Intangibility: Difference between revisions
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== Notes == | == Notes == | ||
# Intangibility uses the [[magnitude]] mechanic. | # Intangibility uses the [[magnitude]] mechanic. | ||
# Intangibility does not have any [[protection]] or [[resistance]] except by critter [[Con System#Rank|Rank]] and [[Purple Triangles]] | # Intangibility does not have any [[protection]] or [[Resistance (Mechanics)|resistance]] except by critter [[Con System#Rank|Rank]] and [[Purple Triangles]]. | ||
=== Examples === | === Examples === | ||
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# Carnival of Shadows' [[Carnival of Shadows#Illusionist|Illusionists]] (including Master Illusionists) have an auto-casting self-intangibility power. | # Carnival of Shadows' [[Carnival of Shadows#Illusionist|Illusionists]] (including Master Illusionists) have an auto-casting self-intangibility power. | ||
[[Category:Gameplay]][[Category:Definition]] | [[Category:Gameplay]] | ||
[[Category:Definition]] |
Latest revision as of 00:50, 9 January 2024
Definition
- Intangibility
- Rendering a critter or PC unable to affect their enemy and ally targets. Intangibility effectively removes the character from the game temporarily.
Notes
- Intangibility uses the magnitude mechanic.
- Intangibility does not have any protection or resistance except by critter Rank and Purple Triangles.
Examples
- Dimension Shift from Gravity Control applies intangibility to enemies in a Targeted AoE.
- Quantum Flight from Luminous Aura applies intangibility to oneself.
- Carnival of Shadows' Illusionists (including Master Illusionists) have an auto-casting self-intangibility power.