W.I.S.D.O.M.: Difference between revisions

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imported>Jack Mitaze
imported>Sera404
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''Powers''
''Powers''


{{Power|[[Image:PowerBlast PowerBlast.png|22px]]|Chi Blast|Ranged Energy/Smash, Knockback|A ranged attack that sends a focused beam of energy at a foe that can knock him back.}}
{{Power|[[Image:MartialArts ThunderKick.png|22px]]|Thunder Kick| Melee, Minor Damage (Smash), Foe: Disorient|You are Disoriented}}


{{Power|[[Image:PowerBlast EnergyTorrent.png|22px]]|Chi Force|Cone Energy/Smash, Knockback|Unleashes a cone of energy that knocks foes back.}}
{{Power|[[Image:MartialArts StormKick.png|22px]]|Storm Kick| Melee, Moderate Damage (Smash)|Unleashes a flurry of quick kicks to pummel your foe.}}


{{Power|[[Image:MartialArts CraneKick.png|22px]]|Crane Kick| Melee, High Damage (Smash), Knockback|}}
{{Power|[[Image:MartialArts CraneKick.png|22px]]|Crane Kick| Melee, High Damage (Smash), Foe: Knockback|A slow, high damage kick that can send your target flying!}}


{{Power|[[Image:MartialArts CripplingHookKick.png|22px]]|Crippling Axe Kick|Immobilize, -Speed|You are immobilized and your movement speed is reduced.}}
{{Power|[[Image:MartialArts CripplingHookKick.png|22px]]|Crippling Axe Kick|Melee, Moderate Damage (Smash), Foe: Immobilize, -Speed|You are immobilized and your movement speed is reduced.}}


{{Power|[[Image:MartialArts MonkeySweep.png|22px]]|Dragons Tail|Point Blank Area of Effect Melee, Moderate Damage(Smash), Foe: Knockback|This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits will trip and knock down your opponents.}}
{{Power|[[Image:MartialArts MonkeySweep.png|22px]]|Dragons Tail|Point Blank Area of Effect Melee, Moderate Damage(Smash), Foe: Knockback| This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits will trip and knock down your opponents.}}


{{Power|[[Image:MartialArts EaglesClaw.png|22px]]|Eagles Claw|Disorient|You have been disoriented.}}
{{Power|[[Image:MartialArts EaglesClaw.png|22px]]|Eagles Claw|Melee, Damage(Smash), Foe: Disorient|You have been Disoriented.}}


{{Power|[[Image:SuperReflexes FocusedFighting.png|22px]]|Focused Fighting|Toggle: Self +Defense (Melee), Resistance (Confuse, DeBuff Defense)|}}
{{Power|[[Image:EnergyManipulation_PowerThrust.png|22px]]|Force Punch|Melee, High Damage(Energy/Smash), Foe: Knockback|A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective.}}


{{Power|[[Image:Flight TravelFlight.png|22px]]|Fly|Self Flight|Foreshadow can fly.}}
{{Power|[[Image:PowerBlast PowerBlast.png|22px]]|Chi Blast|Ranged Energy/Smash, Foe: Knockback|A ranged attack that sends a focused beam of energy at a foe that can knock him back.}}


{{Power|[[Image:Power Missing.png|22px]]|Foreshadow Punch|?|?}}
{{Power|[[Image:PowerBlast EnergyTorrent.png|22px]]|Chi Force|Cone Energy/Smash, Foe: Knockback|Unleashes a cone of energy that knocks foes back.}}
 
{{Power|[[Image:SuperReflexes FocusedFighting.png|22px]]|Inner Focus|Toggle: Self +Defense (Melee, Ranged, AoE), Resistance (Confuse, Perception), +Perception| You become more evasive to melee, ranged attacks, area effect attacks and cone shaped attacks. Your Focus also offers you resistance to Confuse effects and allows you to perceive stealthy foes.}}
 
