Enhancement Sets: Difference between revisions
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''' | {{otheruses5|detailed Enhancement Set tables|a categorical listing of Invention Sets|:Category:Invention Sets|:Category:Archetype Enhancements}} | ||
{{TOCright}} | |||
== Overview == | |||
'''Parent Article: [[Invention Origin Enhancements]]''' | |||
For presentation purposes, each type of Enhancement grouping is split into two separate tables: one for the Enhancements themselves, and one for the Set Bonuses. Otherwise, the tables would be far too wide for most browsers. | |||
<div role="figure" aria-labelledby="rarity-legend-title" aria-describedby="rarity-legend-description" role="figure" style="display: flow-root; min-width: 15em; max-width: 47em;"> | |||
<div class="center" id="rarity-legend-title" style="font-weight: bold;">Rarity Icons</div> | |||
=== | <p id="rarity-legend-description">Icons show an enhancement set's rarity for [[Enhancement Converter]] purposes. Recipe rarity may differ; see [[Recipe Drop Pools]].</p> | ||
==== | |||
{| | <ul style="margin: 0; column-width: 14em; list-style: none;"> | ||
<li>[[File:DropIcon-U.png|24px|link=|alt=]] Uncommon</li> | |||
<li>[[File:DropIcon-R.png|24px|link=|alt=]] Rare</li> | |||
<li>[[File:DropIcon-VR.png|24px|link=|alt=]] [[Very Rare IO Sets|Very Rare]]</li> | |||
<li>[[File:DropIcon-P.png|24px|link=|alt=]] PvP</li> | |||
<li>[[File:DropIcon-WO.png|24px|link=|alt=]] [[Super Pack/Lords of Winter|Winter Pack]]</li> | |||
<li>[[File:DropIcon-SWO.png|24px|link=|alt=]] [[Enhancement Catalyst|Superior]] Winter Pack</li> | |||
<li>[[File:DropIcon-AO.png|24px|link=|alt=]] [[Archetype Origin Enhancements|Archetype Origin]]</li> | |||
<li>[[File:DropIcon-SAO.png|24px|link=|alt=]] [[Enhancement Catalyst|Superior]] Archetype Origin</li> | |||
<li>[[File:DropIcon-SBB.png|24px|link=|alt=]] [[Summer Blockbuster]]</li> | |||
</ul> | |||
</div> | |||
The meaning of the trailing icons in some of the elements is: | |||
{| role="presentation" | |||
| {{icon link inline | |||
| icon = Unique.png | |||
| width = 23 | |||
| link = Invention Origin Enhancements#Unique enhancements | |||
| text = Unique | |||
}} | |||
| Only one of this enhancement may be slotted on a character. | |||
|- | |- | ||
| {{icon link inline | |||
| icon = Proc.png | |||
| width = 23 | |||
| link = Invention Origin Enhancements#Procs | |||
| text = Procedure (Proc) | |||
}} | |||
| Random chance of effect. | |||
|- | |- | ||
| [[ | | {{icon link inline | ||
| icon = Global.png | |||
| size = 23 | |||
| link = Invention Origin Enhancements#Globals | |||
| text = Global | |||
}} | |||
| Enhancement gives a global effect on the character. | |||
|} | |||
See [[Enhancement Set Bonuses]] for explanations of the colorings in the set bonus tables. For Defense bonuses, the bonus boosts three defense values, one positional and two typed. The primary defense(s) (either the position bonus or both of the typed bonuses) receive the full set bonus while the secondary defense(s) receive half of the set bonus. A series of sortable [[Set Bonus Comparison Tables|set bonus comparison tables]] is available to aid in optimizing the desired set bonuses. | |||
{{EdNote|type=warning|note=If editing enhancements on this page, use the in-game Auction listing for crafted enhancement to verify the data. Do not use the Auction recipe listings, as several of those are incorrect.<br />''(For example, the Trap of the Hunter recipe listing indicates immob/range, but the crafted enhancement is actually immob/acc. This note was current as of 5/12/08)''}} | |||
{{clr}} | |||
== Offensive Sets == | |||
=== Melee Damage === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Bonesnap.png | |||
| link = Bonesnap | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-25 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Acc{{/}}Rech || || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Pulverizing_Fisticuffs.png | |||
| link = Pulverizing Fisticuffs | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-25 | |||
| Acc{{/}}Dam | |||
| Acc{{/}}Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech || || || | |||
|- | |- | ||
| {{icon link inline | |||
| icon = IO_Bruising_Blow.png | |||
| link = Bruising Blow | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 15-30 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech || || || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Pounding_Slugfest.png | |||
| link = Pounding Slugfest | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 15-30 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Chance for Stun {{IOProc}} || || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Smashing_Haymaker.png | |||
| link = Smashing Haymaker | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 20-35 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Dam{{/}}End{{/}}Rech || || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Kinetic_Combat.png | |||
| link = Kinetic Combat | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-35 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Dam{{/}}End{{/}}Rech | |||
| Chance for Knockdown {{IOProc}} || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Focused_Smite.png | |||
| link = Focused Smite | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 25-40 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Acc{{/}}End{{/}}Rech | |||
| Acc{{/}}Dam{{/}}Rech || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Touch_of_Death.png | |||
| link = Touch of Death | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 25-40 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End | |||
| Dam{{/}}End{{/}}Rech | |||
| Chance for Neg Energy Damage {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Crushing_Impact.png | |||
| link = Crushing Impact | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 30-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End | |||
| Dam{{/}}End{{/}}Rech | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Mako's_Bite.png | |||
| link = Mako's Bite | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 30-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Acc{{/}}End{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech | |||
| Chance for Lethal Damage {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Hecatomb.png | |||
| link = Hecatomb | |||
}} | |||
| style="text-align: center;" | {{IOVeryRare}} | |||
| style="text-align: center;" | 50 | |||
| Dam (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Dam{{/}}End (Superior) {{IOUnique}} | |||
| Chance for Neg Energy Dam {{IOUnique}} {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Gladiator's Strike.png | |||
| link = Gladiator's Strike | |||
}} | |||
| style="text-align: center;" | {{IOPVP}} | |||
| style="text-align: center;" | 10-50 | |||
| Dam{{/}}Acc | |||
| Dam{{/}}Rech | |||
| Dam{{/}}End{{/}}Rech | |||
| Acc{{/}}End{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech | |||
| Chance for Smashing Dam {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = WO_Blistering_Cold.png | |||
| link = Blistering Cold | |||
}} | |||
| style="text-align: center;" | {{WOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Hold {{IOUnique}} {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = WO_Superior_Blistering_Cold.png | |||
| link = Superior Blistering Cold | |||
}} | |||
| style="text-align: center;" | {{WOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Hold {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Bonesnap]] | ||
| {{IOlevel1}} | + Recovery | | {{IOlevel1}} | 1.5% Fire/Cold Res<BR/>2.5% Mez Res | ||
| {{IOlevel1}} | | | {{IOlevel1}} | 0.75% Health || || || | ||
| {{IOlevel1}} | | |- | ||
| {{ | | [[Pulverizing Fisticuffs]] | ||
| {{IOlevel1}} | 1.5% Toxic/Psi Res<BR/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.25% Pos/Neg Def<br/>0.625% Ranged Def || || || | |||
|- | |||
| [[Bruising Blow]] | |||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel1}} | 0.75% Health || || || | |||
|- | |||
| [[Pounding Slugfest]] | |||
| {{IOlevel3}} | 8% Regeneration | |||
| {{IOlevel1}} | 1.25% Pos/Neg Def<br/>0.625% Ranged Def | |||
| {{IOlevel3}} | 2% Damage || || | |||
|- | |||
| [[Smashing Haymaker]] | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 1.125% Health | |||
| {{IOlevel2}} | 1.875% Smash/Lethal Def<br/>0.9375% Melee Def|| || | |||
|- | |||
| [[Kinetic Combat]] | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel5}} | 3.75% Smash/Lethal Def<br/>1.875% Melee Def | |||
| {{IOlevel4}} | 7.5% Movement Speed || | |||
|- | |||
| [[Focused Smite]] | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.5% Toxic/Psi Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 1.35% Endurance | |||
| {{IOlevel2}} | 4.5% Movement Speed || | |||
|- | |||
| [[Touch of Death]] | |||
| {{IOlevel1}} | 1.5% Pos/Neg Res<br/>2.5% Mez Res | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 3.75% Melee Def<br/>1.875% Smash/Lethal Def | |||
|- | |||
| [[Crushing Impact]] | |||
| {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 1.125% Health | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |||
| [[Mako's Bite]] | |||
| {{IOlevel1}} | 1.5% Toxic/Psi Res<br/>2.5% Mez Res | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel4}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Pos/Neg Def | |||
|- | |||
| [[Hecatomb]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
|- | |||
| [[Gladiator's Strike]] <br /> PVE + PVP | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel2}} | 1.125% Health | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res | |||
| {{IOlevel3}} | 7% Accuracy | |||
|- | |||
| [[Gladiator's Strike]] <br /> PVP only | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel2}} | 2.25% Pos/Neg Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 3.125% Smash/Lethal Def<br/>1.5625% Melee Def | |||
| {{IOlevel5}} | 10% Chance for<br>Repel Protection | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|- | |||
| [[Blistering Cold]] | |||
| {{IOlevel4}} | 10% Slow Res | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel5}} | 4.5% Fire/Cold Res<br/>7.5% Mez Res | |||
| {{IOlevel2}} | 1.875% Smash/Lethal Def<br/>0.9375% Melee Def | |||
| {{IOlevel5}} | 3.75% Fire/Cold Def<br/>1.875% AoE Def | |||
|- | |||
| [[Superior Blistering Cold]] | |||
| {{IOlevel7}} | 15% Slow Res | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 5% Smash/Lethal Def<br/>2.5% Melee Def | |||
| {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | |||
|} | |||
=== Melee AoE Damage === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Cleaving_Blow.png | |||
| link = Cleaving Blow | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Acc{{/}}Rech || || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Eradication.png | |||
| link = Eradication | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| Dam | |||
| Acc{{/}}Rech | |||
| Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech | |||
| Chance for Energy Damage {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Multi-Strike.png | |||
| link = Multi-Strike | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Acc{{/}}End | |||
| Acc{{/}}Dam{{/}}End | |||
| Dam{{/}}End{{/}}Rech | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Scirocco's_Dervish.png | |||
| link = Scirocco's Dervish | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Acc{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End | |||
| Chance for Lethal Damage {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Obliteration.png | |||
| link = Obliteration | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 30-50 | |||
| Dam | |||
| Acc{{/}}Rech | |||
| Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech | |||
| Chance for Smashing Damage {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Armageddon.png | |||
| link = Armageddon | |||
}} | |||
| style="text-align: center;" | {{IOVeryRare}} | |||
| style="text-align: center;" | 50 | |||
| Dam (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Dam{{/}}End (Superior) {{IOUnique}} | |||
| Chance for Fire Dam {{IOUnique}} {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Fury_of_the_Gladiator.png | |||
| link = Fury of the Gladiator | |||
}} | |||
| style="text-align: center;" | {{IOPVP}} | |||
| style="text-align: center;" | 10-50 | |||
| Dam{{/}}Acc | |||
| Dam{{/}}Rech | |||
| Dam{{/}}End{{/}}Rech | |||
| Acc{{/}}End{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech | |||
| Chance for -Resistance {{IOUnique}} {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = WO_Avalanche.png | |||
| link = Avalanche | |||
}} | |||
| style="text-align: center;" | {{WOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Knockdown {{IOUnique}} {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = WO_Superior_Avalanche.png | |||
| link = Superior Avalanche | |||
}} | |||
| style="text-align: center;" | {{WOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Knockdown {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Cleaving Blow]] | |||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel1}} | 1.25% Pos/Neg Def<br/>0.625% Ranged Def | |||
| {{IOlevel1}} | 1% Damage || || | |||
|- | |||
| [[Eradication]] | |||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel4}} | 3.125% Pos/Neg Def<br/>1.5625% Ranged Def | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel5}} | 12% Regeneration | |||
| {{IOlevel4}} | 3.125% AoE Def<br/>1.5625% Fire/Cold Def | |||
|- | |||
| [[Multi-Strike]] | |||
| {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 2.25% Pos/Neg Res<br/>3.75% Mez Res | |||
| {{IOlevel2}} | 1.875% AoE Def<br/>0.9375% Fire/Cold Def | |||
| {{IOlevel2}} | 1.875% Melee Def<br/>0.9375% Smash/Lethal Def | |||
|- | |||
| [[Scirocco's Dervish]] | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel2}} | 2.25% Pos/Neg Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 3.125% AoE Def<br/>1.5625% Fire/Cold Def | |||
| {{IOlevel4}} | 3.125% Psi Def | |||
|- | |||
| [[Obliteration]] | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel5}} | 3.75% Melee Def<br/>1.875% Smash/Lethal Def | |||
|- | |||
| [[Armageddon]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
|- | |||
|- | |||
| [[Fury of the Gladiator]] <br /> PVE + PVP | |||
| {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | |||
| {{IOlevel2}} | Mag 3 Knockback<br>Protection | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
| {{IOlevel3}} | 7% Accuracy | |||
|- | |||
| [[Fury of the Gladiator]] <br /> PvP Only | |||
| {{IOlevel4}} | 10% Slow Res | |||
| {{IOlevel4}} | 7.5% Chance for<br>Repel Protection | |||
| {{IOlevel4}} | 3.125% Fire/Cold Def<br/>1.5625% AoE Def | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|- | |||
| [[Avalanche]] | |||
| {{IOlevel4}} | 10% Slow Res | |||
| {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel2}} | 1.875% Melee Def<br/>0.9375% Smash/Lethal Def | |||
| {{IOlevel5}} | 3.75% Fire/Cold Def<br/>1.875% AoE Def | |||
|- | |||
| [[Superior Avalanche]] | |||
| {{IOlevel7}} | 15% Slow Res | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 5% Melee Def<br/>2.5% Smash/Lethal Def | |||
| {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | |||
|} | |||
=== Pet Damage === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Unquestioning_Loyalty.png | |||
| link = Unquestioning Loyalty | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Acc{{/}}End | |||
| Acc{{/}}Dam{{/}}End || || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Commanding_Presence.png | |||
| link = Commanding Presence | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Acc{{/}}End | |||
| Acc{{/}}Dam{{/}}End | |||
| Aura Resist(Taunt, Placate) for Pets {{IOGlobal}} || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Brilliant_Leadership.png | |||
| link = Brilliant Leadership | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 15-40 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Acc{{/}}End | |||
| Acc{{/}}Dam{{/}}End | |||
| Acc | |||
| Dam | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Edict_of_the_Master.png | |||
| link = Edict of the Master | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 15-40 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Acc{{/}}End | |||
| Acc{{/}}Dam{{/}}End | |||
| Dam | |||
| Aura +Defense for Pets {{IOUnique}} {{IOGlobal}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Blood_Mandate.png | |||
| link = Blood Mandate | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 25-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Acc{{/}}End | |||
| Acc{{/}}Dam{{/}}End | |||
| Acc | |||
| Dam | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Sovereign_Right.png | |||
| link = Sovereign Right | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 25-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Acc{{/}}End | |||
| Acc{{/}}Dam{{/}}End | |||
| Acc | |||
| Aura +Resistance(All) for Pets {{IOUnique}} {{IOGlobal}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Soulbound_Allegiance.png | |||
| link = Soulbound Allegiance | |||
}} | |||
| style="text-align: center;" | {{IOVeryRare}} | |||
| style="text-align: center;" | 50 | |||
| Dam (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Dam{{/}}End (Superior) {{IOUnique}} | |||
| Chance for Build Up {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Unquestioning Loyalty]] | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 0.75% Health | |||
| {{IOlevel1}} | 0.9% Endurance || || | |||
|- | |||
| [[Commanding Presence]] | |||
| {{IOlevel2}} | 1.5% Recovery | |||
| {{IOlevel2}} | 1.125% Health | |||
| {{IOlevel2}} | 1.35% Endurance | |||
| {{IOlevel1}} | 1.25% AoE Def<br/>0.625% Fire/Cold Def || | |||
|- | |||
| [[Brilliant Leadership]] | |||
| {{IOlevel1}} | 4% Regeneration | |||
| {{IOlevel1}} | 1% Conf Dur | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | |||
| {{IOlevel1}} | 3% Movement Speed | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |- | ||
| [[ | | [[Edict of the Master]] | ||
| {{ | | {{IOlevel3}} | 6% Movement Speed | ||
| {{ | | {{IOlevel3}} | 1.5% Health | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 3% Smash/Lethal Res<br/>5% Mez Res | ||
| {{ | | {{IOlevel4}} | 3.75% Pos/Neg Res<br/>6.25% Mez Res | ||
| {{ | | {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | ||
|- | |- | ||
| [[ | | [[Blood Mandate]] | ||
| {{ | | {{IOlevel2}} | 1.5% Recovery | ||
| {{ | | {{IOlevel2}} | 1.875% Fire/Cold Def<br/>0.9375% AoE Def | ||
| {{ | | {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | ||
| {{ | | {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | ||
| {{ | | {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Pos/Neg Def | ||
|- | |- | ||
| [[ | | [[Sovereign Right]] | ||
| {{ | | {{IOlevel3}} | 8% Regeneration | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | ||
| {{ | | {{IOlevel4}} | 1.875% Health | ||
| {{ | | {{IOlevel4}} | 3.75% Pos/Neg Res<br/>6.25% Mez Res | ||
| {{ | | {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Def | ||
|- | |- | ||
| [[Soulbound Allegiance]] | |||
| {{IOlevel7}} | 16% Regeneration | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br>10% Mez Res | |||
| {{IOlevel7}} | 5% Psi Def | |||
|} | |} | ||
=== | === Ranged Damage === | ||
{| class="wikitable" | {| class="wikitable" | ||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Far_Strike.png | |||
| link = Far Strike | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-25 | |||
| Dam{{/}}Range | |||
| Dam{{/}}Rech | |||
| Acc{{/}}End || || || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Salvo.png | |||
| link = Salvo | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-25 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End{{/}}Range || || || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Volley_Fire.png | |||
| link = Volley Fire | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 15-30 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech || || || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Tempest.png | |||
| link = Tempest | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 15-30 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Chance for End Drain {{IOProc}} || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Maelstrom's_Fury.png | |||
| link = Maelstrom's Fury | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 20-35 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Dam{{/}}End{{/}}Rech || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Entropic_Chaos.png | |||
| link = Entropic Chaos | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-35 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Dam{{/}}End{{/}}Rech | |||
| Chance to Heal {{IOProc}} || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Ruin.png | |||
| link = Ruin | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 25-40 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Acc{{/}}End{{/}}Rech | |||
| Acc{{/}}Dam{{/}}Rech || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Decimation.png | |||
| link = Decimation | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 25-40 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Acc{{/}}End{{/}}Rech | |||
| Acc{{/}}Dam{{/}}Rech | |||
| Chance for Buildup {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = IO_Thunderstrike.png | |||
| link = Thunderstrike | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 30-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End | |||
| Dam{{/}}End{{/}}Rech | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Devastation.png | |||
| link = Devastation | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 30-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech | |||
| Chance to Hold {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Apocalypse.png | |||
| link = Apocalypse | |||
}} | |||
| style="text-align: center;" | {{IOVeryRare}} | |||
| style="text-align: center;" | 50 | |||
| Dam (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Dam{{/}}End (Superior) {{IOUnique}} | |||
| Chance for Neg Energy Dam {{IOUnique}} {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Gladiator's Javelin.png | |||
| link = Gladiator's Javelin | |||
}} | |||
| style="text-align: center;" | {{IOPVP}} | |||
| style="text-align: center;" | 10-50 | |||
| Dam{{/}}Acc | |||
| Dam{{/}}Rech | |||
| Dam{{/}}End{{/}}Rech | |||
| Acc{{/}}End{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech | |||
| Chance for Toxic Dam {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = WO_Winter's_Bite.png | |||
| link = Winter's Bite | |||
}} | |||
| style="text-align: center;" | {{WOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for -Spd & -Rech {{IOUnique}} {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = WO_Superior_Winter's_Bite.png | |||
| link = Superior Winter's Bite | |||
}} | |||
| style="text-align: center;" | {{WOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for -Spd & -Rech {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Far Strike]] | ||
| {{IOlevel4}} | | | {{IOlevel1}} | 1.5% Toxic/Psi Res<br/>2.5% Mez Res | ||
| {{IOlevel4}} | | | {{IOlevel1}} | 0.75% Health || || || | ||
| {{IOlevel4}} | | |- | ||
| {{IOlevel4}} | | | [[Salvo]] | ||
| {{IOlevel4}} | | | {{IOlevel1}} | 1.5% Pos/Neg Res<br/>2.5% Mez Res | ||
| {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res || || || | |||
|- | |||
| [[Volley Fire]] | |||
| {{IOlevel1}} | 4% Regeneration | |||
| {{IOlevel1}} | 0.75% Health || || || | |||
|- | |||
| [[Tempest]] | |||
| {{IOlevel1}} | 1.5% Pos/Neg Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res | |||
| {{IOlevel3}} | 2% Damage || || | |||
|- | |||
| [[Maelstrom's Fury]] | |||
| {{IOlevel2}} | 4.5% Movement Speed | |||
| {{IOlevel2}} | 1.875% Fire/Cold Def<br/>0.9375% AoE Def | |||
| {{IOlevel3}} | 3% Pos/Neg Res<br/>5% Mez Res || || | |||
|- | |||
| [[Entropic Chaos]] | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel4}} | 6.25% Recharge Time || | |||
|- | |||
| [[Ruin]] | |||
| {{IOlevel1}} | 1.5% Toxic/Psi Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 1.125% Health | |||
