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{{Issue24}}
== Overview ==
== Overview ==
{{Req sub}}
{{Infobox Contact
{{Infobox Contact
|name=Sgt. Schorr
|name=Sgt. Schorr
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{{darkorange|This contact has now been added to the active tab of your Contact window. This contact's storyline takes place after Night Ward and Dark Astoria.}}
{{darkorange|This contact has now been added to the active tab of your Contact window. This contact's storyline takes place after Night Ward and Dark Astoria.}}
=== Prior to Introduction ===
We shouldn't be talking


=== Initial Contact ===
=== Initial Contact ===
Greetings. I am Sgt. Byron Schorr of Wyvern, and we're setting up a new experimental group of individuals like yourself. We're called the Hammers of Justice and I've assembled a group of converting villains who still have useful contacts here in the Rogue Isles. Your specific talents are the last piece of the puzzle.
Greetings. I am Sgt. Byron Schorr of Wyvern, and we're setting up a new experimental group of individuals like yourself. We're called the Hammers of Justice and I've assembled a group of converting villains who still have useful contacts here in the Rogue Isles. Your specific talents are the last piece of the puzzle.
=== Wrong Alignment ===
Seems that you've changed since we first met.
{{darkorange|This contact is for characters of the Rogue alignment only.}}


=== Greeting ===
=== Greeting ===
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=== Too Busy ===
=== Too Busy ===
{{Missing Too Busy}}
 
I need you to clear off some of your unfinished missions before we can proceed.


=== No More Missions ===
=== No More Missions ===
Line 54: Line 61:


== Story Arc ==
== Story Arc ==
{{ArcAward|m=6}}
=== {{UL|Hammers of Justice}} ===
=== {{UL|Hammers of Justice}} ===
==== Souvenir ====
==== Souvenir ====
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{{Mission:Hammers of Justice - Concrete Evidence}}
{{Mission:Hammers of Justice - Concrete Evidence}}
{{Mission:Hammers of Justice - Celebratory Antics}}
{{Mission:Hammers of Justice - Celebratory Antics}}
== Historical ==
{{historical|section}}
{{Issue24}}
{{Req sub}}
Sgt. Schorr and his story arc were on [[Issue 24]] beta at the time of the game's shutdown. It would have required a [[VIP Player|VIP subscription]].

Latest revision as of 09:49, 2 October 2023

Overview

Sgt. Schorr
Sgt. Schorr.jpg
Wyvern Field Operative
Zone St. Martial
Coordinates (-1269, 114, 1231)[Copy]
Level Range 30-40
Introduced By None
Introduces None
Enemy Groups
v  d  e

Sgt. Schorr is a rogue contact in the Babylon neighborhood of St. Martial at coordinates (-1269, 114, 1231)[Copy] . His level range is 30-40. He is standing 214 yards WNW of Arbiter Hayes.

Introductions

Contact Introduced By

None. Sgt. Schorr is introduced automatically when a rogue reaches level 30.

Contact Introduces

None

Information

Wyvern Field Operative

Sgt. Byron Schorr is in charge of the Hammers of Justice, a division of Wyvern that leverages reforming villains by appealing to their weak spot: their wallets. The Hammers are paid well to use their villainous connections in order to bring down some of the most notorious figures in the Rogue Isles.

Contact Unlocked

Sgt. Schorr of the Hammers of Justice has an urgent message for you.

Sgt. Schorr is leading up a group called the Hammers of Justice, and is recruiting Rogues in the St. Marital area for his little band of merry men and women.

This contact has now been added to the active tab of your Contact window. This contact's storyline takes place after Night Ward and Dark Astoria.

Prior to Introduction

We shouldn't be talking

Initial Contact

Greetings. I am Sgt. Byron Schorr of Wyvern, and we're setting up a new experimental group of individuals like yourself. We're called the Hammers of Justice and I've assembled a group of converting villains who still have useful contacts here in the Rogue Isles. Your specific talents are the last piece of the puzzle.

Wrong Alignment

Seems that you've changed since we first met.

This contact is for characters of the Rogue alignment only.

Greeting

Good Day, Hammer

Too Busy

I need you to clear off some of your unfinished missions before we can proceed.

