Incarnate equip (Slash Command): Difference between revisions
Jump to navigation
Jump to search
BlackSpectre (talk | contribs) No edit summary |
BlackSpectre (talk | contribs) No edit summary |
||
Line 2: | Line 2: | ||
{{SlashCommandArticle|command=incarnate_equip|options=slotName powername|note=Equips and unequips the specified [[Incarnate System|Incarnate Ability]].}} | {{SlashCommandArticle|command=incarnate_equip|options=slotName powername|note=Equips and unequips the specified [[Incarnate System|Incarnate Ability]].}} | ||
* ''' | * '''slotName''' is the name of the Incarnate slot. | ||
* '''powername''' is the name of the Incarnate power. If the name has spaces, it must be enclosed in quotes or the spaces replaced with underscores. | * '''powername''' is the name of the Incarnate power. If the name has spaces, it must be enclosed in quotes or the spaces replaced with underscores. | ||
Revision as of 08:24, 30 June 2022
Slash command
/incarnate_equip slotName powername
Equips and unequips the specified Incarnate Ability.
- slotName is the name of the Incarnate slot.
- powername is the name of the Incarnate power. If the name has spaces, it must be enclosed in quotes or the spaces replaced with underscores.
- Does nothing if you don't have it or its slot is locked.
- Also does nothing if you or your teammates are in combat, if the currently equipped IA is recharging, or if it's been less than five minutes since that slot was last equipped.
Example
/incarnate_equip Destiny "Ageless Core Epiphany"