| {{IOlevel2}} | 1.5% Recovery | |||
| {{IOlevel2}} | 1.875% AoE Def<br/>0.9375% Fire/Cold Def || | |||
|- | |||
| [[Decimation]] | |||
| {{IOlevel1}} | 1.5% Pos/Neg Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 1.125% Health | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[Thunderstrike]] | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel3}} | 2.5% Pos/Neg Def<br/>1.25% Ranged Def | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel3}} | 6% Movement Speed | |||
| {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Pos/Neg Def | |||
|- | |||
| [[Devastation]] | |||
| {{IOlevel5}} | 12% Regeneration | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 3.75% Psi Def | |||
|- | |||
| [[Apocalypse]] | |||
| {{IOlevel7}} | 16% Regeneration | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Psi Def | |||
|- | |- | ||
| [[ | | [[Gladiator's Javelin]] <br /> PVE + PVP | ||
| {{ | | {{IOlevel4}} | 2.5% Recovery | ||
| {{ | | {{IOlevel4}} | 1.875% Health | ||
| {{ | | {{IOlevel4}} | 2.5% Damage | ||
| {{ | | {{IOlevel2}} | Mag 3 Knockback<br>Protection | ||
| {{IOlevel3}} | 7% Accuracy | |||
|- | |- | ||
| [[ | | [[Gladiator's Javelin]] <br /> PVP only | ||
| {{IOlevel5}} | | | {{IOlevel5}} | 7.5% Range | ||
| {{ | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | ||
| {{ | | {{IOlevel4}} | 3.125% Pos/Neg Def<br/>1.5625% Ranged Def | ||
| {{ | | {{IOlevel5}} | 4.5% Pos/Neg Res<br/>7.5% Mez Res | ||
| {{ | | {{IOlevel5}} | 7.5% Recharge Time | ||
|- | |- | ||
| [[ | | [[Winter's Bite]] | ||
| {{ | | {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | ||
| {{ | | {{IOlevel4}} | 10% Slow Res | ||
| {{ | | {{IOlevel3}} | 2% Recovery | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.875% Pos/Neg Def<br/>0.9375% Ranged Def | ||
| {{ | | {{IOlevel5}} | 3.75% Fire/Cold Def<br/>1.875% AoE Def | ||
|- | |- | ||
| [[Superior Winter's Bite]] | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Slow Res | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 5% Pos/Neg Def<br/>2.5% Ranged Def | |||
| {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | |||
|} | |} | ||
=== | === Ranged AoE Damage === | ||
{| class="wikitable" | {| class="wikitable" | ||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Air_Burst.png | |||
| link = Air Burst | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Dam{{/}}Range || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Detonation.png | |||
| link = Detonation | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Dam{{/}}Range | |||
| Acc{{/}}Dam{{/}}End | |||
| Dam{{/}}End{{/}}Range | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Annihilation.png | |||
| link = Annihilation | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End | |||
| Acc{{/}}Dam{{/}}Rech{{/}}End | |||
| Chance for -Res {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Positron's_Blast.png | |||
| link = Positron's Blast | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Dam{{/}}Range | |||
| Acc{{/}}Dam{{/}}End | |||
| Chance for Energy Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = IO_Artillery.png | |||
| link = Artillery | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 30-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}Rech | |||
| Acc{{/}}Rech{{/}}Range | |||
| End{{/}}Rech{{/}}Range | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Bombardment.png | |||
| link = Bombardment | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 30-50 | |||
| Dam | |||
| Dam{{/}}Rech | |||
| Acc{{/}}End{{/}}Rech | |||
| Acc{{/}}Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech | |||
| Chance for Fire Dam {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Ragnarok.png | |||
| link = Ragnarok | |||
}} | |||
| style="text-align: center;" | {{IOVeryRare}} | |||
| style="text-align: center;" | 50 | |||
| Dam (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Dam{{/}}End (Superior) {{IOUnique}} | |||
| Chance for Knockdown {{IOUnique}} {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Javelin Volley.png | |||
| link = Javelin Volley | |||
}} | |||
| style="text-align: center;" | {{IOPVP}} | |||
| style="text-align: center;" | 10-50 | |||
| Dam{{/}}Acc | |||
| Dam{{/}}Rech | |||
| Dam{{/}}End{{/}}Rech | |||
| Acc{{/}}End{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech | |||
| Chance for Lethal Dam {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = WO_Frozen_Blast.png | |||
| link = Frozen Blast | |||
}} | |||
| style="text-align: center;" | {{WOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Immobilize {{IOUnique}} {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = WO_Superior_Frozen_Blast.png | |||
| link = Superior Frozen Blast | |||
}} | |||
| style="text-align: center;" | {{WOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Immobilize {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Air Burst]] | ||
| {{IOlevel1}} | | | {{IOlevel1}} | 2% Improved Knockback | ||
| {{ | | {{IOlevel1}} | 0.75% Health | ||
| {{IOlevel1}} | | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res || || | ||
| {{ | |- | ||
| [[Detonation]] | |||
| {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.5% Pos/Neg Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 1.125% Health | |||
| {{IOlevel2}} | 1.875% AoE Def<br/>0.9375% Fire/Cold Def | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |||
| [[Annihilation]] | |||
| {{IOlevel2}} | 1.35% Endurance | |||
| {{IOlevel2}} | 2.25% Pos/Neg Res<br>3.75% Mez Res | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel4}} | 3% Endurance<br>Discount | |||
| {{IOlevel5}} | 3.75% AoE Def<br>1.875% Fire/Cold Def | |||
|- | |||
| [[Positron's Blast]] | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[Artillery]] | |||
| {{IOlevel3}} | 8% Regeneration | |||
| {{IOlevel2}} | 1.875% Pos/Neg Def<br>0.9375% Ranged Def | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 3.125% Ranged Def<br>1.5625% Pos/Neg Def | |||
|- | |||
| [[Bombardment]] | |||
| {{IOlevel3}} | 5% Range | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br>3.75% Mez Res | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel5}} | 4.5% Pos/Neg Res<br>7.5% Mez Res | |||
|- | |||
| [[Ragnarok]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
|- | |||
| [[Javelin Volley]] <br /> PVE + PVP | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 10% Slow Res | |||
| {{IOlevel3}} | 7% Accuracy | |||
|- | |||
| [[Javelin Volley]] <br /> PVP only | |||
| {{IOlevel5}} | 7.5% Range | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 3.125% Pos/Neg Def<br/>1.5625% Ranged Def | |||
| {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|- | |||
| [[Frozen Blast]] <br /> | |||
| {{IOlevel4}} | 10% Slow Res | |||
| {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel2}} | 1.875% AoE Def<br/>0.9375% Fire/Cold Def | |||
| {{IOlevel5}} | 3.75% Fire/Cold Def<br/>1.875% AoE Def | |||
|- | |- | ||
| [[ | | [[Superior Frozen Blast]] <br /> | ||
| {{ | | {{IOlevel7}} | 15% Slow Res | ||
| {{ | | {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | ||
| {{ | | {{IOlevel7}} | 4% Recovery | ||
| {{ | | {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | ||
| {{ | | {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | ||
|} | |||
=== Recharge Intensive Pets === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO_Call_to_Arms.png | ||
| {{ | | link = Call to Arms | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{IORare}} | ||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Rech | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Acc{{/}}Dam{{/}}Rech | |||
| End{{/}}Dam{{/}}Rech | |||
| Defense Bonus Aura for Pets {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| [[ | | {{icon link inline | ||
| {{ | | icon = IO_Expedient_Reinforcement.png | ||
| {{ | | link = Expedient Reinforcement | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{IORare}} | ||
| {{ | | style="text-align: center;" | 30-50 | ||
| Acc{{/}}Rech | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Acc{{/}}Dam{{/}}Rech | |||
| End{{/}}Dam{{/}}Rech | |||
| Resist Bonus Aura for Pets {{IOUnique}} {{IOGlobal}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Call to Arms]] | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel4}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res | |||
| {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | |||
|- | |- | ||
| [[Expedient Reinforcement]] | |||
| {{IOlevel1}} | 1.5% Pos/Neg Res<br/>2.5% Mez Res | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel4}} | 3.125% Ranged Def<br/>1.5625% Pos/Neg Def | |||
|} | |} | ||
=== | === Sniper Attacks === | ||
{| class="wikitable" | {| class="wikitable" | ||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Exploit_Weakness.png | |||
| link = Exploit Weakness | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Range | |||
| Dam{{/}}Rech || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Calibrated_Accuracy.png | |||
| link = Calibrated Accuracy | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Dam | |||
| Acc{{/}}End | |||
| Acc{{/}}Int | |||
| Acc{{/}}Range | |||
| Acc{{/}}Rech | |||
| Acc{{/}}Dam{{/}}Rech | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Executioner's_Contract.png | |||
| link = Executioner's Contract | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Dam{{/}}Int | |||
| Dam{{/}}Range | |||
| Dam{{/}}Rech | |||
| Chance for Stun {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Extreme_Measures.png | |||
| link = Extreme Measures | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 35-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Acc{{/}}Int{{/}}Range | |||
| Dam{{/}}Int{{/}}Rech | |||
| Dam{{/}}End{{/}}Rech | |||
| Acc{{/}}Range{{/}}Rech | |||
|- | |- | ||
| {{icon link inline | |||
| icon = IO_Sting_of_the_Manticore.png | |||
| link = Sting of the Manticore | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 35-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}End | |||
| Acc{{/}}Int{{/}}Range | |||
| Dam{{/}}Int{{/}}Rech | |||
| Dam{{/}}End{{/}}Rech | |||
| Chance for Toxic Dam {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Experienced_Marksman.png | |||
| link = Experienced Marksman | |||
}} | |||
| style="text-align: center;" | {{IOPVP}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam | |||
| Dam{{/}}Rech | |||
| Dam{{/}}End{{/}}Int | |||
| Acc{{/}}End{{/}}Rech | |||
| Dam{{/}}Int{{/}}Range{{/}}Rech | |||
| Range{{/}}Fast Snipe {{IOUnique}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Exploit Weakness]] | ||
| {{ | | {{IOlevel1}} | 3% Movement Speed | ||
| {{ | | {{IOlevel2}} | 1.875% Fire/Cold Def<br/>0.9375% AoE Def | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 7% Accuracy || || | ||
| | |||
| | |||
|- | |- | ||
| [[ | | [[Calibrated Accuracy]] | ||
| {{IOlevel2}} | | | {{IOlevel1}} | 1% Recovery | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.875% Pos/Neg Def<br/>0.9375% Ranged Def | ||
| {{ | | {{IOlevel2}} | 5% Accuracy | ||
| {{ | | {{IOlevel3}} | 5% Recharge Time | ||
| {{ | | {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Pos/Neg Def | ||
|- | |||
| [[Executioner's Contract]] | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel4}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Pos/Neg Def | |||
|- | |||
| [[Extreme Measures]] | |||
| {{IOlevel2}} | 1.5% Recovery | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | |||
| {{IOlevel3}} | 2.5% Melee Def<br/>1.25% Smash/Lethal Def | |||
|- | |- | ||
| [[ | | [[Sting of the Manticore]] | ||
| {{ | | {{IOlevel5}} | 12% Regeneration | ||
| {{ | | {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Pos/Neg Def | ||
| {{ | | {{IOlevel5}} | 3% Damage | ||
| {{ | | {{IOlevel5}} | 7.5% Recharge Time | ||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |- | ||
| [[ | | [[Experienced Marksman]] <br /> PVE + PVP | ||
| {{ | | {{IOlevel3}} | 5% Range | ||
| {{ | | {{IOlevel3}} | 1.5% Health | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 2.5% Damage | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 2.25% Endurance | ||
| {{ | | {{IOlevel3}} | 2.5% Ranged Def<br>1.25% Pos/Neg Def | ||
|- | |- | ||
| [[Experienced Marksman]] <br /> PVP only | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br>3.75% Mez Res | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
| {{IOlevel5}} | 3% Recovery | |||
|} | |} | ||
=== | === Universal Damage === | ||
{| class="wikitable" | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = SBB_Overwhelming_Force.png | |||
| link = Overwhelming Force | |||
}} | |||
| style="text-align: center;" | {{SBBStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Chance for Knockdown{{/}}Knockback to Knockdown {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Overwhelming Force]] | |||
| {{IOlevel5}} | 12% Regeneration | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 2.5% Pos/Neg Def<br/>1.25% Ranged Def | |||
| {{IOlevel3}} | Mag 4 Knockback<br>Protection | |||
|} | |||
== Archetype Sets == | |||
{{EdNote|note=For sets that share the same name, the "regular" and "Superior" versions of any given Enhancement are mutually exclusive within the entire build.}} | |||
=== Blaster === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Blaster's_Wrath.png | |||
| link = Blaster's Wrath | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Fire Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Superior_Blaster's_Wrath.png | |||
| link = Superior Blaster's Wrath | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Fire Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Defiant_Barrage.png | |||
| link = Defiant Barrage | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for +Status Protection {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = AO_Superior_Defiant_Barrage.png | |||
| link = Superior Defiant Barrage | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for +Status Protection {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Blaster's Wrath]] | ||
| {{ | | {{IOlevel3}} | 7% Accuracy | ||
| {{ | | {{IOlevel5}} | 7.5% Range | ||
| {{ | | {{IOlevel5}} | 3% Damage | ||
| {{ | | {{IOlevel6}} | 8.75% Recharge Time | ||
| {{ | | {{IOlevel4}} | 3.125% Ranged Def<br/>1.5625% Pos/Neg Def | ||
|- | |||
| [[Superior Blaster's Wrath]] | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Range | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Ranged Def<br/>2.5% Pos/Neg Def | |||
|- | |||
| [[Defiant Barrage]] | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
| {{IOlevel5}} | 3.75% Pos/Neg Def<br/>1.875% Ranged Def | |||
|- | |||
| [[Superior Defiant Barrage]] | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 3.6% Endurance | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Pos/Neg Def<br/>2.5% Ranged Def | |||
|} | |||
=== Brute === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = AO_Brute's_Fury.png | ||
| {{ | | link = Brute's Fury | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{AOStandard}} | ||
| {{ | | style="text-align: center;" | 10-50 | ||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Fury Bonus {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = AO_Superior_Brute's_Fury.png | ||
| {{ | | link = Superior Brute's Fury | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{AOSuperior}} | ||
| {{ | | style="text-align: center;" | 50 | ||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Fury Bonus {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = AO_Unrelenting_Fury.png | ||
| {{ | | link = Unrelenting Fury | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{AOStandard}} | ||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for +Regen/+End Discount {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = AO_Superior_Unrelenting_Fury.png | |||
| link = Superior Unrelenting Fury | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for +Regen/+End Discount {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{| | |||
{{IOBonusHeader}} | |||
| [[Brute's Fury]] | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 2.5% Smash/Lethal Def<br/>1.25% Melee Def | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
| {{IOlevel6}} | 5.25% Smash/Lethal Res<br/>8.75% Mez Res | |||
|- | |||
| [[Superior Brute's Fury]] | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 5% Smash/Lethal Def<br/>2.5% Melee Def | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Smash/Lethal Res<br/>10% Mez Res | |||
|- | |||
| [[Unrelenting Fury]] | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel5}} | 3% Recovery | |||
| {{IOlevel5}} | 3.75% Melee Def<br/>1.875% Smash/Lethal Def | |||
| {{IOlevel5}} | 4.5% Smash/Lethal/Pos/Neg/Fire/Cold Res<br/>22.5% Mez Res | |||
|- | |- | ||
| [[ | | [[Superior Unrelenting Fury]] | ||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 16% Regeneration | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 5% Melee Def<br/>2.5% Smash/Lethal Def | |||
| {{IOlevel7}} | 6% Smash/Lethal/Pos/Neg/Fire/Cold Res<br/>30% Mez Res | |||
|} | |||
=== Controller === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Will_of_the_Controller.png | |||
| link = Will of the Controller | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Control {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | |||
| End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Psionic Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Superior_Will_of_the_Controller.png | |||
| link = Superior Will of the Controller | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Control {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | |||
| End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Psionic Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Overpowering_Presence.png | |||
| link = Overpowering Presence | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Control {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | |||
| End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Energy Font {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = AO_Superior_Overpowering_Presence.png | |||
| link = Superior Overpowering Presence | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Control {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | |||
| End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Energy Font {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Will of the Controller]] | ||
| {{IOlevel4}} | Fear Dur | | {{IOlevel4}} | 2.5% Damage | ||
| {{IOlevel4}} | | | {{IOlevel5}} | 6% Immob/Sleep Dur<br>3.3% Fear Dur<br>3% Conf/Hold/Stun Dur | ||
| {{ | | {{IOlevel4}} | 9% Accuracy | ||
| {{ | | {{IOlevel6}} | 8.75% Recharge Time | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 3.125% Ranged Def<br/>1.5625% Pos/Neg Def | ||
|- | |||
| [[Superior Will of the Controller]] | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 8% Immob/Sleep Dur<br>4.4% Fear Dur<br>4% Conf/Hold/Stun Dur | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Ranged Def<br/>2.5% Pos/Neg Def | |||
|- | |||
| [[Overpowering Presence]] | |||
| {{IOlevel3}} | 4% Immob/Sleep Dur<br>2.2% Fear Dur<br>2% Conf/Hold/Stun Dur | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel5}} | 4.5% Smash/Lethal Res<br/>7.5% Mez Res | |||
| {{IOlevel5}} | 3% Recovery | |||
| {{IOlevel5}} | 3.75% Pos/Neg Def<br/>1.875% Ranged Def | |||
|- | |||
| [[Superior Overpowering Presence]] | |||
| {{IOlevel7}} | 8% Immob/Sleep Dur<br>4.4% Fear Dur<br>4% Conf/Hold/Stun Dur | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 6% Smash/Lethal Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 5% Pos/Neg Def<br/>2.5% Ranged Def | |||
|} | |||
=== Corruptor === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = AO_Malice_of_the_Corruptor.png | ||
| {{ | | link = Malice of the Corruptor | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{AOStandard}} | ||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Neg Energy Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = AO_Superior_Malice_of_the_Corruptor.png | ||
| {{ | | link = Superior Malice of the Corruptor | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{AOSuperior}} | ||
| {{ | | style="text-align: center;" | 50 | ||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Neg Energy Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = AO_Scourging_Blast.png | ||
| {{ | | link = Scourging Blast | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{AOStandard}} | ||
| {{ | | style="text-align: center;" | 10-50 | ||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Minor PBAoE +End, +Health {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = AO_Superior_Scourging_Blast.png | |||
| link = Superior Scourging Blast | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Minor PBAoE +End, +Health {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{| | |||
{{IOBonusHeader}} | |||
| [[Malice of the Corruptor]] | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel5}} | 7.5% Range | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Pos/Neg Def | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
|- | |||
| [[Superior Malice of the Corruptor]] | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 10% Range | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 5% Ranged Def<br/>2.5% Pos/Neg Def | |||
| {{IOlevel7}} | 10% Recharge Time | |||
|- | |||
| [[Scourging Blast]] | |||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 11% Accuracy | |||
| {{IOlevel5}} | 3% Recovery | |||
| {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | |||
|- | |- | ||
| [[ | | [[Superior Scourging Blast]] | ||
| {{IOlevel7}} | 3.6% Endurance | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | |||
|} | |||
=== Defender === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Defender's_Bastion.png | |||
| link = Defender's Bastion | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Minor PBAoE Heal {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Superior_Defender's_Bastion.png | |||
| link = Superior Defender's Bastion | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Minor PBAoE Heal {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Vigilant_Assault.png | |||
| link = Vigilant Assault | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Minor PBAoE +Absorb {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = AO_Superior_Vigilant_Assault.png | |||
| link = Superior Vigilant Assault | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Minor PBAoE +Absorb {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Defender's Bastion]] | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 1.5% Health | ||
| {{ | | {{IOlevel5}} | 7.5% Range | ||
| {{ | | {{IOlevel5}} | 6% Improved Heal | ||
| {{ | | {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Pos/Neg Def | ||
| {{IOlevel3}} | | | {{IOlevel6}} | 8.75% Recharge Time | ||
|- | |||
| [[Superior Defender's Bastion]] | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 10% Range | |||
| {{IOlevel7}} | 8% Improved Heal | |||
| {{IOlevel7}} | 5% Ranged Def<br/>2.5% Pos/Neg Def | |||
| {{IOlevel7}} | 10% Recharge Time | |||
|- | |||
| [[Vigilant Assault]] | |||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 11% Accuracy | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | |||
|- | |||
| [[Superior Vigilant Assault]] | |||
| {{IOlevel7}} | 3.6% Endurance | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | |||
|} | |||
=== Dominator === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = AO_Ascendency_of_the_Dominator.png | ||
| {{ | | link = Ascendency of the Dominator | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{AOStandard}} | ||
| {{ | | style="text-align: center;" | 10-50 | ||
| Acc{{/}}Control {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | |||
| End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance +Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = AO_Superior__Ascendency_of_the_Dominator.png | ||
| {{ | | link = Superior Ascendency of the Dominator | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{AOSuperior}} | ||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Control {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | |||
