Template:Field Crafter Salvage: Difference between revisions

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(resist damage instead of intangible, updated totals)
m (css cleanup)
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{| class="wikitable" style="text-align: center" cellpadding="3"
{| class="wikitable" style="text-align: center"
|+ '''Table of Salvage Requirements by Crafted Enhancement Level'''
|+ Table of Salvage Requirements by Crafted Enhancement Level
! Levels
! Levels
! Enhancement
! Enhancement
Line 10: Line 10:
! Salvage
! Salvage
|-  
|-  
|align="left"|40-35-30
|class="left"|40-35-30
|align="left"|[[Invention: Taunt Duration|Taunt]]
|class="left"|[[Invention: Taunt Duration|Taunt]]
|7
|7
|align="left"|[[Rune Salvage|Rune]]
|class="left"|[[Rune Salvage|Rune]]
|7
|7
|align="left"|[[Spell Ink Salvage|Spell Ink]]
|class="left"|[[Spell Ink Salvage|Spell Ink]]
|7
|7
|align="left"|[[Stabilized Mutant Genome Salvage|Stabilized Mutant Genome]]
|class="left"|[[Stabilized Mutant Genome Salvage|Stabilized Mutant Genome]]
|-  
|-  
|align="left"|25-20-15-10
|class="left"|25-20-15-10
|align="left"|[[Invention: Taunt Duration|Taunt]]
|class="left"|[[Invention: Taunt Duration|Taunt]]
|7
|7
|align="left"|[[Human Blood Sample Salvage|Human Blood Sample]]
|class="left"|[[Human Blood Sample Salvage|Human Blood Sample]]
|7
|7
|align="left"|[[Simple Chemical Salvage|Simple Chemical]]
|class="left"|[[Simple Chemical Salvage|Simple Chemical]]
|7
|7
|align="left"|[[Brass Salvage|Brass]]
|class="left"|[[Brass Salvage|Brass]]
|-  
|-  
|align="left"|40-35-30
|class="left"|40-35-30
|align="left"|[[Invention: Healing|Heal]]
|class="left"|[[Invention: Healing|Heal]]
|21
|21
|align="left"|[[Demonic Blood Sample Salvage|Demonic Blood Sample]]
|class="left"|[[Demonic Blood Sample Salvage|Demonic Blood Sample]]
|42
|42
|align="left"|[[Ancient Bone Salvage|Ancient Bone]]
|class="left"|[[Ancient Bone Salvage|Ancient Bone]]
|colspan="2" rowspan="2"|
|colspan="2" rowspan="4"|
|-  
|-  
|align="left"|25-20-15-10
|class="left"|25-20-15-10
|align="left"|[[Invention: Healing|Heal]]
|class="left"|[[Invention: Healing|Heal]]
|22
|22
|align="left"|[[Spiritual Essence Salvage|Spiritual Essence]]
|class="left"|[[Spiritual Essence Salvage|Spiritual Essence]]
|44
|44
|align="left"|[[Human Blood Sample Salvage|Human Blood Sample]]
|class="left"|[[Human Blood Sample Salvage|Human Blood Sample]]
|-  
|-  
|align="left"|40-35-30
|class="left"|40-35-30
|align="left"|[[Invention: Resist Damage|Resist Damage]]
|class="left"|[[Invention: Resist Damage|Resist Damage]]
|21
|21
|align="left"|[[Rune Salvage|Rune]]
|class="left"|[[Rune Salvage|Rune]]
|42
|42
|align="left"|[[Improvised Cybernetic Salvage|Improvised Cybernetic]]
|class="left"|[[Improvised Cybernetic Salvage|Improvised Cybernetic]]
|-  
|-  
|align="left"|25-20-15-10