No More Missions

Wyvern is still going over the data, but after that last bit, I am not sure we'll be reactivating the Hammers anytime soon.

Store

Story Arc

Merit Rewards: This activity awards 6 Reward Merits.

Hammers of Justice

Souvenir

Hammer Communicator

This is the communicator that you used when you worked with Wyvern on the Hammers of Justice experiment. You wonder if the other members kept theirs as well?

Welcome to the Hammers

Briefing

I can assure you one thing: when this is all over, you will be paid handsomely for your efforts in taking down the scum of the Rogue Isles.

  • Sounds good, where do I sign and how do I get paid?

You'll get paid after we get enough work out of you. In case something happens to you, we don't want to waste our funding in bank accounts that dead men can't access. You understand? You're the last member of the team, but you're also the one I expect to do most of the heavy lifting. I want you to go to this warehouse and meet the other three members of your group: Colleague, Second Measure, and Network.

Unnecessary Solicitation

You need to meet up with the other members of your team.

Mission Objective(s)

File:Map Warehouse 30 Layout 05 03.png
Map: Warehouse_30_Layout_05_03

This warehouse is a weird place to have a meeting.

  • Welcome to the Hammers
    • Talk to Colleague
    • Talk to Second Measure
    • Talk to Network

With introductions out of the way, you can now get down to business.

Enemies

None

Notable NPCs

  • Colleague
  • Second Measure
  • Network
Briefing

You must be the new guy / girl. You can call me Colleague. I've been working for Arachnos ever since I got my powers, but I've finally decided to go straight, much like yourself. If you have any questions I am happy to answer them for you.

  • Why are you going straight?

It started when I had a run-in with Positron. He kicked my ass soundly but saw that my heart wasn't really in the fight. He kinda recruited me there on the spot. I've been sending him info on Arachnos breakthroughs ever since.

  • How did you get recruited?

Positron again. He set me up with Sgt. Schorr from Wyvern, and the Sergeant told me about the group he was putting together. Sgt. Schorr wants us using our connections to various groups before our shifting loyalties are fully exposed. I think it is a solid plan, but what really sold me was the big, fat Hazard-pay style paycheck at the end. This girl's got bills to pay, you know?

  • Anything else?

Just remember who helped you out once this is all over.

  • Leave
Briefing

Ah, Character, I've been expecting the likes of you. I am Second Measure, as in 'that what follows the first cut.' Any questions?

  • Why are you working for Wyvern?

Two things, first is the money. Second is that I find my life expectancy grows shorter for every assassination I would perform for the Tsoo as a contract killer. I know that eventually they will grow tired of my Westerner ways.

  • How did you get recruited?

I was sent in to kill a high ranking Wyvern official, but when I saw that he was with his wife and kid I... I couldn't go through with it. The official noted my hesitation and put tabs on me. When he saw I was going soft, he put the feelers out to put my talents to better use. I contacted him and he immediately recruited me into the Hammers of Justice.

  • Anything else?

I'll help you against the Tsoo, but they are a fickle bunch. My word might not weigh as much as it used to.

  • Leave
Briefing

Network rattles off a bounty of information concerning you, about 80% of which you thought no one could know.

  • How did you learn that much about me?

Two words: The Internet. You'd be amazed what a little algorithm can bring up. Folks around here call me Network. I worked as the info-man for the Family here in the Rogue Isles for years. I have so much information on them that I'd be crazy not to try to profit off of it.

  • Profit?

Yeah, the Hammers are willing to pay me to help get their operatives to their targets. Use my insider knowledge before it becomes common knowledge that I sold my loyalties. That sort of thing.

  • Won't you betray all of us to a higher paycheck?

Let's just say there are personal reasons I won't go back to the Family. Now, let's get down to business.

  • Leave

Debriefing

You four make up quite a weird crew, but I'll take it. Let me see if I have any assignments I can throw your way...

Deep Sixed

Briefing

OK, Colleague has a, um, colleague in Arachnos who can possibly be persuaded to work with us. His name is Dr. Gilmartin and he is part of a secret project called 'Deep Six', dealing with the Coralax.

  • Go talk to Dr. Gilmartin

Great, Colleague said the doctor will meet you at the lab where Project Deep Six is being worked on. Talk with him and then take out whoever is in charge of that show.