| End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance +Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = AO_Dominating_Grasp.png | ||
| {{ | | link = Dominating Grasp | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{AOStandard}} | ||
| {{ | | style="text-align: center;" | 10-50 | ||
| Acc{{/}}Control {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | |||
| End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Fiery Orb {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = AO_Superior_Dominating_Grasp.png | |||
| link = Superior Dominating Grasp | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Control {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | |||
| End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End {{IOUnique}} | |||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Fiery Orb {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{| | |||
{{IOBonusHeader}} | |||
| [[Ascendency of the Dominator]] | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel5}} | 6% Immob/Sleep Dur<br>3.3% Fear Dur<br>3% Conf/Hold/Stun Dur | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
| {{IOlevel4}} | 3.125% Ranged Def<br/>1.5625% Pos/Neg Def | |||
|- | |- | ||
| [[ | | [[Superior Ascendency of the Dominator]] | ||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 8% Immob/Sleep Dur<br>4.4% Fear Dur<br>4% Conf/Hold/Stun Dur | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Ranged Def<br/>2.5% Pos/Neg Def | |||
|- | |- | ||
| [[ | | [[Dominating Grasp]] | ||
| {{IOlevel5}} | 6% Immob/Sleep Dur<br>3.3% Fear Dur<br>3% Conf/Hold/Stun Dur | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel6}} | 5.25% Smash/Lethal Res<br/>8.75% Mez Res | |||
| {{IOlevel5}} | 3% Recovery | |||
| {{IOlevel5}} | 3.75% Pos/Neg Def<br/>1.875% Ranged Def | |||
|- | |||
| [[Superior Dominating Grasp]] | |||
| {{IOlevel7}} | 8% Immob/Sleep Dur<br>4.4% Fear Dur<br>4% Conf/Hold/Stun Dur | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 6% Smash/Lethal Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 5% Pos/Neg Def<br/>2.5% Ranged Def | |||
|} | |||
=== Kheldian === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Kheldian's_Grace.png | |||
| link = Kheldian's Grace | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Form Empowerment {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Superior_Kheldian's_Grace.png | |||
| link = Superior Kheldian's Grace | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Form Empowerment {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Essence_Transfer.png | |||
| link = Essence Transfer | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Global Heal Proc {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = AO_Superior_Essence_Transfer.png | |||
| link = Superior Essence Transfer | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Global Heal Proc {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Kheldian's Grace]] | ||
| {{ | | {{IOlevel3}} | 7% Accuracy | ||
| {{ | | {{IOlevel4}} | 3.75% Smash/Lethal Res<BR/>6.25% Mez Res | ||
| {{ | | {{IOlevel5}} | 3% Damage | ||
| {{ | | {{IOlevel6}} | 8.75% Recharge Time | ||
| {{ | | {{IOlevel6}} | 5.25% Toxic/Psi Res<BR/>8.75% Mez Res | ||
|- | |||
| [[Superior Kheldian's Grace]] | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 6% Smash/Lethal Res<BR/>10% Mez Res | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<BR/>10% Mez Res | |||
|- | |||
| [[Essence Transfer]] | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel4}} | 3.125% Ranged Def<BR/>1.5625% Pos/Neg Def | |||
| {{IOlevel5}} | 12% Regeneration | |||
| {{IOlevel5}} | 3.75% Melee Def<BR/>1.875% Smash/Lethal Def | |||
|- | |||
| [[Superior Essence Transfer]] | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Ranged Def<BR/>2.5% Pos/Neg Def | |||
| {{IOlevel7}} | 16% Regeneration | |||
| {{IOlevel7}} | 5% Melee Def<BR/>2.5% Smash/Lethal Def | |||
|} | |||
=== Mastermind === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = AO_Command_of_the_Mastermind.png | |||
| link = Command of the Mastermind | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Pet AoE Def Aura {{IOUnique}} {{IOGlobal}} | |||
|- | |||
| {{icon link inline | |||
| icon = AO_Superior_Command_of_the_Mastermind.png | |||
| link = Superior Command of the Mastermind | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Pet AoE Def Aura {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = AO_Mark_of_Supremacy.png | ||
| {{ | | link = Mark of Supremacy | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{AOStandard}} | ||
| {{ | | style="text-align: center;" | 10-50 | ||
| Dam {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Acc{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| End{{/}}Pet + Resist(All) & +Regen Aura {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| [[ | | {{icon link inline | ||
| {{ | | icon = AO_Superior_Mark_of_Supremacy.png | ||
| {{ | | link = Superior Mark of Supremacy | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{AOSuperior}} | ||
| {{ | | style="text-align: center;" | 50 | ||
| Dam {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Acc{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| End{{/}}Pet + Resist(All) & +Regen Aura {{IOUnique}} {{IOGlobal}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Command of the Mastermind]] | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<BR/>7.5% Mez Res | |||
| {{IOlevel6}} | 5.25% Smash/Lethal Res<BR/>8.75% Mez Res | |||
|- | |- | ||
| [[ | | [[Superior Command of the Mastermind]] | ||
| {{ | | {{IOlevel7}} | 4% Damage | ||
| {{ | | {{IOlevel7}} | 3% Health | ||
| {{ | | {{IOlevel7}} | 10% Recharge Time | ||
| {{IOlevel7}} | 6% Toxic/Psi Res<BR/>10% Mez Res | |||
| {{IOlevel7}} | 6% Smash/Lethal Res<BR/>10% Mez Res | |||
|- | |- | ||
| [[ | | [[Mark of Supremacy]] | ||
| {{ | | {{IOlevel4}} | 6.25% Recharge Time | ||
| {{ | | {{IOlevel4}} | 9% Accuracy | ||
| {{ | | {{IOlevel4}} | 3.125% Melee Def<BR/>1.5625% Smash/Lethal Def | ||
| {{IOlevel5}} | | | {{IOlevel5}} | 3% Recovery | ||
| {{ | | {{IOlevel5}} | 4.5% Smash/Lethal/Pos/Neg/Fire/Cold Res<br>22.5% Mez Res | ||
|- | |- | ||
| [[Superior Mark of Supremacy]] | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 5% Melee Def<BR/>2.5% Smash/Lethal Def | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Smash/Lethal/Pos/Neg/Fire/Cold Res<br>30% Mez Res | |||
|} | |} | ||
=== | === Scrapper === | ||
{| class="wikitable" | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Scrapper's_Strike.png | |||
| link = Scrapper's Strike | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Critical Hit Bonus {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Superior_Scrapper's_Strike.png | |||
| link = Superior Scrapper's Strike | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Critical Hit Bonus {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Critical_Strikes.png | |||
| link = Critical Strikes | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech/+50% Critical Hit Chance Proc {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = AO_Superior_Critical_Strikes.png | |||
| link = Superior Critical Strikes | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech/+50% Critical Hit Chance Proc {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Scrapper's Strike]] | ||
| {{ | | {{IOlevel3}} | 1.5% Health | ||
| {{ | | {{IOlevel3}} | 2.5% Smash/Lethal Def<br/>1.25% Melee Def | ||
| {{ | | {{IOlevel4}} | 2.5% Damage | ||
| {{IOlevel6}} | 8.75% Recharge Time | |||
| {{IOlevel6}} | 5.25% Smash/Lethal Res<br/>8.75% Mez Res | |||
|- | |- | ||
| [[ | | [[Superior Scrapper's Strike]] | ||
| {{ | | {{IOlevel7}} | 3% Health | ||
| {{ | | {{IOlevel7}} | 5% Smash/Lethal Def<br/>2.5% Melee Def | ||
| {{ | | {{IOlevel7}} | 4% Damage | ||
| {{ | | {{IOlevel7}} | 10% Recharge Time | ||
| {{ | | {{IOlevel7}} | 6% Smash/Lethal Res<br/>10% Mez Res | ||
|- | |- | ||
| [[ | | [[Critical Strikes]] | ||
| {{ | | {{IOlevel3}} | 2% Recovery | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 9% Accuracy | ||
| {{ | | {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | ||
| {{ | | {{IOlevel6}} | 3.5% Damage | ||
| {{ | | {{IOlevel6}} | 8.75% Recharge Time | ||
|- | |- | ||
| [[Superior Critical Strikes]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
|} | |} | ||
=== | === Sentinel === | ||
{| class="wikitable" | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Sentinel's_Ward.png | |||
| link = Sentinel's Ward | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Absorb {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Superior_Sentinel's_Ward.png | |||
| link = Superior Sentinel's Ward | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for Absorb {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Opportunity_Strikes.png | |||
| link = Opportunity Strikes | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for +Opportunity {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = AO_Superior_Opportunity_Strikes.png | |||
| link = Superior Opportunity Strikes | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for +Opportunity {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Sentinel's Ward]] | ||
| {{ | | {{IOlevel3}} | 7% Accuracy | ||
| {{ | | {{IOlevel5}} | 7.5% Range | ||
| {{ | | {{IOlevel5}} | 2.25% Health | ||
| {{IOlevel4}} | 3.125% Melee Def<br>1.5625% Smash/Lethal Def | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
|- | |||
| [[Superior Sentinel's Ward]] | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Range | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 5% Melee Def<br>2.5% Smash/Lethal Def | |||
| {{IOlevel7}} | 10% Recharge Time | |||
|- | |||
| [[Opportunity Strikes]] | |||
| {{IOlevel5}} | 7.5% Range | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
| {{IOlevel5}} | 3.75% Pos/Neg Def<br>1.875% Ranged Def | |||
|- | |||
| [[Superior Opportunity Strikes]] | |||
| {{IOlevel7}} | 10% Range | |||
| {{IOlevel7}} | 3.6% Endurance | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Pos/Neg Def<br>2.5% Ranged Def | |||
|} | |||
=== Soldiers of Arachnos === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = AO_Dominion_of_Arachnos.png | |||
| link = Dominion of Arachnos | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for -Dmg and Terrorize {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = AO_Superior_Dominion_of_Arachnos.png | ||
| {{ | | link = Superior Dominion of Arachnos | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{AOSuperior}} | ||
| {{ | | style="text-align: center;" | 50 | ||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for -Dmg and Terrorize {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = AO_Spider's_Bite.png | ||
| {{ | | link = Spider's Bite | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{AOStandard}} | ||
| {{ | | style="text-align: center;" | 10-50 | ||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Global Chance for Toxic Damage {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = AO_Superior_Spider's_Bite.png | |||
| link = Superior Spider's Bite | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Global Chance for Toxic Damage {{IOUnique}} {{IOGlobal}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{| | |||
{{IOBonusHeader}} | |||
| [[Dominion of Arachnos]] | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
| {{IOlevel6}} | 5.25% Toxic/Psi Res<br/>8.75% Mez Res | |||
|- | |||
| [[Superior Dominion of Arachnos]] | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
|- | |- | ||
| [[ | | [[Spider's Bite]] | ||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Def | |||
| {{IOlevel6}} | 14% Regeneration | |||
| {{IOlevel6}} | 3.15% Endurance | |||
|- | |- | ||
| [[ | | [[Superior Spider's Bite]] | ||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 3% Health | |||
| {{IOlevel7}} | 5% Melee Def<br/>2.5% Smash/Lethal Def | |||
| {{IOlevel7}} | 16% Regeneration | |||
| {{IOlevel7}} | 3.6% Endurance | |||
|} | |||
=== Stalker === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Stalker's_Guile.png | |||
| link = Stalker's Guile | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance to Hide {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Superior_Stalker's_Guile.png | |||
| link = Superior Stalker's Guile | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance to Hide {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Assassin's_Mark.png | |||
| link = Assassin's Mark | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance to Recharge Build Up {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = AO_Superior_Assassin's_Mark.png | |||
| link = Superior Assassin's Mark | |||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance to Recharge Build Up {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Stalker's Guile]] | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel3}} | 2.5% Smash/Lethal Def<br/>1.25% Melee Def | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
| {{IOlevel6}} | 5.25% Smash/Lethal Res<br/>8.75% Mez Res | |||
|- | |- | ||
| [[ | | [[Superior Stalker's Guile]] | ||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 5% Smash/Lethal Def<br/>2.5% Melee Def | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Smash/Lethal Res<br/>10% Mez Res | |||
|- | |- | ||
| [[ | | [[Assassin's Mark]] | ||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | |||
| {{IOlevel6}} | 3.5% Damage | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
|- | |- | ||
| [[Superior Assassin's Mark]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
|} | |} | ||
=== Tanker === | |||
{| class="wikitable" style="text-align:center; | {| class="wikitable" | ||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = AO_Might_of_the_Tanker.png | |||
| link = Might of the Tanker | |||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for +Res(All) {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = AO_Superior_Might_of_the_Tanker.png | ||
| {{ | | link = Superior Might of the Tanker | ||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for +Res(All) {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = AO_Gauntleted_Fist.png | ||
| {{ | | link = Gauntleted Fist | ||
}} | |||
| style="text-align: center;" | {{AOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for +Absorb {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| [[ | | {{icon link inline | ||
| {{ | | icon = AO_Superior_Gauntleted_Fist.png | ||
| {{ | | link = Superior Gauntleted Fist | ||
}} | |||
| style="text-align: center;" | {{AOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Dam {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for +Absorb {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Might of the Tanker]] | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
| {{IOlevel6}} | 5.25% Smash/Lethal Res<br/>8.75% Mez Res | |||
|- | |- | ||
| [[ | | [[Superior Might of the Tanker]] | ||
| {{ | | {{IOlevel7}} | 4% Damage | ||
| {{ | | {{IOlevel7}} | 3% Health | ||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 6% Smash/Lethal Res<br/>10% Mez Res | |||
|- | |- | ||
| [[ | | [[Gauntleted Fist]] | ||
| {{ | | {{IOlevel3}} | 1.8% Endurance | ||
| {{ | | {{IOlevel4}} | 3.75% Pos/Neg Res<br/>6.25% Mez Res | ||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Def | |||
| {{IOlevel6}} | 5.25% Smash/Lethal/Fire/Cold Res<br/>17.5% Mez Res | |||
|- | |- | ||
| [[ | | [[Superior Gauntleted Fist]] | ||
| {{ | | {{IOlevel7}} | 3.6% Endurance | ||
| {{ | | {{IOlevel7}} | 6% Pos/Neg Res<br/>10% Mez Res | ||
| {{IOlevel7}} | 16% Regeneration | |||
| {{IOlevel7}} | 5% Melee Def<br/>2.5% Smash/Lethal Def | |||
| {{IOlevel7}} | 6% Smash/Lethal/Fire/Cold Res<br/>20% Mez Res | |||
|} | |||
== Defensive Sets == | |||
=== Accurate Healing === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO_Theft_of_Essence.png | ||
| {{ | | link = Theft of Essence | ||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| Heal | |||
| Heal{{/}}Rech | |||
| Acc{{/}}Heal | |||
| Acc{{/}}End{{/}}Heal | |||
| Acc{{/}}End{{/}}Rech | |||
| Chance for +End {{IOProc}} | |||
|- | |- | ||
| [[ | | {{icon link inline | ||
| {{IOlevel3}} | | | icon = IO_Touch_of_the_Nictus.png | ||
| {{ | | link = Touch of the Nictus | ||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 30-50 | |||
| Heal | |||
| Heal{{/}}Rech | |||
| Acc{{/}}Heal | |||
| Acc{{/}}End{{/}}Heal | |||
| Acc{{/}}End{{/}}Rech | |||
| Chance for Neg Energy Damage {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Theft of Essence]] | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel4}} | 5% Improved Heal | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel5}} | 4.5% Pos/Neg Res<br/>7.5% Mez Res | |||
|- | |- | ||
| [[Touch of the Nictus]] | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 5% Improved Heal | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel5}} | 4.5% Pos/Neg Res<br/>7.5% Mez Res | |||
|} | |} | ||
=== | === Healing === | ||
{| class="wikitable" | {| class="wikitable" | ||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Triage.png | |||
| link = Triage | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-30 | |||
| Heal{{/}}End | |||
| End{{/}}Rech | |||
| Heal{{/}}Rech | |||
| Heal{{/}}End{{/}}Rech || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Regenerative_Tissue.png | |||
| link = Regenerative Tissue | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| Heal{{/}}End | |||
| End{{/}}Rech | |||
| Heal{{/}}Rech | |||
| Heal{{/}}End{{/}}Rech | |||
| 25% Regen {{IOUnique}} {{IOProc}}|| | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Harmonized_Healing.png | |||
| link = Harmonized Healing | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 20-40 | |||
| Heal{{/}}End | |||
| End{{/}}Rech | |||
| Heal{{/}}Rech | |||
| Heal{{/}}End{{/}}Rech | |||
| Heal | |||
| End | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Miracle.png | |||
| link = Miracle | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-40 | |||
| Heal{{/}}End | |||
| End{{/}}Rech | |||
| Heal{{/}}Rech | |||
| Heal{{/}}End{{/}}Rech | |||
| Heal | |||
| 15% Recovery {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Preventive_Medicine.png | |||
| link = Preventive Medicine | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-50 | |||
| Heal | |||
| Heal{{/}}End | |||
| Rech{{/}}End | |||
| Heal{{/}}Rech | |||
| Heal{{/}}End{{/}}Rech | |||
| Chance for +Absorb {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Doctored_Wounds.png | |||
| link = Doctored Wounds | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 30-50 | |||
| Heal{{/}}End | |||
| End{{/}}Rech | |||
| Heal{{/}}Rech | |||
| Heal{{/}}End{{/}}Rech | |||
| Heal | |||
| Rech | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Numina's_Convalescence.png | |||
| link = Numina's Convalescence | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 30-50 | |||
| Heal{{/}}End | |||
| End{{/}}Rech | |||
| Heal{{/}}Rech | |||
| Heal{{/}}End{{/}}Rech | |||
| Heal | |||
| 10% Recovery and 20% Regen {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = IO_Panacea.png | |||
| link = Panacea | |||
}} | |||
| style="text-align: center;" | {{IOPVP}} | |||
| style="text-align: center;" | 10-50 | |||
| Heal{{/}}End | |||
| End{{/}}Rech | |||
| Heal{{/}}Rech | |||
| Heal{{/}}End{{/}}Rech | |||
| Heal | |||
| Chance for +HP and + End {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Triage]] | ||
| {{ | | {{IOlevel1}} | 4% Regeneration | ||
| {{ | | {{IOlevel1}} | 0.75% Health | ||
| {{ | | {{IOlevel1}} | 2% Improved Heal || || | ||
| {{IOlevel3}} | | |- | ||
| {{IOlevel3}} | | | [[Regenerative Tissue]] | ||
| {{IOlevel3}} | 6% Movement Speed | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 4% Improved Heal | |||
| {{IOlevel3}} | 5% Recharge Time || | |||
|- | |- | ||
| [[Harmonized Healing]] | | [[Harmonized Healing]] | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.5% Recovery | ||
| {{ | | {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | ||
| {{IOlevel2}} | Improved Heal | | {{IOlevel2}} | 3% Improved Heal | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.875% AoE Def<br/>0.9375% Fire/Cold Def | ||
| {{ | | {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | ||
|- | |- | ||
| [[Miracle]] | | [[Miracle]] | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 2.5% Recovery | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 1.875% Health | ||
| {{IOlevel4}} | Improved Heal | | {{IOlevel4}} | 5% Improved Heal | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.875% AoE Def<br/>0.9375% Fire/Cold Def | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.875% Psi Def | ||
|- | |||
| [[Preventive Medicine]] | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | |||
| {{IOlevel5}} | 3.75% Endurance<br>Discount | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
|- | |||
| [[Doctored Wounds]] | |||
| {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel3}} | 4% Improved Heal | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |||
| [[Numina's Convalescence]] | |||
| {{IOlevel5}} | 12% Regeneration | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel5}} | 6% Improved Heal | |||
| {{IOlevel4}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Pos/Neg Def | |||
|- | |||
| [[Panacea]] <br /> PVE + PVP | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
| {{IOlevel5}} | 6% Improved Heal | |||
|- | |||
| [[Panacea]] <br /> PVP only | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | |||
| {{IOlevel5}} | 10% Chance for<br>Repel Protection | |||
| {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | |||
| {{IOlevel5}} | 7.5% Range | |||
| {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Def | |||
|} | |||
=== Defense === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Karma.png | |||
| link = Karma | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-30 | |||
| Def{{/}}End | |||
| Def{{/}}Rech | |||
| Mag 4 Knockback Prot {{IOGlobal}} || || || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Kismet.png | |||
| link = Kismet | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| Def{{/}}End | |||
| Def{{/}}Rech | |||
| End{{/}}Rech | |||
| Def{{/}}End{{/}}Rech | |||
| 6% ToHit {{IOUnique}} {{IOProc}} || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Serendipity.png | |||
| link = Serendipity | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 15-40 | |||
| Def{{/}}End | |||
| Def{{/}}Rech | |||
| End{{/}}Rech | |||
| Def{{/}}End{{/}}Rech | |||
| Def | |||
| End | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO_Gift_of_the_Ancients.png | ||
| {{ | | link = Gift of the Ancients | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{IORare}} | ||
| {{ | | style="text-align: center;" | 15-40 | ||
| Def{{/}}End | |||
| Def{{/}}Rech | |||
| End{{/}}Rech | |||
| Def{{/}}End{{/}}Rech | |||
| Def | |||
| Def{{/}}7.5% Run Speed {{IOGlobal}} | |||
|- | |- | ||
| [[ | | {{icon link inline | ||
| {{IOlevel3}} | | | icon = IO_Reactive_Defenses.png | ||
| {{IOlevel3}} | | | link = Reactive Defenses | ||
| {{IOlevel3}} | | }} | ||
| {{IOlevel3}} | - Recharge Time || | | style="text-align: center;" | {{IORare}} | ||
| style="text-align: center;" | 20-50 | |||
| Def | |||
| Def{{/}}End | |||
| End{{/}}Rech | |||
| Def{{/}}Rech | |||
| Def{{/}}End{{/}}Rech | |||
| Scaling Dam Res (3% - 13%) {{IOUnique}} {{IOGlobal}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Red_Fortune.png | |||
| link = Red Fortune | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 25-50 | |||
| Def{{/}}End | |||
| Def{{/}}Rech | |||
| End{{/}}Rech | |||
| Def{{/}}End{{/}}Rech | |||
| Def | |||
| End | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Luck_of_the_Gambler.png | |||
| link = Luck of the Gambler | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 25-50 | |||
| Def{{/}}End | |||
| Def{{/}}Rech | |||
| End{{/}}Rech | |||
| Def{{/}}End{{/}}Rech | |||
| Def | |||
| Def{{/}}7.5% Rech Time {{IOGlobal}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Shield Wall.png | |||
