Training Enhancement Costs: Difference between revisions
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imported>StarGeek (→Tier One Enhancement Costs: updated, Power 10 properly shaded, prices and icons now centered, should have more coming soon) |
imported>StarGeek (Take a look, and then comment on the Talk page.) |
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== Tier One Enhancement Costs == | == Tier One Enhancement Costs == | ||
Tier One is the baseline cost for enhancements. Level 1 enhancements are sold at the starting contacts, while levels 5-20 are sold at Freedom Corp representatives (i.e, Field and Basic Trainers) and stores other than the ones in Talos and IP. | Tier One is the baseline cost for training enhancements. Level 1 enhancements are sold at the starting contacts, while levels 5-20 are sold at Freedom Corp representatives (i.e, Field and Basic Trainers) and stores other than the ones in Talos and IP. | ||
{{StoreA Header}}Level 1!!Level 5!!Level 10!!Level 15!!Level 20 | {{StoreA Header}}Level 1!!Level 5!!Level 10!!Level 15!!Level 20 | ||
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{{StoreA Row|Icon=TO_Training_ToHit Buffs.png|Type=Enhances ToHit Buffs |Name=Training: Taunt Duration }}||73||250||500||750||1000 | {{StoreA Row|Icon=TO_Training_ToHit Buffs.png|Type=Enhances ToHit Buffs |Name=Training: Taunt Duration }}||73||250||500||750||1000 | ||
{{StoreA Row|Icon=TO_Training_ToHit DeBuffs.png|Type=Enhances ToHit DeBuffs |Name=Training: ToHit Buff }}||53||365||730||1095||1460 | {{StoreA Row|Icon=TO_Training_ToHit DeBuffs.png|Type=Enhances ToHit DeBuffs |Name=Training: ToHit Buff }}||53||365||730||1095||1460 | ||
|} | |||
== Tier Two Enhancement Costs == | |||
Tier two training enhancements are sold at 85% of the base cost. They are sold at the Freedom Corp Special Forces stores in [[Independence Port]] and on [[Talos Island]]. | |||
{{StoreA Header}}Level 25!!Level 30 | |||
{{StoreA RowP10||Icon=TO_Training_Accuracy.png|Type=Enhances Accuracy |Name=Training}}||2122||2530 | |||
{{StoreA Row|Icon=TO_Training_Confusion Duration.png|Type=Enhances Confuse Duration |Name=Training: Accuracy }}||1190||1428 | |||
{{StoreA RowP10||Icon=TO_Training_Damage.png|Type=Enhances Damage |Name=Training: Confusion }}||2125||2550 | |||
{{StoreA RowP10||Icon=TO_Training_Defense Buff.png|Type=Enhances Defense Buffs |Name=Training: Damage }}||1488||1785 | |||
{{StoreA Row|Icon=TO_Training_Defense DeBuff.png|Type=Enhances Defense Debuffs |Name=Training: Defense Buff }}||1552||1862 | |||
{{StoreA RowP10||Icon=TO_Training_Endurance Cost.png|Type=Reduces Endurance Cost |Name=Training: Defense DeBuff }}||1977||2372 | |||
{{StoreA Row|Icon=TO_Training_Fear Duration.png|Type=Enhances Fear Duration |Name=Training: Endurance Reduction }}||978||1173 | |||
{{StoreA Row|Icon=TO_Training_Flight Speed.png|Type=Enhances Flight Speed |Name=Training: Fear Duration }}||1339||1607 | |||
{{StoreA RowP10||Icon=TO_Training_Heal.png|Type=Enhances Heal |Name=Training: Flight Speed }}||2125||2550 | |||
{{StoreA RowP10||Icon=TO_Training_Hold Duration.png|Type=Enhances Hold Duration |Name=Training: Healing }}||1403||1683 | |||