Unnecessary Solicitation

You need to deal with Project Deep Six

Mission Objective(s)

File:Map V Arachnos 30 Layout 05 03.png
Map: V_Arachnos_30_Layout_05_03

This is the Arachnos facility that houses the project known only as Deep Six.

  • Deep Sixed
    • Talk to Dr. Gilmartin
    • Defeat Dr. Hyparbaric

Great work, Character. Project Deep Six has been shut down due to security breach.

Enemies

Arachnos

Notable NPCs


Dr. Gilmartin
Briefing

You're the one Colleague talked about, aren't you?

  • What's it to you?
I need you to assure me that none of this is getting back to me. I can't leave Arachnos just yet. If you can do that, then I can get you the proper codes to get you straight to the leader of this whole project.
  • I'll make sure they don't track anything back to you
Good, good.
This selection loops to another branch of this conversation which is already documented.
  • I make no guarantees
Without a guarantee, then I will not help you. You'll have to take out Dr. Hyperbaric all on your own!
  • Leave
  • Yes, that's me.
Good, good. You're looking for Dr. Hyperbaric. He's in charge of this whole operation. Once you take him down, I should be promoted to his position. You have to understand that I can't help you any further if they trace undoing back to me, right?
  • Yes, nothing will come back to you!
Excellent. Here's the passcode for this base. Everyone here will assume that you're supposed to be here... Until you start a fight anyway!
  • Leave
  • That seems like a stretch. Arachnos has a lot of brilliant minds in it.
Without a guarantee, then I will not help you. You'll have to take out Dr. Hyperbaric all on your own!
  • Leave
Editor's Note:

If you make no guarantees, the Arachnos troops will turn hostile right away and you will not get the briefing with Dr. Hyperbaric.

Dr. Hyperbaric
Briefing

You're new here, aren't you?

  • Dr. Hyperbaric, I've come to shut your project down!

Impossible! Who helped you? It was Dr. Gilmartin, I just know it! That slime-ball!

  • Leave

Debriefing

Great job, we'll credit your account for today's activities.

Assassination Interception

Briefing

Second Measure has the lowdown on one of his fellow assassins. Some guy named Rising Vengeance. Measure is currently at one of the Tsoo safehouses here in St. Martial where Rising Vengeance is holed up. Go meet with him and get the information on the target so we can put some protection on them.

  • Go see Second Measure.

Second Measure can be difficult to work with, has his own priorities a lot of the time. Remember the primary focus of this mission is to find out who the Tsoo are targeting.

Unnecessary Solicitation

You need to deal with Rising Vengeance and learn who that target is.

Mission Objective(s)

File:Map Office 30 Layout 06 01.png
Map: Office_30_Layout_06_01

This is the Tsoo safehouse. Now to find Second Measure.

  • Assassination Interception
    • Talk to Second Measure
    • Defeat Rising Vengeance

You have uncovered the Tsoo's target and defeated Rising Vengeance.

Enemies

Tsoo

Notable NPCs


Briefing

Way I see it, we can do this one of two ways. Fun way or the Boring way?

  • Boring way.
Sigh, boring way eh? Alright. I'll radio ahead and give the Tsoo a description of you and put you on the guest list. You won't have an issue getting past them. When you get to Rising Vengeance, tell him I've offered to help out his hit. Get him to tell you who the target is.
  • You're right, does sound boring. Let's do this the fun way instead.
All right. You go in and take down all the Tsoo you see, I'll get to Rising Vengeance's personal effects and figure out who the target is. You just deal with Rising Vengeance when you come across him.
  • Leave
  • Good plan
  • Fun way.
All right. You go in and take down all the Tsoo you see, I'll get to Rising Vengeance's personal effects and figure out who the target is. You just deal with Rising Vengeance when you come across him.
  • Leave
Editor's Note:

If you choose the fun way, the Tsoo troops will turn hostile right away and you will not get the briefing with Rising Vengeance.

Rising Vengeance
Briefing

And who might you be?

  • Second Measure sent me, told me he's been sent to help your current mission.