| link = Shield Wall | |||
}} | |||
| style="text-align: center;" | {{IOPVP}} | |||
| style="text-align: center;" | 10-50 | |||
| Def{{/}}End | |||
| Def{{/}}Rech | |||
| End{{/}}Rech | |||
| Def{{/}}End{{/}}Rech | |||
| Defense | |||
| TP Prot{{/}}5% Res(All) {{IOUnique}} {{IOGlobal}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Karma]] | |||
| {{IOlevel2}} | 1.35% Endurance | |||
| {{IOlevel3}} | 1.5% Health || || || | |||
|- | |||
| [[Kismet]] | |||
| {{IOlevel2}} | 1.5% Recovery | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | |||
| {{IOlevel2}} | 6% Regeneration | |||
| {{IOlevel2}} | 3.75% Recharge Time || | |||
|- | |||
| [[Serendipity]] | |||
| {{IOlevel1}} | 4% Regeneration | |||
| {{IOlevel1}} | 0.75% Health | |||
| {{IOlevel1}} | 3% Accuracy | |||
| {{IOlevel1}} | 1.25% AoE Def<br/>0.625% Fire/Cold Def | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |||
| [[Gift of the Ancients]] | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | |||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel4}} | 3.75% Pos/Neg Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[Reactive Defenses]] | |||
| {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | |||
| {{IOlevel5}} | 3.75% Endurance<br>Discount | |||
| {{IOlevel6}} | 8.75% Recharge Time | |||
|- | |||
| [[Red Fortune]] | |||
| {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Pos/Neg Def | |||
|- | |||
| [[Luck of the Gambler]] | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel2}} | 1.125% Health | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |- | ||
| [[ | | [[Shield Wall]] <br /> PvE and PVP | ||
| {{ | | {{IOlevel4}} | 10% Regeneration | ||
| {{ | | {{IOlevel5}} | 2.25% Health | ||
| {{ | | {{IOlevel5}} | 4.5% Pos/Neg Res<br/>7.5% Mez Res | ||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |- | ||
| [[Shield Wall]] <br /> PvP Only | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel4}} | 7.5% Chance for<br>Repel Protection | |||
| {{IOlevel4}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res | |||
| {{IOlevel4}} | 10% Slow Res | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|} | |} | ||
=== | === Resist Damage === | ||
{| class="wikitable" | {| class="wikitable" | ||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Steadfast_Protection.png | |||
| link = Steadfast Protection | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-30 | |||
| Res{{/}}End | |||
| Res{{/}}3% Def(All) {{IOUnique}} {{IOGlobal}} | |||
| Mag 4 Knockback Prot {{IOGlobal}} || || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Impervious_Skin.png | |||
| link = Impervious Skin | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| Res{{/}}End | |||
| Res{{/}}Rech | |||
| End{{/}}Rech | |||
| Res{{/}}End{{/}}Rech | |||
| 7.5% Mez Res {{IOGlobal}} {{/}}25% Regen {{IOProc}} || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Reactive_Armor.png | |||
| link = Reactive Armor | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 15-40 | |||
| Res{{/}}End | |||
| Res{{/}}Rech | |||
| End{{/}}Rech | |||
| Res{{/}}End{{/}}Rech | |||
| Res | |||
| End | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Impervium_Armor.png | |||
| link = Impervium Armor | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 15-40 | |||
| Res{{/}}End | |||
| Res{{/}}Rech | |||
| End{{/}}Rech | |||
| Res{{/}}End{{/}}Rech | |||
| Res | |||
| 6% Psi Res {{IOGlobal}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Unbreakable_Guard.png | |||
| link = Unbreakable Guard | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-50 | |||
| Res | |||
| Res{{/}}End | |||
| End{{/}}Rech | |||
| Res{{/}}Rech | |||
| Res{{/}}End{{/}}Rech | |||
| 7.5% Max HP {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Titanium_Coating.png | |||
| link = Titanium Coating | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 25-50 | |||
| Res{{/}}End | |||
| Res{{/}}Rech | |||
| End{{/}}Rech | |||
| Res{{/}}End{{/}}Rech | |||
| Res | |||
| End | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Aegis.png | |||
| link = Aegis | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 25-50 | |||
| Res{{/}}End | |||
| Res{{/}}Rech | |||
| End{{/}}Rech | |||
| Res{{/}}End{{/}}Rech | |||
| Res | |||
| 5% Psi Res{{/}}20% Mez Res {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = IO_Gladiator's Armor.png | |||
| link = Gladiator's Armor | |||
}} | |||
| style="text-align: center;" | {{IOPVP}} | |||
| style="text-align: center;" | 10-50 | |||
| Res{{/}}End | |||
| Res{{/}}Rech | |||
| End{{/}}Rech | |||
| Res{{/}}End{{/}}Rech | |||
| Resistance | |||
| TP Prot{{/}}3% Def(All) {{IOUnique}} {{IOGlobal}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Steadfast Protection]] | ||
| {{ | | {{IOlevel2}} | 1.5% Recovery | ||
| {{ | | {{IOlevel3}} | 1.5% Health || || || | ||
| | |||
| | |||
| | |||
|- | |- | ||
| [[Impervious Skin]] | | [[Impervious Skin]] | ||
| {{ | | {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 1.5% Health | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 2% Recovery | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 5% Recharge Time || | ||
|- | |||
| [[Reactive Armor]] | |||
| {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.25% Pos/Neg Def<br/>0.625% Ranged Def | |||
| {{IOlevel1}} | 1.25% Smash/Lethal Def<br/>0.625% Melee Def | |||
| {{IOlevel1}} | 1.25% AoE Def<br/>0.625% Fire/Cold Def | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |- | ||
| [[Impervium Armor]] | | [[Impervium Armor]] | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 2.5% Recovery | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.875% Psi Def | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 2.25% Endurance | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | ||
| {{ | | {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | ||
|- | |- | ||
| [[ | | [[Unbreakable Guard]] | ||
| {{IOlevel1}} | | | {{IOlevel3}} | 2.5% Endurance<br>Discount | ||
| {{IOlevel1}} | | | {{IOlevel2}} | 2.25% Pos/Neg Res<br/>3.75% Mez Res | ||
| {{IOlevel1}} | + Lethal Def | | {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Def | ||
| {{ | | {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | ||
| {{IOlevel1}} | | | {{IOlevel6}} | 5.25% Fire/Cold Res<br/>8.75% Mez Res | ||
|- | |||
| [[Titanium Coating]] | |||
| {{IOlevel1}} | 1.5% Pos/Neg Res<br/>2.5% Mez Res | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 3% Smash/Lethal Res<br/>5% Mez Res | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel3}} | 2.5% Melee Def<br/>1.25% Smash/Lethal Def | |||
|- | |||
| [[Aegis]] | |||
| {{IOlevel4}} | 7.5% Movement Speed | |||
| {{IOlevel4}} | 3.125% Fire/Cold Def<br/>1.5625% AoE Def | |||
| {{IOlevel3}} | 3% Smash/Lethal Res<br/>5% Mez Res | |||
| {{IOlevel4}} | 3.125% AoE Def<br/>1.5625% Fire/Cold Def | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[Gladiator's Armor]] <br /> PVE + PVP | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel2}} | Mag 3 Knockback<br>Protection | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Pos/Neg Def | |||
|- | |||
| [[Gladiator's Armor]] <br /> PVP only | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel5}} | 10% Chance for<br>Repel Protection | |||
| {{IOlevel3}} | 3% Smash/Lethal Res<br>5% Mez Res | |||
| {{IOlevel4}} | 10% Slow Res | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|} | |||
== Mez Sets == | |||
=== Confuse === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Befuddling_Aura.png | |||
| link = Befuddling Aura | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Rech | |||
| End{{/}}Conf | |||
| Acc{{/}}End | |||
| Conf{{/}}Range | |||
| Acc{{/}}Conf{{/}}Rech || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Cacophony.png | |||
| link = Cacophony | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Rech | |||
| End{{/}}Conf | |||
| Acc{{/}}End | |||
| Conf{{/}}Range | |||
| Acc{{/}}Conf{{/}}Rech | |||
| Chance for Energy Dam {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Perplex.png | |||
| link = Perplex | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Rech | |||
| End{{/}}Conf | |||
| Acc{{/}}End | |||
| Conf{{/}}Range | |||
| Acc{{/}}Conf{{/}}Rech | |||
| Rech{{/}}Conf | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Malaise's_Illusions.png | |||
| link = Malaise's Illusions | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Rech | |||
| End{{/}}Conf | |||
| Acc{{/}}End | |||
| Conf{{/}}Range | |||
| Acc{{/}}Conf{{/}}Rech | |||
| Chance for Psionic Dam {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Coercive_Persuasion.png | |||
| link = Coercive Persuasion | |||
}} | |||
| style="text-align: center;" | {{IOVeryRare}} | |||
| style="text-align: center;" | 50 | |||
| Conf (Superior) {{IOUnique}} | |||
| Conf{{/}}Rech (Superior) {{IOUnique}} | |||
| Conf{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Conf{{/}}End (Superior) {{IOUnique}} | |||
| Contagious Confusion {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Befuddling Aura]] | |||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel1}} | 1% Conf Dur | |||
| {{IOlevel2}} | 2.25% Toxic/Psi Res<br/>3.75% Mez Res | |||
| {{IOlevel1}} | 2.5% Recharge Time || | |||
|- | |||
| [[Cacophony]] | |||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel2}} | 1.5% Conf Dur | |||
| {{IOlevel3}} | 3% Toxic/Psi Res<br/>5% Mez Res | |||
| {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | |||
| {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Pos/Neg Def | |||
|- | |||
| [[Perplex]] | |||
| {{IOlevel2}} | 6% Regeneration | |||
| {{IOlevel2}} | 1.5% Conf Dur | |||
| {{IOlevel2}} | 5% Accuracy | |||
| {{IOlevel2}} | 1.875% AoE Def<br/>0.9375% Fire/Cold Def | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |||
| [[Malaise's Illusions]] | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel4}} | 2.5% Conf Dur | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel4}} | 3.125% Ranged Def<br/>1.5625% Pos/Neg Def | |||
|- | |||
| [[Coercive Persuasion]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 4% Conf Dur | |||
| {{IOlevel7}} | 4% Damage | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 5% Ranged Def<br/>2.5% Pos/Neg Def | |||
|} | |||
=== Fear === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Horror.png | |||
| link = Horror | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Rech | |||
| End{{/}}Fear | |||
| Acc{{/}}End | |||
| Fear{{/}}Range | |||
| Acc{{/}}Fear{{/}}Rech || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Unspeakable_Terror.png | |||
| link = Unspeakable Terror | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Rech | |||
| End{{/}}Fear | |||
| Acc{{/}}End | |||
| Fear{{/}}Range | |||
| Acc{{/}}Fear{{/}}Rech | |||
| Chance for Stun {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Nightmare.png | |||
| link = Nightmare | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Rech | |||
| End{{/}}Fear | |||
| Acc{{/}}End | |||
| Fear{{/}}Range | |||
| Acc{{/}}Fear{{/}}Rech | |||
| Acc{{/}}Fear | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Glimpse_of_the_Abyss.png | |||
| link = Glimpse of the Abyss | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Rech | |||
| End{{/}}Fear | |||
| Acc{{/}}End | |||
| Fear{{/}}Range | |||
| Acc{{/}}Fear{{/}}Rech | |||
| Chance for Psionic Damage {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Horror]] | |||
| {{IOlevel1}} | 1.1% Fear Dur | |||
| {{IOlevel1}} | 0.75% Health | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | |||
| {{IOlevel1}} | 2.5% Recharge Time || | |||
|- | |||
| [[Unspeakable Terror]] | |||
| {{IOlevel3}} | 2.2% Fear Dur | |||
| {{IOlevel3}} | 3% Pos/Neg Res<br/>5% Mez Res | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[Nightmare]] | |||
| {{IOlevel2}} | 1.65% Fear Dur | |||
| {{IOlevel2}} | 1.875% Pos/Neg Def<br/>0.9375% Ranged Def | |||
| {{IOlevel2}} | 5% Accuracy | |||
| {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | |||
|- | |||
| [[Glimpse of the Abyss]] | |||
| {{IOlevel4}} | 2.75% Fear Dur | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|} | |||
=== Holds === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Paralytic.png | |||
| link = Paralytic | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Rech | |||
| End{{/}}Hold | |||
| Acc{{/}}End | |||
| Hold{{/}}Range | |||
| Acc{{/}}Hold{{/}}Rech || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Neuronic_Shutdown.png | |||
| link = Neuronic Shutdown | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Rech | |||
| End{{/}}Hold | |||
| Acc{{/}}End | |||
| Hold{{/}}Range | |||
| Acc{{/}}Hold{{/}}Rech | |||
| Chance for Psionic Dam {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Basilisk's_Gaze.png | |||
| link = Basilisk's Gaze | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Hold | |||
| Acc{{/}}Rech | |||
| Rech{{/}}Hold | |||
| End{{/}}Rech{{/}}Hold | |||
| Acc{{/}}End{{/}}Rech{{/}}Hold | |||
| Chance for -Rech {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Essence_of_Curare.png | |||
| link = Essence of Curare | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Rech | |||
| End{{/}}Hold | |||
| Acc{{/}}End | |||
| Hold{{/}}Range | |||
| Acc{{/}}Hold | |||
| Acc{{/}}Hold{{/}}Rech | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Ghost_Widow's_Embrace.png | |||
| link = Ghost Widow's Embrace | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Rech | |||
| End{{/}}Hold | |||
| Acc{{/}}End | |||
| Hold{{/}}Range | |||
| Acc{{/}}Hold{{/}}Rech | |||
| Chance for Psionic Dam {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Lockdown.png | |||
| link = Lockdown | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 30-50 | |||
| Acc{{/}}Hold | |||
| Acc{{/}}Rech | |||
| Rech{{/}}Hold | |||
| End{{/}}Rech{{/}}Hold | |||
| Acc{{/}}End{{/}}Rech{{/}}Hold | |||
| Chance for Mag 2 Hold {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Unbreakable_Constraint.png | |||
| link = Unbreakable Constraint | |||
}} | |||
| style="text-align: center;" | {{IOVeryRare}} | |||
| style="text-align: center;" | 50 | |||
| Hold (Superior) {{IOUnique}} | |||
| Hold{{/}}Rech (Superior) {{IOUnique}} | |||
| Hold{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Hold{{/}}End (Superior) {{IOUnique}} | |||
| Chance for Smashing Dam {{IOUnique}} {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Gladiator's Net.png | |||
| link = Gladiator's Net | |||
}} | |||
| style="text-align: center;" | {{IOPVP}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Hold | |||
| Acc{{/}}Rech | |||
| Rech{{/}}Hold | |||
| End{{/}}Rech{{/}}Hold | |||
| Acc{{/}}End{{/}}Rech{{/}}Hold | |||
| Chance for Lethal Dam {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = WO_Entomb.png | |||
| link = Entomb | |||
}} | |||
| style="text-align: center;" | {{WOStandard}} | |||
| style="text-align: center;" | 10-50 | |||
| Acc{{/}}Hold{{IOUnique}} | |||
| Hold{{/}}Rech {{IOUnique}} | |||
| End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Hold{{/}}End {{IOUnique}} | |||
| Acc{{/}}Hold{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for +Absorb {{IOUnique}} {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = WO_Superior_Entomb.png | |||
| link = Superior Entomb | |||
}} | |||
| style="text-align: center;" | {{WOSuperior}} | |||
| style="text-align: center;" | 50 | |||
| Acc{{/}}Hold{{IOUnique}} | |||
| Hold{{/}}Rech {{IOUnique}} | |||
| End{{/}}Rech {{IOUnique}} | |||
| Acc{{/}}Hold{{/}}End {{IOUnique}} | |||
| Acc{{/}}Hold{{/}}End{{/}}Rech {{IOUnique}} | |||
| Rech{{/}}Chance for +Absorb {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Paralytic]] | |||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel1}} | 1.5% Pos/Neg Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 0.9% Endurance | |||
| {{IOlevel1}} | 1% Hold Dur || | |||
|- | |||
| [[Neuronic Shutdown]] | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel3}} | 2% Hold Dur | |||
| {{IOlevel3}} | 2.5% Melee Def<br/>1.25% Smash/Lethal Def | |||
|- | |||
| [[Basilisk's Gaze]] | |||
| {{IOlevel3}} | 2.5% Pos/Neg Def<br/>1.25% Ranged Def | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
| {{IOlevel4}} | 3.75% Pos/Neg Res<br/>6.25% Mez Res | |||
| {{IOlevel4}} | 10% Regeneration | |||
|- | |||
| [[Essence of Curare]] | |||
| {{IOlevel1}} | 1.5% Toxic/Psi Res<br/>2.5% Mez Res | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | |||
| {{IOlevel2}} | 1.5% Hold Dur | |||
| {{IOlevel2}} | 1.875% Ranged Def<br/>0.9375% Pos/Neg Def | |||
|- | |||
| [[Ghost Widow's Embrace]] | |||
| {{IOlevel4}} | 7.5% Movement Speed | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel4}} | 2.5% Hold Dur | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |||
| [[Lockdown]] | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel4}} | 2.5% Hold Dur | |||
| {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | |||
| {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | |||
| {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Pos/Neg Def | |||
|- | |||
| [[Unbreakable Constraint]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
|- | |||
| [[Gladiator's Net]] <br /> PvE and PvP | |||
| {{IOlevel4}} | 2.5% Hold Dur | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
| {{IOlevel4}} | 3.125% AoE Def<br/>1.5625% Fire/Cold Def | |||
|- | |||
| [[Gladiator's Net]] <br /> PvP Only | |||
| {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | |||
| {{IOlevel7}} | 10% Range | |||
| {{IOlevel4}} | 10% Slow Res | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel5}} | 3% Recovery | |||
|- | |||
| [[Entomb]] | |||
| {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 10% Slow Res | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel2}} | 1.875% Pos/Neg Def<br/>0.9375% Ranged Def | |||
| {{IOlevel5}} | 3.75% Fire/Cold Def<br/>1.875% AoE Def | |||
|- | |||
| [[Superior Entomb]] | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Slow Res | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 5% Pos/Neg Def<br/>2.5% Ranged Def | |||
| {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | |||
|} | |||
=== Immobilize === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Rooting_Grasp.png | |||
| link = Rooting Grasp | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Rech | |||
| End{{/}}Immob | |||
| Acc{{/}}End | |||
| Immob{{/}}Range | |||
| Acc{{/}}Immob{{/}}Rech || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Debilitative_Action.png | |||
| link = Debilitative Action | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Rech | |||
| Immob{{/}}End | |||
| Acc{{/}}End | |||
| Immob{{/}}Range | |||
| Acc{{/}}Immob{{/}}Rech | |||
| Chance for Stun {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Enfeebled_Operation.png | |||
| link = Enfeebled Operation | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Rech | |||
| End{{/}}Immob | |||
| Acc{{/}}End | |||
| Immob{{/}}Range | |||
| Acc{{/}}Immob{{/}}Rech | |||
| Acc{{/}}Immob | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Trap_of_the_Hunter.png | |||
| link = Trap of the Hunter | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Rech | |||
| End{{/}}Immob | |||
| Acc{{/}}End | |||
| Immob{{/}}Acc | |||
| Acc{{/}}Immob{{/}}Rech | |||
| Chance for Lethal Dam {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Gravitational_Anchor.png | |||
| link = Gravitational Anchor | |||
}} | |||
| style="text-align: center;" | {{IOVeryRare}} | |||
| style="text-align: center;" | 50 | |||
| Immob (Superior) {{IOUnique}} | |||
| Immob{{/}}Rech (Superior) {{IOUnique}} | |||
| Immob{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Immob{{/}}End (Superior) {{IOUnique}} | |||
| Chance for Hold {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Rooting Grasp]] | |||
| {{IOlevel1}} | 2% Immob Dur | |||
| {{IOlevel1}} | 0.75% Health | |||
| {{IOlevel1}} | 1% Damage | |||
| {{IOlevel1}} | 2.5% Recharge Time || | |||
|- | |||
| [[Debilitative Action]] | |||
| {{IOlevel3}} | 4% Immob Dur | |||
| {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | |||
| {{IOlevel3}} | 8% Regeneration | |||
| {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | |||
|- | |- | ||
| [[ | | [[Enfeebled Operation]] | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 3% Immob Dur | ||
| {{ | | {{IOlevel2}} | 2.25% Pos/Neg Res<br/>3.75% Mez Res | ||
| {{IOlevel3}} | 2.5% Smash/Lethal Def<br/>1.25% Melee Def | |||
| {{IOlevel2}} | 3.75% Recharge Time | |||
| {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Def | |||
|- | |- | ||
| [[ | | [[Trap of the Hunter]] | ||
| {{ | | {{IOlevel4}} | 5% Immob Dur | ||
| {{ | | {{IOlevel4}} | 1.875% Health | ||
| {{ | | {{IOlevel4}} | 9% Accuracy | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res | ||
| {{ | | {{IOlevel4}} | 3.125% Ranged Def<br/>1.5625% Pos/Neg Def | ||
|- | |- | ||
| [[Gravitational Anchor]] | |||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | |||
|} | |} | ||
=== | === Knockback === | ||
{| class="wikitable" | {| class="wikitable" | ||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Volley_of_Velocity.png | |||
| link = Volley of Velocity | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-20 | |||
| Knock{{/}}Dam | |||
| Knock{{/}}Acc | |||
| Knock{{/}}Rech || || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Explosive_Strike.png | |||
| link = Explosive Strike | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-20 | |||
| Knock{{/}}Dam | |||
| Knock{{/}}Acc | |||
| Chance for Smashing Dam {{IOProc}} || || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Kinetic_Crash.png | |||
| link = Kinetic Crash | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 21-50 | |||
| Knock{{/}}Dam | |||
| Knock{{/}}Acc | |||
| Knock{{/}}Rech | |||
| Rech{{/}}End | |||
| Knock{{/}}Dam{{/}}End | |||
| Knock{{/}}Dam{{/}}Acc | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Force_Feedback.png | |||
| link = Force Feedback | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 21-50 | |||
| Knock{{/}}Dam | |||
| Knock{{/}}Acc | |||
| Knock{{/}}Rech | |||
| Rech{{/}}End | |||
| Knock{{/}}Dam{{/}}End | |||
| Chance for +Rech {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Sudden_Acceleration.png | |||
| link = Sudden Acceleration | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 21-50 | |||
| Knock{{/}}Acc | |||
| Knock{{/}}Rech | |||
| Knock{{/}}Dam{{/}}End | |||
| Knock{{/}}Dam{{/}}Rech | |||
| Knock{{/}}Acc{{/}}Dam | |||
| Knockback to Knockdown | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Volley of Velocity]] | |||
| {{IOlevel2}} | 6% Regeneration | |||
| {{IOlevel2}} | 1.125% Health || || || | |||
|- | |- | ||
| [[ | | [[Explosive Strike]] | ||
| {{IOlevel2}} | 1.5% Damage | |||
| {{IOlevel2}} | 1.875% Ranged Def<br/>0.9375% Pos/Neg Def|| || || | |||
|- | |- | ||
| [[ | | [[Kinetic Crash]] | ||
| {{IOlevel2}} | 4.5% Movement Speed | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | |||
| {{IOlevel2}} | Mag 3 Knockback<br>Protection | |||
| {{IOlevel2}} | 6% Regeneration | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|- | |- | ||
| [[ | | [[Force Feedback]] | ||
| {{IOlevel4}} | 7.5% Movement Speed | |||
| {{IOlevel3}} | 3% Pos/Neg Res<br/>5% Mez Res | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 3.125% AoE Def<br/>1.5625% Fire/Cold Def | |||
|- | |- | ||
| [[Sudden Acceleration]] | |||
| {{IOlevel4}} | 7.5% Movement Speed | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel5}} | 2.25% Health | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|} | |} | ||
=== Sleep === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Hibernation.png | |||
| link = Hibernation | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Rech | |||
| End{{/}}Sleep | |||
| Acc{{/}}End | |||
| Sleep{{/}}Range | |||
| Acc{{/}}Sleep{{/}}Rech || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Induced_Coma.png | |||
| link = Induced Coma | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Rech | |||
| End{{/}}Sleep | |||
| Acc{{/}}End | |||
| Sleep{{/}}Range | |||
| Acc{{/}}Sleep{{/}}Rech | |||
| Chance for -Rech {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Lethargic_Repose.png | |||
