Dialog no (Slash Command): Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 2: Line 2:
{{SlashCommandArticle|command=dialog_no|note=Answer OK, No, or Cancel to current dialog}}
{{SlashCommandArticle|command=dialog_no|note=Answer OK, No, or Cancel to current dialog}}


* For Trial and Task Force invites use <code>{{slashcommand|lfg_event_response| yes}}</code> to Accept and <code>{{slashcommand|lfg_event_response| no}}</code>  to Decline.


===Example===
===Example===
Line 10: Line 11:
* {{slashcommand|dialog_no}}
* {{slashcommand|dialog_no}}
* {{slashcommand|dialog_answer}}
* {{slashcommand|dialog_answer}}
* {{slashcommand|lfg_event_response| 1}}
* {{slashcommand|lfg_event_response}}
* {{slashcommand|lfg_remove_from_queue}}
* {{slashcommand|lfg_remove_from_queue}}

Latest revision as of 22:01, 25 December 2022

Slash Command

/dialog_no  

Answer OK, No, or Cancel to current dialog

Example

/dialog_no

Also