Self +DEF(Ranged), +Res(Debuff), +Perception
Agile 4 Auto: Self +DEF(Ranged), +Res(All DMG but Psionics and Toxic (Scaling), DEF Debuff)
Practiced Brawler 10 Self +Res(Disorient, Hold, Sleep, Immobilize, Knockback)
Dodge 16 Auto: Self +DEF(Melee), +Res(All DMG but Psionics and Toxic (Scaling), DEF Debuff)
Evasion 20 Toggle: PBAoE, Foe Taunt, Self +DEF(AoE), +Res(DEF Debuff)
Lucky 28 Auto: Self +DEF(AoE), +Res(All DMG but Psionics and Toxic (Scaling), DEF Debuff)
Quickness 35 Auto: Self +Res(-Recharge, -SPD), +Recharge, +SPD
Elude 38 Self +DEF(Melee, Ranged, AoE), +Res(DEF Debuff), +Recovery, +SPD, +Jump, +Special

Scrapper

The Super Reflexes power set is available as a secondary set for Scrappers. The following table shows which powers are available and at what level:

Power Level Effect
Focused Fighting 1 Toggle: Self +DEF(Melee), +Res(Confuse, DEF Debuff)
Focused Senses 2 Toggle: Self +DEF(Ranged), +Res(Debuff), +Perception
Agile 4 Auto: Self +DEF(Ranged), +Res(All DMG but Psionics and Toxic (Scaling), DEF Debuff)
Practiced Brawler 10 Self +Res(Disorient, Hold, Sleep, Immobilize, Knockback)
Dodge 16 Auto: Self +DEF(Melee), +Res(All DMG but Psionics and Toxic (Scaling), DEF Debuff)
Quickness 20 Auto: Self +Res(-Recharge, -SPD), +Recharge, +SPD
Lucky 28 Auto: Self +DEF(AoE), +Res(All DMG but Psionics and Toxic (Scaling), DEF Debuff)
Evasion 35 Toggle: Self +DEF(AoE), +Res(DEF Debuff)
Elude 38 Self +DEF(Melee, Ranged, AoE), +Res(DEF Debuff), +Recovery, +SPD, +Jump, +Special

Stalkers

The Super Reflexes power set is available as a secondary set for Stalkers. The following table shows which powers are available and at what level:

Power Level Effect
Hide 1 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
Focused Fighting 2 Toggle: Self +DEF(Melee), Res(Confuse, DEF Debuff)
Focused Senses 4 Toggle: Self +DEF(Ranged), +Res(DEF Debuff), +Perception
Agile 10 Auto: Self +DEF(Ranged), +Res(All DMG but Psionics and Toxic (Scaling), DEF Debuff)
Practiced Brawler 16 Self +Res(Disorient, Hold, Sleep, Immobilize, Knockback)
Dodge 20 Auto: Self +DEF(Melee), +Res(All DMG but Psionics and Toxic (Scaling), DEF Debuff)
Quickness 28 Auto: Self +Res(-Recharge, -SPD), +Recharge, +SPD
Evasion 35 Toggle: Self +DEF(AoE), +Res(DEF Debuff)
Elude 38 Self +DEF(Melee, Ranged, AoE), +Res(DEF Debuff), +Recovery, +SPD, +Jump, +Special

Powers

The following are powers in the Super Reflexes powerset.

SuperReflexes Agile.png Agile

You become innately more Agile, and are able to naturally avoid some ranged attacks and resist Defense Debuffs. Your Agility also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus ranged attacks.

Minimum Level V archetypeicon brute.png 4 (Brute)
Archetypeicon scrapper.png 4 (Scrapper)
V archetypeicon stalker.png 10 (Stalker)
Effects Auto: Self +Defense(Ranged), +Resistance(All Damage but Psionics and Toxic (Scaling), Defense Debuff)
Enhancements Enhance Defense Buffs
Set Categories Defense


SuperReflexes Dodge.png Dodge

You have the ability to innately Dodge some melee attacks and you resist Defense Debuffs. Dodge also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus melee attacks.

Minimum Level V archetypeicon brute.png 16 (Brute)
Archetypeicon scrapper.png 16 (Scrapper)
V archetypeicon stalker.png 20 (Stalker)
Effects Auto: Self +Defense(Melee), +Resistance(All Damage but Psionics and Toxic (Scaling), Defense Debuff)
Enhancements Enhance Defense Buffs
Set Categories Defense


SuperReflexes Elude.png Elude

You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area of effect. Your running speed and jumping height and Endurance Recovery are also increased. Elude also grants you high resistance to Defense Debuffs. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.

Recharge Very Long
Minimum Level V archetypeicon brute.png 38 (Brute)
Archetypeicon scrapper.png 38 (Scrapper)
V archetypeicon stalker.png 38 (Stalker)
Effects Self +Defense(Melee, Ranged, Area of Effect), +Resistance(Defense Debuff), +Recovery, +Speed, +Jump, +Special
Enhancements Enhance Defense Buffs
Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Enhance Running Speed
Set Categories Defense
Running
Endurance Modification
Universal Travel


SuperReflexes Evasion.png Evasion

You are Evasive against area of effect and cone shaped attacks. This power increases your Defense versus such attacks as long as it is active. Evasion also helps you resist Defense Debuffs.

Evasion, when used by Tankers and Brutes, includes a taunt aura. The Scrapper and Stalker versions do not include a taunt effect.

Recharge Fast
Minimum Level V archetypeicon brute.png 20 (Brute)
Archetypeicon scrapper.png 35 (Scrapper)
V archetypeicon stalker.png 35 (Stalker)
Effects Toggle: Self +Defense(Area of Effect), +Resistance(Defense Debuff)
Foe Taunt (Brute only)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute only)
Set Categories Defense


SuperReflexes FocusedFighting.png Focused Fighting

You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense verses melee as long as it is active. Your focus also offers you resistance to Confuse effects and Debuffs to Defense.

Recharge Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 2 (Stalker)
Effects Toggle: Self +Defense(Melee), Resistance(Confuse, Defense Debuff)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense


SuperReflexes FocusedSenses.png Focused Senses

You become more evasive against ranged attacks while you have Focused Senses activated. This will increase your Defense versus ranged attacks as long as it is active. Your improved senses also allow you to perceive stealthy foes as well as resist Defense Debuffs.

Recharge Fast
Minimum Level V archetypeicon brute.png 2 (Brute)
Archetypeicon scrapper.png 2 (Scrapper)
V archetypeicon stalker.png 4 (Stalker)
Effects Toggle: Self +Defense(Ranged), +Resistance(Defense Debuff), +Perception
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense


SuperReflexes Hide.png Hide

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassin's Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.

(This power is available only to Stalkers.)

Recharge Slow
Minimum Level V archetypeicon stalker.png 1 (Stalker)
Effects Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)
Enhancements Enhance Defense Buffs
Increase Attack Rate


SuperReflexes Lucky.png Lucky

Your superior reflexes make you seem incredibly Lucky. Lucky improves your Defense to Area of Effect attacks and grants you resistance to Defense Debuffs. Lucky also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and permanently increases your chance to evade area of effects and cone shaped attacks.

(This power is not available to Stalkers.)

Minimum Level V archetypeicon brute.png 28 (Brute)
Archetypeicon scrapper.png 28 (Scrapper)
Effects Auto: Self +Defense(Area of Effect), +Resistance(All Damage but Psionics and Toxic (Scaling), Defense Debuff)
Enhancements Enhance Defense Buffs
Set Categories Defense


SuperReflexes PracticedBrawler.png Practiced Brawler

Your training has allowed you to become a Practiced Brawler, tuning you into a perfect fighting machine. You gain a resistance to Knockback, Disorient, Hold, Sleep, and Immobilization powers for a short duration.

Recharge Very Long
Minimum Level V archetypeicon brute.png 10 (Brute)
Archetypeicon scrapper.png 10 (Scrapper)
V archetypeicon stalker.png 16 (Stalker)
Effects Self +Res(Disorient, Hold, Sleep, Immobilize, Knockback)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories -


SuperReflexes Quickness.png Quickness

Your Quick reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.

Note: The increase in movement speed includes flight speed.

Minimum Level V archetypeicon brute.png 35 (Brute)
Archetypeicon scrapper.png 20 (Scrapper)
V archetypeicon stalker.png 28 (Stalker)
Effects Auto: Self +Resistance(-Recharge, -Speed), +Recharge, +Speed
Enhancements Enhance Running Speed
Enhance Flight Speed
Set Categories -

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links