| link = Lethargic Repose | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Rech | |||
| End{{/}}Sleep | |||
| Acc{{/}}End | |||
| Sleep{{/}}Range | |||
| Acc{{/}}Sleep{{/}}Rech | |||
| Acc{{/}}Sleep | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Call_of_the_Sandman.png | |||
| link = Call of the Sandman | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Rech | |||
| End{{/}}Sleep | |||
| Acc{{/}}End | |||
| Sleep{{/}}Range | |||
| Acc{{/}}Sleep{{/}}Rech | |||
| Chance for Self Heal {{IOUnique}} {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Fortunata_Hypnosis.png | |||
| link = Fortunata Hypnosis | |||
}} | |||
| style="text-align: center;" | {{IOVeryRare}} | |||
| style="text-align: center;" | 50 | |||
| Sleep (Superior) {{IOUnique}} | |||
| Sleep{{/}}Rech (Superior) {{IOUnique}} | |||
| Sleep{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Sleep{{/}}End (Superior) {{IOUnique}} | |||
| Chance for Placate {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Hibernation]] | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 4% Sleep Dur | ||
| {{ | | {{IOlevel1}} | 0.75% Health | ||
| {{IOlevel3}} | | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br>3.75% Mez Res | ||
| {{ | | {{IOlevel1}} | 2.5% Recharge Time || | ||
| {{ | |- | ||
| [[Induced Coma]] | |||
| {{IOlevel5}} | 6% Sleep Dur | |||
| {{IOlevel1}} | 0.75% Health | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel2}} | 4.5% Movement Speed | |||
| {{IOlevel3}} | 2.5% Melee Def<br>1.25% Smash/Lethal Def | |||
|- | |||
| [[Lethargic Repose]] | |||
| {{IOlevel3}} | 4% Sleep Dur | |||
| {{IOlevel2}} | 1.875% Pos/Neg Def<br>0.9375% Ranged Def | |||
| {{IOlevel2}} | 1.875% Smash/Lethal Def<br>0.9375% Melee Def | |||
| {{IOlevel2}} | 1.875% AoE Def<br>0.9375% Fire/Cold Def | |||
| {{IOlevel4}} | 3.75% Toxic/Psi Res<br>6.25% Mez Res | |||
|- | |||
| [[Call of the Sandman]] | |||
| {{IOlevel4}} | 5% Sleep Dur | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br>7.5% Mez Res | |||
|- | |- | ||
| [[ | | [[Fortunata Hypnosis]] | ||
| {{ | | {{IOlevel7}} | 4% Recovery | ||
| {{ | | {{IOlevel7}} | 6% Fire/Cold Res<br>10% Mez Res | ||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br>10% Mez Res | |||
|} | |||
=== Stuns === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO_Stagger.png | ||
| {{ | | link = Stagger | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{IOUncommon}} | ||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Rech | |||
| End{{/}}Stun | |||
| Acc{{/}}End | |||
| Stun{{/}}Range | |||
| Acc{{/}}Stun{{/}}Rech || | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO_Razzle_Dazzle.png | ||
| {{ | | link = Razzle Dazzle | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{IORare}} | ||
| {{ | | style="text-align: center;" | 10-30 | ||
| Acc{{/}}Rech | |||
| End{{/}}Stun | |||
| Acc{{/}}End | |||
| Stun{{/}}Range | |||
| Acc{{/}}Stun{{/}}Rech | |||
| Chance for Immob {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO_Rope_A_Dope.png | ||
| {{ | | link = Rope A Dope | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{IOUncommon}} | ||
| {{ | | style="text-align: center;" | 20-50 | ||
| Acc{{/}}Rech | |||
| End{{/}}Stun | |||
| Acc{{/}}End | |||
| Stun{{/}}Range | |||
| Acc{{/}}Stun{{/}}Rech | |||
| Acc{{/}}Stun | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO_Stupefy.png | ||
| {{ | | link = Stupefy | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{IORare}} | ||
| {{ | | style="text-align: center;" | 20-50 | ||
| Acc{{/}}Rech | |||
| End{{/}}Stun | |||
| Acc{{/}}End | |||
| Stun{{/}}Range | |||
| Acc{{/}}Stun{{/}}Rech | |||
| Chance for Knockback {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = IO_Absolute_Amazement.png | |||
| link = Absolute Amazement | |||
}} | |||
| style="text-align: center;" | {{IOVeryRare}} | |||
| style="text-align: center;" | 50 | |||
| Stun (Superior) {{IOUnique}} | |||
| Stun{{/}}Rech (Superior) {{IOUnique}} | |||
| Stun{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Rech{{/}}Acc (Superior) {{IOUnique}} | |||
| Stun{{/}}End (Superior) {{IOUnique}} | |||
| Chance for -ToHit {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{| | |||
{{IOBonusHeader}} | |||
| [[Stagger]] | |||
| {{IOlevel1}} | 3% Movement Speed | |||
| {{IOlevel1}} | 1.25% Fire/Cold Def<br>0.625% AoE Def | |||
| {{IOlevel1}} | 1% Stun Dur | |||
| {{IOlevel1}} | 2.5% Recharge Time || | |||
|- | |- | ||
| [[ | | [[Razzle Dazzle]] | ||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 2% Stun Dur | |||
| {{IOlevel3}} | 2.5% Melee Def<br>1.25% Smash/Lethal Def | |||
| {{IOlevel3}} | 2.5% AoE Def<br>1.25% Fire/Cold Def | |||
|- | |- | ||
| [[ | | [[Rope A Dope]] | ||
| {{IOlevel2}} | 6% Regeneration | |||
| {{IOlevel1}} | 1.5% Fire/Cold Res<br>2.5% Mez Res | |||
| {{IOlevel3}} | 2% Stun Dur | |||
| {{IOlevel3}} | 3% Smash/Lethal Res<br>5% Mez Res | |||
| {{IOlevel2}} | 1.875% Psi Def | |||
|- | |- | ||
| [[ | | [[Stupefy]] | ||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel5}} | 3% Stun Dur | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel4}} | 3.125% Ranged Def<br>1.5625% Pos/Neg Def | |||
|- | |- | ||
| [[ | | [[Absolute Amazement]] | ||
| {{IOlevel7}} | 4% Recovery | |||
| {{IOlevel7}} | 6% Fire/Cold Res<br>10% Mez Res | |||
| {{IOlevel7}} | 15% Accuracy | |||
| {{IOlevel7}} | 10% Recharge Time | |||
| {{IOlevel7}} | 6% Toxic/Psi Res<br>10% Mez Res | |||
|} | |||
=== Threat Duration === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Annoyance.png | |||
| link = Annoyance | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-20 | |||
| Taunt | |||
| Taunt{{/}}Rech | |||
| Taunt{{/}}Rech{{/}}Range || || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Triumphant_Insult.png | |||
| link = Triumphant Insult | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-20 | |||
| Taunt | |||
| Taunt{{/}}Rech | |||
| Chance for Stun {{IOProc}} || || || | |||
|- | |- | ||
| {{icon link inline | |||
| icon = IO_Mocking_Beratement.png | |||
| link = Mocking Beratement | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 21-50 | |||
| Taunt | |||
| Taunt{{/}}Rech | |||
| Taunt{{/}}Rech{{/}}Range | |||
| Rech{{/}}Acc | |||
| Taunt{{/}}Range | |||
| Rech | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Perfect_Zinger.png | |||
| link = Perfect Zinger | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 21-50 | |||
| Taunt | |||
| Taunt{{/}}Rech | |||
| Taunt{{/}}Rech{{/}}Range | |||
| Rech{{/}}Acc | |||
| Taunt{{/}}Range | |||
| Chance for Psi Dam {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Annoyance]] | ||
| {{IOlevel2}} | | | {{IOlevel1}} | 4% Regeneration | ||
| {{IOlevel2}} | | | {{IOlevel1}} | 1.25% Smash/Lethal Def<br/>0.625% Melee Def|| || || | ||
| {{IOlevel2}} | | |- | ||
| {{IOlevel5}} | | | [[Triumphant Insult]] | ||
| {{ | | {{IOlevel1}} | 1% Recovery | ||
| {{IOlevel2}} | 1.875% Smash/Lethal Def<br/>0.9375% Melee Def|| || || | |||
|- | |||
| [[Mocking Beratement]] | |||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | |||
| {{IOlevel3}} | 2.5% Smash/Lethal Def<br/>1.25% Melee Def | |||
| {{IOlevel4}} | 3.125% Fire/Cold Def<br/>1.5625% AoE Def | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|- | |||
| [[Perfect Zinger]] | |||
| {{IOlevel2}} | 2.25% Toxic/Psi Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel4}} | 3.125% Smash/Lethal Def<br/>1.5625% Melee Def | |||
|} | |||
== Travel Sets == | |||
=== Flight === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Soaring.png | |||
| link = Soaring | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 15-50 | |||
| Fly | |||
| End | |||
| End{{/}}Fly || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Freebird.png | |||
| link = Freebird | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 15-50 | |||
| End | |||
| Fly | |||
| Stealth {{IOUnique}} {{IOProc}} || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Hypersonic.png | |||
| link = Hypersonic | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 15-50 | |||
| Fly | |||
| Fly{{/}}End | |||
| End | |||
| Fly{{/}}Fly Protection {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{| class="wikitable center" style="background:SeaShell" | |||
! Set name !! With 2 slotted !! With 3 slotted !! With 4 slotted | |||
|- | |||
| [[Soaring]] | |||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel1}} | 0.75% Health|| | |||
|- | |||
| [[Freebird]] | |||
| {{IOlevel3}} | 8% Regeneration | |||
| {{IOlevel3}} | 1.5% Health|| | |||
|- | |||
| [[Hypersonic]] | |||
| {{IOlevel2}} | 2.25% Pos/Neg Res<br>3.75% Mez Res | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel5}} | 9% Movement Speed | |||
|} | |||
=== Leaping === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Launch.png | |||
| link = Launch | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 15-50 | |||
| Jump | |||
| Jump{{/}}End | |||
| End | |||
| Jump{{/}}Jump Height {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{| class="wikitable center" style="background:SeaShell" | |||
! Set name !! With 2 slotted !! With 3 slotted !! With 4 slotted | |||
|- | |||
| [[Launch]] | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br>3.75% Mez Res | |||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel5}} | 2.7% Endurance | |||
|} | |||
=== Leaping & Sprints === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Springfoot.png | |||
| link = Springfoot | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 15-50 | |||
| Jump | |||
| End | |||
| End{{/}}Jump | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Unbounded_Leap.png | |||
| link = Unbounded Leap | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 15-50 | |||
| End | |||
| Jump | |||
| Stealth {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{| class="wikitable center" style="background:SeaShell" | |||
! Set name !! With 2 slotted !! With 3 slotted | |||
|- | |||
| [[Springfoot]] | |||
| {{IOlevel1}} | 3% Movement Speed | |||
| {{IOlevel1}} | 0.75% Health | |||
|- | |||
| [[Unbounded Leap]] | |||
| {{IOlevel3}} | 6% Movement Speed | |||
| {{IOlevel3}} | 1.5% Health | |||
|} | |||
=== Running === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Thrust.png | |||
| link = Thrust | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 15-50 | |||
| Run | |||
| Run{{/}}End | |||
| End | |||
| Run{{/}}Run Speed {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{| class="wikitable center" style="background:SeaShell" | |||
! Set name !! With 2 slotted !! With 3 slotted !! With 4 slotted | |||
|- | |||
| [[Thrust]] | |||
| {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | |||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel4}} | 10% Slow Res | |||
|} | |||
=== Running & Sprints === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Quickfoot.png | |||
| link = Quickfoot | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 15-50 | |||
| Run | |||
| End | |||
| End{{/}}Run | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Celerity.png | |||
| link = Celerity | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 15-50 | |||
| End | |||
| Run | |||
| Stealth {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{| class="wikitable center" style="background:SeaShell" | |||
! Set name !! With 2 slotted !! With 3 slotted | |||
|- | |||
| [[Quickfoot]] | |||
| {{IOlevel1}} | 1.5% Smash/Lethal Res<br>2.5% Mez Res | |||
| {{IOlevel1}} | 0.75% Health | |||
|- | |||
| [[Celerity]] | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br>3.75% Mez Res | |||
| {{IOlevel3}} | 1.5% Health | |||
|} | |||
=== Teleport === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Jaunt.png | |||
| link = Jaunt | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 15-50 | |||
| Range | |||
| End | |||
| End{{/}}Range || | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Time_&_Space_Manipulation.png | |||
| link = Time & Space Manipulation | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 15-50 | |||
| End | |||
| Range | |||
| Stealth {{IOUnique}} {{IOProc}} || | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO_Warp.png | ||
| {{ | | link = Warp | ||
| {{ | }} | ||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 15-50 | |||
| Range | |||
| Range{{/}}End | |||
| End | |||
| Range{{/}}Perception {{IOUnique}} {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{| class="wikitable center" style="background:SeaShell" | |||
! Set name !! With 2 slotted !! With 3 slotted !! With 4 slotted | |||
|- | |- | ||
| [[ | | [[Jaunt]] | ||
| {{ | | {{IOlevel1}} | 4% Regeneration | ||
| {{ | | {{IOlevel1}} | 0.75% Health|| | ||
| | |||
|- | |- | ||
| [[ | | [[Time & Space Manipulation|Time & Space Manipulation]] | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 8% Regeneration | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 1.5% Health|| | ||
| | |||
|- | |- | ||
| [[ | | [[Warp]] | ||
| {{ | | {{IOlevel2}} | 2.25% Toxic/Psi Res<br/>3.75% Mez Res | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 3% Endurance<br>Discount | ||
| {{ | | {{IOlevel5}} | 7.5% Range | ||
| { | |} | ||
| | |||
=== Universal Travel === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO_Blessing_of_the_Zephyr.png | ||
| {{ | | link = Blessing of the Zephyr | ||
| {{ | }} | ||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-50 | |||
| Run, Jump, Fly, Range | |||
| Run, Jump, Fly, Range{{/}}End | |||
| Mag 4 Knockback Prot {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | |||
| icon = IO_Winter's_Gift.png | |||
| link = Winter's Gift | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-50 | |||
| Run, Jump, Fly, Range {{IOUnique}} | |||
| Run, Jump, Fly, Range{{/}}End {{IOUnique}} | |||
| 20% Slow Res {{IOUnique}} {{IOGlobal}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{| class="wikitable" style=" | |||
! Set name !! | {| class="wikitable center" style="background:SeaShell" | ||
! Set name !! With 2 slotted !! With 3 slotted | |||
|- | |- | ||
| [[ | | [[Blessing of the Zephyr]] | ||
| {{IOlevel1}} | 1.25% Ranged Def<br>0.625% Pos/Neg Def | |||
| {{IOlevel2}} | 1.875% AoE Def<br>0.9375% Fire/Cold Def | |||
|- | |- | ||
| [[ | | [[Winter's Gift]] | ||
| {{IOlevel4}} | 3.75% Fire/Cold Res<br>6.25% Mez Res | |||
| {{IOlevel5}} | 9% Movement Speed | |||
|} | |||
== Other Sets == | |||
=== Accurate Defense Debuff === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Shield_Breaker.png | |||
| link = Shield Breaker | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| Def | |||
| Acc{{/}}Def | |||
| Acc{{/}}Rech | |||
| Def{{/}}End{{/}}Rech | |||
| Acc{{/}}End{{/}}Rech | |||
| Chance for Lethal Dam {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Analyze_Weakness.png | |||
| link = Analyze Weakness | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 30-50 | |||
| Def | |||
| Acc{{/}}Def | |||
| Acc{{/}}Rech | |||
| Def{{/}}End{{/}}Rech | |||
| Acc{{/}}End{{/}}Rech | |||
| Chance for +ToHit {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Shield Breaker]] | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br>3.75% Mez Res | |||
| {{IOlevel3}} | 2.5% AoE Def<br>1.25% Fire/Cold Def | |||
| {{IOlevel5}} | 11% Accuracy | |||
| {{IOlevel4}} | 3.125% Melee Def<br>1.5625% Smash/Lethal Def | |||
|- | |- | ||
| [[ | | [[Analyze Weakness]] | ||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel2}} | 2.25% Pos/Neg Res<br>3.75% Mez Res | |||
| {{IOlevel5}} | 3% Damage | |||
| {{IOlevel5}} | 11% Accuracy | |||
| {{IOlevel5}} | 4.5% Smash/Lethal Res<br>7.5% Mez Res | |||
|} | |||
=== Accurate To Hit Debuff === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Cloud_Senses.png | |||
| link = Cloud Senses | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| ToHit | |||
| Acc{{/}}ToHit | |||
| Acc{{/}}Rech | |||
| ToHit{{/}}End{{/}}Rech | |||
| Acc{{/}}End{{/}}Rech | |||
| Chance for Neg Energy Dam {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Siphon_Insight.png | |||
| link = Siphon Insight | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 30-50 | |||
| ToHit | |||
| Acc{{/}}ToHit | |||
| Acc{{/}}Rech | |||
| ToHit{{/}}End{{/}}Rech | |||
| Acc{{/}}End{{/}}Rech | |||
| Chance for +ToHit {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Cloud Senses]] | |||
| {{IOlevel2}} | 2.25% Pos/Neg Res<br>3.75% Mez Res | |||
| {{IOlevel4}} | 2.25% Endurance | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel4}} | 7.5% Movement Speed | |||
| {{IOlevel5}} | 3.75% Ranged Def<br>1.875% Pos/Neg Def | |||
|- | |- | ||
| [[ | | [[Siphon Insight]] | ||
| {{IOlevel3}} | 6% Movement Speed | |||
| {{IOlevel3}} | 2% Recovery | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel5}} | 3.75% Smash/Lethal Def<br>1.875% Melee Def | |||
| {{IOlevel5}} | 3.75% AoE Def<br>1.875% Fire/Cold Def | |||
|} | |||
=== Defense Debuff === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO Exploited Vulnerability.png | |||
| link = Exploited Vulnerability | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-20 | |||
| Def | |||
| Def{{/}}Rech | |||
| Def{{/}}Rech{{/}}End || || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO Achilles' Heel.png | |||
| link = Achilles' Heel | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-20 | |||
| Def | |||
| Def{{/}}Rech | |||
| Chance for -Res {{IOProc}} || || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO Undermined Defenses.png | |||
| link = Undermined Defenses | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 21-50 | |||
| Def | |||
| Def{{/}}Rech | |||
| Def{{/}}Rech{{/}}End | |||
| Rech{{/}}End | |||
| Def{{/}}End | |||
| Rech | |||
|- | |- | ||
| {{icon link inline | |||
| icon = IO Touch of Lady Grey.png | |||
| link = Touch of Lady Grey | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 21-50 | |||
| Def | |||
| Def{{/}}Rech | |||
| Def{{/}}Rech{{/}}End | |||
| Rech{{/}}End | |||
| Def{{/}}End | |||
| Chance for Neg Energy Dam {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Exploited Vulnerability]] | ||
| {{ | | {{IOlevel1}} | 3% Accuracy | ||
| {{IOlevel2}} | | | {{IOlevel1}} | 1.25% Melee Def<br>0.625% Smash/Lethal Def || || || | ||
| {{IOlevel4}} | | |- | ||
| {{ | | [[Achilles' Heel]] | ||
| {{ | | {{IOlevel2}} | 1.5% Damage | ||
| {{IOlevel2}} | 1.875% AoE Def<br>0.9375% Fire/Cold Def || || || | |||
|- | |||
| [[Undermined Defenses]] | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel3}} | 1.8% Endurance | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel3}} | 2.5% AoE Def<br>1.25% Fire/Cold Def | |||
|- | |||
| [[Touch of Lady Grey]] | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel3}} | 8% Regeneration | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel5}} | 11% Accuracy | |||
|} | |||
=== Endurance Modification === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |||
| {{icon link inline | |||
| icon = IO Adrenal Adjustment.png | |||
| link = Adrenal Adjustment | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-20 | |||
| EndMod | |||
| EndMod{{/}}Rech | |||
| EndMod{{/}}Rech{{/}}Acc || || || | |||
|- | |||
| {{icon link inline | |||
| icon = IO Energy Manipulator.png | |||
| link = Energy Manipulator | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-20 | |||
| EndMod | |||
| EndMod{{/}}Rech | |||
| Chance for Stun {{IOProc}} || || || | |||
|- | |||
| {{icon link inline | |||
| icon = IO Efficacy Adaptor.png | |||
| link = Efficacy Adaptor | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 21-50 | |||
| EndMod | |||
| EndMod{{/}}Rech | |||
| EndMod{{/}}Rech{{/}}Acc | |||
| Rech{{/}}Acc | |||
| EndMod{{/}}Acc | |||
| EndMod{{/}}End | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO_Preemptive_Optimization.png | ||
| {{ | | link = Preemptive Optimization | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{IOUncommon}} | ||
| {{ | | style="text-align: center;" | 21-50 | ||
| Acc{{/}}Rech | |||
| EndMod{{/}}End | |||
| EndMod{{/}}Rech | |||
| EndMod{{/}}Acc{{/}}End | |||
| EndMod{{/}}Acc{{/}}Rech | |||
| EndMod{{/}}End{{/}}Rech | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO Performance Shifter.png | ||
| {{ | | link = Performance Shifter | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{IORare}} | ||
| style="text-align: center;" | 21-50 | |||
| EndMod | |||
| EndMod{{/}}Rech | |||
| EndMod{{/}}Rech{{/}}Acc | |||
| Rech{{/}}Acc | |||
| EndMod{{/}}Acc | |||
| Chance for +End {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO_Power_Transfer.png | ||
| {{ | | link = Power Transfer | ||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 21-50 | |||
| EndMod | |||
| Dam{{/}}Rech | |||
| Dam{{/}}EndMod | |||
| Acc{{/}}Dam{{/}}End | |||
| Acc{{/}}Dam{{/}}Rech{{/}}End | |||
| Chance for Self Heal {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO_Synapse's_Shock.png | ||
| {{ | | link = Synapse's Shock | ||
| {{IOlevel2}} | | }} | ||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 21-50 | |||
| EndMod | |||
| Dam{{/}}Rech | |||
| EndMod{{/}}Rech | |||
| Acc{{/}}Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}End | |||
| EndMod{{/}}15% Run Speed {{IOUnique}} {{IOGlobal}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Adrenal Adjustment]] | |||
| {{IOlevel1}} | 1% Recovery | |||
| {{IOlevel2}} | 1.125% Health || || || | |||
|- | |- | ||
| [[ | | [[Energy Manipulator]] | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.5% Recovery | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 6% Regeneration || || || | ||
| | |||
| | |||
|- | |- | ||
| [[ | | [[Efficacy Adaptor]] | ||
| {{ | | {{IOlevel2}} | 1.125% Health | ||
| {{ | | {{IOlevel2}} | 1.5% Recovery | ||
| {{IOlevel4}} | 10% Regeneration | |||
| {{IOlevel4}} | 2.5% Damage | |||
| {{IOlevel3}} | 5% Recharge Time | |||
|- | |- | ||
| [[ | | [[Preemptive Optimization]] | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 1.8% Endurance | ||
| {{ | | {{IOlevel3}} | 1.5% Health | ||
| {{ | | {{IOlevel3}} | 3% Toxic/Psi Res<br>5% Mez Res | ||
| {{IOlevel2}} | 3.75% Recharge Time | |||
| {{IOlevel5}} | 3.75% Ranged Def<br>1.875% Pos/Neg Def | |||
|- | |- | ||
| [[ | | [[Performance Shifter]] | ||
| {{ | | {{IOlevel4}} | 7.5% Movement Speed | ||
| {{ | | {{IOlevel4}} | 1.875% Health | ||
| {{ | | {{IOlevel4}} | 2.5% Recovery | ||
| {{ | | {{IOlevel4}} | 2.5% Damage | ||
| {{ | | {{IOlevel4}} | 3.125% AoE Def<br>1.5625% Fire/Cold Def | ||
|- | |- | ||
| [[ | | [[Power Transfer]] | ||
| {{ | | {{IOlevel2}} | 6% Regeneration | ||
| {{ | | {{IOlevel2}} | 1.35% Endurance | ||
| {{IOlevel4}} | 1.875% Health | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel5}} | 7.5% Recharge Time | |||
|- | |- | ||
| [[Synapse's Shock]] | |||
| {{IOlevel4}} | 7.5% Movement Speed | |||
| {{IOlevel4}} | 10% Slow Res | |||
| {{IOlevel3}} | 8% Regeneration | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 4.5% Pos/Neg Res<br>7.5% Mez Res | |||
|} | |} | ||
=== | === Slow Movement === | ||
{| class="wikitable" | {| class="wikitable" | ||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Curtail_Speed.png | |||
| link = Curtail Speed | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Slow | |||
| Dam{{/}}Slow | |||
| Acc{{/}}End | |||
| Range{{/}}Slow | |||
| End{{/}}Rech{{/}}Slow || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Impeded_Swiftness.png | |||
| link = Impeded Swiftness | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-30 | |||
| Acc{{/}}Slow | |||
| Dam{{/}}Slow | |||
| Acc{{/}}End | |||
| Range{{/}}Slow | |||
| End{{/}}Rech{{/}}Slow | |||
| Chance for Smashing Dam {{IOProc}} | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO_Tempered_Readiness.png | |||
| link = Tempered Readiness | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Slow | |||
| Dam{{/}}Slow | |||
| Acc{{/}}End | |||
| Range{{/}}Slow | |||
| End{{/}}Rech{{/}}Slow | |||
| Acc{{/}}Dam{{/}}Slow | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Ice_Mistral's_Torment.png | |||
| link = Ice Mistral's Torment | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-50 | |||
| Slow{{/}}End | |||
| Dam{{/}}Rech | |||
| Dam{{/}}Slow | |||
| Acc{{/}}Dam{{/}}End | |||
| Acc{{/}}Dam{{/}}End{{/}}Rech | |||
| Chance for Cold Dam {{IOProc}} | |||
