Touch of the Nictus: Healing/Absorb: Difference between revisions
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{{InventionEnhHead|Touch of the Nictus}} | {{InventionEnhHead|Touch of the Nictus}} | ||
{{MeritCost|50}} | |||
== Effects == | == Effects == | ||
{{IOEffectPreamble|healing}} | {{IOEffectPreamble|healing/absorb}} | ||
{{IOEffectTables|num=1|from=30|to=50| | {{IOEffectTables|num=1|from=30|to=50|Healing/Absorb}} | ||
== Recipe == | == Recipe == | ||
{{DropRecipeHead|Touch of the Nictus|R}} | {{DropRecipeHead|Touch of the Nictus|R}} | ||
{{DropRecipeTables|from=30|to=50 | {{DropRecipeTables|from=30|to=50 | ||
| | | | ||
| | |{{ISalvage|Scientific Theory|1|30-40}}<br />{{ISalvage|Masterwork Weapon|1|30-40}}<br />{{ISalvage|Steel|1|30-40}}<br />{{ISalvage|Mutating Genome|1|30-40}}<br /> | ||
| | |{{ISalvage|Ceramic Armor Plate|1|41-50}}<br />{{ISalvage|Ruby|1|41-50}}<br />{{ISalvage|Gold|1|41-50}}<br />{{ISalvage|Synthetic Intelligence Unit|1|41-50}}<br /> | ||
}} |
Latest revision as of 21:36, 27 September 2020
Touch of the Nictus: Healing/Absorb is an enhancement in the Touch of the Nictus set.
The Reward Merit cost of this recipe is 50 Merits.
Effects
This enhancement improves the healing/absorb of your power by the following amounts:
Level | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
---|---|---|---|---|---|---|---|---|---|---|
Healing/Absorb | +34.8% | +35.2% | +35.6% | +35.9% | +36.3% | +36.7% | +37.1% | +37.5% | +37.8% | +38.2% |
Level | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |
---|---|---|---|---|---|---|---|---|---|---|---|
Healing/Absorb | +38.6% | +39.0% | +39.4% | +39.7% | +40.1% | +40.5% | +40.9% | +41.2% | +41.6% | +42.0% | +42.4% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
30 | 43,700 | 1 Scientific Theory 1 Masterwork Weapon 1 Steel 1 Mutating Genome |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 104,800 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | 1 Ceramic Armor Plate 1 Ruby 1 Gold 1 Synthetic Intelligence Unit |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |