Gift of the Ancients: Difference between revisions
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{{InvSetOverview|Name=Gift of the Ancients|Type=Defense|15|40 | |||
|Defense/Endurance|Defense/Recharge|Endurance/Recharge|Defense/Endurance/Recharge|Defense|Defense/Increased Run Speed|opt6={{IOGlobal}} }} | |||
=== Set | {{SetBonusPreamble}} | ||
{{Set Bonus|class=Recovery|num=2|amt=2}} | |||
{{Set Bonus|class=Resist|type=Fire|type2=Cold|num=3|amt=2.25}} | |||
{{Set Bonus|class=Less Mez|type=Immobilize|num=3|amt=3.75}} | |||
{{Set Bonus|class=Less Mez|type=Hold|num=3|amt=3.75}} | |||
{{Set Bonus|class=Less Mez|type=Stun|num=3|amt=3.75}} | |||
{{Set Bonus|class=Less Mez|type=Sleep|num=3|amt=3.75}} | |||
{{Set Bonus|class=Less Mez|type=Fear|num=3|amt=3.75}} | |||
{{Set Bonus|class=Less Mez|type=Confuse|num=3|amt=3.75}} | |||
{{Set Bonus|class=Endurance|num=4|amt=1.8}} | |||
{{Set Bonus|class=Resist|type=Energy|type2=Negative Energy|num=5|amt=3.75}} | |||
{{Set Bonus|class=Less Mez|type=Immobilize|num=5|amt=6.25}} | |||
{{Set Bonus|class=Less Mez|type=Hold|num=5|amt=6.25}} | |||
{{Set Bonus|class=Less Mez|type=Stun|num=5|amt=6.25}} | |||
{{Set Bonus|class=Less Mez|type=Sleep|num=5|amt=6.25}} | |||
{{Set Bonus|class=Less Mez|type=Fear|num=5|amt=6.25}} | |||
{{Set Bonus|class=Less Mez|type=Confuse|num=5|amt=6.25}} | |||
{{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=6|amt=4.5}} | |||
{{Set Bonus|class=Less Mez|type=Immobilize|num=6|amt=7.5}} | |||
{{Set Bonus|class=Less Mez|type=Hold|num=6|amt=7.5}} | |||
{{Set Bonus|class=Less Mez|type=Stun|num=6|amt=7.5}} | |||
{{Set Bonus|class=Less Mez|type=Sleep|num=6|amt=7.5}} | |||
{{Set Bonus|class=Less Mez|type=Fear|num=6|amt=7.5}} | |||
{{Set Bonus|class=Less Mez|type=Confuse|num=6|amt=7.5}} | |||
[[Category:Sets that improve Run Speed]] | |||
[[Category:Sets that improve |
Latest revision as of 20:50, 29 September 2020
Gift of the Ancients is a Defense enhancement set in the Invention System. It is available in the 15-40 level range.
There are six enhancements in this set:
- Gift of the Ancients: Defense/Endurance,
- Gift of the Ancients: Defense/Recharge,
- Gift of the Ancients: Endurance/Recharge,
- Gift of the Ancients: Defense/Endurance/Recharge,
- Gift of the Ancients: Defense, and
- Gift of the Ancients: Defense/Increased Run Speed .
Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the symbol and are limited to one per build.
The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:
- Two enhancements increases Recovery by 2%.
- Three enhancements increases Fire and Cold Resistance by 2.25%.
- Three enhancements reduces the duration of Immobilize effects on you by 3.75%.
- Three enhancements reduces the duration of Hold effects on you by 3.75%.
- Three enhancements reduces the duration of Stun effects on you by 3.75%.
- Three enhancements reduces the duration of Sleep effects on you by 3.75%.
- Three enhancements reduces the duration of Fear effects on you by 3.75%.
- Three enhancements reduces the duration of Confuse effects on you by 3.75%.
- Four enhancements increases maximum Endurance by 1.8%.
- Five enhancements increases Energy and Negative Energy Resistance by 3.75%.
- Five enhancements reduces the duration of Immobilize effects on you by 6.25%.
- Five enhancements reduces the duration of Hold effects on you by 6.25%.
- Five enhancements reduces the duration of Stun effects on you by 6.25%.
- Five enhancements reduces the duration of Sleep effects on you by 6.25%.
- Five enhancements reduces the duration of Fear effects on you by 6.25%.
- Five enhancements reduces the duration of Confuse effects on you by 6.25%.
- Six enhancements increases Toxic and Psionic Resistance by 4.5%.
- Six enhancements reduces the duration of Immobilize effects on you by 7.5%.
- Six enhancements reduces the duration of Hold effects on you by 7.5%.
- Six enhancements reduces the duration of Stun effects on you by 7.5%.
- Six enhancements reduces the duration of Sleep effects on you by 7.5%.
- Six enhancements reduces the duration of Fear effects on you by 7.5%.
- Six enhancements reduces the duration of Confuse effects on you by 7.5%.
Categories:
- Invention Sets
- Sets for improving Defense
- Sets for levels 15-20
- Sets for levels 20-25
- Sets for levels 25-30
- Sets for levels 30-35
- Sets for levels 35-40
- Sets that improve Recovery
- Sets that improve Fire Resistance
- Sets that improve Cold Resistance
- Sets that improve Immobilize Resistance
- Sets that improve Hold Resistance
- Sets that improve Stun Resistance
- Sets that improve Sleep Resistance
- Sets that improve Fear Resistance
- Sets that improve Confuse Resistance
- Sets that improve Endurance
- Sets that improve Energy Resistance
- Sets that improve Negative Energy Resistance
- Sets that improve Toxic Resistance
- Sets that improve Psionic Resistance
- Sets that improve Run Speed