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== Overview ==


== Overview ==
'''Teleportation''' is one of the powersets.  It is one of the sets of [[Pool Powers]] available to all heros and villains.  These powers grant you various teleportation abilities.
 
== Power Tables ==
 
The following table shows which powers are available and at what level:


'''Teleportation''' allows a character to move himself, his allies, and his foes around instantaneously.
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=Teleportation_RecallTeleport.png|Power=[[#Recall Friend|Recall Friend]]|Level=6|Effect=Zone-Range: Teleport Teammate|Border=1}}
{{Powers_LevelRow|Icon=Teleportation_TeleportFoe.png|Power=[[#Teleport Foe|Teleport Foe]]|Level=6|Effect=Ranged, Teleport Foe|Border=1}}
{{Powers_LevelRow|Icon=Teleportation_Teleport.png|Power=[[#Teleport|Teleport]]|Level=14|Effect=Ranged (Location), Self Teleport|Border=1}}
{{Powers_LevelRow|Icon=Teleportation_GroupTeleport.png|Power=[[#Team Teleport|Team Teleport]]|Level=20|Effect=Ranged (Location), Team Teleport|Border=0}}
{{Powers_Footer}}


== Powers ==
== Powers ==


=== [[Image:Teleportation_Recall_Friend.png]] Recall Friend ===
The following are powers in the Teleportation powerset.


Zone-range.<br>
=== [[Image:Teleportation_RecallTeleport.png]] Recall Friend ===
The character can Teleport one of his Teammates to a targeted location next to the caster. The target must be a Teammate and can be selected from the Team window. The Hero can also rescue a fallen Teammate that may be in a hostile or inaccessible location, as long as they are on the same map. This power can be interrupted.


=== [[Image:Teleportation_Teleport_Foe.png]] Teleport Foe ===
You can teleport one of your teammates to yourself.  The target must be a teammate and can be selected from the team window.  You can also rescue a fallen teammate who may be in a hostile location, as long as he is on the same map.  Range is not infinite, but extremely long and can be enhanced.  This power can be interrupted.


The Hero can Teleport a single targeted foe directly next to the caster. A successful hit must be made in order to teleport the target, and more powerful foes cannot be teleported. This power can be interrupted.
{{PowerRecharge|4.5 seconds}}
{{PowerMinLevel|6 (All Archetypes)}}
{{PowerEffects|Zone-Range: Teleport Teammate}}
{{PowerEnhancements|Reduce Interrupt Time}}
{{PowerSpaces|Reduce Endurance Cost}}
{{PowerSpaces|Enhance Range}}
{{PowerSpaces|Enhance Recharge Speed}}
 
=== [[Image:Teleportation_GroupTeleport.png]] Team Teleport ===
 
You can teleport yourself and your nearby teammates to a targeted location. Teammates must be in close proximity to you.  Team Teleport costs slightly more endurance than Teleport, but you can teleport your entire team for no additional cost. You must be at least level 20 and have two other teleportation powers before selecting Team Teleport.
 
{{PowerRecharge|None}}
{{PowerMinLevel|20 (All Archetypes)}}
{{PowerEffects|Ranged (Location)}}
{{PowerSpaces|Team Teleport}}
{{PowerEnhancements|Reduce Endurance Cost}}
{{PowerSpaces|Enhance Range}}
{{PowerSpaces|Enhance Recharge Speed}}


=== [[Image:Teleportation_Teleport.png]] Teleport ===
=== [[Image:Teleportation_Teleport.png]] Teleport ===


The Hero can Teleport long distances. Teleport has no recharge time, and can be reactivated without pause, as long as the Hero has Endurance.
You can teleport long distances. Teleport has no recharge time, and can be reactivated without pause, as long as you have endurance.  You must be at least level 14 nad have Recall Friend or Teleport Foe before selecting Teleport.
 
{{PowerRecharge|None}}
{{PowerMinLevel|14 (All Archetypes)}}
{{PowerEffects|Ranged (Location)}}
{{PowerSpaces|Self Teleport}}
{{PowerEnhancements|Reduce Endurance Cost}}
{{PowerSpaces|Enhance Range}}
 
=== [[Image:Teleportation_TeleportFoe.png]] Teleport Foe ===


=== [[Image:Teleportation_Team_Teleport.png]] Team Teleport ===
You can teleport a single foe directly next to yourself.  A successful hit must be made in order to teleport the target, and some powerful foes cannot be teleported.  This power can be interrupted.


The Hero can Teleport himself, his nearby teammates (even those defeated) to a targeted location. Teammates must be in close proximity to you. Each Teammate you Teleport adds additional Endurance Cost.
{{PowerRecharge|4.5 seconds}}
{{PowerMinLevel|6 (All Archetypes)}}
{{PowerEffects|Ranged}}
{{PowerSpaces|Teleport Foe}}
{{PowerEnhancements|Reduce Interrupt Time}}
{{PowerSpaces|Reduce Endurance Cost}}
{{PowerSpaces|Enhance Range}}
{{PowerSpaces|Enhance Recharge Speed}}
{{PowerSpaces|Enhance Accuracy}}


[[Category:Gameplay]][[Category:Powersets]][[Category:Power Pools]]
[[Category:Gameplay]][[Category:Powersets]][[Category:Power Pools]]

Revision as of 20:39, 6 March 2006

Overview

Teleportation is one of the powersets. It is one of the sets of Pool Powers available to all heros and villains. These powers grant you various teleportation abilities.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
[[#Recall Friend|Recall Friend]] 6 Zone-Range: Teleport Teammate
[[#Teleport Foe|Teleport Foe]] 6 Ranged, Teleport Foe
[[#Teleport|Teleport]] 14 Ranged (Location), Self Teleport
[[#Team Teleport|Team Teleport]] 20 Ranged (Location), Team Teleport

Powers

The following are powers in the Teleportation powerset.

Teleportation RecallTeleport.png Recall Friend

You can teleport one of your teammates to yourself. The target must be a teammate and can be selected from the team window. You can also rescue a fallen teammate who may be in a hostile location, as long as he is on the same map. Range is not infinite, but extremely long and can be enhanced. This power can be interrupted.

Template:PowerRecharge Template:PowerMinLevel

Template:PowerEffects

Template:PowerEnhancements Template:PowerSpaces Template:PowerSpaces Template:PowerSpaces

Teleportation GroupTeleport.png Team Teleport

You can teleport yourself and your nearby teammates to a targeted location. Teammates must be in close proximity to you. Team Teleport costs slightly more endurance than Teleport, but you can teleport your entire team for no additional cost. You must be at least level 20 and have two other teleportation powers before selecting Team Teleport.

Template:PowerRecharge Template:PowerMinLevel

Template:PowerEffects Template:PowerSpaces

Template:PowerEnhancements Template:PowerSpaces Template:PowerSpaces

Teleportation Teleport.png Teleport

You can teleport long distances. Teleport has no recharge time, and can be reactivated without pause, as long as you have endurance. You must be at least level 14 nad have Recall Friend or Teleport Foe before selecting Teleport.

Template:PowerRecharge Template:PowerMinLevel

Template:PowerEffects Template:PowerSpaces

Template:PowerEnhancements Template:PowerSpaces

Teleportation TeleportFoe.png Teleport Foe

You can teleport a single foe directly next to yourself. A successful hit must be made in order to teleport the target, and some powerful foes cannot be teleported. This power can be interrupted.

Template:PowerRecharge Template:PowerMinLevel

Template:PowerEffects Template:PowerSpaces

Template:PowerEnhancements Template:PowerSpaces Template:PowerSpaces Template:PowerSpaces Template:PowerSpaces