Measure, eh? He's good, I'd be happy to have his help on this one. Target's name is Fitzhume, some executive. Tell him to meet me at the guy's house out in Nerva.

  • I am afraid that's not how this is going to go down.

What??!

  • Fight!
Clue
Tsoo Target

The Tsoo are targeting an executive who lives in Nerva Archipelago named Fitzhume. Should be pretty easy to figure out with that much information.

Debriefing

Great work. Based on the info you and Second Measure gave us, the guy is a bank executive who lives in Nerva named Fitzhume. We're sending operatives to Fitzhume's house to ensure his security right away. I hope everything went cleanly?

Mute

Briefing

Network has the location of one Steve 'Mute' Mutombo. This guy's been arrested more times than any other Family member, and he's never flipped on them. He's done like 12 years in the Zig covering for others, and that earned him his nickname. He was broken out a few months back and is living in the Rogue Isles outside of any extradition. Now we know he probably won't talk so we're not asking you to interrogate him.

  • What are you asking me to do then?

Trick him into giving something up. If that fails, beat him into submission. That's the one method the cops in Paragon never tried.

Unnecessary Solicitation

Still here? Go talk to Network

Mission Objective(s)

File:Map Office 30 Layout 05 01.png
Map: Office_30_Layout_05_01

A Family owned business, filled with unsavory types. Meet up with Network.

  • Mute
    • Access a Family computer
    • Talk to Network
    • Talk to Steve 'Mute' Mutombo

Well that got dealt with. Not exactly textbook.

Enemies

The Family

Notable NPCs


Briefing

Target known as Mute is somewhere in this facility. Now I am willing to help you, but I need a favor in return.

  • Favor? We're all on the same team here!
At the end of the day, I'm on only one team: Team Network. The Hammers is a good payday, but I am thinking it can be better.
I'm not going in so I am not getting the hazard pay you are, but if you let the bosses know that I -was- in trouble, then we can both profit nicely from this op.
  • Stuff it, Network. I'll deal with Mute without your help.
Listen, that kind of attitude is what made me flip on the Family and join the Hammers to begin with. Don't make me regret my choice.
This selection loops to another branch of this conversation which is already documented.
  • Ok, I'll see about getting you some hazard pay.
Ok, I've texted all the Family here, and they know to give you a wide berth. Said you were here on behalf of the big boss himself. They should leave you alone until you try to take out Mute anyway. Make sure you hit their computers and get any intel you can.
  • Leave
  • Favor. Right, whatever you need, Network.
Listen, that kind of attitude is what made me flip on the Family and join the Hammers to begin with. Don't make me regret my choice.
  • I don't need your help in taking out these mooks.
You can fight your way to Mute for all I care.
  • Leave
  • You're right, give me the details and help me out.
Ok, I've texted all the Family here, and they know to give you a wide berth. Said you were here on behalf of the big boss himself. They should leave you alone until you try to take out Mute anyway. Make sure you hit their computers and get any intel you can.
  • Leave
Editor's Note:

If you refuse Network's help, the Family mobs will turn hostile right away and you will not get the briefing with Mute.

Some good information on the family is contained in these files.

Clue
Mute's Files

A treasure trove of intel from the most silent of the Family members.

Steve 'Mute' Mutombo
Briefing

You're the one here on the boss' orders, right?

  • Yeah, that's me.
So what's the boss want now? I did that last job for him just like he asked.
  • He just wanted to make sure that things ended up where they were supposed to.
(Mute shakes his head) Yeah, I put the body in the usual place, just like I always do.
  • What place is that?
Wha-? Intruder!
  • Boss said he didn't get the usual confirmation. Sent me to make sure.
Mute sighs
How is it MY FAULT that Jake at the junkyard can't make a simple call? I put the body in the trunk, he's the one that crushed it, he should have made the call when it was all done.
  • I'll take that to the boss
  • What was that job again?
Wha-? Intruder!
  • Leave
  • Actually I am here to do some pretty heinous things to you.
Wha-? Intruder!
  • Leave

Debriefing

I understand that Network was kinda beligerent, but I see that everything got taken care of in some fashion.

Scorpion's Sting

Briefing

Colleague has something for us. She's in the lab of one 'Digiwench', an Arachnos project leader who works for Black Scorpion. We need you to uncover what the Scorpion is working on, and then bust the op before it can even truly begin.