|- | |||
| {{icon link inline | |||
| icon = IO_Pacing_of_the_Turtle.png | |||
| link = Pacing of the Turtle | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 20-50 | |||
| Acc{{/}}Slow | |||
| Dam{{/}}Slow | |||
| Acc{{/}}End | |||
| Range{{/}}Slow | |||
| End{{/}}Rech{{/}}Slow | |||
| Chance for -Rech {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Curtail Speed]] | |||
| {{IOlevel1}} | 1.5% Smash/Lethal Res<br>2.5% Mez Res | |||
| {{IOlevel3}} | 2% Improved Slow | |||
| {{IOlevel1}} | 1.25% Smash/Lethal Def<br>0.625% Melee Def | |||
| {{IOlevel1}} | 2.5% Recharge Time || | |||
|- | |- | ||
| [[ | | [[Impeded Swiftness]] | ||
| {{IOlevel1}} | 1.5% Smash/Lethal Res<br>2.5% Mez Res | |||
| {{IOlevel5}} | 3% Improved Slow | |||
| {{IOlevel3}} | 3% Pos/Neg Res<br>5% Mez Res | |||
| {{IOlevel4}} | 3.75% Fire/Cold Res<br>6.25% Mez Res | |||
| {{IOlevel3}} | 2.5% Melee Def<br>1.25% Smash/Lethal Def | |||
|- | |- | ||
| [[ | | [[Tempered Readiness]] | ||
| {{IOlevel2}} | 1.5% Recovery | |||
| {{IOlevel2}} | 1.5% Improved Slow | |||
| {{IOlevel1}} | 0.9% Endurance | |||
| {{IOlevel2}} | 3.75% Recharge Time | |||
| {{IOlevel2}} | 1.875% Ranged Def<br>0.9375% Pos/Neg Def | |||
|- | |- | ||
| [[ | | [[Ice Mistral's Torment]] | ||
| {{IOlevel2}} | 1.125% Health | |||
| {{IOlevel3}} | 7% Accuracy | |||
| {{IOlevel4}} | 10% Slow Res | |||
| {{IOlevel4}} | 6.25% Recharge Time | |||
| {{IOlevel5}} | 3.75% AoE Def<br>1.875% Fire/Cold Def | |||
|- | |- | ||
| [[ | | [[Pacing of the Turtle]] | ||
| {{IOlevel2}} | 2.25% Toxic/Psi Res<br>3.75% Mez Res | |||
| {{IOlevel4}} | 2.5% Improved Slow | |||
| {{IOlevel4}} | 9% Accuracy | |||
| {{IOlevel4}} | 3.75% Pos/Neg Res<br>6.25% Mez Res | |||
| {{IOlevel4}} | 3.125% Ranged Def<br>1.5625% Pos/Neg Def | |||
|} | |||
=== To Hit Buff === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO Encouraged Accuracy.png | |||
| link = Encouraged Accuracy | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-20 | |||
| ToHit | |||
| ToHit{{/}}Rech | |||
| ToHit{{/}}Rech{{/}}End || || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO Rectified Reticle.png | |||
| link = Rectified Reticle | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 10-20 | |||
| ToHit | |||
| ToHit{{/}}Rech | |||
| Increased Perception {{IOUnique}} {{IOGlobal}} || || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| icon = IO Adjusted Targeting.png | |||
| link = Adjusted Targeting | |||
}} | |||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 21-50 | |||
| ToHit | |||
| ToHit{{/}}Rech | |||
| ToHit{{/}}Rech{{/}}End | |||
| Rech{{/}}End | |||
| ToHit{{/}}End | |||
| Rech | |||
|- | |- | ||
| {{icon link inline | |||
| icon = IO Gaussian's Synchronized Fire-Control.png | |||
| link = Gaussian's Synchronized Fire-Control | |||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 21-50 | |||
| ToHit | |||
| ToHit{{/}}Rech | |||
| ToHit{{/}}Rech{{/}}End | |||
| Rech{{/}}End | |||
| ToHit{{/}}End | |||
| Chance for Build Up {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[ | | [[Encouraged Accuracy]] | ||
| {{ | | {{IOlevel2}} | 5% Accuracy | ||
| {{ | | {{IOlevel2}} | 1.5% Damage || || || | ||
|- | |- | ||
| [[ | | [[Rectified Reticle]] | ||
| {{ | | {{IOlevel2}} | 1.875% Smash/Lethal Def<br>0.9375% Melee Def | ||
| {{ | | {{IOlevel2}} | 6% Regeneration || || || | ||
|- | |- | ||
| [[ | | [[Adjusted Targeting]] | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 2% Damage | ||
| {{ | | {{IOlevel3}} | 3% Pos/Neg Res<br>5% Mez Res | ||
| {{ | | {{IOlevel4}} | 9% Accuracy | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 5% Recharge Time | ||
| {{ | | {{IOlevel4}} | 3.75% Smash/Lethal Res<br>6.25% Mez Res | ||
|- | |- | ||
| [[ | | [[Gaussian's Synchronized Fire-Control]] | ||
| {{ | | {{IOlevel4}} | 7.5% Movement Speed | ||
| {{ | | {{IOlevel4}} | 1.875% Health | ||
| {{ | | {{IOlevel4}} | 2.5% Recovery | ||
| {{ | | {{IOlevel4}} | 2.5% Damage | ||
| {{IOlevel3}} | 2.5% Melee/Ranged/AoE Def<br>1.25% Smash/Lethal/Pos/Neg/Fire/Cold Def | |||
|} | |||
=== To Hit Debuff === | |||
{| class="wikitable" | |||
! scope="col" | Set name | |||
! scope="col" | Rarity | |||
! scope="col" | Levels | |||
! scope="col" | Option 1 | |||
! scope="col" | Option 2 | |||
! scope="col" | Option 3 | |||
! scope="col" | Option 4 | |||
! scope="col" | Option 5 | |||
! scope="col" | Option 6 | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO Discouraging Words.png | ||
| {{ | | link = Discouraging Words | ||
| {{ | }} | ||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 10-20 | |||
| ToHit | |||
| ToHit{{/}}Rech | |||
| ToHit{{/}}Rech{{/}}End || || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| | | icon = IO Deflated Ego.png | ||
| {{ | | link = Deflated Ego | ||
| {{ | }} | ||
| {{ | | style="text-align: center;" | {{IORare}} | ||
| | | style="text-align: center;" | 10-20 | ||
| ToHit | |||
| ToHit{{/}}Rech | |||
| Chance for -Recovery {{IOProc}} || || || | |||
|- | |- | ||
| | | {{icon link inline | ||
| {{ | | icon = IO Dampened Spirits.png | ||
| {{ | | link = Dampened Spirits | ||
| {{ | }} | ||
| style="text-align: center;" | {{IOUncommon}} | |||
| style="text-align: center;" | 21-50 | |||
| ToHit | |||
| ToHit{{/}}Rech | |||
| ToHit{{/}}Rech{{/}}End | |||
| Rech{{/}}End | |||
| ToHit{{/}}End | |||
| Rech | |||
|- | |- | ||
| [[ | | {{icon link inline | ||
| {{ | | icon = IO Dark Watcher's Despair.png | ||
| {{IOlevel1}} | | | link = Dark Watcher's Despair | ||
}} | |||
| style="text-align: center;" | {{IORare}} | |||
| style="text-align: center;" | 21-50 | |||
| ToHit | |||
| ToHit{{/}}Rech | |||
| ToHit{{/}}Rech{{/}}End | |||
| Rech{{/}}End | |||
| ToHit{{/}}End | |||
| Chance for -Rech {{IOProc}} | |||
|} | |||
'''Set Bonuses''' | |||
{{IOBonusHeader}} | |||
| [[Discouraging Words]] | |||
| {{IOlevel1}} | 1.5% Toxic/Psi Res<br>2.5% Mez Res | |||
| {{IOlevel1}} | 1.25% Smash/Lethal Def<br>0.625% Melee Def || || || | |||
|- | |- | ||
| [[ | | [[Deflated Ego]] | ||
| {{ | | {{IOlevel1}} | 3% Accuracy | ||
| {{IOlevel2}} | | | {{IOlevel2}} | 1.5% Damage || || || | ||
| | |||
|- | |- | ||
| [[ | | [[Dampened Spirits]] | ||
| {{ | | {{IOlevel3}} | 2% Damage | ||
| {{IOlevel3}} | | | {{IOlevel3}} | 1.8% Endurance | ||
| {{ | | {{IOlevel3}} | 3% Pos/Neg Res<br>5% Mez Res | ||
| {{ | | {{IOlevel3}} | 5% Recharge Time | ||
| {{IOlevel4}} | | | {{IOlevel4}} | 3.75% Fire/Cold Res<br>6.25% Mez Res | ||
|- | |- | ||
| [[Dark Watcher's Despair]] | |||
| {{IOlevel3}} | 1.5% Health | |||
| {{IOlevel4}} | 2.5% Recovery | |||
| {{IOlevel3}} | 5% Recharge Time | |||
| {{IOlevel3}} | 2% Damage | |||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br>7.5% Mez Res | |||
|} | |} | ||
== See Also == | |||
* [[Enhancement Set Bonuses]] | |||
* [[Set Bonus Comparison Tables]] | |||
* [[Set Enhancements with Special Effects]] | |||
* [[:Category:Invention Sets|Invention Sets]] | |||
* [[Archetype Enhancements]] | |||
[[Category:Invention System]] | [[Category:Invention System]] | ||
[[Category:Invention Sets|*1]] | |||
[[Category:Enhancements]] | |||
[[Category:Invention Sets]] | [[Category:Invention Sets]] | ||
[[Category:Enhancements]] | [[Category:Archetype Enhancements]] |
Latest revision as of 05:54, 16 January 2024
This article is about detailed Enhancement Set tables. For a categorical listing of Invention Sets, see Category:Invention Sets or Category:Archetype Enhancements.
Overview
Parent Article: Invention Origin Enhancements
For presentation purposes, each type of Enhancement grouping is split into two separate tables: one for the Enhancements themselves, and one for the Set Bonuses. Otherwise, the tables would be far too wide for most browsers.
Icons show an enhancement set's rarity for Enhancement Converter purposes. Recipe rarity may differ; see Recipe Drop Pools.
- Uncommon
- Rare
- Very Rare
- PvP
- Winter Pack
- Superior Winter Pack
- Archetype Origin
- Superior Archetype Origin
- Summer Blockbuster
The meaning of the trailing icons in some of the elements is:
Unique | Only one of this enhancement may be slotted on a character. |
Procedure (Proc) | Random chance of effect. |
Global | Enhancement gives a global effect on the character. |
See Enhancement Set Bonuses for explanations of the colorings in the set bonus tables. For Defense bonuses, the bonus boosts three defense values, one positional and two typed. The primary defense(s) (either the position bonus or both of the typed bonuses) receive the full set bonus while the secondary defense(s) receive half of the set bonus. A series of sortable set bonus comparison tables is available to aid in optimizing the desired set bonuses.
If editing enhancements on this page, use the in-game Auction listing for crafted enhancement to verify the data. Do not use the Auction recipe listings, as several of those are incorrect.
(For example, the Trap of the Hunter recipe listing indicates immob/range, but the crafted enhancement is actually immob/acc. This note was current as of 5/12/08)
Offensive Sets
Melee Damage
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Bonesnap | 10-25 | Acc/ |
Dam/ |
Acc/ |
||||
Pulverizing Fisticuffs | 10-25 | Acc/ |
Acc/ |
Acc/ |
||||
Bruising Blow | 15-30 | Acc/ |
Dam/ |
Dam/ |
||||
Pounding Slugfest | 15-30 | Acc/ |
Dam/ |
Dam/ |
Chance for Stun | |||
Smashing Haymaker | 20-35 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
|||
Kinetic Combat | 20-35 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
Chance for Knockdown | ||
Focused Smite | 25-40 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
||
Touch of Death | 25-40 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Dam/ |
Chance for Neg Energy Damage | |
Crushing Impact | 30-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Dam/ | |
Mako's Bite | 30-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Lethal Damage | |
Hecatomb | 50 | Dam (Superior) | Dam/ |
Dam/ |
Rech/ |
Dam/ |
Chance for Neg Energy Dam | |
Gladiator's Strike | 10-50 | Dam/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Smashing Dam | |
Blistering Cold | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Blistering Cold | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Bonesnap | 1.5% Fire/Cold Res 2.5% Mez Res |
0.75% Health | |||
Pulverizing Fisticuffs | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.25% Pos/Neg Def 0.625% Ranged Def |
|||
Bruising Blow | 1% Recovery | 0.75% Health | |||
Pounding Slugfest | 8% Regeneration | 1.25% Pos/Neg Def 0.625% Ranged Def |
2% Damage | ||
Smashing Haymaker | 1.5% Fire/Cold Res 2.5% Mez Res |
1.125% Health | 1.875% Smash/Lethal Def 0.9375% Melee Def |
||
Kinetic Combat | 1.5% Fire/Cold Res 2.5% Mez Res |
1.5% Health | 3.75% Smash/Lethal Def 1.875% Melee Def |
7.5% Movement Speed | |
Focused Smite | 1.5% Fire/Cold Res 2.5% Mez Res |
1.5% Toxic/Psi Res 2.5% Mez Res |
1.35% Endurance | 4.5% Movement Speed | |
Touch of Death | 1.5% Pos/Neg Res 2.5% Mez Res |
1.5% Health | 2.5% Damage | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.75% Melee Def 1.875% Smash/Lethal Def |
Crushing Impact | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.125% Health | 7% Accuracy | 5% Recharge Time | 3.75% Toxic/Psi Res 6.25% Mez Res |
Mako's Bite | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.5% Health | 3% Damage | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.75% Ranged Def 1.875% Pos/Neg Def |
Hecatomb | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Gladiator's Strike PVE + PVP |
2.5% Recovery | 1.125% Health | 2.5% Damage | 3.75% Smash/Lethal Res 6.25% Mez Res |
7% Accuracy |
Gladiator's Strike PVP only |
2.25% Endurance | 2.25% Pos/Neg Res 3.75% Mez Res |
3.125% Smash/Lethal Def 1.5625% Melee Def |
10% Chance for Repel Protection |
7.5% Recharge Time |
Blistering Cold | 10% Slow Res | 2% Recovery | 4.5% Fire/Cold Res 7.5% Mez Res |
1.875% Smash/Lethal Def 0.9375% Melee Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Blistering Cold | 15% Slow Res | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
5% Smash/Lethal Def 2.5% Melee Def |
5% Fire/Cold Def 2.5% AoE Def |
Melee AoE Damage
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Cleaving Blow | 10-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
|||
Eradication | 10-30 | Dam | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Energy Damage | |
Multi-Strike | 20-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Dam/ | |
Scirocco's Dervish | 20-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Lethal Damage | |
Obliteration | 30-50 | Dam | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Smashing Damage | |
Armageddon | 50 | Dam (Superior) | Dam/ |
Dam/ |
Rech/ |
Dam/ |
Chance for Fire Dam | |
Fury of the Gladiator | 10-50 | Dam/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for -Resistance | |
Avalanche | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Avalanche | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Cleaving Blow | 1% Recovery | 1.25% Pos/Neg Def 0.625% Ranged Def |
1% Damage | ||
Eradication | 1.8% Endurance | 3.125% Pos/Neg Def 1.5625% Ranged Def |
2.25% Health | 12% Regeneration | 3.125% AoE Def 1.5625% Fire/Cold Def |
Multi-Strike | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
2.25% Pos/Neg Res 3.75% Mez Res |
1.875% AoE Def 0.9375% Fire/Cold Def |
1.875% Melee Def 0.9375% Smash/Lethal Def |
Scirocco's Dervish | 10% Regeneration | 2.25% Pos/Neg Res 3.75% Mez Res |
9% Accuracy | 3.125% AoE Def 1.5625% Fire/Cold Def |
3.125% Psi Def |
Obliteration | 2.25% Smash/Lethal Res 3.75% Mez Res |
3% Damage | 9% Accuracy | 5% Recharge Time | 3.75% Melee Def 1.875% Smash/Lethal Def |
Armageddon | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Fury of the Gladiator PVE + PVP |
3.75% Fire/Cold Res 6.25% Mez Res |
Mag 3 Knockback Protection |
2.5% Damage | 3.75% Toxic/Psi Res 6.25% Mez Res |
7% Accuracy |
Fury of the Gladiator PvP Only |
10% Slow Res | 7.5% Chance for Repel Protection |
3.125% Fire/Cold Def 1.5625% AoE Def |
2.25% Health | 7.5% Recharge Time |
Avalanche | 10% Slow Res | 3% Fire/Cold Res 5% Mez Res |
2% Recovery | 1.875% Melee Def 0.9375% Smash/Lethal Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Avalanche | 15% Slow Res | 6% Fire/Cold Res 10% Mez Res |
4% Recovery | 5% Melee Def 2.5% Smash/Lethal Def |
5% Fire/Cold Def 2.5% AoE Def |
Pet Damage
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Unquestioning Loyalty | 10-30 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
|||
Commanding Presence | 10-30 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Aura Resist(Taunt, Placate) for Pets | ||
Brilliant Leadership | 15-40 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc | Dam | |
Edict of the Master | 15-40 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Dam | Aura +Defense for Pets | |
Blood Mandate | 25-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc | Dam | |
Sovereign Right | 25-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc | Aura +Resistance(All) for Pets | |
Soulbound Allegiance | 50 | Dam (Superior) | Dam/ |
Dam/ |
Rech/ |
Dam/ |
Chance for Build Up |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Unquestioning Loyalty | 1.5% Fire/Cold Res 2.5% Mez Res |
0.75% Health | 0.9% Endurance | ||
Commanding Presence | 1.5% Recovery | 1.125% Health | 1.35% Endurance | 1.25% AoE Def 0.625% Fire/Cold Def |
|
Brilliant Leadership | 4% Regeneration | 1% Conf Dur | 2.25% Smash/Lethal Res 3.75% Mez Res |
3% Movement Speed | 4.5% Toxic/Psi Res 7.5% Mez Res |
Edict of the Master | 6% Movement Speed | 1.5% Health | 3% Smash/Lethal Res 5% Mez Res |
3.75% Pos/Neg Res 6.25% Mez Res |
4.5% Toxic/Psi Res 7.5% Mez Res |
Blood Mandate | 1.5% Recovery | 1.875% Fire/Cold Def 0.9375% AoE Def |
2.25% Fire/Cold Res 3.75% Mez Res |
3.75% AoE Def 1.875% Fire/Cold Def |
3.75% Ranged Def 1.875% Pos/Neg Def |
Sovereign Right | 8% Regeneration | 2.25% Smash/Lethal Res 3.75% Mez Res |
1.875% Health | 3.75% Pos/Neg Res 6.25% Mez Res |
3.125% Melee Def 1.5625% Smash/Lethal Def |
Soulbound Allegiance | 16% Regeneration | 3% Health | 4% Damage | 6% Toxic/Psi Res 10% Mez Res |
5% Psi Def |
Ranged Damage
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Far Strike | 10-25 | Dam/ |
Dam/ |
Acc/ |
||||
Salvo | 10-25 | Acc/ |
Dam/ |
Acc/ |
||||
Volley Fire | 15-30 | Acc/ |
Dam/ |
Dam/ |
||||
Tempest | 15-30 | Acc/ |
Dam/ |
Dam/ |
Chance for End Drain | |||
Maelstrom's Fury | 20-35 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
|||
Entropic Chaos | 20-35 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
Chance to Heal | ||
Ruin | 25-40 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
||
Decimation | 25-40 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Buildup | |
Thunderstrike | 30-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Dam/ | |
Devastation | 30-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance to Hold | |
Apocalypse | 50 | Dam (Superior) | Dam/ |
Dam/ |
Rech/ |
Dam/ |
Chance for Neg Energy Dam | |
Gladiator's Javelin | 10-50 | Dam/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Toxic Dam | |
Winter's Bite | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Winter's Bite | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Far Strike | 1.5% Toxic/Psi Res 2.5% Mez Res |
0.75% Health | |||
Salvo | 1.5% Pos/Neg Res 2.5% Mez Res |
3% Fire/Cold Res 5% Mez Res |
|||
Volley Fire | 4% Regeneration | 0.75% Health | |||
Tempest | 1.5% Pos/Neg Res 2.5% Mez Res |
1.5% Smash/Lethal Res 2.5% Mez Res |
2% Damage | ||
Maelstrom's Fury | 4.5% Movement Speed | 1.875% Fire/Cold Def 0.9375% AoE Def |
3% Pos/Neg Res 5% Mez Res |
||
Entropic Chaos | 10% Regeneration | 2.25% Fire/Cold Res 3.75% Mez Res |
2.25% Endurance | 6.25% Recharge Time | |
Ruin | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.125% Health | 1.5% Recovery | 1.875% AoE Def 0.9375% Fire/Cold Def |
|
Decimation | 1.5% Pos/Neg Res 2.5% Mez Res |
1.125% Health | 2.25% Endurance | 6.25% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Thunderstrike | 2% Recovery | 2.5% Pos/Neg Def 1.25% Ranged Def |
7% Accuracy | 6% Movement Speed | 2.5% Ranged Def 1.25% Pos/Neg Def |
Devastation | 12% Regeneration | 2.25% Health | 3% Damage | 3.75% Fire/Cold Res 6.25% Mez Res |
3.75% Psi Def |
Apocalypse | 16% Regeneration | 3% Health | 4% Damage | 10% Recharge Time | 5% Psi Def |
Gladiator's Javelin PVE + PVP |
2.5% Recovery | 1.875% Health | 2.5% Damage | Mag 3 Knockback Protection |
7% Accuracy |
Gladiator's Javelin PVP only |
7.5% Range | 2.25% Smash/Lethal Res 3.75% Mez Res |
3.125% Pos/Neg Def 1.5625% Ranged Def |
4.5% Pos/Neg Res 7.5% Mez Res |
7.5% Recharge Time |
Winter's Bite | 2.25% Fire/Cold Res 3.75% Mez Res |
10% Slow Res | 2% Recovery | 1.875% Pos/Neg Def 0.9375% Ranged Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Winter's Bite | 6% Fire/Cold Res 10% Mez Res |
15% Slow Res | 4% Recovery | 5% Pos/Neg Def 2.5% Ranged Def |
5% Fire/Cold Def 2.5% AoE Def |
Ranged AoE Damage
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Air Burst | 10-50 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
|||
Detonation | 20-50 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
Acc/ |
Dam/ | |
Annihilation | 20-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Chance for -Res | |
Positron's Blast | 20-50 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
Acc/ |
Chance for Energy Dam | |
Artillery | 30-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
End/ | |
Bombardment | 30-50 | Dam | Dam/ |
Acc/ |
Acc/ |
Acc/ |
Chance for Fire Dam | |
Ragnarok | 50 | Dam (Superior) | Dam/ |
Dam/ |
Rech/ |
Dam/ |
Chance for Knockdown | |
Javelin Volley | 10-50 | Dam/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Lethal Dam | |
Frozen Blast | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Frozen Blast | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Air Burst | 2% Improved Knockback | 0.75% Health | 2.25% Smash/Lethal Res 3.75% Mez Res |
||
Detonation | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.5% Pos/Neg Res 2.5% Mez Res |
1.125% Health | 1.875% AoE Def 0.9375% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Annihilation | 1.35% Endurance | 2.25% Pos/Neg Res 3.75% Mez Res |
10% Regeneration | 3% Endurance Discount |
3.75% AoE Def 1.875% Fire/Cold Def |
Positron's Blast | 2.5% Recovery | 2.25% Fire/Cold Res 3.75% Mez Res |
9% Accuracy | 6.25% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Artillery | 8% Regeneration | 1.875% Pos/Neg Def 0.9375% Ranged Def |
2% Damage | 9% Accuracy | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Bombardment | 5% Range | 2.25% Smash/Lethal Res 3.75% Mez Res |
7% Accuracy | 5% Recharge Time | 4.5% Pos/Neg Res 7.5% Mez Res |
Ragnarok | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Javelin Volley PVE + PVP |
2% Recovery | 10% Regeneration | 2.5% Damage | 10% Slow Res | 7% Accuracy |
Javelin Volley PVP only |
7.5% Range | 2.25% Smash/Lethal Res 3.75% Mez Res |
3.125% Pos/Neg Def 1.5625% Ranged Def |
3.75% Fire/Cold Res 6.25% Mez Res |
7.5% Recharge Time |
Frozen Blast |
10% Slow Res | 3% Fire/Cold Res 5% Mez Res |
2.5% Recovery | 1.875% AoE Def 0.9375% Fire/Cold Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Frozen Blast |
15% Slow Res | 6% Fire/Cold Res 10% Mez Res |
4% Recovery | 5% AoE Def 2.5% Fire/Cold Def |
5% Fire/Cold Def 2.5% AoE Def |
Recharge Intensive Pets
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Call to Arms | 10-30 | Acc/ |
Acc/ |
Dam/ |
Acc/ |
End/ |
Defense Bonus Aura for Pets | |
Expedient Reinforcement | 30-50 | Acc/ |
Acc/ |
Dam/ |
Acc/ |
End/ |
Resist Bonus Aura for Pets |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Call to Arms | 2.5% Recovery | 1.5% Health | 6.25% Recharge Time | 3.75% Smash/Lethal Res 6.25% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
Expedient Reinforcement | 1.5% Pos/Neg Res 2.5% Mez Res |
3% Damage | 6.25% Recharge Time | 10% Regeneration | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Sniper Attacks
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Exploit Weakness | 10-50 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
|||
Calibrated Accuracy | 20-50 | Acc/ |
Acc/ |
Acc/ |
Acc/ |
Acc/ |
Acc/ | |
Executioner's Contract | 20-50 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
Dam/ |
Chance for Stun | |
Extreme Measures | 35-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Dam/ |
Acc/ | |
Sting of the Manticore | 35-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Dam/ |
Chance for Toxic Dam | |
Experienced Marksman | 10-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Dam/ |
Range/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Exploit Weakness | 3% Movement Speed | 1.875% Fire/Cold Def 0.9375% AoE Def |
7% Accuracy | ||
Calibrated Accuracy | 1% Recovery | 1.875% Pos/Neg Def 0.9375% Ranged Def |
5% Accuracy | 5% Recharge Time | 2.5% Ranged Def 1.25% Pos/Neg Def |
Executioner's Contract | 2% Recovery | 3% Fire/Cold Res 5% Mez Res |
10% Regeneration | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.75% Ranged Def 1.875% Pos/Neg Def |
Extreme Measures | 1.5% Recovery | 1.5% Health | 2% Damage | 2.5% AoE Def 1.25% Fire/Cold Def |
2.5% Melee Def 1.25% Smash/Lethal Def |
Sting of the Manticore | 12% Regeneration | 2.5% Ranged Def 1.25% Pos/Neg Def |
3% Damage | 7.5% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Experienced Marksman PVE + PVP |
5% Range | 1.5% Health | 2.5% Damage | 2.25% Endurance | 2.5% Ranged Def 1.25% Pos/Neg Def |
Experienced Marksman PVP only |
2.25% Smash/Lethal Res 3.75% Mez Res |
10% Regeneration | 9% Accuracy | 7.5% Recharge Time | 3% Recovery |
Universal Damage
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Overwhelming Force | 10-50 | Acc/ |
End/ |
Acc/ |
Dam/ |
Acc/ |
Dam/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Overwhelming Force | 12% Regeneration | 3% Damage | 1.5% Health | 2.5% Pos/Neg Def 1.25% Ranged Def |
Mag 4 Knockback Protection |
Archetype Sets
For sets that share the same name, the "regular" and "Superior" versions of any given Enhancement are mutually exclusive within the entire build.
