Lockdown: Accuracy/Endurance/Recharge/Hold: Difference between revisions

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{{InventionEnhHead|Lockdown}}
{{InventionEnhHead|Lockdown}}
{{MeritCost|200}}
{{MeritCost|50}}


== Effects ==
== Effects ==
{{IOEffectPreamble|Accuracy|Endurance use|Recharge|Hold}}
{{IOEffectPreamble|accuracy|endurance reduction|recharge time|hold duration}}
{{IOEffectTables|num=4|from=30|to=50|Acuracy|End RED.|Recharge|Hold}}
{{IOEffectTables|num=4|from=30|to=50|Accuracy|Endurance Reduction|Recharge|Hold Duration}}


== Recipe ==
== Recipe ==
{{DropRecipeHead|Lockdown|TF}}
{{DropRecipeHead|Lockdown|RR}}
{{DropRecipeTables|from=30|to=50
{{DropRecipeTables|from=30|to=50
|
|
|{{ISalvage|Stabilized Mutant Genome|1|30|40}}<br />{{ISalvage|Demonic Blood Sample|1|30|40}}<br />{{ISalvage|Steel|1|30|40}}<br />{{ISalvage|Enchanted Impervium|1|30|40}}
|{{ISalvage|Stabilized Mutant Genome|1|30-40}}<br />{{ISalvage|Demonic Blood Sample|1|30-40}}<br />{{ISalvage|Steel|1|30-40}}<br />{{ISalvage|Enchanted Impervium|1|30-40}}
|{{ISalvage|Mathematic Proof|1|41|50}}<br />{{ISalvage|Demonic Threat Report|1|41|50}}<br />{{ISalvage|Gold|1|41|50}}<br />{{ISalvage|Magical Conspiracy|1|41|50}}}}
|{{ISalvage|Mathematic Proof|1|41-50}}<br />{{ISalvage|Demonic Threat Report|1|41-50}}<br />{{ISalvage|Gold|1|41-50}}<br />{{ISalvage|Magical Conspiracy|1|41-50}}}}

Latest revision as of 00:21, 2 October 2020

Lockdown: Accuracy/Endurance/Recharge/Hold is an enhancement in the Lockdown set.

The Reward Merit cost of this recipe is 50 Merits.

Effects

This enhancement improves the accuracy, endurance reduction, recharge time, and hold duration of your power by the following amounts:

Level 30313233343536373839
Accuracy +15.2% +15.4% +15.6% +15.7% +15.9% +16.1% +16.2% +16.4% +16.5% +16.7%
Endurance Reduction +15.2% +15.4% +15.6% +15.7% +15.9% +16.1% +16.2% +16.4% +16.5% +16.7%
Recharge +15.2% +15.4% +15.6% +15.7% +15.9% +16.1% +16.2% +16.4% +16.5% +16.7%
Hold Duration +15.2% +15.4% +15.6% +15.7% +15.9% +16.1% +16.2% +16.4% +16.5% +16.7%
Level 4041424344454647484950
Accuracy +16.9% +17.1% +17.2% +17.4% +17.5% +17.7% +17.9% +18.0% +18.2% +18.4% +18.5%
Endurance Reduction +16.9% +17.1% +17.2% +17.4% +17.5% +17.7% +17.9% +18.0% +18.2% +18.4% +18.5%
Recharge +16.9% +17.1% +17.2% +17.4% +17.5% +17.7% +17.9% +18.0% +18.2% +18.4% +18.5%
Hold Duration +16.9% +17.1% +17.2% +17.4% +17.5% +17.7% +17.9% +18.0% +18.2% +18.4% +18.5%

Recipe

Random Rare Recipe Roll Drop
Recipe Lockdown.png

This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by Random Rare Recipe Roll, from another player at the Auction House, or by trading. It is a rare drop.

This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.

The following tables show the requirements for crafting this enhancement:


Level Crafting Requirements
Inf Invention Salvage
30 43,700 Salvage DevouringCulture.png 1 Stabilized Mutant Genome
Salvage KheldianBloodSample.png 1 Demonic Blood Sample
Salvage Steel.png 1 Steel
Salvage EnchantedImpervium.png 1 Enchanted Impervium
31 48,200
32 52,700
33 57,200
34 61,700
35 66,200
36 73,920
37 81,640
38 89,360
39 97,080
40 104,800
Level Crafting Requirements
Inf Invention Salvage
41 121,260 Salvage Notes.png 1 Mathematic Proof
Salvage MilitaryIntelligence.png 1 Demonic Threat Report
Salvage Gold.png 1 Gold
Salvage MilitaryIntelligence.png 1 Magical Conspiracy
42 137,720
43 154,180
44 170,640
45 187,100
46 198,720
47 210,340
48 221,960
49 233,580
50 490,400