Cage Consortium Guards: Difference between revisions
imported>Baalus Seth m (→Cage Consortium Captain: - Whoopsie) |
imported>Yakovlev (→Minions: added Cage Consortium Guard: bio, three powers, image) |
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===Minions=== | ===Minions=== | ||
====Cage Consortium Guard==== | ==== Cage Consortium Guard ==== | ||
[[Image:CageConsortiumMinion01.jpg|thumb|right|100px|Cage Consortium Guard]] | [[Image:CageConsortiumMinion01.jpg|thumb|right|100px|Cage Consortium Guard]] | ||
Working as a private security guard in a "city of villains" must be a very tough job. | Working as a private security guard in a "city of villains" must be a very tough job. | ||
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{{Power|[[Image:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash, Minor Damage| When all else fails, you have only your two fists to depend on.}} | {{Power|[[Image:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash, Minor Damage| When all else fails, you have only your two fists to depend on.}} | ||
{{clr}} | |||
==== Cage Consortium Guard ==== | |||
[[Image:CageGuard2.jpg|thumb|right|100px|Cage Consortium Guard]] | |||
Working as a private security guard in a "city of villains" must be a very tough job. | |||
''Powers'' | |||
{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Single Shot| Ranged, Lethal, Foe Knockdown| Fires a large slug at a sinfle target at very long range. This very accurate weapon hits hard, and can knock down foes. }} | |||
{{Power|[[Image:Inherent_Brawl.png|22px]]| Assault Rifle Butt| Melee, Smash| A smash with the butt of your rifle.}} | |||
{{Power|[[Image:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash| When all else fails, you only have your two fists to depend on.}} | |||
{{clr}} | {{clr}} |
Revision as of 15:29, 11 November 2006
Overview
Villain types
Minions
Cage Consortium Guard
Working as a private security guard in a "city of villains" must be a very tough job.
Powers
Adv Sub Machine Gun Ranged, Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Slightly more accurate than a standard submachinegun. Can reduce a target's defense.
Adv. Submachinegun Butt Melee, Smash
A smash with the butt of your rifle.
Brawl Melee, Smash, Minor Damage
When all else fails, you have only your two fists to depend on.
Cage Consortium Guard
Working as a private security guard in a "city of villains" must be a very tough job.
Powers
Single Shot Ranged, Lethal, Foe Knockdown
Fires a large slug at a sinfle target at very long range. This very accurate weapon hits hard, and can knock down foes.
Assault Rifle Butt Melee, Smash
A smash with the butt of your rifle.
Brawl Melee, Smash
When all else fails, you only have your two fists to depend on.
Lieutenants
Cage Consortium Officer
Working as a private security guard in a "city of villains" must be a very tough job.
Powers
Single Shot Ranged, Lethal, Foe Knockdown
Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes.
Assault Rifle Butt Melee, Smash
A smash with the butt of your rifle.
Brawl Melee, Smash, Minor Damage
When all else fails, you have only your two fists to depend on.
Tactics Point Blank Area of Effect, Team +Accuracy, +Perception. Resist: Confuse
While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes.
Bosses
Cage Consortium Captain
Working as a private security guard in a "city of villains" must be a very tough job.
Powers
Single Shot Ranged, Lethal, Foe Knockdown
Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes.
Submachine Gun Ranged, Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.
Spray Lead (Ranged, Lethal, Damage Over Time) Foe -Defense
Your Defense has been reduced by the Submachine Gun.
Frag Grenade (Ranged) Targeted Area of Effect, 70% Lethal/30% Smashing Damage, Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.
Assault Toggle, Point Blank Area of Effect, Ally +Damage +Resistance: Placate, Taunt
While this power is active, you and your nearby teammates deal more damage.
Maneuvers (Toggle) Point Blank Area of Effect, Team +Defense
A good leader knows how to protect his team. While active, this power increases the Defense of yourself and all nearby teammates.