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== Overview ==
== Overview ==
The '''{{PAGENAME}}''' power pool is available to all archetypes except [[Warshade]]s and [[Peacebringer]]s, and grants various travel abilities and teleportation combat abilities. To see the Warshades' Shadow Step and Shadow Recall, please see [[Inherent Powers]].
The '''{{PAGENAME}}''' [[Power Pools‎|power pool]] is available to all archetypes except [[Warshade]]s and [[Peacebringer]]s, and grants various travel abilities and teleportation combat abilities. To see the Warshades' Shadow Step and Shadow Recall, please see [[Inherent Powers]].


Players are able to pick [[#Recall Friend|Recall Friend]], [[#Teleport Foe|Teleport Foe]], and [[#Teleport|Teleport]] starting from level 4 in any order without any prerequisite. [[#Team Teleport|Team Teleport]] and [[#Long Range Teleport|Long Range Teleport]] are level 14 power choices, and require two other Leaping Powers before selection.
Players are able to pick [[#Recall Friend|Recall Friend]], [[#Teleport Foe|Teleport Foe]], and [[#Teleport|Teleport]] starting from level 4 in any order without any prerequisite. [[#Team Teleport|Team Teleport]] and [[#Long Range Teleport|Long Range Teleport]] are level 14 power choices, and require two other Leaping Powers before selection.

Revision as of 23:27, 27 September 2011

Overview

The Teleportation power pool is available to all archetypes except Warshades and Peacebringers, and grants various travel abilities and teleportation combat abilities. To see the Warshades' Shadow Step and Shadow Recall, please see Inherent Powers.

Players are able to pick Recall Friend, Teleport Foe, and Teleport starting from level 4 in any order without any prerequisite. Team Teleport and Long Range Teleport are level 14 power choices, and require two other Leaping Powers before selection.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Recall Friend 4 Zone-Range: Teleport Teammate
Teleport Foe 4 Ranged, Teleport Foe
Teleport 4 Ranged (Location), Self Teleport
Team Teleport 14 Ranged (Location), Team Teleport
Long Range Teleport 14 Self (Single Target), Long Range Teleport

Powers

The following are powers in the Teleportation powerset.

Teleportation LongRangeTeleport.png Long Range Teleport

Long Range Teleport allows you to teleport very long distances, even across city zones. You must be at least level 14 and have two other Teleportation Powers before selecting Long Range Teleport. Recharge: Very Long

Recharge 5 minutes
Minimum Level 14 (All Archetypes except Kheldians)
Effects Self (Single Target)
Long Range Teleport
Enhancements Reduce Endurance Cost
Increase Attack Rate
Villains get the following list of zones:
  1. Mercy Island
  2. etc
Heroes get the following list of zones:
  1. Atlas Park
  2. etc
Praetorians get the following list of zones:
  1. Nova Praetoria
  2. etc

Teleportation RecallTeleport.png Recall Friend

You can teleport one of your teammates to yourself. The target must be a teammate and can be selected from the team window. You can also rescue a fallen teammate who may be in a hostile location, as long as he is on the same map. Range is not infinite, but extremely long and can be enhanced. This power can be interrupted.

Recharge 4.5 seconds
Minimum Level 4 (All Archetypes except Kheldians)
Effects Zone-Range: Teleport Teammate
Enhancements Reduce Interrupt Time
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Teleport
Universal Travel

Teleportation GroupTeleport.png Team Teleport

You can teleport yourself and your nearby teammates to a targeted location. Teammates must be in close proximity to you. Team Teleport costs slightly more endurance than Teleport, but you can teleport your entire team for no additional cost. You must be at least level 20 and have two other teleportation powers before selecting Team Teleport.

Recharge None
Minimum Level 14 (All Archetypes except Kheldians)
Effects Ranged (Location)
Team Teleport
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Teleport
Universal Travel

Teleportation Teleport.png Teleport

You can teleport long distances. Teleport has no recharge time, and can be reactivated without pause, as long as you have endurance. You must be at least level 14 and have Recall Friend or Teleport Foe before selecting Teleport.

Recharge None
Minimum Level 4 (All Archetypes except Kheldians)
Effects Ranged (Location)
Self Teleport
Enhancements Reduce Endurance Cost
Enhance Range
Set Categories Teleport
Universal Travel

Teleportation TeleportFoe.png Teleport Foe

You can teleport a single foe directly next to yourself. A successful hit must be made in order to teleport the target, and some powerful foes cannot be teleported. This power can be interrupted.

Recharge 4.5 seconds
Minimum Level 4 (All Archetypes except Kheldians)
Effects Ranged (Location)
Teleport Foe
Enhancements Enhance Accuracy
Reduce Interrupt Time
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Teleport
Universal Travel

External Links

Teleportation Pool at City of Data v2.0