imported>Konoko |
imported>SekoiaBot |
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| | == Soul Extraction == |
| | Have we thought of putting down the abilities of the Soul extraction power's Ghost? It can't be upgraded, so it should be fairly easy to find all powers. [[User:Abyssal|Abyssal]] 21:12, 8 December 2006 (PST) |
| | : Click the link to Nofuture at the bottom of the listing. You can find the ghost's powers there, pulled from the pigg files. {{User:StarGeek/sig}} 11:54, 10 December 2006 (PST) |
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| == To Do == | | == To Do == |
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| Still need most of the enhancements listed. --[[User:TonyV|TonyV]] 18:46, 13 Feb 2006 (PST) | | Still need most of the enhancements listed. --[[User:TonyV|TonyV]] 18:46, 13 Feb 2006 (PST) |
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| == RE: Sandbox == | | == Effects == |
| | | Moved talk to [[Talk:Henchmen]]--[[User:Konoko|Konoko]] 15:08, 21 October 2006 (PDT) |
| I'm going with my second PowerBlock table, powers with icons.--[[User:Konoko|Konoko]] 07:22, 18 October 2006 (PDT)
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| What about a quick listing of common properties of each power too? Things like DamageType and DeBuffs/Buffs (See new tables) I like the quick listing best (bottom one)--[[User:QMan|QMan]] 14:12, 18 October 2006 (PDT)
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| :Yes, we need to discuss which effects of the pet's powers get added, as some spill off the end of the PowerBlock template width. I personally prefer '''Moderate Lethal''' to '''Moderate Damage(Lethal)''', but damage types could get included.
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| :When I added power icons to all the henchmen I modified some but not all effects. Some I abbreviated, some I did not. Some powers will forever spill over unless we expand the PowerBlock templates (which were all specified width using '''em''' units instead of '''px''' units, which is nice because it scales with the browser's text size settings, however they were specified in each template so that would be a lot of editing).--[[User:Konoko|Konoko]] 15:00, 20 October 2006 (PDT)
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| {{PowerBlock_Start}}
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| {{PowerBlock_Other|Header=Test1|Text=[[Image:DarkCast_TenebrousTentacles.png|18px]] Tenebrous Tentacles (Minor Damage Cone, Immobilize, -Acc)}}
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| {{PowerBlock_Other|Header=Test2|Text=[[Image:DarkCast_TenebrousTentacles.png|18px]] Tenebrous Tentacles (Minor Negative Cone Immob -Acc)}}
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| {{PowerBlock_Other|Header=Test1|Text=[[Image:MunitionsMastery_LRMRocket.png|18px]] [[Munitions Mastery#LRM Missile|LRM Rocket Launcher]] (Superior Damage, Knockback)}}
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| {{PowerBlock_Other|Header=Test2|Text=[[Image:MunitionsMastery_LRMRocket.png|18px]] [[Munitions Mastery#LRM Missile|LRM Rocket Launcher]] (Superior Lethal Knockback)}}
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| {{PowerBlock_End}}
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| :Now that I look over them I see where QMan replaced '''Damage''' with '''DoT''' which helps on space. I'm gonna play around in [[Henchmen]]--[[User:Konoko|Konoko]] 15:10, 20 October 2006 (PDT) | |
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| I see you removed the commas and the question marks I had next to unconfirmed effects. Did you or someone else confirm that the Grave Knight sword attacks reduce defense?--[[User:QMan|QMan]] 17:28, 20 October 2006 (PDT)
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| : I went pigg diving and found that nearly all Grave Knight's sword powers reduced defense, even the ones that do knockback/down--[[User:Konoko|Konoko]] 13:44, 21 October 2006 (PDT)