|class="left"|25-20-15-10
|align="left"|[[Invention: Resist Damage|Resist Damage]]
|class="left"|[[Invention: Resist Damage|Resist Damage]]
|44
|44
|align="left"|[[Runebound Armor Salvage|Runebound Armor]]
|class="left"|[[Runebound Armor Salvage|Runebound Armor]]
|22
|22
|align="left"|[[Simple Chemical Salvage|Simple Chemical]]
|class="left"|[[Simple Chemical Salvage|Simple Chemical]]
|-  
|-  
|align="left"|40-35-30
|class="left"|40-35-30
|align="left"|[[Invention: Fear Duration|Fear]]
|class="left"|[[Invention: Fear Duration|Fear]]
|23
|23
|align="left"|[[Masterwork Weapon Salvage|Masterwork Weapon]]
|class="left"|[[Masterwork Weapon Salvage|Masterwork Weapon]]
|23
|23
|align="left"|[[Ancient Bone Salvage|Ancient Bone]]
|class="left"|[[Ancient Bone Salvage|Ancient Bone]]
|23
|23
|align="left"|[[Stabilized Mutant Genome Salvage|Stabilized Mutant Genome]]
|class="left"|[[Stabilized Mutant Genome Salvage|Stabilized Mutant Genome]]
|-  
|-  
|align="left"|25-20-15-10
|class="left"|25-20-15-10
|align="left"|[[Invention: Fear Duration|Fear]]
|class="left"|[[Invention: Fear Duration|Fear]]
|25
|25
|align="left"|[[Spiritual Essence Salvage|Spiritual Essence]]
|class="left"|[[Spiritual Essence Salvage|Spiritual Essence]]
|25
|25
|align="left"|[[Human Blood Sample Salvage|Human Blood Sample]]
|class="left"|[[Human Blood Sample Salvage|Human Blood Sample]]
|25
|25
|align="left"|[[Brass Salvage|Brass]]
|class="left"|[[Brass Salvage|Brass]]
|-  
|-  
|align="left"|40-35-30
|class="left"|40-35-30
|align="left"|[[Invention: Endurance Modification|End Mod]]
|class="left"|[[Invention: Endurance Modification|End Mod]]
|26
|26
|align="left"|[[Demonic Blood Sample Salvage|Demonic Blood Sample]]
|class="left"|[[Demonic Blood Sample Salvage|Demonic Blood Sample]]
|26
|26
|align="left"|[[Inert Gas Salvage|Inert Gas]]
|class="left"|[[Inert Gas Salvage|Inert Gas]]
|26
|26
|align="left"|[[Stabilized Mutant Genome Salvage|Stabilized Mutant Genome]]
|class="left"|[[Stabilized Mutant Genome Salvage|Stabilized Mutant Genome]]
|-  
|-  
|align="left"|25-20-15-10
|class="left"|25-20-15-10
|align="left"|[[Invention: Endurance Modification|End Mod]]
|class="left"|[[Invention: Endurance Modification|End Mod]]
|29
|29
|align="left"|[[Spell Scroll Salvage|Spell Scroll]]
|class="left"|[[Spell Scroll Salvage|Spell Scroll]]
|29
|29
|align="left"|[[Spiritual Essence Salvage|Spiritual Essence]]
|class="left"|[[Spiritual Essence Salvage|Spiritual Essence]]
|29
|29
|align="left"|[[Simple Chemical Salvage|Simple Chemical]]
|class="left"|[[Simple Chemical Salvage|Simple Chemical]]
|-  
|-  
|align="left"|40-35-30
|class="left"|40-35-30
|align="left"|[[Invention: Interrupt Duration|Interrupt]]
|class="left"|[[Invention: Interrupt Duration|Interrupt]]
|30
|30
|align="left"|[[Spell Ink Salvage|Spell Ink]]
|class="left"|[[Spell Ink Salvage|Spell Ink]]
|30
|30