  • Sounds like a good time

Of course it does. Colleague is waiting for you. She thinks she has the right passcodes to the base. Go talk to her and get this mission underway.

Unnecessary Solicitation

Go deal with Colleague and this operation

Mission Objective(s)

File:Map V Arachnos 30 Layout 04 03.png
Map: V_Arachnos_30_Layout_04_03

This is the base Colleague said she'd meet you at.

  • Scorpion's Sting
    • 4 data files to find
    • Talk to Colleague
    • Defeat Digiwench

With Digiwench defeated and the data recovered, you can shut down Black Scorpion's project.

Enemies

Arachnos

Notable NPCs


Briefing

Good morning, Character. We need to get a couple things straight before we can begin.

  • Just give me the access codes and get out of my way.
Hey, we need each other! Don't blow me off. Give me the respect I deserve or you won't get my help!
  • You're right, I am sorry. I'll look into this, I promise.
Digiwench has a special...
This selection loops to another branch of this conversation which is already documented.
  • Whatever, just give me the code.
Colleague looks irked.
Here's the passcode: 76761
  • Hmm, that code didn't seem to work.
  • What's that, Colleague?
Sgt. Schorr is short changing me. I swear I am pulling my weight here in the Hammers, and he keeps delaying payments to my account. I shouldn't be paranoid, but I am the one sticking my neck out here.
  • I am sure he as good reason. Now, codes please?
Colleague looks irked.
Here's the passcode: 76761
  • Hmm, that code didn't seem to work.
  • Hmm, I'll look into this after I take down this operation. What's the situation?
Digiwench has a special nano-assembly robot project to auto repair combat armors like Black Scorpion's. You need to gather up the data she has collected and then put an end to her and her operation.
  • OK, thanks. By the way, I am pretty sure I could have figured out all this without your help.
Colleague looks irked.
Here's the passcode: 76761
  • Hmm, that code didn't seem to work.
  • OK, thanks. By the way, you're doing a great job. Keep it up.
Here's the passcode: 75751
  • Thanks!
Editor's Note:

If Colleague gives you the wrong passcode, the Arachnos troops will turn hostile right away and you won't get the briefing with Digiwench.

You found data on Black Scorpion's project.

Clue
Nanoassembler project

Digiwench was working on a project to use nanites to repair cybernetics and powered armor in the field. You believe you have all the records on the project.

Digiwench
Briefing

Can I help you?

  • If you want to help, you can simply not put up a fight.

Oh, great. I assume you are here to take down my operation like the rest of them?.

  • Leave

Debriefing

Nice job. You and Colleague worked well together I assume?

Bronze Armor

Briefing

Second Measure has the location of one of the Tsoo's top lieutenants, who goes by the name Bronze Talon. This guy is always with his bodyguard, so it's not going to be an easy hit. Second Measure believes that this is pretty much our best shot at taking him out though.

  • Sounds like we don't really have a choice

Funny thing is, other organizations have put out hits on Talon before, and they have claimed success on occasion, but this guy keeps popping up. Let's not make their mistakes, ok?

Unnecessary Solicitation

You need to see Second Measure and take out Bronze Talon

Mission Objective(s)

File:Map Office 30 Layout 06 01.png
Map: Office_30_Layout_06_01

This is the place Second Measure wanted to meet. Bronze Talon and his bodyguard must be here.

  • Bronze Armor
    • Talk to Second Measure
    • Defeat Bronze Talon

Second Measure was right, the bodyguard was the real Bronze Talon.

Enemies

Tsoo

Notable NPCs


Briefing

Hey there, Character. I've had some assignments from this Bronze Talon guy. He's a real piece of work, and not the kind of guy I want to work with anymore. He's here right now though, with his bodyguard.

