Smashing Haymaker: Difference between revisions

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{{InvSetOverview|Name=Smashing Haymaker|Type=Melee Damage|20|35
'''Smashing Haymaker''' is a '''Melee Damage''' Enhacements Set in the [[Invention System]]. It is available in the '''20-35''' level range.
|Accuracy/Damage|Damage/Endurance|Damage/Recharge|Damage/Endurance/Recharge}}


=== Set Enhancements ===
{{SetBonusPreamble}}
:* Smashing Haymaker: Accuracy/Damage
{{Set Bonus|class=Resist|type=Fire|type2=Cold|num=2|amt=1.5}}
:* Smashing Haymaker: Damage/Endurance
{{Set Bonus|class=Less Mez|type=Immobilize|num=2|amt=2.5}}
:* Smashing Haymaker: Damage/Recharge
{{Set Bonus|class=Less Mez|type=Hold|num=2|amt=2.5}}
:* Smashing Haymaker: Damage/Endurance/Recharge
{{Set Bonus|class=Less Mez|type=Stun|num=2|amt=2.5}}
 
{{Set Bonus|class=Less Mez|type=Sleep|num=2|amt=2.5}}
=== Set Bonuses ===
{{Set Bonus|class=Less Mez|type=Fear|num=2|amt=2.5}}
:* (2) Reduces the duration of immobilize effects on you by 2.2%
{{Set Bonus|class=Less Mez|type=Confuse|num=2|amt=2.5}}
:* (3) Increases maximum health by 1.13%
{{Set Bonus|class=Health|num=3|amt=1.125}}
:* (4) Increases Smashing defense by 1.88%
{{Set Bonus|class=Defense|type=Smashing|type2=Lethal|num=4|amt=1.875}}
 
{{Set Bonus|class=Defense|type=Melee|num=4|amt=0.9375}}
[[Category:Invention Sets]]
[[Category:Invention Sets Level 20-35]]
[[Category:Invention Melee Damage Sets]]
[[Category:Sets that improve Health]]
[[Category:Sets that improve Typed Defense]]

Latest revision as of 19:55, 8 August 2020

IO Smashing Haymaker.png

Smashing Haymaker is a Melee Damage enhancement set in the Invention System. It is available in the 20-35 level range.

There are four enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements increases Fire and Cold Resistance by 1.5%.
  • Two enhancements reduces the duration of Immobilize effects on you by 2.5%.
  • Two enhancements reduces the duration of Hold effects on you by 2.5%.
  • Two enhancements reduces the duration of Stun effects on you by 2.5%.
  • Two enhancements reduces the duration of Sleep effects on you by 2.5%.
  • Two enhancements reduces the duration of Fear effects on you by 2.5%.
  • Two enhancements reduces the duration of Confuse effects on you by 2.5%.
  • Three enhancements increases maximum Health by 1.125%.
  • Four enhancements increases Smashing and Lethal Defense by 1.875%.
  • Four enhancements increases Melee Defense by 0.9375%.