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| Also, adding in damage types, while good for completeness, seems to make each entry too long. I thought it more prudent to put in the amount of damage, as the user could probably guess which damage type each one does. (Dark powers do negative, guns do lethal, etc) --[[User:QMan|QMan]] 17:48, 20 October 2006 (PDT)
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| :Agreed. Exception for Zombie Vomit which does toxic?--[[User:Konoko|Konoko]] 13:44, 21 October 2006 (PDT)
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| : Just a reminder, abbreviations should be expanded. A person new to the game may not know what DoT, Acc, Dam, etc. is. See [[Help:References#Adding_in-game_text]]. {{User:StarGeek/sig}} 01:05, 21 October 2006 (PDT)
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| == Sandbox == | | == Sandbox == |
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| {{PowerBlock_Level|[[Image:V_archetypeicon_mastermind.png|18px]] 26 (Mastermind)}} | | {{PowerBlock_Level|[[Image:V_archetypeicon_mastermind.png|18px]] 26 (Mastermind)}} |
| {{PowerBlock_Effects|Summon Lich}} | | {{PowerBlock_Effects|Summon Lich}} |
| {{PowerBlock_Other|Header=Basic Powers|Text=[[Image:DarkCast_DarkBlast.png|18px]] Dark Blast <br> Medium Range<br> Moderate Neg. Energy<br>-Acc}} | | {{PowerBlock_Other|Header=Basic Powers|Text=[[Image:DarkCast_DarkBlast.png|18px]] Dark Blast <br /> Medium Range<br /> Moderate Neg. Energy<br />-Acc}} |
| {{PowerBlock_Blank|[[Image:DarkCast_Torrent.png|18px]] Torrent <br> Cone<br>Minor Neg. Energy<br>Knockback, -Acc}} | | {{PowerBlock_Blank|[[Image:DarkCast_Torrent.png|18px]] Torrent <br /> Cone<br />Minor Neg. Energy<br />Knockback, -Acc}} |
| {{PowerBlock_Other|Header=Equip Powers|Text=[[Image:DarkCast_TenebrousTentacles.png|18px]] Tenebrous Tentacles <br>Short Range Cone<br>Moderate Smashing/Neg. Energy<br>Immobolize, -Acc}} | | {{PowerBlock_Other|Header=Equip Powers|Text=[[Image:DarkCast_TenebrousTentacles.png|18px]] Tenebrous Tentacles <br />Short Range Cone<br />Moderate Smashing/Neg. Energy<br />Immobolize, -Acc}} |
| {{PowerBlock_Blank|[[Image:DarkCast_LifeDrain.png|18px]] Life Drain <br>Medium Range<br>Minor Neg. Energy<br>-Acc, SelfHeal}} | | {{PowerBlock_Blank|[[Image:DarkCast_LifeDrain.png|18px]] Life Drain <br />Medium Range<br />Minor Neg. Energy<br />-Acc, SelfHeal}} |
| {{PowerBlock_Other|Header=Upgrade Powers|Text=[[Image:DarkMiasma_FearsomeAura.png|18px]] Fearsome Stare <br>Cone<br>Fear,-Acc}} | | {{PowerBlock_Other|Header=Upgrade Powers|Text=[[Image:DarkMiasma_FearsomeAura.png|18px]] Fearsome Stare <br />Cone<br />Fear,-Acc}} |
| {{PowerBlock_Blank|[[Image:DarkMiasma_PetrifyingGaze.png|18px]] Petrifying Gaze <br>Long Range<br>Hold}} | | {{PowerBlock_Blank|[[Image:DarkMiasma_PetrifyingGaze.png|18px]] Petrifying Gaze <br />Long Range<br />Hold}} |
| {{PowerBlock_Enhancements|Accuracy}} | | {{PowerBlock_Enhancements|Accuracy}} |
| {{PowerBlock_Blank|Damage}} | | {{PowerBlock_Blank|Damage}} |
Have we thought of putting down the abilities of the Soul extraction power's Ghost? It can't be upgraded, so it should be fairly easy to find all powers. Abyssal 21:12, 8 December 2006 (PST)
- Click the link to Nofuture at the bottom of the listing. You can find the ghost's powers there, pulled from the pigg files. User:StarGeek/sig 11:54, 10 December 2006 (PST)
To Do
Still need most of the enhancements listed. --TonyV 18:46, 13 Feb 2006 (PST)
Effects
Moved talk to Talk:Henchmen--Konoko 15:08, 21 October 2006 (PDT)
Sandbox
Lich
Summons a dark and powerful Lich. The Lich is an undead entity that, when alive, possessed many dark powers of his own. Perhaps it was a dark wizard, or powerful archvillain. Perhaps it was even a Necromancer. Now it only hungers for the souls of the living, and is quite good at feeding itself. The Lich specializes in dark control and draining powers. You may only have one Lich under your control at any given time. If you attempt to summon another Lich, the power will fail.
