Issue 26 Page 1: Difference between revisions
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[[Issue 26]] | [[Issue 26]] | ||
= 05/16/19 = | |||
== General == | |||
* Halcyon has been renamed to Reunion (EU). | * Halcyon has been renamed to Reunion (EU). | ||
* For the next week each account will be given 20 transfer tokens every 3 days to allow for easier migration. | * For the next week each account will be given 20 transfer tokens every 3 days to allow for easier migration. | ||
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* The costume change delay timer has been lowered to 15 seconds. | * The costume change delay timer has been lowered to 15 seconds. | ||
== Custom XP Rates == | |||
* The base XP rate on all shards is now back to 100% (AE rewards still halved outside of Dev Choice content). | * The base XP rate on all shards is now back to 100% (AE rewards still halved outside of Dev Choice content). | ||
* You can now acquire +25%, +50%, and +100% XP boosters for free from the P2W Vendor (or the Transact 4 Victory vendor in Praetoria). | * You can now acquire +25%, +50%, and +100% XP boosters for free from the P2W Vendor (or the Transact 4 Victory vendor in Praetoria). | ||
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* Please note that this is an experimental feature, it may be altered or removed without notice. | * Please note that this is an experimental feature, it may be altered or removed without notice. | ||
== Power == | |||
* Beta Decay (Tanker, Scrapper, Brute, Blaster): the "first target" 10% recharge buff should no longer erroneously stack for all foes in range. The 2.5% per target recharge buff will continue to stack as expected. Max recharge buff with 10 targets should be +35%. | * Beta Decay (Tanker, Scrapper, Brute, Blaster): the "first target" 10% recharge buff should no longer erroneously stack for all foes in range. The 2.5% per target recharge buff will continue to stack as expected. Max recharge buff with 10 targets should be +35%. | ||
* Beta Decay (Blaster): Will now require a target for it's "first target" 10% recharge buff to be applied. | * Beta Decay (Blaster): Will now require a target for it's "first target" 10% recharge buff to be applied. | ||
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* AV Purple Triangles now provide protection against OnlyAffectsSelf. | * AV Purple Triangles now provide protection against OnlyAffectsSelf. | ||
== Bug Fixes == | |||
* The PPD in Kings Row will no longer infinitely multiply using the "Call for Backup" power. | * The PPD in Kings Row will no longer infinitely multiply using the "Call for Backup" power. | ||
* Patrol XP should now work again. It was not compatible with server-wide XP buffs. | * Patrol XP should now work again. It was not compatible with server-wide XP buffs. | ||
= 05/09/19 = | |||
* Arenas Enabled | * Arenas Enabled | ||
* Salvage Market seeded to keep costs down: 10K for common salvage, 100K for uncommon salvage, 1M for rare salvage, and 50K for a Brainstorm Idea | * Salvage Market seeded to keep costs down: 10K for common salvage, 100K for uncommon salvage, 1M for rare salvage, and 50K for a Brainstorm Idea | ||
= 05/07/19 = | |||
== General == | |||
* All servers now set to +50% XP Boost | * All servers now set to +50% XP Boost | ||
** There was an issue with Respecs granted from leveling badges; they were following the old limit of holding a maximum of 3 respecs at a time, which means you got the respec for levels 10, 20 and 30 but not 40 and 50. This should be fixed now | ** There was an issue with Respecs granted from leveling badges; they were following the old limit of holding a maximum of 3 respecs at a time, which means you got the respec for levels 10, 20 and 30 but not 40 and 50. This should be fixed now | ||
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** Fixed the infinite cooldown bug affecting some powers | ** Fixed the infinite cooldown bug affecting some powers | ||
== Tasks == | |||
* Arcs marked Developer's Choice in Architect Entertainment will no longer be affected by the Architect XP reduction (This is an experimental change, and may not work as expected - in the event of bugs, we’ll work on fixes) | * Arcs marked Developer's Choice in Architect Entertainment will no longer be affected by the Architect XP reduction (This is an experimental change, and may not work as expected - in the event of bugs, we’ll work on fixes) | ||