|align="left"|[[Circuit Board Salvage|Circuit Board]]
|class="left"|[[Circuit Board Salvage|Circuit Board]]
|30
|30
|align="left"|[[Iron Salvage|Iron]]
|class="left"|[[Iron Salvage|Iron]]
|-  
|-  
|align="left"|25-20-15-10
|class="left"|25-20-15-10
|align="left"|[[Invention: Interrupt Duration|Interrupt]]
|class="left"|[[Invention: Interrupt Duration|Interrupt]]
|32
|32
|align="left"|[[Luck Charm Salvage|Luck Charm]]
|class="left"|[[Luck Charm Salvage|Luck Charm]]
|32
|32
|align="left"|[[Clockwork Winder Salvage|Clockwork Winder]]
|class="left"|[[Clockwork Winder Salvage|Clockwork Winder]]
|32
|32
|align="left"|[[Inanimate Carbon Rod Salvage|Inanimate Carbon Rod]]
|class="left"|[[Inanimate Carbon Rod Salvage|Inanimate Carbon Rod]]
|-  
|-  
|align="left"|40-35-30
|class="left"|40-35-30
|align="left"|[[Invention: To Hit Buff|To Hit Buff]]
|class="left"|[[Invention: To Hit Buff|To Hit Buff]]
|30
|30
|align="left"|[[Improvised Cybernetic Salvage|Improvised Cybernetic]]
|class="left"|[[Improvised Cybernetic Salvage|Improvised Cybernetic]]
|30
|30
|align="left"|[[Inert Gas Salvage|Inert Gas]]
|class="left"|[[Inert Gas Salvage|Inert Gas]]
|30
|30
|align="left"|[[Scientific Theory Salvage|Scientific Theory]]
|class="left"|[[Scientific Theory Salvage|Scientific Theory]]
|-  
|-  
|align="left"|25-20-15-10
|class="left"|25-20-15-10
|align="left"|[[Invention: To Hit Buff|To Hit Buff]]
|class="left"|[[Invention: To Hit Buff|To Hit Buff]]
|32
|32
|align="left"|[[Runebound Armor Salvage|Runebound Armor]]
|class="left"|[[Runebound Armor Salvage|Runebound Armor]]
|64
|64
|align="left"|[[Boresight Salvage|Boresight]]
|class="left"|[[Boresight Salvage|Boresight]]
|colspan="2"|
|colspan="2"|
|-  
|-  
|align="left"|40-35-30
|class="left"|40-35-30
|align="left"|[[Invention: Knockback|Knockback]]
|class="left"|[[Invention: Knockback|Knockback]]
|30
|30
|align="left"|[[Masterwork Weapon Salvage|Masterwork Weapon]]
|class="left"|[[Masterwork Weapon Salvage|Masterwork Weapon]]
|30
|30
|align="left"|[[Demonic Blood Sample Salvage|Demonic Blood Sample]]
|class="left"|[[Demonic Blood Sample Salvage|Demonic Blood Sample]]
|30
|30
|align="left"|[[Circuit Board Salvage|Circuit Board]]
|class="left"|[[Circuit Board Salvage|Circuit Board]]
|-  
|-  
|align="left"|25-20-15-10
|class="left"|25-20-15-10
|align="left"|[[Invention: Knockback|Knockback]]
|class="left"|[[Invention: Knockback|Knockback]]
|32
|32
|align="left"|[[Ancient Artifact Salvage|Ancient Artifact]]
|class="left"|[[Ancient Artifact Salvage|Ancient Artifact]]
|32
|32
|align="left"|[[Clockwork Winder Salvage|Clockwork Winder]]
|class="left"|[[Clockwork Winder Salvage|Clockwork Winder]]
|32
|32
|align="left"|[[Brass Salvage|Brass]]
|class="left"|[[Brass Salvage|Brass]]
|-  
|-  
|align="left"|40-35-30
|class="left"|40-35-30
|align="left"|[[Invention: Jump|Jump]]