{{Power|[[Image:SuperReflexes Quickness.png|22px]]|Quickness|Auto: Self +Recharge, Speed, Resistance (Slow)|Your Quick reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.}}
 
{{Power|[[Image:SuperReflexes Elude.png|22px]]|Elude|Self +Defense, +Jump, +Run|You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area effect. Your running speed and jumping height are also increased. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.}}
:{{red|''Note: Foreshadow's Elude, despite what the description says, has no crash effect.''}}
 
{{Power|[[Image:Flight TravelFlight.png|22px]]|Fly|Self Flight|Foreshadow can Fly!}}
 
{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]|Resistance||[[Archvillain Resistance|Resistance]]}}
 
{{clr}}


==== Mirror Spirit ====
==== Mirror Spirit ====
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''Powers''
''Powers''


{{Power|[[Image:ForceField PersonalForceField.png|22px]]|Mirror Shield|Click Self +27 Def(All) +20% Res(All)|}}
{{Power|[[Image:PowerBlast_PowerBolts.png|22px]]|Power Bolt|Range, Minor Damage(Energy/Smash), Foe: Knockback| A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage.}}
 
{{Power|[[Image:PowerBlast PowerBlast.png|22px]]|Power Blast|Range, Moderate Damage(Energy/Smash), Foe: Knockback| A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.}}
 
{{Power|[[Image:PowerBlast EnergyTorrent.png|22px]]|Energy Torrent|Cone Moderate Damage(Energy/Smash), Foe: Knockback|Unleashes a cone of energy that knocks foes back.}}
 
{{Power|[[Image:PowerBlast PowerBurst.png|22px]]|Power Burst|Close, High Damage(Energy/Smash), Foe: Knockback|A short range, but devastating attack.}}
 
{{Power|[[Image:PowerBlast_Explosion.png|22px]]|Explosive Blast|Targeted Area of Effect, High Damage(Energy/Smash), Foe: Knockback|Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.}}
 
{{Power|[[Image:PowerBlast NovaBlast.png|22px]]|Nova|Point Blank Area of Effect, Extreme Damage(Energy/Smash), Foe: Knockback, Self: -Recovery|You can explode in a tremendous blast of energy, sending nearby foes flying. The Nova deals massive damage to all nearby foes, although the damage does vary. Activating this power leaves you drained of Endurance, and unable to recover any Endurance for a while.}}
:{{red|''Note: Despite what the description says, Nova will not cost Mirror Spirit all of her Endurance, nor stop her from recovering Endurance.''}}
 
{{Power|[[Image:MentalControl Command.png|22px]]|Healing Aura|Point Blank Area of effect Team +Heal|Healing Aura restores some Hit Points to you and all nearby heroes.  Healing Aura is not as potent as Heal Other, but can heal multiple targets at once.}}
 
{{Power|[[Image:Empathy HealOther.png|22px]]|Heal Other|Ally Heal|Heals a single targeted ally. You cannot use this power to heal yourself.}}
 
{{Power|[[Image:KineticBoost KineticTransfer.png|22px]]|Fulcrum Shift|Ranged (Foe Area of Effect), Foe: -Damage, Team +Damage|Fulcrum Shift drains the power of a targeted foe and all foes nearby, transferring it to all adjacent allies, the caster, and those near the caster. Affected foes will deal less damage, while your affected allies will deal more. The more foes that are affected, the more power your allies receive. Fulcrum Shift can dramatically turn the tide of a melee battle.}}


{{Power|[[Image:MentalControl Command.png|22px]]|Mirror Trap|Hold|Mirrors trap you in a cage without walls preventing you from defending yourself.}}
{{Power|[[Image:MentalControl Command.png|22px]]|Mirror Trap|Hold|Mirrors trap you in a cage without walls preventing you from defending yourself.}}