Blaster
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Blaster's Wrath | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Blaster's Wrath | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ | |
Defiant Barrage | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Defiant Barrage | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Blaster's Wrath | 7% Accuracy | 7.5% Range | 3% Damage | 8.75% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Superior Blaster's Wrath | 15% Accuracy | 10% Range | 4% Damage | 10% Recharge Time | 5% Ranged Def 2.5% Pos/Neg Def |
Defiant Barrage | 2% Damage | 2.25% Endurance | 2.25% Health | 7.5% Recharge Time | 3.75% Pos/Neg Def 1.875% Ranged Def |
Superior Defiant Barrage | 4% Damage | 3.6% Endurance | 3% Health | 10% Recharge Time | 5% Pos/Neg Def 2.5% Ranged Def |
Brute
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Brute's Fury | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Superior Brute's Fury | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Unrelenting Fury | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Superior Unrelenting Fury | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Brute's Fury | 1.5% Health | 2.5% Smash/Lethal Def 1.25% Melee Def |
2.5% Damage | 8.75% Recharge Time | 5.25% Smash/Lethal Res 8.75% Mez Res |
Superior Brute's Fury | 3% Health | 5% Smash/Lethal Def 2.5% Melee Def |
4% Damage | 10% Recharge Time | 6% Smash/Lethal Res 10% Mez Res |
Unrelenting Fury | 2% Damage | 10% Regeneration | 3% Recovery | 3.75% Melee Def 1.875% Smash/Lethal Def |
4.5% Smash/Lethal/Pos/Neg/Fire/Cold Res 22.5% Mez Res |
Superior Unrelenting Fury | 4% Damage | 16% Regeneration | 4% Recovery | 5% Melee Def 2.5% Smash/Lethal Def |
6% Smash/Lethal/Pos/Neg/Fire/Cold Res 30% Mez Res |
Controller
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Will of the Controller | 10-50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Will of the Controller | 50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ | |
Overpowering Presence | 10-50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Overpowering Presence | 50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Will of the Controller | 2.5% Damage | 6% Immob/Sleep Dur 3.3% Fear Dur 3% Conf/Hold/Stun Dur |
9% Accuracy | 8.75% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Superior Will of the Controller | 4% Damage | 8% Immob/Sleep Dur 4.4% Fear Dur 4% Conf/Hold/Stun Dur |
15% Accuracy | 10% Recharge Time | 5% Ranged Def 2.5% Pos/Neg Def |
Overpowering Presence | 4% Immob/Sleep Dur 2.2% Fear Dur 2% Conf/Hold/Stun Dur |
1.875% Health | 4.5% Smash/Lethal Res 7.5% Mez Res |
3% Recovery | 3.75% Pos/Neg Def 1.875% Ranged Def |
Superior Overpowering Presence | 8% Immob/Sleep Dur 4.4% Fear Dur 4% Conf/Hold/Stun Dur |
3% Health | 6% Smash/Lethal Res 10% Mez Res |
4% Recovery | 5% Pos/Neg Def 2.5% Ranged Def |
Corruptor
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Malice of the Corruptor | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Superior Malice of the Corruptor | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Scourging Blast | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Superior Scourging Blast | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Malice of the Corruptor | 1.5% Health | 7.5% Range | 3% Damage | 3.75% Ranged Def 1.875% Pos/Neg Def |
8.75% Recharge Time |
Superior Malice of the Corruptor | 3% Health | 10% Range | 4% Damage | 5% Ranged Def 2.5% Pos/Neg Def |
10% Recharge Time |
Scourging Blast | 1.8% Endurance | 6.25% Recharge Time | 11% Accuracy | 3% Recovery | 3.75% AoE Def 1.875% Fire/Cold Def |
Superior Scourging Blast | 3.6% Endurance | 10% Recharge Time | 15% Accuracy | 4% Recovery | 5% AoE Def 2.5% Fire/Cold Def |
Defender
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Defender's Bastion | 10-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Defender's Bastion | 50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Rech/ | |
Vigilant Assault | 10-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Vigilant Assault | 50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Defender's Bastion | 1.5% Health | 7.5% Range | 6% Improved Heal | 3.75% Ranged Def 1.875% Pos/Neg Def |
8.75% Recharge Time |
Superior Defender's Bastion | 3% Health | 10% Range | 8% Improved Heal | 5% Ranged Def 2.5% Pos/Neg Def |
10% Recharge Time |
Vigilant Assault | 1.8% Endurance | 6.25% Recharge Time | 11% Accuracy | 3% Damage | 3.75% AoE Def 1.875% Fire/Cold Def |
Superior Vigilant Assault | 3.6% Endurance | 10% Recharge Time | 15% Accuracy | 4% Damage | 5% AoE Def 2.5% Fire/Cold Def |
Dominator
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Ascendency of the Dominator | 10-50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Ascendency of the Dominator | 50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ | |
Dominating Grasp | 10-50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Dominating Grasp | 50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Ascendency of the Dominator | 2.5% Damage | 6% Immob/Sleep Dur 3.3% Fear Dur 3% Conf/Hold/Stun Dur |
9% Accuracy | 8.75% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Superior Ascendency of the Dominator | 4% Damage | 8% Immob/Sleep Dur 4.4% Fear Dur 4% Conf/Hold/Stun Dur |
15% Accuracy | 10% Recharge Time | 5% Ranged Def 2.5% Pos/Neg Def |
Dominating Grasp | 6% Immob/Sleep Dur 3.3% Fear Dur 3% Conf/Hold/Stun Dur |
1.875% Health | 5.25% Smash/Lethal Res 8.75% Mez Res |
3% Recovery | 3.75% Pos/Neg Def 1.875% Ranged Def |
Superior Dominating Grasp | 8% Immob/Sleep Dur 4.4% Fear Dur 4% Conf/Hold/Stun Dur |
3% Health | 6% Smash/Lethal Res 10% Mez Res |
4% Recovery | 5% Pos/Neg Def 2.5% Ranged Def |
Kheldian
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Kheldian's Grace | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Superior Kheldian's Grace | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Essence Transfer | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Superior Essence Transfer | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Kheldian's Grace | 7% Accuracy | 3.75% Smash/Lethal Res 6.25% Mez Res |
3% Damage | 8.75% Recharge Time | 5.25% Toxic/Psi Res 8.75% Mez Res |
Superior Kheldian's Grace | 15% Accuracy | 6% Smash/Lethal Res 10% Mez Res |
4% Damage | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Essence Transfer | 1.875% Health | 6.25% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
12% Regeneration | 3.75% Melee Def 1.875% Smash/Lethal Def |
Superior Essence Transfer | 3% Health | 10% Recharge Time | 5% Ranged Def 2.5% Pos/Neg Def |
16% Regeneration | 5% Melee Def 2.5% Smash/Lethal Def |
Mastermind
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Command of the Mastermind | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Superior Command of the Mastermind | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Mark of Supremacy | 10-50 | Dam | Dam/ |
Acc/ |
Acc/ |
Acc/ |
End/ | |
Superior Mark of Supremacy | 50 | Dam | Dam/ |
Acc/ |
Acc/ |
Acc/ |
End/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Command of the Mastermind | 2% Damage | 1.875% Health | 7.5% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
5.25% Smash/Lethal Res 8.75% Mez Res |
Superior Command of the Mastermind | 4% Damage | 3% Health | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
6% Smash/Lethal Res 10% Mez Res |
Mark of Supremacy | 6.25% Recharge Time | 9% Accuracy | 3.125% Melee Def 1.5625% Smash/Lethal Def |
3% Recovery | 4.5% Smash/Lethal/Pos/Neg/Fire/Cold Res 22.5% Mez Res |
Superior Mark of Supremacy | 10% Recharge Time | 15% Accuracy | 5% Melee Def 2.5% Smash/Lethal Def |
4% Recovery | 6% Smash/Lethal/Pos/Neg/Fire/Cold Res 30% Mez Res |
Scrapper
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Scrapper's Strike | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Superior Scrapper's Strike | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Critical Strikes | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/+50% Critical Hit Chance Proc | |
Superior Critical Strikes | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/+50% Critical Hit Chance Proc |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Scrapper's Strike | 1.5% Health | 2.5% Smash/Lethal Def 1.25% Melee Def |
2.5% Damage | 8.75% Recharge Time | 5.25% Smash/Lethal Res 8.75% Mez Res |
Superior Scrapper's Strike | 3% Health | 5% Smash/Lethal Def 2.5% Melee Def |
4% Damage | 10% Recharge Time | 6% Smash/Lethal Res 10% Mez Res |
Critical Strikes | 2% Recovery | 9% Accuracy | 3.75% AoE Def 1.875% Fire/Cold Def |
3.5% Damage | 8.75% Recharge Time |
Superior Critical Strikes | 4% Recovery | 15% Accuracy | 5% AoE Def 2.5% Fire/Cold Def |
4% Damage | 10% Recharge Time |
Sentinel
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Sentinel's Ward | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Sentinel's Ward | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ | |
Opportunity Strikes | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Opportunity Strikes | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Sentinel's Ward | 7% Accuracy | 7.5% Range | 2.25% Health | 3.125% Melee Def 1.5625% Smash/Lethal Def |
8.75% Recharge Time |
Superior Sentinel's Ward | 15% Accuracy | 10% Range | 3% Health | 5% Melee Def 2.5% Smash/Lethal Def |
10% Recharge Time |
Opportunity Strikes | 7.5% Range | 2.25% Endurance | 3% Damage | 7.5% Recharge Time | 3.75% Pos/Neg Def 1.875% Ranged Def |
Superior Opportunity Strikes | 10% Range | 3.6% Endurance | 4% Damage | 10% Recharge Time | 5% Pos/Neg Def 2.5% Ranged Def |
Soldiers of Arachnos
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Dominion of Arachnos | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Superior Dominion of Arachnos | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Spider's Bite | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Superior Spider's Bite | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Dominion of Arachnos | 7% Accuracy | 1.875% Health | 3% Damage | 8.75% Recharge Time | 5.25% Toxic/Psi Res 8.75% Mez Res |
Superior Dominion of Arachnos | 15% Accuracy | 3% Health | 4% Damage | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Spider's Bite | 2.5% Damage | 2.25% Health | 3.125% Melee Def 1.5625% Smash/Lethal Def |
14% Regeneration | 3.15% Endurance |
Superior Spider's Bite | 4% Damage | 3% Health | 5% Melee Def 2.5% Smash/Lethal Def |
16% Regeneration | 3.6% Endurance |
Stalker
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Stalker's Guile | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Superior Stalker's Guile | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Assassin's Mark | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Superior Assassin's Mark | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Stalker's Guile | 7% Accuracy | 2.5% Smash/Lethal Def 1.25% Melee Def |
2.5% Damage | 8.75% Recharge Time | 5.25% Smash/Lethal Res 8.75% Mez Res |
Superior Stalker's Guile | 15% Accuracy | 5% Smash/Lethal Def 2.5% Melee Def |
4% Damage | 10% Recharge Time | 6% Smash/Lethal Res 10% Mez Res |
Assassin's Mark | 2% Recovery | 9% Accuracy | 3.75% AoE Def 1.875% Fire/Cold Def |
3.5% Damage | 8.75% Recharge Time |
Superior Assassin's Mark | 4% Recovery | 15% Accuracy | 5% AoE Def 2.5% Fire/Cold Def |
4% Damage | 10% Recharge Time |
Tanker
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Might of the Tanker | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Superior Might of the Tanker | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Gauntleted Fist | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ | |
Superior Gauntleted Fist | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Might of the Tanker | 2% Damage | 1.875% Health | 7.5% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
5.25% Smash/Lethal Res 8.75% Mez Res |
Superior Might of the Tanker | 4% Damage | 3% Health | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
6% Smash/Lethal Res 10% Mez Res |
Gauntleted Fist | 1.8% Endurance | 3.75% Pos/Neg Res 6.25% Mez Res |
10% Regeneration | 3.125% Melee Def 1.5625% Smash/Lethal Def |
5.25% Smash/Lethal/Fire/Cold Res 17.5% Mez Res |
Superior Gauntleted Fist | 3.6% Endurance | 6% Pos/Neg Res 10% Mez Res |
16% Regeneration | 5% Melee Def 2.5% Smash/Lethal Def |
6% Smash/Lethal/Fire/Cold Res 20% Mez Res |
Defensive Sets
Accurate Healing
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Theft of Essence | 10-30 | Heal | Heal/ |
Acc/ |
Acc/ |
Acc/ |
Chance for +End | |
Touch of the Nictus | 30-50 | Heal | Heal/ |
Acc/ |
Acc/ |
Acc/ |
Chance for Neg Energy Damage |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Theft of Essence | 10% Regeneration | 1.8% Endurance | 5% Improved Heal | 3% Damage | 4.5% Pos/Neg Res 7.5% Mez Res |
Touch of the Nictus | 1.875% Health | 9% Accuracy | 5% Improved Heal | 2.25% Endurance | 4.5% Pos/Neg Res 7.5% Mez Res |
Healing
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Triage | 10-30 | Heal/ |
End/ |
Heal/ |
Heal/ |
|||
Regenerative Tissue | 10-30 | Heal/ |
End/ |
Heal/ |
Heal/ |
25% Regen | ||
Harmonized Healing | 20-40 | Heal/ |
End/ |
Heal/ |
Heal/ |
Heal | End | |
Miracle | 20-40 | Heal/ |
End/ |
Heal/ |
Heal/ |
Heal | 15% Recovery | |
Preventive Medicine | 20-50 | Heal | Heal/ |
Rech/ |
Heal/ |
Heal/ |
Chance for +Absorb | |
Doctored Wounds | 30-50 | Heal/ |
End/ |
Heal/ |
Heal/ |
Heal | Rech | |
Numina's Convalescence | 30-50 | Heal/ |
End/ |
Heal/ |
Heal/ |
Heal | 10% Recovery and 20% Regen | |
Panacea | 10-50 | Heal/ |
End/ |
Heal/ |
Heal/ |
Heal | Chance for +HP and + End |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Triage | 4% Regeneration | 0.75% Health | 2% Improved Heal | ||
Regenerative Tissue | 6% Movement Speed | 1.5% Health | 4% Improved Heal | 5% Recharge Time | |
Harmonized Healing | 1.5% Recovery | 1.5% Fire/Cold Res 2.5% Mez Res |
3% Improved Heal | 1.875% AoE Def 0.9375% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Miracle | 2.5% Recovery | 1.875% Health | 5% Improved Heal | 1.875% AoE Def 0.9375% Fire/Cold Def |
1.875% Psi Def |
Preventive Medicine | 2.25% Smash/Lethal Res 3.75% Mez Res |
1.875% Health | 3% Fire/Cold Res 5% Mez Res |
3.75% Endurance Discount |
8.75% Recharge Time |
Doctored Wounds | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
4% Improved Heal | 5% Recharge Time | 3.75% Toxic/Psi Res 6.25% Mez Res |
Numina's Convalescence | 12% Regeneration | 1.875% Health | 6% Improved Heal | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.75% Ranged Def 1.875% Pos/Neg Def |
Panacea PVE + PVP |
2.5% Recovery | 10% Regeneration | 1.5% Health | 7.5% Recharge Time | 6% Improved Heal |
Panacea PVP only |
2.25% Smash/Lethal Res 3.75% Mez Res |
10% Chance for Repel Protection |
3% Fire/Cold Res 5% Mez Res |
7.5% Range | 3.125% Melee Def 1.5625% Smash/Lethal Def |
Defense
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Karma | 10-30 | Def/ |
Def/ |
Mag 4 Knockback Prot | ||||
Kismet | 10-30 | Def/ |
Def/ |
End/ |
Def/ |
6% ToHit | ||
Serendipity | 15-40 | Def/ |
Def/ |
End/ |
Def/ |
Def | End | |
Gift of the Ancients | 15-40 | Def/ |
Def/ |
End/ |
Def/ |
Def | Def/ | |
Reactive Defenses | 20-50 | Def | Def/ |
End/ |
Def/ |
Def/ |
Scaling Dam Res (3% - 13%) | |
Red Fortune | 25-50 | Def/ |
Def/ |
End/ |
Def/ |
Def | End | |
Luck of the Gambler | 25-50 | Def/ |
Def/ |
End/ |
Def/ |
Def | Def/ | |
Shield Wall | 10-50 | Def/ |
Def/ |
End/ |
Def/ |
Defense | TP Prot/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Karma | 1.35% Endurance | 1.5% Health | |||
Kismet | 1.5% Recovery | 2.25% Smash/Lethal Res 3.75% Mez Res |
6% Regeneration | 3.75% Recharge Time | |
Serendipity | 4% Regeneration | 0.75% Health | 3% Accuracy | 1.25% AoE Def 0.625% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Gift of the Ancients | 2% Recovery | 2.25% Fire/Cold Res 3.75% Mez Res |
1.8% Endurance | 3.75% Pos/Neg Res 6.25% Mez Res |
4.5% Toxic/Psi Res 7.5% Mez Res |
Reactive Defenses | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.875% Health | 3% Fire/Cold Res 5% Mez Res |
3.75% Endurance Discount |
8.75% Recharge Time |
Red Fortune | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
2% Damage | 5% Recharge Time | 2.5% Ranged Def 1.25% Pos/Neg Def |
Luck of the Gambler | 10% Regeneration | 1.125% Health | 9% Accuracy | 3.75% Smash/Lethal Res 6.25% Mez Res |
4.5% Toxic/Psi Res 7.5% Mez Res |
Shield Wall PvE and PVP |
10% Regeneration | 2.25% Health | 4.5% Pos/Neg Res 7.5% Mez Res |
2.5% Damage | 3.75% Toxic/Psi Res 6.25% Mez Res |
Shield Wall PvP Only |
2.5% Recovery | 7.5% Chance for Repel Protection |
3.75% Smash/Lethal Res 6.25% Mez Res |
10% Slow Res | 7.5% Recharge Time |
Resist Damage
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Steadfast Protection | 10-30 | Res/ |
Res/ |
Mag 4 Knockback Prot | ||||
Impervious Skin | 10-30 | Res/ |
Res/ |
End/ |
Res/ |
7.5% Mez Res / |
||
Reactive Armor | 15-40 | Res/ |
Res/ |
End/ |
Res/ |
Res | End | |
Impervium Armor | 15-40 | Res/ |
Res/ |
End/ |
Res/ |
Res | 6% Psi Res | |
Unbreakable Guard | 20-50 | Res | Res/ |
End/ |
Res/ |
Res/ |
7.5% Max HP | |
Titanium Coating | 25-50 | Res/ |
Res/ |
End/ |
Res/ |
Res | End | |
Aegis | 25-50 | Res/ |
Res/ |
End/ |
Res/ |
Res | 5% Psi Res/ | |
Gladiator's Armor | 10-50 | Res/ |
Res/ |
End/ |
Res/ |
Resistance | TP Prot/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Steadfast Protection | 1.5% Recovery | 1.5% Health | |||
Impervious Skin | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.5% Health | 2% Recovery | 5% Recharge Time | |
Reactive Armor | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.25% Pos/Neg Def 0.625% Ranged Def |
1.25% Smash/Lethal Def 0.625% Melee Def |
1.25% AoE Def 0.625% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Impervium Armor | 2.5% Recovery | 1.875% Psi Def | 2.25% Endurance | 3.75% Fire/Cold Res 6.25% Mez Res |
4.5% Toxic/Psi Res 7.5% Mez Res |
Unbreakable Guard | 2.5% Endurance Discount |
2.25% Pos/Neg Res 3.75% Mez Res |
3.125% Melee Def 1.5625% Smash/Lethal Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
5.25% Fire/Cold Res 8.75% Mez Res |
