Beginchat (Slash Command): Difference between revisions
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** COMMA "," - <code>show chat$$beginchat /tell $target, </code> | ** COMMA "," - <code>show chat$$beginchat /tell $target, </code> | ||
** SEMICOLON ";" - <code>show chat$$beginchat ;</code> | ** SEMICOLON ";" - <code>show chat$$beginchat ;</code> | ||
*This command is useful as an alternate to {{slashcommand|bind_load_file}} for loading in some text binds that need to be used immediately. Binds loaded using {{slashcommand|beginchat}} tend to take effect immediately, whereas {{slashcommand|bind_load_file}} often does not take effect until the character has moved to a new zone or after restarting the game client. | |||
Revision as of 00:27, 27 December 2022
Slash Command
/beginchat string
Starts chat-entry mode with given string.
- String is the text you'd like to copy into the chat box.
- /beginchat will activate the chat box and paste "string" into the chat line with your cursor at the end.
- This command is not to be confused with /startchat which takes no arguments and simply activates the chat box.
- Two of the game's default keybindings make use of this command:
- COMMA "," -
show chat$$beginchat /tell $target,
- SEMICOLON ";" -
show chat$$beginchat ;
- COMMA "," -
- This command is useful as an alternate to /bind_load_file for loading in some text binds that need to be used immediately. Binds loaded using /beginchat tend to take effect immediately, whereas /bind_load_file often does not take effect until the character has moved to a new zone or after restarting the game client.
Example
/beginchat /send "channel name"
- note the trailing space.
- Will open the chat box with
/send "channel name"
in it.
/bind key beginchat /send "channel name"
- binds key to open the chat box with
/send "channel name"
in it for fast chatting on a global chat channel. /bind LCTRL+key beginchat /send "channel name" [$name - $level $archetype]:
- same as above but with character name and archetype in the front, useful for team finding.
- binds key to open the chat box with
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