{{Power|[[Image:PowerBlast PowerBurst.png|22px]]|Power Burst|Close, High Damage(Energy/Smash), Foe: Knockback|A short range, but devastating attack.}}
{{Power|[[Image:ForceField PersonalForceField.png|22px]]|Mirror Shield|Click Self +27 Def(All) +{{DamResVal|20|20|20|20|20|20|20|0|0|0|0|0}}, Resistance(Teleport)| The Mirror Shield is almost impenetrable to all attacks, even Psionics and Enemy Teleportation, although attacks from more powerful foes may get through more easily. Mirror Shield will also reduce the damage of any attacks that do get through.}}


{{Power|[[Image:PowerBlast EnergyTorrent.png|22px]]|Energy Torrent||}}
{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]|Resistance|{{DamResVal|0|0|0|0|25|25|0|0|0|0|0|0}}|[[Archvillain Resistance]]}}


{{Power|[[Image:PowerBlast NovaBlast.png|22px]]|Nova| Point Blank Area of Effect, Extreme Damage(Energy/Smash), Foe: Knockback, Self: -Recovery|}}
{{Power|[[Image:Teleportation Teleport.png|22px]]|Teleport|Self Teleport|Mirror Spirit can Teleport long distances.}}


{{Power|[[Image:Teleportation Teleport.png|22px]]|Teleport|Self Teleport|Mirror Spirit can teleport.}}
{{clr}}


==== Rose Star ====
==== Rose Star ====
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'''Rose Star is not currently in the game.'''
'''Rose Star is not currently in the game.'''
{{clr}


==== Spark Blade ====
==== Spark Blade ====
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'''Spark Blade is not currently in the game.'''
'''Spark Blade is not currently in the game.'''
{{clr}}


[[Category:Enemies]]
[[Category:Enemies]]

Revision as of 11:17, 30 May 2009

Overview

W.I.S.D.O.M. is a hero group led by Foreshadow.


Enemy Types

Heroes

Foreshadow

Main Article: Foreshadow

Some say Yu-sik Jin is a powerful spirit who was placed upon the earth to help the good and punish the wicked. Even when he is defeated, Foreshadow has reincarnated to once again take up his destiny. He possesses an amazing constitution and superior martial arts abilities.

Powers

MartialArts ThunderKick.png Thunder Kick Melee, Minor Damage (Smash), Foe: Disorient
You are Disoriented

MartialArts StormKick.png Storm Kick Melee, Moderate Damage (Smash)
Unleashes a flurry of quick kicks to pummel your foe.

MartialArts CraneKick.png Crane Kick Melee, High Damage (Smash), Foe: Knockback
A slow, high damage kick that can send your target flying!

MartialArts CripplingHookKick.png Crippling Axe Kick Melee, Moderate Damage (Smash), Foe: Immobilize, -Speed
You are immobilized and your movement speed is reduced.

MartialArts MonkeySweep.png Dragons Tail Point Blank Area of Effect Melee, Moderate Damage(Smash), Foe: Knockback
This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits will trip and knock down your opponents.

MartialArts EaglesClaw.png Eagles Claw Melee, Damage(Smash), Foe: Disorient
You have been Disoriented.

EnergyManipulation PowerThrust.png Force Punch Melee, High Damage(Energy/Smash), Foe: Knockback
A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective.

PowerBlast PowerBlast.png Chi Blast Ranged Energy/Smash, Foe: Knockback
A ranged attack that sends a focused beam of energy at a foe that can knock him back.

PowerBlast EnergyTorrent.png Chi Force Cone Energy/Smash, Foe: Knockback
Unleashes a cone of energy that knocks foes back.

SuperReflexes FocusedFighting.png Inner Focus Toggle: Self +Defense (Melee, Ranged, AoE), Resistance (Confuse, Perception), +Perception
You become more evasive to melee, ranged attacks, area effect attacks and cone shaped attacks. Your Focus also offers you resistance to Confuse effects and allows you to perceive stealthy foes.

SuperReflexes Quickness.png Quickness Auto: Self +Recharge, Speed, Resistance (Slow)
Your Quick reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.