{{StoreA Row|Icon=TO_Training_Immobilization Duration.png|Type=Enhances Immobilization Duration |Name=Training: Hold Duration }}||1552||1862 | |||
{{StoreA Row|Icon=TO_Training_Intangibility Duration.png|Type=Enhances Intangibility Duration |Name=Training: Immobilization Duration }}||744||893 | |||
{{StoreA Row|Icon=TO_Training_Interrupt Time.png|Type=Decreases Interrupt Time |Name=Training: Intangibility }}||1275||1530 | |||
{{StoreA Row|Icon=TO_Training_Jump.png|Type=Enhances Jump |Name=Training: Activation Acceleration }}||850||1020 | |||
{{StoreA Row|Icon=TO_Training_KnockBack Distance.png|Type=Enhances KnockBack Distance |Name=Training: Jumping }}||702||842 | |||
{{StoreA RowP10||Icon=TO_Training_Range.png|Type=Enhances Range |Name=Training: Knockback Distance }}||1700||2040 | |||
{{StoreA RowP10||Icon=TO_Training_Attack Rate.png|Type=Increases Attack Rate |Name=Training: Range Increase }}||1977||2372 | |||
{{StoreA Row|Icon=TO_Training_Endurance Modification.png|Type=Enhances Endurance Modification |Name=Training: Recharge Reduction }}||1700||2040 | |||
{{StoreA RowP10||Icon=TO_Training_Damage Resistance.png|Type=Enhances Damage Resistance |Name=Training: Endurance Modification }}||1403||1683 | |||
{{StoreA Row|Icon=TO_Training_Running Speed.png|Type=Enhances Running Speed |Name=Training: Resist Damage }}||1403||1683 | |||
{{StoreA Row|Icon=TO_Training_Sleep Duration.png|Type=Enhances Sleep Duration |Name=Training: Run Speed Increase }}||1403||1683 | |||
{{StoreA Row|Icon=TO_Training_Slow powers.png|Type=Enhances Slow Powers |Name=Training: Sleep Duration }}||1552||1862 | |||
{{StoreA RowP10||Icon=TO_Training_Disorient Duration.png|Type=Enhances Disorient Duration |Name=Training: Slow }}||1552||1862 | |||
{{StoreA Row|Icon=TO_Training_Taunt Effectiveness.png|Type=Enhances Taunt Effectiveness |Name=Training: Disorient Duration }}||1615||1938 | |||
{{StoreA Row|Icon=TO_Training_ToHit Buffs.png|Type=Enhances ToHit Buffs |Name=Training: Taunt Duration }}||1063||1275 | |||
{{StoreA Row|Icon=TO_Training_ToHit DeBuffs.png|Type=Enhances ToHit DeBuffs |Name=Training: ToHit Buff }}||1552||1862 | |||
|} | |||
== Tier Three Enhancement Costs == | |||
Prices at the Dual Origin stores in [[Steel Canyon]] and [[Skyway City]], 125% base cost. | |||
{{StoreA Header}}Level 15!!Level 20 | |||
{{StoreA RowP10||Icon=TO_Training_Accuracy.png|Type=Enhances Accuracy |Name=Training}}||1920||2520 | |||
{{StoreA Row|Icon=TO_Training_Confusion Duration.png|Type=Enhances Confuse Duration |Name=Training: Accuracy }}||1050||1400 | |||
{{StoreA RowP10||Icon=TO_Training_Damage.png|Type=Enhances Damage |Name=Training: Confusion }}||1875||2500 | |||
{{StoreA RowP10||Icon=TO_Training_Defense Buff.png|Type=Enhances Defense Buffs |Name=Training: Damage }}||1313||1750 | |||
{{StoreA Row|Icon=TO_Training_Defense DeBuff.png|Type=Enhances Defense Debuffs |Name=Training: Defense Buff }}||1369||1825 | |||
{{StoreA RowP10||Icon=TO_Training_Endurance Cost.png|Type=Reduces Endurance Cost |Name=Training: Defense DeBuff }}||1744||2325 | |||
{{StoreA Row|Icon=TO_Training_Fear Duration.png|Type=Enhances Fear Duration |Name=Training: Endurance Reduction }}||863||1150 | |||
