Mission:Void Sanction - King of Pins: Difference between revisions
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*R-More {{Named|Faction=Freakshow|Type=R-More|Text=Boss}} | *R-More {{Named|Faction=Freakshow|Type=R-More|Text=Boss}} | ||
{{NPC Text|title=R-More Dialogue|text= | {{NPC Text|title=R-More Dialogue|type=villain|text= | ||
'''Before Combat:''' | '''Before Combat:''' | ||
:'''R-More:''' I need to crush something soon. | :'''R-More:''' I need to crush something soon. |
Revision as of 04:31, 19 August 2014
King of Pins
Briefing
Amendment.
- Accept the operation
The Major says nothing more
Go to the dead drop location for 'Amendment' (Brickstown)
Unnecessary Solicitation
Amendment
Mission Objective(s)
- Go to the dead drop location for 'Amendment' (Brickstown)
You find the order packet. Seems they want you to take out a shopkeeper with a cyberarm from a Freakshow named R-More.
Detailed instructions on your target, a shopkeeper in Brickstown who is running a protection racket through the use of Freakshow heavies. Your orders are to kill him and make it look like a Freakshow went berserk on him. Obtain the cybernetic arm from the Freakshow known as R-More, and use it on the shopkeeper's body after you have killed him. Locations of the cameras in the shop are also noted in the orders, and you are instructed to stay off them as much as possible and at the very least, conceal your face from them when you cannot avoid them.
Void Sanction: Amendment
Unnecessary Solicitation
Amendment
Mission Objective(s)
R-More should be here somewhere. You need his cyberarm to complete your operation.
- Void Sanction: Amendment
- Get a Freakshow cybernetic arm
With brute force, you are able to remove the cybernetic limb from the lifeless corpse of R-More. His death will go unnoticed, just another random killing in the Freakshow organization.
Enemies
Notable NPCs
- R-More (Freakshow Boss)
A cybernetic arm belonging to the late R-More.
Void Sanction: Amendment
Unnecessary Solicitation
Amendment
Mission Objective(s)
This shop is where the shopkeeper does his business.
- Void Sanction: Amendment
- Take out the Shopkeeper
You succeed in mangling the shopkeeper with the cyberarm. Erasing evidence of your involvement and clues now points to R-More being the culprit.
Enemies
Notable NPCs
- Kingpin Shopkeeper (Entrepreneur Boss)
The hackles of your neck stand on end... Something is amiss, but you can't put your finger on it.
You kept yourself off the cameras at the shopkeepers place, but have a bad feeling anyway about the operation. Probably nothing though
Debriefing
You call in to let The Major know that the mission is complete.