Utility Belt: Difference between revisions
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{{Powers_LevelRow|Icon=UtilityBelt_Freerunning.png|Power=Freerunning|Level=4|Effect=Toggle: Self, +Jump, +Run Speed, +Special|Border=1}} | {{Powers_LevelRow|Icon=UtilityBelt_Freerunning.png|Power=Freerunning|Level=4|Effect=Toggle: Self, +Jump, +Run Speed, +Special|Border=1}} | ||
{{Powers_LevelRow|Icon=UtilityBelt_FlyingStrike.png|Power=Flying Strike|Level=14|Effect=Charge (Targeted AoE), High DMG(Smash), Foe Knockdown|Border=1}} | {{Powers_LevelRow|Icon=UtilityBelt_FlyingStrike.png|Power=Flying Strike|Level=14|Effect=Charge (Targeted AoE), High DMG(Smash), Foe Knockdown|Border=1}} | ||
{{Powers_LevelRow|Icon=UtilityBelt_LifeSupportSystem.png|Power=Life Support System|Level= | {{Powers_LevelRow|Icon=UtilityBelt_LifeSupportSystem.png|Power=Life Support System|Level=20|Effect=Self, +HP, +Heal Over Time, +Special|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level| | {{PowerBlock_Level|20}} | ||
{{PowerBlock_Effects|Self, +HP, +Heal Over Time, +Special}} | {{PowerBlock_Effects|Self, +HP, +Heal Over Time, +Special}} | ||
{{PowerBlock_Enhancements|{{Enhance Heal}}}} | {{PowerBlock_Enhancements|{{Enhance Heal}}}} |
Revision as of 14:14, 26 November 2020
Overview
Utility Belt is one of a set of five Specialized Power Pools.
"This power pool option offers some tools that you can use to weaken your foes or quickly close the gap between you and your targets. The Utility Belt power pool features Free Running as its travel power. This power grants you the ability to quickly run and leap great heights. You can boost your leaping to even greater heights for short periods of time as well."
Power Table
The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Bolas | 4 | Ranged, Foe Immobilize, Knockdown |
Poisoned Dagger | 4 | Ranged, Moderate DMG(Lethal), Foe Light DoT(Toxic), -DMG |
Freerunning | 4 | Toggle: Self, +Jump, +Run Speed, +Special |
Flying Strike | 14 | Charge (Targeted AoE), High DMG(Smash), Foe Knockdown |
Life Support System | 20 | Self, +HP, +Heal Over Time, +Special |
Powers
Bolas
You hurl a pair of bolas at your target entangling them and rendering them immobilized. For the duration of the effect the target may become knocked down.
Recharge | Moderate |
Minimum Level | 4 |
Effects | Ranged |
Foe Immobilize, Knockdown | |
Enhancements | Enhance Accuracy |
Increase Attack Rate | |
Enhance Range | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Set Categories | Immobilize |
Flying Strike
You charge at your distant foe causing High Smashing damage to your target and Minor Smashing damage to up to 5 nearby foes. Affected foes may be knocked off their feet. Flying Strike requires you to have two other powers from the Utility Belt power pool.
Damage | High (Smashing) |
Recharge | Long |
Minimum Level | 14 |
Effects | Charge (Targeted AoE) |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Increase Attack Rate | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Set Categories | Ranged AoE Damage |
Knockback |
Freerunning
You are skilled at using your environment to your advantage to quickly traverse any obstacles that you come across. Freerunning grants you a considerable boost to both your jump height and run speed. While this power is active, you will also have access to the Athletics power which when clicked will boost this power's effects for a short time.
Recharge | Moderate |
Minimum Level | 14 |
Effects | Toggle: Self, +Jump, +Run Speed, +Special |
Enhancements | Increase Attack Rate |
Reduce Endurance Cost | |
Enhance Jump | |
Enhance Running Speed | |
Set Categories | None |
Athletics
Activating this power will give you a massive burst of speed and jump power for a short time.
Recharge Very Long Minimum Level 14 Effects Click, Self +Run Speed, +Jump Enhancements None Set Categories None
Life Support System
Life Support System immediately heals you and causes you to recover a moderate amount of health over time. This power's potency increases as your health decreases.
Recharge | Very Long |
Minimum Level | 20 |
Effects | Self, +HP, +Heal Over Time, +Special |
Enhancements | Enhance Heal |
Increase Attack Rate | |
Reduce Endurance Cost | |
Set Categories | Healing/Absorb |
Poisoned Dagger
You throw an envenomed blade at your target causing a moderate amount of lethal damage and causing them to suffer a fair amount of toxic damage over time. Foes struck by the Poisoned Dagger will also have their damage decreased.
Damage | Moderate (Lethal) |
Light (Toxic Damage Over Time) | |
Recharge | Fast |
Minimum Level | 4 |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Increase Attack Rate | |
Enhance Range | |
Reduce Endurance Cost | |
Set Categories | Ranged Damage |
External Links
Utility Belt Pool at City of Data v2.0