{{StoreA Row|Icon=TO_Training_Flight Speed.png|Type=Enhances Flight Speed |Name=Training: Fear Duration }}||1182||1575 | |||
{{StoreA RowP10||Icon=TO_Training_Heal.png|Type=Enhances Heal |Name=Training: Flight Speed }}||1875||2500 | |||
{{StoreA RowP10||Icon=TO_Training_Hold Duration.png|Type=Enhances Hold Duration |Name=Training: Healing }}||1238||1650 | |||
{{StoreA Row|Icon=TO_Training_Immobilization Duration.png|Type=Enhances Immobilization Duration |Name=Training: Hold Duration }}||1369||1825 | |||
{{StoreA Row|Icon=TO_Training_Intangibility Duration.png|Type=Enhances Intangibility Duration |Name=Training: Immobilization Duration }}||657||875 | |||
{{StoreA Row|Icon=TO_Training_Interrupt Time.png|Type=Decreases Interrupt Time |Name=Training: Intangibility }}||1125||1500 | |||
{{StoreA Row|Icon=TO_Training_Jump.png|Type=Enhances Jump |Name=Training: Activation Acceleration }}||750||1000 | |||
{{StoreA Row|Icon=TO_Training_KnockBack Distance.png|Type=Enhances KnockBack Distance |Name=Training: Jumping }}||619||825 | |||
{{StoreA RowP10||Icon=TO_Training_Range.png|Type=Enhances Range |Name=Training: Knockback Distance }}||1500||2000 | |||
{{StoreA RowP10||Icon=TO_Training_Attack Rate.png|Type=Increases Attack Rate |Name=Training: Range Increase }}||1744||2325 | |||
{{StoreA Row|Icon=TO_Training_Endurance Modification.png|Type=Enhances Endurance Modification |Name=Training: Recharge Reduction }}||1500||2000 | |||
{{StoreA RowP10||Icon=TO_Training_Damage Resistance.png|Type=Enhances Damage Resistance |Name=Training: Endurance Modification }}||1238||1650 | |||
{{StoreA Row|Icon=TO_Training_Running Speed.png|Type=Enhances Running Speed |Name=Training: Resist Damage }}||1238||1650 | |||
{{StoreA Row|Icon=TO_Training_Sleep Duration.png|Type=Enhances Sleep Duration |Name=Training: Run Speed Increase }}||1238||1650 | |||
{{StoreA Row|Icon=TO_Training_Slow powers.png|Type=Enhances Slow Powers |Name=Training: Sleep Duration }}||1369||1825 | |||
{{StoreA RowP10||Icon=TO_Training_Disorient Duration.png|Type=Enhances Disorient Duration |Name=Training: Slow }}||1369||1825 | |||
{{StoreA Row|Icon=TO_Training_Taunt Effectiveness.png|Type=Enhances Taunt Effectiveness |Name=Training: Disorient Duration }}||1425||1900 | |||
{{StoreA Row|Icon=TO_Training_ToHit Buffs.png|Type=Enhances ToHit Buffs |Name=Training: Taunt Duration }}||938||1250 | |||
{{StoreA Row|Icon=TO_Training_ToHit DeBuffs.png|Type=Enhances ToHit DeBuffs |Name=Training: ToHit Buff }}||1369||1825 | |||
|} | |} |
Revision as of 00:36, 30 May 2006
Tier One Enhancement Costs
Tier One is the baseline cost for training enhancements. Level 1 enhancements are sold at the starting contacts, while levels 5-20 are sold at Freedom Corp representatives (i.e, Field and Basic Trainers) and stores other than the ones in Talos and IP.
Tier Two Enhancement Costs
Tier two training enhancements are sold at 85% of the base cost. They are sold at the Freedom Corp Special Forces stores in Independence Port and on Talos Island.
Tier Three Enhancement Costs
Prices at the Dual Origin stores in Steel Canyon and Skyway City, 125% base cost.