** The minimum level for Positron TF Part 1 has been lowered to 8 | ** The minimum level for Positron TF Part 1 has been lowered to 8 | ||
== Badges == | |||
* As the #badge-hoarders have noted, Echo: Faultline did not have any exploration badges. This patch fixes that oversight, returning three badges that were in the original Faultline zone before Issue 8 to Echo: Faultline, and adding 8 new exploration badges and a zone accolade | * As the #badge-hoarders have noted, Echo: Faultline did not have any exploration badges. This patch fixes that oversight, returning three badges that were in the original Faultline zone before Issue 8 to Echo: Faultline, and adding 8 new exploration badges and a zone accolade | ||
** Moved "Newsman", "Faultless Mystic" and "Apex" from Faultline to Echo: Faultline | ** Moved "Newsman", "Faultless Mystic" and "Apex" from Faultline to Echo: Faultline | ||
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** Added "Fashion Victim" for spending 50,000,000 inf on the tailor. Rewards a Free tailor token for your trouble | ** Added "Fashion Victim" for spending 50,000,000 inf on the tailor. Rewards a Free tailor token for your trouble | ||
= 05/05/19 = | |||
* Super Packs Added | * Super Packs Added | ||
* XP Boosts adjusted for servers, on permanently until otherwise noted. | * XP Boosts adjusted for servers, on permanently until otherwise noted. | ||
* Character Shard Transfers enabled | * Character Shard Transfers enabled | ||
= 05/01/19 = | |||
* Architect Entertainment -50% XP Nerf added to discourage farming missions from flooding the system. | * Architect Entertainment -50% XP Nerf added to discourage farming missions from flooding the system. | ||
* Weekday +50% XP Boost added on all servers to encourage players to spread out playtime away from weekends. | * Weekday +50% XP Boost added on all servers to encourage players to spread out playtime away from weekends. | ||
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* Fixed bug that caused players to receive multiple copies of the 15th Anniversary Badge reward | * Fixed bug that caused players to receive multiple copies of the 15th Anniversary Badge reward | ||
= 04/29/19 = | |||
* City Zones set to unload if empty, may cause slightly increased loading times when entering an empty zone. | * City Zones set to unload if empty, may cause slightly increased loading times when entering an empty zone. | ||
* Players can now skip the login queue if reconnecting within 10 minutes of a previous disconnect. | * Players can now skip the login queue if reconnecting within 10 minutes of a previous disconnect. | ||
* All logging for player information has been disabled | * All logging for player information has been disabled | ||
= 04/28/19 = | |||
* Indomitable and Everlasting shards added to the pool with +100% XP Boost | * Indomitable and Everlasting shards added to the pool with +100% XP Boost | ||
* Login Queue System enabled - Shards limited to 1,500 players | * Login Queue System enabled - Shards limited to 1,500 players | ||
* 15th Anniversary badge added | * 15th Anniversary badge added | ||
= 04/28/19 = | |||
* Excelsior Shard added to the pool | * Excelsior Shard added to the pool | ||
= External Links = | |||
[https://forums.homecomingservers.com/topic/2831-pre-51619-patch-notes-including-i25/ Issue 26 Page 1] | [https://forums.homecomingservers.com/topic/2831-pre-51619-patch-notes-including-i25/ Issue 26 Page 1] |
Revision as of 13:53, 19 May 2020
05/16/19
General
- Halcyon has been renamed to Reunion (EU).
- For the next week each account will be given 20 transfer tokens every 3 days to allow for easier migration.
- The XP Boosters in Super Packs have been replaced with charges of the Experienced power (which grants Patrol XP).
- Moved the Respec Recipe from the Merit Vendor (formerly 50 Reward Merits) to P2W (10 million influence).
- Completing a Morality Mission now rewards 30 merits regardless of whether the player switched, reinforced, or double-reinforced their alignment.
- The costume change delay timer has been lowered to 15 seconds.
Custom XP Rates
- The base XP rate on all shards is now back to 100% (AE rewards still halved outside of Dev Choice content).
- You can now acquire +25%, +50%, and +100% XP boosters for free from the P2W Vendor (or the Transact 4 Victory vendor in Praetoria).
- These boosters will reduce your inf income by the same amount they boost your XP gain.