|class="left"|[[Invention: Jump|Jump]]
|30
|30
|align="left"|[[Improvised Cybernetic Salvage|Improvised Cybernetic]]
|class="left"|[[Improvised Cybernetic Salvage|Improvised Cybernetic]]
|30
|30
|align="left"|[[Scientific Theory Salvage|Scientific Theory]]
|class="left"|[[Scientific Theory Salvage|Scientific Theory]]
|colspan="2" rowspan="2"|
|colspan="2" rowspan="2"|
|-  
|-  
|align="left"|25-20-15-10
|class="left"|25-20-15-10
|align="left"|[[Invention: Jump|Jump]]
|class="left"|[[Invention: Jump|Jump]]
|32
|32
|align="left"|[[Luck Charm Salvage|Luck Charm]]
|class="left"|[[Luck Charm Salvage|Luck Charm]]
|32
|32
|align="left"|[[Simple Chemical Salvage|Simple Chemical]]
|class="left"|[[Simple Chemical Salvage|Simple Chemical]]
|}
|}


{| class="wikitable sortable" style="text-align: center" cellpadding="2"
{| class="wikitable sortable" style="text-align: center"
|+ '''Table of Total Salvage Requirements'''
|+ Table of Total Salvage Requirements
! Salvage
! Salvage
! Count
! Count
|-
|-
|align="left" |[[Ancient Artifact Salvage|Ancient Artifact]]
|class="left" |[[Ancient Artifact Salvage|Ancient Artifact]]
|32
|32
|-
|-
|align="left" |[[Ancient Bone Salvage|Ancient Bone]]
|class="left" |[[Ancient Bone Salvage|Ancient Bone]]
|65
|65
|-
|-
|align="left" |[[Boresight Salvage|Boresight]]
|class="left" |[[Boresight Salvage|Boresight]]
|64
|64
|-
|-
|align="left" |[[Brass Salvage|Brass]]
|class="left" |[[Brass Salvage|Brass]]
|64
|64
|-
|-
|align="left" |[[Circuit Board Salvage|Circuit Board]]
|class="left" |[[Circuit Board Salvage|Circuit Board]]
|60
|60
|-
|-
|align="left" |[[Clockwork Winder Salvage|Clockwork Winder]]
|class="left" |[[Clockwork Winder Salvage|Clockwork Winder]]
|64
|64
|-
|-
|align="left" |[[Demonic Blood Sample Salvage|Demonic Blood Sample]]
|class="left" |[[Demonic Blood Sample Salvage|Demonic Blood Sample]]
|77
|77
|-
|-
|align="left" |[[Human Blood Sample Salvage|Human Blood Sample]]
|class="left" |[[Human Blood Sample Salvage|Human Blood Sample]]
|76
|76
|-
|-
|align="left" |[[Improvised Cybernetic Salvage|Improvised Cybernetic]]
|class="left" |[[Improvised Cybernetic Salvage|Improvised Cybernetic]]
|102
|102
|-
|-
|align="left" |[[Inanimate Carbon Rod Salvage|Inanimate Carbon Rod]]
|class="left" |[[Inanimate Carbon Rod Salvage|Inanimate Carbon Rod]]
|32
|32
|-
|-
|align="left" |[[Inert Gas Salvage|Inert Gas]]
|class="left" |[[Inert Gas Salvage|Inert Gas]]
|56
|56
|-
|-
|align="left" |[[Iron Salvage|Iron]]
|class="left" |[[Iron Salvage|Iron]]
|30
|30
|-
|-
|align="left" |[[Luck Charm Salvage|Luck Charm]]
|class="left" |[[Luck Charm Salvage|Luck Charm]]
|64
|64
|-
|-
|align="left" |[[Masterwork Weapon Salvage|Masterwork Weapon]]
|class="left" |[[Masterwork Weapon Salvage|Masterwork Weapon]]
|53
|53
|-
|-
|align="left" |[[Rune Salvage|Rune]]
|class="left" |[[Rune Salvage|Rune]]
|28
|28
|-
|-