SuperReflexes Elude.png Elude Self +Defense, +Jump, +Run
You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area effect. Your running speed and jumping height are also increased. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.

Note: Foreshadow's Elude, despite what the description says, has no crash effect.

Flight TravelFlight.png Fly Self Flight
Foreshadow can Fly!

Temporary PVP BuffDefense.png Resistance
Resistance


Mirror Spirit

Main Article: Mirror Spirit

Mirror Spirit

The woman known as The Mirror Spirit is the manifestation of a sacred mirror handed down from generation to generation from ancient times. The mirror came into possession of an evil ghost who used it to commit many crimes before being defeated by Foreshadow. The Mirror Spirit now serves Foreshadow faithfully.

Powers

PowerBlast PowerBolts.png Power Bolt Range, Minor Damage(Energy/Smash), Foe: Knockback
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage.

PowerBlast PowerBlast.png Power Blast Range, Moderate Damage(Energy/Smash), Foe: Knockback
A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.

PowerBlast EnergyTorrent.png Energy Torrent Cone Moderate Damage(Energy/Smash), Foe: Knockback
Unleashes a cone of energy that knocks foes back.

PowerBlast PowerBurst.png Power Burst Close, High Damage(Energy/Smash), Foe: Knockback
A short range, but devastating attack.

PowerBlast Explosion.png Explosive Blast Targeted Area of Effect, High Damage(Energy/Smash), Foe: Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.

PowerBlast NovaBlast.png Nova Point Blank Area of Effect, Extreme Damage(Energy/Smash), Foe: Knockback, Self: -Recovery
You can explode in a tremendous blast of energy, sending nearby foes flying. The Nova deals massive damage to all nearby foes, although the damage does vary. Activating this power leaves you drained of Endurance, and unable to recover any Endurance for a while.

Note: Despite what the description says, Nova will not cost Mirror Spirit all of her Endurance, nor stop her from recovering Endurance.

MentalControl Command.png Healing Aura Point Blank Area of effect Team +Heal
Healing Aura restores some Hit Points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once.

Empathy HealOther.png Heal Other Ally Heal
Heals a single targeted ally. You cannot use this power to heal yourself.

KineticBoost KineticTransfer.png Fulcrum Shift Ranged (Foe Area of Effect), Foe: -Damage, Team +Damage
Fulcrum Shift drains the power of a targeted foe and all foes nearby, transferring it to all adjacent allies, the caster, and those near the caster. Affected foes will deal less damage, while your affected allies will deal more. The more foes that are affected, the more power your allies receive. Fulcrum Shift can dramatically turn the tide of a melee battle.

MentalControl Command.png Mirror Trap Hold
Mirrors trap you in a cage without walls preventing you from defending yourself.

ForceField PersonalForceField.png Mirror Shield Click Self +27 Def(All) +Res( S20 L20 F20 C20 E20 N20 P20 ), Resistance(Teleport)
The Mirror Shield is almost impenetrable to all attacks, even Psionics and Enemy Teleportation, although attacks from more powerful foes may get through more easily. Mirror Shield will also reduce the damage of any attacks that do get through.

Temporary PVP BuffDefense.png Resistance Res( E25 N25 )
Archvillain Resistance

Teleportation Teleport.png Teleport Self Teleport
Mirror Spirit can Teleport long distances.


Rose Star

Main Article: Rose Star

Half Russian and half Japanese, Rose Star is a mischievous but good hearted young heroine, fiercely loyal to her friends and deadly to her enemies. Often turning the tables to save Spark Blade who has vowed to protect her, Rose Star's ability to get into trouble is only exceeded by her incredible strength and durability.

Rose Star is not currently in the game.

{{clr}

Spark Blade

Main Article: Spark Blade

A master of weaponry, he wields his katana and long pistol with deadly skill, channeling bolts of lightning through both weapons. Aided in combat by his super-human reflexes, Spark Blade is uncannily accurate and very difficult to target. He has sworn to protect Rose Star at all costs.

Spark Blade is not currently in the game.