Recharge
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Very Long
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Minimum Level
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26 (Mastermind)
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Effects
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Summon Lich
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Basic Powers
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Inital powers before equip or upgrades
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Dark Blast
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Torrent
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Equip Powers
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Powers added when Enchant Undead is used
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Tenebrous Tentacles
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Life Drain
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Upgrade Powers
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Powers added when Dark Empowerment is used
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Fearsome Stare
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Petrifying Gaze
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Enhancements
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Accuracy
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Damage
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Defense DeBuff
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Disorient Duration
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Endurance Reduction
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Fear Duration
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Heal
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Hold Duration
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Immobolize Duration
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Knockback Distance
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ToHit DeBuff
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Recharge
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Very Long
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Minimum Level
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26 (Mastermind)
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Effects
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Summon Lich
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Basic Powers
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Dark Blast
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Torrent
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Equip Powers
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Tenebrous Tentacles
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Life Drain
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Upgrade Powers
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Fearsome Stare
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Petrifying Gaze
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Enhancements
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Accuracy
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Damage
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Defense DeBuff
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Disorient Duration
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Endurance Reduction
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Fear Duration
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Heal
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Hold Duration
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Immobolize Duration
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Knockback Distance
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ToHit DeBuff
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Recharge
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Very Long
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Minimum Level
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26 (Mastermind)
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Effects
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Summon Lich
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Basic Powers
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Dark Blast (Medium Range, Moderate Neg. Energy, -Acc)
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Torrent (Cone, Knockback, Minor Neg. Energy, -Acc)
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Equip Powers
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Tenebrous Tentacles (Short Range Cone, Moderate Smashing/Neg. Energy, Immobolize, -Acc)
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Life Drain (Medium Range, Minor Neg. Energy, -Acc, SelfHeal)
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Upgrade Powers
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Fearsome Stare (Cone, Fear, -Acc)
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Petrifying Gaze (Long Range, Hold)
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Enhancements
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Accuracy
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Damage
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Defense DeBuff
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Disorient Duration
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Endurance Reduction
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Fear Duration
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Heal
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Hold Duration
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Immobolize Duration
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Knockback Distance
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ToHit DeBuff
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Recharge
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Very Long
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Minimum Level
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26 (Mastermind)
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Effects
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Summon Lich
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Basic Powers
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Dark Blast Medium Range  Moderate Neg. Energy -Acc
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Torrent Cone Minor Neg. Energy Knockback, -Acc
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Equip Powers
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Tenebrous Tentacles Short Range Cone Moderate Smashing/Neg. Energy Immobolize, -Acc
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Life Drain Medium Range Minor Neg. Energy -Acc, SelfHeal
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Upgrade Powers
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Fearsome Stare Cone Fear,-Acc
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Petrifying Gaze Long Range Hold
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Enhancements
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Accuracy
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Damage
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Defense DeBuff
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Disorient Duration
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Endurance Reduction
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Fear Duration
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Heal
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Hold Duration
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Immobolize Duration
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Knockback Distance
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ToHit DeBuff
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Recharge
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Very Long
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Minimum Level
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26 (Mastermind)
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Effects
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Summon Lich
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Basic Powers
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Dark Blast (Moderate Damage, -Acc)
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Torrent (Cone, Knockback, Minor Damage, -Acc)
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Equip Powers
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Tenebrous Tentacles (Cone, Moderate DoT, Immobolize, -Acc)
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Life Drain (Minor Damage, -Acc, SelfHeal)
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Upgrade Powers
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Fearsome Stare (Cone, Fear, -Acc)
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Petrifying Gaze (Hold)
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Enhancements
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Accuracy
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Damage
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Defense DeBuff
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Disorient Duration
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Endurance Reduction
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Fear Duration
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Heal
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Hold Duration
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Immobolize Duration
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Knockback Distance
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ToHit DeBuff
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