DPS: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Corebreach
(differentiate DPS/DPC/etc.)
imported>Corebreach
mNo edit summary
Line 2: Line 2:
== Abbreviation ==
== Abbreviation ==
;DPS:
;DPS:
# '''Damage Per Second''' - the amount of [[damage]] done by a power, divided by the length of time before you can use it again (cast duration plus recharge period). This specific meaning is also known as DPC (Damage Per Cycle), to differentiate it from...
# '''Damage Per Second''' - the amount of [[damage]] done by a power, divided by the length of time before you can use it again (cast duration plus recharge period). This specific meaning is also known as '''DPC''', or '''Damage Per Cycle''', to disambiguate it from...
# The average rate of damage output in a more general sense, either from a single power, or a specific series of attacks, or an entire character, usually focusing on how high a rate can be sustained over a long fight.
# The average rate of damage output in a more general sense, either from a single power, or a specific series of attacks, or an entire character, usually focusing on how high a rate can be sustained over a long fight.
# '''Dimensional-Photon Shift''' - according to [[Tina Macintyre]]'s missions, this is a type of energy associated with portal technology, which can be used to measure portal activity.
# '''Dimensional-Photon Shift''' - according to [[Tina Macintyre]]'s missions, this is a type of energy associated with portal technology, which can be used to measure portal activity.

Revision as of 08:11, 28 August 2008

Abbreviation

DPS
  1. Damage Per Second - the amount of damage done by a power, divided by the length of time before you can use it again (cast duration plus recharge period). This specific meaning is also known as DPC, or Damage Per Cycle, to disambiguate it from...
  2. The average rate of damage output in a more general sense, either from a single power, or a specific series of attacks, or an entire character, usually focusing on how high a rate can be sustained over a long fight.
  3. Dimensional-Photon Shift - according to Tina Macintyre's missions, this is a type of energy associated with portal technology, which can be used to measure portal activity.

See also: DPCS