Bind File: Difference between revisions

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#* You can use {{slashcommand|bind_load_file}} as part of a bind file's contents, linking to other bind files, allowing cyclical binds.
#* You can use {{slashcommand|bind_load_file}} as part of a bind file's contents, linking to other bind files, allowing cyclical binds.


== See Also ==
== Related Articles ==
* [[Binds]]
* [[The Incomplete and Unofficial Guide to /bind]]
 
 
{{Bind Commands NavBox}}
{{Bind Commands NavBox}}


[[Category:Definition]]
[[Category:Definition]]

Revision as of 07:33, 7 December 2008


Definition

Bind File
  1. A bind file is a text file that contains one or more /bind to be loaded with the /bind_load or /bind_load_file commands.
    • They can either be created manually, or by using the /bind_save (which saves into the Game Client installation directory) or /bind_save_file path (which saves to a specific folder) commands in-game.
    • If a bind file is named keybinds.txt and is located within the installation directory, its contents will be read at character creation, automatically creating and adjusting each new characters' binds.
    • You can use /bind_load_file as part of a bind file's contents, linking to other bind files, allowing cyclical binds.

Related Articles

Template:Bind Commands NavBox