Talk:Super Pack/Rogues and Vigilantes: Difference between revisions

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imported>Sleepykitty
(→‎Super Pack Cards: o.o some notes about the first 100 packs I opened to do the recordings here. chatter from the testers channel seems to agree with me.)
imported>Sleepykitty
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*015 Invigorate (dual Insp) (grey)
*015 Invigorate (dual Insp) (grey)
*016 Precise (dual insp)
*016 Precise (dual insp)
 
*017 Good Luck Imbuement (Team Insp)
*018 Rugged Imbuement (Team Insp)
*018 Rugged Imbuement (Team Insp)
*019 Keen Insight Imbuement (Team Insp)
*019 Keen Insight Imbuement (Team Insp)
*020 Greater Endurance Imbuement (Team Insp)
*020 Greater Endurance Imbuement (Team Insp)


*022 Focused Rage Imbuement (Team Insp)
*023 Greater Protection Imbuement (Team Insp)
*023 Greater Protection Imbuement (Team Insp)
 
*024 Invigorating Imbuement (Team Insp)
*025 Protecting Imbuement (team insp)
*025 Protecting Imbuement (team insp)
*026 Precise Imbuement (team insp)
*026 Precise Imbuement (team insp)
Line 93: Line 94:


*091 Critical Strikes (Rech/Chance for +50% crit)
*091 Critical Strikes (Rech/Chance for +50% crit)
*97 Gauntleted Fist (Rech/Chance for Absorb)
*107 Unrelenting Fury (Dmg/end/rech)


*120 Dominating Grasp (Acc/Cont/End Rech)
*120 Dominating Grasp (Acc/Cont/End Rech)
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*147 Double XP Booster (1 Hour)
*147 Double XP Booster (1 Hour)
*148 Defiant Barrage (Acc/Dmg)
*148 Defiant Barrage (Acc/Dmg)
 
*149 Defiant Barrage (Dmg/Rech)
*150 Defiant Barrage (Acc/Dmg/Rech)
*150 Defiant Barrage (Acc/Dmg/Rech)
*151 Defiant Barrage (Acc/Dmg/End)
*151 Defiant Barrage (Acc/Dmg/End)


*155 Overpowering Presence (Cont/Rech)
*155 Overpowering Presence (Cont/Rech)
*157 Overpowering Presence (Acc/Cont/End)
*158 Overpowering Presence (Acc/Cont/End/Rech)


*161 Vigilant Assualt (Dmg/Rech)
*161 Vigilant Assualt (Dmg/Rech)
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*166 Critical Strikes (Acc/Dmg)
*166 Critical Strikes (Acc/Dmg)
*167 Critical Strikes (Dmg/Rech)
*167 Critical Strikes (Dmg/Rech)
 
*168 Critical Strikes (Acc/Dmg/Rech)
*169 Critical Strikes (Dmg/End/Rech)
*169 Critical Strikes (Dmg/End/Rech)


*170 Critical Strikes (Acc/Dmg/End/Rech)
*170 Critical Strikes (Acc/Dmg/End/Rech)
 
*171 Critical Strikes (Rech/Chance for +50% crit)
*172 Gauntleted Fist (Acc/Dmg)
*172 Gauntleted Fist (Acc/Dmg)


Line 130: Line 138:
*178 Essence Transfer (Acc/Dmg)
*178 Essence Transfer (Acc/Dmg)


*182 Essence Transfer (Acc/Dmg/End/Rech)
*183 Essence Transfer (Rech/Global Heal)
*183 Essence Transfer (Rech/Global Heal)
*184 Unrelenting Fury (Acc/Dmg)


*188 Unrelenting Fury (Acc/Dmg/End/Rech)
*188 Unrelenting Fury (Acc/Dmg/End/Rech)
*189 Unrelenting Fury (Rech/Chance for -def)
*189 Unrelenting Fury (Rech/Chance for -def)