  • Tell me about the bodyguard.
He's a thug, but I have a sneaking suspicion that the bodyguard thing might be a ruse. The bodyguard is probably Bronze Talon himself. No bodyguard lasts that long by being as thug-like as that one has been acting. I've alerted the safehouse to your presence, and that you are here on my authority. I'm taking a huge risk here, but you're the one doing all the wet work.
  • Leave
  • Let's do this black ops style, no witnesses.
You against the world, eh? Sounds good to me. I'm going to see what you're made of, and let them know there's an intruder in their safehouse, put everyone on alert. Good luck.
You begin to walk away.
Oh, and one thing. Pretty sure Bronze Talon is a decoy, the real Bronze Talon is the bodyguard. Just an FYI.
  • Leave
Editor's Note:

If you do it black ops style, the Tsoo mobs will turn hostile right away and you won't get the briefing with Bronze Talon.

Bronze Talon
Briefing

And who might you be?

  • Character. I'm here to end you.

Figured out my secret, eh? It was only a matter of time. Time to make short work of you, Character.

  • Leave

Debriefing

Second Measure informs me that your work was exemplary. Sorry about the mission parameters changing on you like that, our intel was the same as everyone else's and we assumed that the decoy was Bronze Talon. Glad Second Measure set us straight or we might have let the bodyguard escape our grasp.

Concrete Evidence

Briefing

Network wants to see you. He's found the location of one of the Family's enforcers, 'Concrete' Bill. He seemed rather excited to learn his current location and urges you get to him ASAP.

  • I wonder why it's so important all of a sudden?

I don't know. Concrete is a thug, usually guards the Family's money laundering and protection take. He's tough, but if you can take him out we can get our agents to interrogate him and get him to spill the beans on the rest of the Family's operation here in St. Martial.

Unnecessary Solicitation

You need to get us 'Concrete' Bill, ASAP, Character.

Mission Objective(s)

File:Map Office 30 Layout 03 01.png
Map: Office_30_Layout_03_01

This is the safehouse where Network wanted to meet you.

  • Concrete Evidence
    • Talk to Network
    • Attend to the safe

You dealt with 'Concrete' Bill and the safe, job well done.

Enemies

The Family

Notable NPCs


Briefing

Ok, Character, our target is holed up in here, so it's a simple whack job. But things are never simple in our line of work.

  • I've noticed

Somewhere in this safehouse is a safe containing the protection money paid this week. 'Concrete' Bill isn't the sharpest tool in the shed, and from what I can tell he leaves the safe unlocked when he is in the building, since he can never remember the combination. So if you see the safe, do us both a favor and grab that cash. I won't tell Sgt. Schorr if you don't.

  • Let's just say I'll consider it.
Editor's Note:

Family mobs are always hostile in this mission.

Safe
Briefing

There is a safe here. It is slightly ajar.

  • Take some cash for yourself, no one will be the wiser.
You take some cash.
  • Leave
  • Shut the safe like an honest citizen would.
You shut the safe.
  • Leave

Debriefing

Our agents found a safe on the premises, completely emptied out... You didn't have anything to do with that did you? Or did Network go in after you were done and take a little for himself? We expect that kind of behavior from Network, but we hope for better from a member like yourself. I really hope you had nothing to do with this.

Celebratory Antics

Briefing

Well, Wyvern feels the Hammers of Justice experiment was a success, but that's just it, it was an experiment. Wyvern's shutting us down and analyzing the results.

  • I guess that's it then. This was fun.

Yeah, the others thought so too, they are in a warehouse nearby and asked you to drop by and say goodbye, have a little 'closing celebration' as it were. I'm going to transfer your reward to your account soon as well, so you've got that to look forward to.

Unnecessary Solicitation

The other members of the Hammers wanted to talk to you in the warehouse

Mission Objective(s)

File:Map tech 30 Layout 07 02.png
Map: tech_30_Layout_07_02

Time to get your party on, you guess.

  • Celebratory Antics
    • Talk to Colleague
    • Defeat Colleague (Optional)
    • Talk to Second Measure
    • Defeat Second Measure (Optional)
    • Talk to Network
    • Defeat Network (Optional)

You've dealt with all of the Hammers, one way or another. Better report back to Sgt. Schorr.