|align="left" |[[Runebound Armor Salvage|Runebound Armor]]
|class="left" |[[Runebound Armor Salvage|Runebound Armor]]
|76
|76
|-
|-
|align="left" |[[Scientific Theory Salvage|Scientific Theory]]
|class="left" |[[Scientific Theory Salvage|Scientific Theory]]
|60
|60
|-
|-
|align="left" |[[Simple Chemical Salvage|Simple Chemical]]
|class="left" |[[Simple Chemical Salvage|Simple Chemical]]
|90
|90
|-
|-
|align="left" |[[Spell Ink Salvage|Spell Ink]]
|class="left" |[[Spell Ink Salvage|Spell Ink]]
|37
|37
|-
|-
|align="left" |[[Spell Scroll Salvage|Spell Scroll]]
|class="left" |[[Spell Scroll Salvage|Spell Scroll]]
|29
|29
|-
|-
|align="left" |[[Spiritual Essence Salvage|Spiritual Essence]]
|class="left" |[[Spiritual Essence Salvage|Spiritual Essence]]
|76
|76
|-
|-
|align="left" |[[Stabilized Mutant Genome Salvage|Stabilized Mutant Genome]]
|class="left" |[[Stabilized Mutant Genome Salvage|Stabilized Mutant Genome]]
|56
|56
|}<noinclude>
|}<noinclude>


[[Category:Invention System Templates]]</noinclude>
[[Category:Invention System Templates]]</noinclude>

Revision as of 13:32, 29 April 2022

Table of Salvage Requirements by Crafted Enhancement Level
Levels Enhancement Qty Salvage Qty Salvage Qty Salvage
40-35-30 Taunt 7 Rune 7 Spell Ink 7 Stabilized Mutant Genome
25-20-15-10 Taunt 7 Human Blood Sample 7 Simple Chemical 7 Brass
40-35-30 Heal 21 Demonic Blood Sample 42 Ancient Bone
25-20-15-10 Heal 22 Spiritual Essence 44 Human Blood Sample
40-35-30 Resist Damage 21 Rune 42 Improvised Cybernetic
25-20-15-10 Resist Damage 44 Runebound Armor 22 Simple Chemical
40-35-30 Fear 23 Masterwork Weapon 23 Ancient Bone 23 Stabilized Mutant Genome
25-20-15-10 Fear 25 Spiritual Essence 25 Human Blood Sample 25 Brass
40-35-30 End Mod 26 Demonic Blood Sample 26 Inert Gas 26 Stabilized Mutant Genome
25-20-15-10 End Mod 29 Spell Scroll 29 Spiritual Essence 29 Simple Chemical
40-35-30 Interrupt 30 Spell Ink 30 Circuit Board 30 Iron
25-20-15-10 Interrupt 32 Luck Charm 32 Clockwork Winder 32 Inanimate Carbon Rod
40-35-30 To Hit Buff 30 Improvised Cybernetic 30 Inert Gas 30 Scientific Theory
25-20-15-10 To Hit Buff 32 Runebound Armor 64 Boresight
40-35-30 Knockback 30 Masterwork Weapon 30 Demonic Blood Sample 30 Circuit Board
25-20-15-10 Knockback 32 Ancient Artifact 32 Clockwork Winder 32 Brass
40-35-30 Jump 30 Improvised Cybernetic 30 Scientific Theory
25-20-15-10 Jump 32 Luck Charm 32 Simple Chemical
Table of Total Salvage Requirements
Salvage Count
Ancient Artifact 32
Ancient Bone 65
Boresight 64
Brass 64
Circuit Board 60
Clockwork Winder 64
Demonic Blood Sample 77
Human Blood Sample 76
Improvised Cybernetic 102
Inanimate Carbon Rod 32
Inert Gas 56
Iron 30
Luck Charm 64
Masterwork Weapon 53
Rune 28
Runebound Armor 76
Scientific Theory 60
Simple Chemical 90
Spell Ink 37
Spell Scroll 29
Spiritual Essence 76
Stabilized Mutant Genome 56