*202 Superior Mark of Supremacy (Dmg)
*203 Superior Mark of Supremacy (Dmg/End)
*203 Superior Mark of Supremacy (Dmg/End)


*206 Superior Mark of Supremacy (Acc/Dmg/End)
*206 Superior Mark of Supremacy (Acc/Dmg/End)


*209 Assasin's Mark (Dmg/Rech)
*210 Assassin's Mark (Acc/dmg/rech)
*210 Assassin's Mark (Acc/dmg/rech)



Revision as of 23:28, 29 June 2012

Super Pack Cards

o.o its that time once again! The time when I grind insane amounts of these things and record them! so, without further ado, here's the first/second batch:

observations:
of the 5 cards in a pack:

first 2 are always grey
third can be grey or yellow, more often grey
forth card can by yellow or orange, most often yellow
fifth card can by orange or purple, 50/50 chance it seemed

There was never more than 1 purple card in a pack after you got the costume pieces, when you did get a purple, it was almost always 144 (100x merits) or 145 (enhancement catalyst)

this means that enhancement catalysts are just slightly less common in series 2 than the 100x merits, a bit move up from series 1

I had all the cosair weapons and costume bits by pack 11, but by pack 100, 223 still hadn't shown up (travel power, recolor of the jetboard)

summery:
barring a reballance of the odds/card layout by the devs, the Enhancements are a lot rarer in this superpack than the original, but the overall rewards are a lot more useful with all the common/uncommon/more uncommon Amplifiers as well as both xp booster and double xp boosters.