Enemies

Hammers of Justice

Notable NPCs

  • Colleague {Hammers of Justice Elite Boss) (Fire Control / Energy Assault)
  • Second Measure (Hammers of Justice Elite Boss) (Ninja Blade / Dark Armor)
  • Network (Hammers of Justice Elite Boss) (Beam Rifle / Devices)
Briefing

Well, looks like we are done here. I want to point out that the primary reason you were so successful in your missions was because of the risks that I took. And you ended up with the largest paycheck, according to Network. Do you think you deserve that? I think I deserve a cut of your pay for the fact that I stuck out my neck to make your job easier.

  • (Colleague's right, you should give her a cut of your reward.)
I knew you'd see my side. I think we worked well together, so I'll be keeping the Hammer communicator. If you find yourself in over your head and need a hand, give me a call, ok?
  • Leave
You received Hammers of Justice: Colleague.
Power
Hammers of Justice: Colleague

Hammers of Justice Summon: Colleague

You upheld your agreement with Colleague and paid her as agreed at the conclusion of your work with the Hammers of Justice. She rewarded you with an opportunity to call her on an untraceable, discardable cell-phone, which will summon her to assist you in battle for 5 minutes. You can only have one cell-phone number for Colleague at a time. You must be level 30 or higher for her to take your call. If you become a villain or a reinforced villain, she will not answer your call until you switch to at least a neutral alignment. If you have already summoned Second Measure or Network, you will not be able to summon Colleague until they depart.

  • (Colleague is insane if she thinks she deserves part of YOUR pay.)
Well I am sorry it had to come to this, but old habits die hard.
  • (Colleague grows angry)
Briefing

So this is how it's going to go down. You are going to transfer a portion of your pay to my account, and then I will like and respect you a bit more. Or you can keep your cut and learn firsthand what made a guy like me so desired by a group like the Tsoo.

  • (Give Second Measure a cut of your share.)
Glad we could come to the understanding. As a measure of my thanks, if you need my help, hit me up on the Hammer communicator. After that I'll consider us even.
  • Leave
You received Hammers of Justice: Second Measure.
Power
Hammers of Justice: Second Measure

Hammers of Justice Summon: Second Measure

You upheld your agreement with Second Measure and paid him as agreed at the conclusion of your work with the Hammers of Justice. He rewarded you with an opportunity to call him on an untraceable, discardable cell-phone, which will summon him to assist you in battle for 5 minutes. You can only have one cell-phone number for Second Measure at a time. You must be level 30 or higher for him to take your call. If you become a villain or a reinforced villain, he will not answer your call until you switch to at least a neutral alignment. If you have already summoned Colleague or Network, you will not be able to summon Second Measure until they depart.

  • (Steel yourself and tell Second Measure he's not getting a dime more.)
Briefing

I've taken a look at your financials. You don't need the money that the Hammers paid you, so you must have been doing this out of the goodness of your heart. Really did turn over a new leaf did you? I suppose you'll by plying your trade over in Paragon City soon. Now me, on the other hand, I love money, and I can never get enough. So why don't you transfer some of your funds over to my account? Then things don't need to get, um, rough.

  • (Give Network a portion of your pay.)
How very noble of you, Character, you might make a decent hero yet. Tell you what, you need my help, I'll be there. Just ask for me on the Hammer communicator.
  • Leave
You received Hammers of Justice: Network.
Power
Hammers of Justice: Network

Hammers of Justice Summon: Network

You upheld your agreement with Network and paid him as agreed at the conclusion of your work with the Hammers of Justice. He rewarded you with an opportunity to call him on an untraceable, discardable cell-phone, which will summon him to assist you in battle for 5 minutes. You can only have one cell-phone number for Network at a time. You must be level 30 or higher for him to take your call. If you become a villain or a reinforced villain, he will not answer your call until you switch to at least a neutral alignment. If you have already summoned Colleague or Second Measure, you will not be able to summon Network until they depart.

  • (Fight Network to keep your share of the pay)

Debriefing

Sigh, this is what I get working with Rogues. I'll have to add this to the report to Wyvern. It will probably kill any future projects like this.

Historical

This article or section contains information that no longer applies to the current version of Homecoming: City of Heroes/Villains. It is provided for historical purposes.

This information contains features from the Issue 24 beta that have been released on Homecoming.

This feature required a VIP subscription, but is now available to everyone.

Sgt. Schorr and his story arc were on Issue 24 beta at the time of the game's shutdown. It would have required a VIP subscription.