- The boosters last for 1 hour of in-game time, but you can acquire up to 8 hours at a time.
- The boosters stop working immediately at level 50 - Veteran Levels must be earned normally.
- The boosters can be deleted from the Powers window (right click > Delete Power).
- Please note that this is an experimental feature, it may be altered or removed without notice.
Power
- Beta Decay (Tanker, Scrapper, Brute, Blaster): the "first target" 10% recharge buff should no longer erroneously stack for all foes in range. The 2.5% per target recharge buff will continue to stack as expected. Max recharge buff with 10 targets should be +35%.
- Beta Decay (Blaster): Will now require a target for it's "first target" 10% recharge buff to be applied.
- Bio Armor > Evolving Armor: Fixed a bug where the stacking portion of the buff was overlapping 50% of the time.
- Frost Bite: Fixed a bug with the damage scale for this power which caused it to heal targets.
- Paragon Police > Call for Backup: this power will no longer endlessly summon PPD reinforcements. It previously attempted to limit itself to 3 uses by doing weird things with Stealth which didn't work; it now uses the Meter attribute.
- AV Purple Triangles now provide protection against OnlyAffectsSelf.
Bug Fixes
- The PPD in Kings Row will no longer infinitely multiply using the "Call for Backup" power.
- Patrol XP should now work again. It was not compatible with server-wide XP buffs.
05/09/19
- Arenas Enabled
- Salvage Market seeded to keep costs down: 10K for common salvage, 100K for uncommon salvage, 1M for rare salvage, and 50K for a Brainstorm Idea
05/07/19
General
- All servers now set to +50% XP Boost
- There was an issue with Respecs granted from leveling badges; they were following the old limit of holding a maximum of 3 respecs at a time, which means you got the respec for levels 10, 20 and 30 but not 40 and 50. This should be fixed now
- Added free respec for all due to the cooldown issue and the level 40 badge not awarding a respec (may take a day or two to arrive)
- Fixed the infinite cooldown bug affecting some powers
Tasks
- Arcs marked Developer's Choice in Architect Entertainment will no longer be affected by the Architect XP reduction (This is an experimental change, and may not work as expected - in the event of bugs, we’ll work on fixes)
- The minimum level for Positron TF Part 1 has been lowered to 8
Badges
- As the #badge-hoarders have noted, Echo: Faultline did not have any exploration badges. This patch fixes that oversight, returning three badges that were in the original Faultline zone before Issue 8 to Echo: Faultline, and adding 8 new exploration badges and a zone accolade
- Moved "Newsman", "Faultless Mystic" and "Apex" from Faultline to Echo: Faultline
- Added "Riveting", "Upcycled" and "Rock Bottom" to Faultline
- Added "Forsaken", "Pristine", "Claim Denied", "Spare Parts" and "Dug Too Deep" to Echo: Faultline
- Added "Epicenter", Echo: Faultline zone accolade.
- Added "Fashion Victim" for spending 50,000,000 inf on the tailor. Rewards a Free tailor token for your trouble
05/05/19
- Super Packs Added
- XP Boosts adjusted for servers, on permanently until otherwise noted.
- Character Shard Transfers enabled
05/01/19
- Architect Entertainment -50% XP Nerf added to discourage farming missions from flooding the system.
- Weekday +50% XP Boost added on all servers to encourage players to spread out playtime away from weekends.
- Weekends on Everlasting and Indomitable will be set to +250% XP Boost
- Leveling Pacts disabled due to instability.
- Fixed scenario that allowed players to create Architect missions with enemies that actually healed you instead of damaging you.
- Fixed bug that caused players to receive multiple copies of the 15th Anniversary Badge reward
04/29/19
- City Zones set to unload if empty, may cause slightly increased loading times when entering an empty zone.
- Players can now skip the login queue if reconnecting within 10 minutes of a previous disconnect.
- All logging for player information has been disabled
04/28/19
- Indomitable and Everlasting shards added to the pool with +100% XP Boost
- Login Queue System enabled - Shards limited to 1,500 players
- 15th Anniversary badge added
04/28/19
- Excelsior Shard added to the pool