Cards by #

  • 001 Rejuvenate (Dual Insp)
  • 002 Guarded (Dual Insp)
  • 003 Tactical (Dual Insp)
  • 004 Luck Imbuement (Team Insp)
  • 005 Sturdy Imbuement (Team Insp)
  • 007 Endurance Imbuement (Team Insp)
  • 008 Health Imbuement (Team Insp)
  • 009 Rage Imbuement (Team Insp)
  • 010 Protection Imbuement (Team Insp)
  • 011 Rejuvenating Imbuement (Team Insp)
  • 012 Guarding Imbuement (Team Insp)
  • 014 Protected (Dual Insp)
  • 015 Invigorate (dual Insp) (grey)
  • 016 Precise (dual insp)
  • 017 Good Luck Imbuement (Team Insp)
  • 018 Rugged Imbuement (Team Insp)
  • 019 Keen Insight Imbuement (Team Insp)
  • 020 Greater Endurance Imbuement (Team Insp)
  • 022 Focused Rage Imbuement (Team Insp)
  • 023 Greater Protection Imbuement (Team Insp)
  • 024 Invigorating Imbuement (Team Insp)
  • 025 Protecting Imbuement (team insp)
  • 026 Precise Imbuement (team insp)
  • 027 Defense Amplifier (1 Hour) (grey)
  • 028 Offense Amplifier (1 Hour)
  • 029 Survival Amplifier (1 Hour)
  • 030 Enhancement Unslotter
  • 031 Enhancement Booster (x2)
  • 032 Revival
  • 033 Restore
  • 034 Experienced
  • 035 Reward Merits (x25)
  • 036 Corsair Belt (grey - first pack)
  • 037 Corsair Sleeves (grey 4th)
  • 038 Corsair gloves (grey 9th)
  • 039 Corsair Boots (grey 2nd pack)
  • 040 Defense Amplifier (1 Hour, x2) (yellow)
  • 041 Offense Amplifier (1 Hour, x2) (yellow)
  • 042 Survival Amplifier (1 Hour, x2) (yellow)
  • 043 Defense Amplifier (4 Hours)
  • 044 Offense Amplifier (4 Hours)
  • 045 Survival Amplifier (4 Hours)
  • 046 Enhancement Unslotter (x2)
  • 047 Enhancment Booster (x5)
  • 048 Enhancement Converter
  • 049 Revival (x2)
  • 050 Restore (x2)
  • 051 Experienced (x2)
  • 052 Windfall
  • 053 Reward Merits (x50) (yellow)
  • 054 XP Booster
  • 055 Corsair Eye Patch (yellow 3rd pack)
  • 056 Corsair Coat (yellow -1st)
  • 057 Corsair Mask (yellow 2nd)
  • 058 Defense Amplifier (4 Hours, x2) (orange)
  • 059 Offense Amplifier (4 Hours, x2)
  • 060 Survival Amplifier (4 Hours, x2)
  • 061 Enhancement Unslotter (x3) (orange)
  • 062 Enhancement Booster (x8)
  • 063 Enhancement Converter (x2) (orange)
  • 064 Experienced (x3)
  • 065 Windfall (x2)
  • 066 XP Booster (x2)
  • 067 Reward Merits (x75)
  • 070 Defiant Barrage (Acc/Dmg/Rech)
  • 072 Defiant Barrage (Acc/Dmg/End/Rech)
  • 086 Critical Strikes (Acc/Dmg)
  • 091 Critical Strikes (Rech/Chance for +50% crit)
  • 97 Gauntleted Fist (Rech/Chance for Absorb)
  • 107 Unrelenting Fury (Dmg/end/rech)
  • 120 Dominating Grasp (Acc/Cont/End Rech)
  • 123 Superior Mark of Supremacy (Dmg/End)
  • 140 Corsair Hat (orange 7th)
  • 141 Corsair Pants (orange 3rd)
  • 142 Corsair Cape (orange -1st)
  • 143 Corsair Shoulders (orange 4th)
  • 144 Reward Merits (x100) (purple)
  • 145 Enhancement Catalyst
  • 147 Double XP Booster (1 Hour)
  • 148 Defiant Barrage (Acc/Dmg)
  • 149 Defiant Barrage (Dmg/Rech)
  • 150 Defiant Barrage (Acc/Dmg/Rech)
  • 151 Defiant Barrage (Acc/Dmg/End)
  • 155 Overpowering Presence (Cont/Rech)
  • 157 Overpowering Presence (Acc/Cont/End)
  • 158 Overpowering Presence (Acc/Cont/End/Rech)
  • 161 Vigilant Assualt (Dmg/Rech)
  • 163 Vigilant Assault (Acc/Dmg/End)
  • 165 Vigilant Assualt (Rech/Chance for Minor PBAoE Absorb)
  • 166 Critical Strikes (Acc/Dmg)
  • 167 Critical Strikes (Dmg/Rech)
  • 168 Critical Strikes (Acc/Dmg/Rech)
  • 169 Critical Strikes (Dmg/End/Rech)
  • 170 Critical Strikes (Acc/Dmg/End/Rech)
  • 171 Critical Strikes (Rech/Chance for +50% crit)
  • 172 Gauntleted Fist (Acc/Dmg)
  • 176 Gauntleted Fist (Acc/Dmg/End/Rech)
  • 178 Essence Transfer (Acc/Dmg)
  • 182 Essence Transfer (Acc/Dmg/End/Rech)
  • 183 Essence Transfer (Rech/Global Heal)
  • 184 Unrelenting Fury (Acc/Dmg)
  • 188 Unrelenting Fury (Acc/Dmg/End/Rech)
  • 189 Unrelenting Fury (Rech/Chance for -def)
  • 202 Superior Mark of Supremacy (Dmg)
  • 203 Superior Mark of Supremacy (Dmg/End)
  • 206 Superior Mark of Supremacy (Acc/Dmg/End)
  • 209 Assasin's Mark (Dmg/Rech)
  • 210 Assassin's Mark (Acc/dmg/rech)
  • 213 Assassin's Mark (Rech/Chance to Rech)
  • 215 Spider's Bite (Dmg/Rech)
  • 217 Spider's Bite (Dmg/End/Rech)
  • 219 Spider's Bite (Rech/Global chance for Tox)
  • 220 Corsair Backpack (purple 10th)
  • 221 Chromium Cutlass (purple 19th)
  • 222 Sidereal Sidearm (purple 4th)
  • 223