Talk:Carnival of Shadows: Difference between revisions
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* '''Master Illusionists''' may be dangerous because they have the habit to create all the pets one after another: in a matter of seconds they can display a phantasm, a decoy phantasm, a dark servant and two illusionists: that's six enemies on you, all of a sudden. The fight can turn nasty very quickly. | * '''Master Illusionists''' may be dangerous because they have the habit to create all the pets one after another: in a matter of seconds they can display a phantasm, a decoy phantasm, a dark servant and two illusionists: that's six enemies on you, all of a sudden. The fight can turn nasty very quickly. | ||
* '''Madame of | * '''Madame of Mystery''' has an extremely fast Regeneration rate. Be sure to have a team able to deal lots of damage before fighting her. | ||
:Even better, bring along one or more Kinetic, Radiation, or Dark Defenders or Controllers. I know Kinetics has -Regeneration on Transfusion, and I'm pretty sure Rad and Dark have -Regeneration powers as well. She becames really easy after a couple shots of -Regeneration. It only took a couple of minutes to take her down with a kinetic defender and two scrappers. --[[User:StarGeek|StarGeek]] 11:01, 10 Feb 2006 (CST) | |||
* '''Vanessa's Psyche''' not only drains Endurance, but it deals damage as well. At level 50, she caused me 795 points of Psi damage, so be careful. | * '''Vanessa's Psyche''' not only drains Endurance, but it deals damage as well. At level 50, she caused me 795 points of Psi damage, so be careful. | ||
* '''Archvillains''' information is incomplete. In my experience, the fights against Carnie AVs tend to be short and violent, since no one likes Psi damage and fights have to be fast. Madame of | * '''Archvillains''' information is incomplete. In my experience, the fights against Carnie AVs tend to be short and violent, since no one likes Psi damage and fights have to be fast. Madame of Mystery is probably a Dark Ring Mistress, and I'm sure both Giovanna and Vanessa have many more attacks, but these were the only ones I could see. More info welcome. | ||
--[[User:Yakovlev|Yakovlev]] 10:08, 10 Feb 2006 (CST) | --[[User:Yakovlev|Yakovlev]] 10:08, 10 Feb 2006 (CST) |
Revision as of 17:01, 10 February 2006
- Phase Shift used by Illusionists and Master Illusionists seems to be cyclical, and cannot be prevented. I have seen them use Phase Shift even when they were Held. Besides, they will still attack even while Phase Shifted.
- Master Illusionists may be dangerous because they have the habit to create all the pets one after another: in a matter of seconds they can display a phantasm, a decoy phantasm, a dark servant and two illusionists: that's six enemies on you, all of a sudden. The fight can turn nasty very quickly.
- Madame of Mystery has an extremely fast Regeneration rate. Be sure to have a team able to deal lots of damage before fighting her.
- Even better, bring along one or more Kinetic, Radiation, or Dark Defenders or Controllers. I know Kinetics has -Regeneration on Transfusion, and I'm pretty sure Rad and Dark have -Regeneration powers as well. She becames really easy after a couple shots of -Regeneration. It only took a couple of minutes to take her down with a kinetic defender and two scrappers. --StarGeek 11:01, 10 Feb 2006 (CST)
- Vanessa's Psyche not only drains Endurance, but it deals damage as well. At level 50, she caused me 795 points of Psi damage, so be careful.
- Archvillains information is incomplete. In my experience, the fights against Carnie AVs tend to be short and violent, since no one likes Psi damage and fights have to be fast. Madame of Mystery is probably a Dark Ring Mistress, and I'm sure both Giovanna and Vanessa have many more attacks, but these were the only ones I could see. More info welcome.
--Yakovlev 10:08, 10 Feb 2006 (CST)