Titanium Coating | 1.5% Pos/Neg Res 2.5% Mez Res |
1.5% Health | 3% Smash/Lethal Res 5% Mez Res |
10% Regeneration | 2.5% Melee Def 1.25% Smash/Lethal Def |
Aegis | 7.5% Movement Speed | 3.125% Fire/Cold Def 1.5625% AoE Def |
3% Smash/Lethal Res 5% Mez Res |
3.125% AoE Def 1.5625% Fire/Cold Def |
4.5% Toxic/Psi Res 7.5% Mez Res |
Gladiator's Armor PVE + PVP |
2.5% Recovery | Mag 3 Knockback Protection |
3.75% Toxic/Psi Res 6.25% Mez Res |
2.25% Health | 2.5% Ranged Def 1.25% Pos/Neg Def |
Gladiator's Armor PVP only |
2.25% Endurance | 10% Chance for Repel Protection |
3% Smash/Lethal Res 5% Mez Res |
10% Slow Res | 7.5% Recharge Time |
Mez Sets
Confuse
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Befuddling Aura | 10-30 | Acc/ |
End/ |
Acc/ |
Conf/ |
Acc/ |
||
Cacophony | 10-30 | Acc/ |
End/ |
Acc/ |
Conf/ |
Acc/ |
Chance for Energy Dam | |
Perplex | 20-50 | Acc/ |
End/ |
Acc/ |
Conf/ |
Acc/ |
Rech/ | |
Malaise's Illusions | 20-50 | Acc/ |
End/ |
Acc/ |
Conf/ |
Acc/ |
Chance for Psionic Dam | |
Coercive Persuasion | 50 | Conf (Superior) | Conf/ |
Conf/ |
Rech/ |
Conf/ |
Contagious Confusion |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Befuddling Aura | 1% Recovery | 1% Conf Dur | 2.25% Toxic/Psi Res 3.75% Mez Res |
2.5% Recharge Time | |
Cacophony | 1% Recovery | 1.5% Conf Dur | 3% Toxic/Psi Res 5% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
2.5% Ranged Def 1.25% Pos/Neg Def |
Perplex | 6% Regeneration | 1.5% Conf Dur | 5% Accuracy | 1.875% AoE Def 0.9375% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Malaise's Illusions | 2.5% Recovery | 2.5% Conf Dur | 2.5% Damage | 6.25% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Coercive Persuasion | 4% Recovery | 4% Conf Dur | 4% Damage | 10% Recharge Time | 5% Ranged Def 2.5% Pos/Neg Def |
Fear
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Horror | 10-30 | Acc/ |
End/ |
Acc/ |
Fear/ |
Acc/ |
||
Unspeakable Terror | 10-30 | Acc/ |
End/ |
Acc/ |
Fear/ |
Acc/ |
Chance for Stun | |
Nightmare | 20-50 | Acc/ |
End/ |
Acc/ |
Fear/ |
Acc/ |
Acc/ | |
Glimpse of the Abyss | 20-50 | Acc/ |
End/ |
Acc/ |
Fear/ |
Acc/ |
Chance for Psionic Damage |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Horror | 1.1% Fear Dur | 0.75% Health | 2.25% Smash/Lethal Res 3.75% Mez Res |
2.5% Recharge Time | |
Unspeakable Terror | 2.2% Fear Dur | 3% Pos/Neg Res 5% Mez Res |
2% Recovery | 5% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Nightmare | 1.65% Fear Dur | 1.875% Pos/Neg Def 0.9375% Ranged Def |
5% Accuracy | 3% Fire/Cold Res 5% Mez Res |
3.75% Toxic/Psi Res 6.25% Mez Res |
Glimpse of the Abyss | 2.75% Fear Dur | 1.875% Health | 9% Accuracy | 6.25% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Holds
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Paralytic | 10-30 | Acc/ |
End/ |
Acc/ |
Hold/ |
Acc/ |
||
Neuronic Shutdown | 10-30 | Acc/ |
End/ |
Acc/ |
Hold/ |
Acc/ |
Chance for Psionic Dam | |
Basilisk's Gaze | 10-30 | Acc/ |
Acc/ |
Rech/ |
End/ |
Acc/ |
Chance for -Rech | |
Essence of Curare | 20-50 | Acc/ |
End/ |
Acc/ |
Hold/ |
Acc/ |
Acc/ | |
Ghost Widow's Embrace | 20-50 | Acc/ |
End/ |
Acc/ |
Hold/ |
Acc/ |
Chance for Psionic Dam | |
Lockdown | 30-50 | Acc/ |
Acc/ |
Rech/ |
End/ |
Acc/ |
Chance for Mag 2 Hold | |
Unbreakable Constraint | 50 | Hold (Superior) | Hold/ |
Hold/ |
Rech/ |
Hold/ |
Chance for Smashing Dam | |
Gladiator's Net | 10-50 | Acc/ |
Acc/ |
Rech/ |
End/ |
Acc/ |
Chance for Lethal Dam | |
Entomb | 10-50 | Acc/ |
Hold/ |
End/ |
Acc/ |
Acc/ |
Rech/ | |
Superior Entomb | 50 | Acc/ |
Hold/ |
End/ |
Acc/ |
Acc/ |
Rech/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Paralytic | 1% Recovery | 1.5% Pos/Neg Res 2.5% Mez Res |
0.9% Endurance | 1% Hold Dur | |
Neuronic Shutdown | 2.25% Smash/Lethal Res 3.75% Mez Res |
1.5% Health | 7% Accuracy | 2% Hold Dur | 2.5% Melee Def 1.25% Smash/Lethal Def |
Basilisk's Gaze | 2.5% Pos/Neg Def 1.25% Ranged Def |
2% Recovery | 7.5% Recharge Time | 3.75% Pos/Neg Res 6.25% Mez Res |
10% Regeneration |
Essence of Curare | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
2.25% Smash/Lethal Res 3.75% Mez Res |
1.5% Hold Dur | 1.875% Ranged Def 0.9375% Pos/Neg Def |
Ghost Widow's Embrace | 7.5% Movement Speed | 1.875% Health | 2.25% Endurance | 2.5% Hold Dur | 4.5% Toxic/Psi Res 7.5% Mez Res |
Lockdown | 3% Damage | 2.5% Hold Dur | 3.75% Fire/Cold Res 6.25% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
3.75% Ranged Def 1.875% Pos/Neg Def |
Unbreakable Constraint | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Gladiator's Net PvE and PvP |
2.5% Hold Dur | 2.25% Endurance | 2.5% Damage | 7.5% Recharge Time | 3.125% AoE Def 1.5625% Fire/Cold Def |
Gladiator's Net PvP Only |
2.25% Fire/Cold Res 3.75% Mez Res |
10% Range | 10% Slow Res | 2.25% Health | 3% Recovery |
Entomb | 2.25% Fire/Cold Res 3.75% Mez Res |
10% Slow Res | 2% Recovery | 1.875% Pos/Neg Def 0.9375% Ranged Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Entomb | 6% Fire/Cold Res 10% Mez Res |
15% Slow Res | 4% Recovery | 5% Pos/Neg Def 2.5% Ranged Def |
5% Fire/Cold Def 2.5% AoE Def |
Immobilize
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Rooting Grasp | 10-30 | Acc/ |
End/ |
Acc/ |
Immob/ |
Acc/ |
||
Debilitative Action | 10-30 | Acc/ |
Immob/ |
Acc/ |
Immob/ |
Acc/ |
Chance for Stun | |
Enfeebled Operation | 20-50 | Acc/ |
End/ |
Acc/ |
Immob/ |
Acc/ |
Acc/ | |
Trap of the Hunter | 20-50 | Acc/ |
End/ |
Acc/ |
Immob/ |
Acc/ |
Chance for Lethal Dam | |
Gravitational Anchor | 50 | Immob (Superior) | Immob/ |
Immob/ |
Rech/ |
Immob/ |
Chance for Hold |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Rooting Grasp | 2% Immob Dur | 0.75% Health | 1% Damage | 2.5% Recharge Time | |
Debilitative Action | 4% Immob Dur | 2.25% Fire/Cold Res 3.75% Mez Res |
8% Regeneration | 2.5% AoE Def 1.25% Fire/Cold Def |
4.5% Toxic/Psi Res 7.5% Mez Res |
Enfeebled Operation | 3% Immob Dur | 2.25% Pos/Neg Res 3.75% Mez Res |
2.5% Smash/Lethal Def 1.25% Melee Def |
3.75% Recharge Time | 3.125% Melee Def 1.5625% Smash/Lethal Def |
Trap of the Hunter | 5% Immob Dur | 1.875% Health | 9% Accuracy | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.125% Ranged Def 1.5625% Pos/Neg Def |
Gravitational Anchor | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Knockback
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Volley of Velocity | 10-20 | Knock/ |
Knock/ |
Knock/ |
||||
Explosive Strike | 10-20 | Knock/ |
Knock/ |
Chance for Smashing Dam | ||||
Kinetic Crash | 21-50 | Knock/ |
Knock/ |
Knock/ |
Rech/ |
Knock/ |
Knock/ | |
Force Feedback | 21-50 | Knock/ |
Knock/ |
Knock/ |
Rech/ |
Knock/ |
Chance for +Rech | |
Sudden Acceleration | 21-50 | Knock/ |
Knock/ |
Knock/ |
Knock/ |
Knock/ |
Knockback to Knockdown |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Volley of Velocity | 6% Regeneration | 1.125% Health | |||
Explosive Strike | 1.5% Damage | 1.875% Ranged Def 0.9375% Pos/Neg Def |
|||
Kinetic Crash | 4.5% Movement Speed | 2.25% Smash/Lethal Res 3.75% Mez Res |
Mag 3 Knockback Protection |
6% Regeneration | 7.5% Recharge Time |
Force Feedback | 7.5% Movement Speed | 3% Pos/Neg Res 5% Mez Res |
10% Regeneration | 2.5% Damage | 3.125% AoE Def 1.5625% Fire/Cold Def |
Sudden Acceleration | 7.5% Movement Speed | 2.25% Endurance | 2.5% Damage | 2.25% Health | 7.5% Recharge Time |
Sleep
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Hibernation | 10-30 | Acc/ |
End/ |
Acc/ |
Sleep/ |
Acc/ |
||
Induced Coma | 10-30 | Acc/ |
End/ |
Acc/ |
Sleep/ |
Acc/ |
Chance for -Rech | |
Lethargic Repose | 20-50 | Acc/ |
End/ |
Acc/ |
Sleep/ |
Acc/ |
Acc/ | |
Call of the Sandman | 20-50 | Acc/ |
End/ |
Acc/ |
Sleep/ |
Acc/ |
Chance for Self Heal | |
Fortunata Hypnosis | 50 | Sleep (Superior) | Sleep/ |
Sleep/ |
Rech/ |
Sleep/ |
Chance for Placate |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Hibernation | 4% Sleep Dur | 0.75% Health | 2.25% Smash/Lethal Res 3.75% Mez Res |
2.5% Recharge Time | |
Induced Coma | 6% Sleep Dur | 0.75% Health | 10% Regeneration | 4.5% Movement Speed | 2.5% Melee Def 1.25% Smash/Lethal Def |
Lethargic Repose | 4% Sleep Dur | 1.875% Pos/Neg Def 0.9375% Ranged Def |
1.875% Smash/Lethal Def 0.9375% Melee Def |
1.875% AoE Def 0.9375% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Call of the Sandman | 5% Sleep Dur | 1.875% Health | 2.25% Endurance | 6.25% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Fortunata Hypnosis | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Stuns
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Stagger | 10-30 | Acc/ |
End/ |
Acc/ |
Stun/ |
Acc/ |
||
Razzle Dazzle | 10-30 | Acc/ |
End/ |
Acc/ |
Stun/ |
Acc/ |
Chance for Immob | |
Rope A Dope | 20-50 | Acc/ |
End/ |
Acc/ |
Stun/ |
Acc/ |
Acc/ | |
Stupefy | 20-50 | Acc/ |
End/ |
Acc/ |
Stun/ |
Acc/ |
Chance for Knockback | |
Absolute Amazement | 50 | Stun (Superior) | Stun/ |
Stun/ |
Rech/ |
Stun/ |
Chance for -ToHit |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Stagger | 3% Movement Speed | 1.25% Fire/Cold Def 0.625% AoE Def |
1% Stun Dur | 2.5% Recharge Time | |
Razzle Dazzle | 2% Recovery | 1.5% Health | 2% Stun Dur | 2.5% Melee Def 1.25% Smash/Lethal Def |
2.5% AoE Def 1.25% Fire/Cold Def |
Rope A Dope | 6% Regeneration | 1.5% Fire/Cold Res 2.5% Mez Res |
2% Stun Dur | 3% Smash/Lethal Res 5% Mez Res |
1.875% Psi Def |
Stupefy | 2.5% Recovery | 1.875% Health | 3% Stun Dur | 6.25% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Absolute Amazement | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Threat Duration
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Annoyance | 10-20 | Taunt | Taunt/ |
Taunt/ |
||||
Triumphant Insult | 10-20 | Taunt | Taunt/ |
Chance for Stun | ||||
Mocking Beratement | 21-50 | Taunt | Taunt/ |
Taunt/ |
Rech/ |
Taunt/ |
Rech | |
Perfect Zinger | 21-50 | Taunt | Taunt/ |
Taunt/ |
Rech/ |
Taunt/ |
Chance for Psi Dam |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Annoyance | 4% Regeneration | 1.25% Smash/Lethal Def 0.625% Melee Def |
|||
Triumphant Insult | 1% Recovery | 1.875% Smash/Lethal Def 0.9375% Melee Def |
|||
Mocking Beratement | 1.8% Endurance | 2.25% Smash/Lethal Res 3.75% Mez Res |
2.5% Smash/Lethal Def 1.25% Melee Def |
3.125% Fire/Cold Def 1.5625% AoE Def |
7.5% Recharge Time |
Perfect Zinger | 2.25% Toxic/Psi Res 3.75% Mez Res |
10% Regeneration | 5% Recharge Time | 2.5% Damage | 3.125% Smash/Lethal Def 1.5625% Melee Def |
Travel Sets
Flight
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 |
---|---|---|---|---|---|---|
Soaring | 15-50 | Fly | End | End/ |
||
Freebird | 15-50 | End | Fly | Stealth | ||
Hypersonic | 15-50 | Fly | Fly/ |
End | Fly/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted |
---|---|---|---|
Soaring | 1% Recovery | 0.75% Health | |
Freebird | 8% Regeneration | 1.5% Health | |
Hypersonic | 2.25% Pos/Neg Res 3.75% Mez Res |
2.5% Recovery | 9% Movement Speed |
Leaping
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 |
---|---|---|---|---|---|---|
Launch | 15-50 | Jump | Jump/ |
End | Jump/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted |
---|---|---|---|
Launch | 2.25% Smash/Lethal Res 3.75% Mez Res |
10% Regeneration | 2.7% Endurance |
Leaping & Sprints
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 |
---|---|---|---|---|---|
Springfoot | 15-50 | Jump | End | End/ | |
Unbounded Leap | 15-50 | End | Jump | Stealth |
Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Springfoot | 3% Movement Speed | 0.75% Health |
Unbounded Leap | 6% Movement Speed | 1.5% Health |
Running
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 |
---|---|---|---|---|---|---|
Thrust | 15-50 | Run | Run/ |
End | Run/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted |
---|---|---|---|
Thrust | 2.25% Fire/Cold Res 3.75% Mez Res |
1.875% Health | 10% Slow Res |
Running & Sprints
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 |
---|---|---|---|---|---|
Quickfoot | 15-50 | Run | End | End/ | |
Celerity | 15-50 | End | Run | Stealth |
Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Quickfoot | 1.5% Smash/Lethal Res 2.5% Mez Res |
0.75% Health |
Celerity | 2.25% Smash/Lethal Res 3.75% Mez Res |
1.5% Health |
Teleport
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 |
---|---|---|---|---|---|---|
Jaunt | 15-50 | Range | End | End/ |
||
Time & Space Manipulation | 15-50 | End | Range | Stealth | ||
Warp | 15-50 | Range | Range/ |
End | Range/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted |
---|---|---|---|
Jaunt | 4% Regeneration | 0.75% Health | |
Time & Space Manipulation | 8% Regeneration | 1.5% Health | |
Warp | 2.25% Toxic/Psi Res 3.75% Mez Res |
3% Endurance Discount |
7.5% Range |
Universal Travel
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 |
---|---|---|---|---|---|
Blessing of the Zephyr | 10-50 | Run, Jump, Fly, Range | Run, Jump, Fly, Range/ |
Mag 4 Knockback Prot | |
Winter's Gift | 10-50 | Run, Jump, Fly, Range | Run, Jump, Fly, Range/ |
20% Slow Res |
Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Blessing of the Zephyr | 1.25% Ranged Def 0.625% Pos/Neg Def |
1.875% AoE Def 0.9375% Fire/Cold Def |
Winter's Gift | 3.75% Fire/Cold Res 6.25% Mez Res |
9% Movement Speed |
Other Sets
Accurate Defense Debuff
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Shield Breaker | 10-30 | Def | Acc/ |
Acc/ |
Def/ |
Acc/ |
Chance for Lethal Dam | |
Analyze Weakness | 30-50 | Def | Acc/ |
Acc/ |
Def/ |
Acc/ |
Chance for +ToHit |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Shield Breaker | 2.5% Recovery | 2.25% Smash/Lethal Res 3.75% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
11% Accuracy | 3.125% Melee Def 1.5625% Smash/Lethal Def |
Analyze Weakness | 10% Regeneration | 2.25% Pos/Neg Res 3.75% Mez Res |
3% Damage | 11% Accuracy | 4.5% Smash/Lethal Res 7.5% Mez Res |
Accurate To Hit Debuff
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Cloud Senses | 10-30 | ToHit | Acc/ |
Acc/ |
ToHit/ |
Acc/ |
Chance for Neg Energy Dam | |
Siphon Insight | 30-50 | ToHit | Acc/ |
Acc/ |
ToHit/ |
Acc/ |
Chance for +ToHit |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Cloud Senses | 2.25% Pos/Neg Res 3.75% Mez Res |
2.25% Endurance | 6.25% Recharge Time | 7.5% Movement Speed | 3.75% Ranged Def 1.875% Pos/Neg Def |
Siphon Insight | 6% Movement Speed | 2% Recovery | 9% Accuracy | 3.75% Smash/Lethal Def 1.875% Melee Def |
3.75% AoE Def 1.875% Fire/Cold Def |
Defense Debuff
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Exploited Vulnerability | 10-20 | Def | Def/ |
Def/ |
||||
Achilles' Heel | 10-20 | Def | Def/ |
Chance for -Res | ||||
Undermined Defenses | 21-50 | Def | Def/ |
Def/ |
Rech/ |
Def/ |
Rech | |
Touch of Lady Grey | 21-50 | Def | Def/ |
Def/ |
Rech/ |
Def/ |
Chance for Neg Energy Dam |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Exploited Vulnerability | 3% Accuracy | 1.25% Melee Def 0.625% Smash/Lethal Def |
|||
Achilles' Heel | 1.5% Damage | 1.875% AoE Def 0.9375% Fire/Cold Def |
|||
Undermined Defenses | 2% Damage | 1.8% Endurance | 7% Accuracy | 1.5% Health | 2.5% AoE Def 1.25% Fire/Cold Def |
Touch of Lady Grey | 1.5% Health | 2.5% Recovery | 8% Regeneration | 2% Damage | 11% Accuracy |
Endurance Modification
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Adrenal Adjustment | 10-20 | EndMod | EndMod/ |
EndMod/ |
||||
Energy Manipulator | 10-20 | EndMod | EndMod/ |
Chance for Stun | ||||
Efficacy Adaptor | 21-50 | EndMod | EndMod/ |
EndMod/ |
Rech/ |
EndMod/ |
EndMod/ | |
Preemptive Optimization | 21-50 | Acc/ |
EndMod/ |
EndMod/ |
EndMod/ |
EndMod/ |
EndMod/ | |
Performance Shifter | 21-50 | EndMod | EndMod/ |
EndMod/ |
Rech/ |
EndMod/ |
Chance for +End | |
Power Transfer | 21-50 | EndMod | Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Self Heal | |
Synapse's Shock | 21-50 | EndMod | Dam/ |
EndMod/ |
Acc/ |
Acc/ |
EndMod/ |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Adrenal Adjustment | 1% Recovery | 1.125% Health | |||
Energy Manipulator | 1.5% Recovery | 6% Regeneration | |||
Efficacy Adaptor | 1.125% Health | 1.5% Recovery | 10% Regeneration | 2.5% Damage | 5% Recharge Time |
Preemptive Optimization | 1.8% Endurance | 1.5% Health | 3% Toxic/Psi Res 5% Mez Res |
3.75% Recharge Time | 3.75% Ranged Def 1.875% Pos/Neg Def |
Performance Shifter | 7.5% Movement Speed | 1.875% Health | 2.5% Recovery | 2.5% Damage | 3.125% AoE Def 1.5625% Fire/Cold Def |
Power Transfer | 6% Regeneration | 1.35% Endurance | 1.875% Health | 9% Accuracy | 7.5% Recharge Time |
Synapse's Shock | 7.5% Movement Speed | 10% Slow Res | 8% Regeneration | 6.25% Recharge Time | 4.5% Pos/Neg Res 7.5% Mez Res |
Slow Movement
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Curtail Speed | 10-30 | Acc/ |
Dam/ |
Acc/ |
Range/ |
End/ |
||
Impeded Swiftness | 10-30 | Acc/ |
Dam/ |
Acc/ |
Range/ |
End/ |
Chance for Smashing Dam | |
Tempered Readiness | 20-50 | Acc/ |
Dam/ |
Acc/ |
Range/ |
End/ |
Acc/ | |
Ice Mistral's Torment | 20-50 | Slow/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Cold Dam | |
Pacing of the Turtle | 20-50 | Acc/ |
Dam/ |
Acc/ |
Range/ |
End/ |
Chance for -Rech |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Curtail Speed | 1.5% Smash/Lethal Res 2.5% Mez Res |
2% Improved Slow | 1.25% Smash/Lethal Def 0.625% Melee Def |
2.5% Recharge Time | |
Impeded Swiftness | 1.5% Smash/Lethal Res 2.5% Mez Res |
3% Improved Slow | 3% Pos/Neg Res 5% Mez Res |
3.75% Fire/Cold Res 6.25% Mez Res |
2.5% Melee Def 1.25% Smash/Lethal Def |
Tempered Readiness | 1.5% Recovery | 1.5% Improved Slow | 0.9% Endurance | 3.75% Recharge Time | 1.875% Ranged Def 0.9375% Pos/Neg Def |
Ice Mistral's Torment | 1.125% Health | 7% Accuracy | 10% Slow Res | 6.25% Recharge Time | 3.75% AoE Def 1.875% Fire/Cold Def |
Pacing of the Turtle | 2.25% Toxic/Psi Res 3.75% Mez Res |
2.5% Improved Slow | 9% Accuracy | 3.75% Pos/Neg Res 6.25% Mez Res |
3.125% Ranged Def 1.5625% Pos/Neg Def |
To Hit Buff
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Encouraged Accuracy | 10-20 | ToHit | ToHit/ |
ToHit/ |
||||
Rectified Reticle | 10-20 | ToHit | ToHit/ |
Increased Perception | ||||
Adjusted Targeting | 21-50 | ToHit | ToHit/ |
ToHit/ |
Rech/ |
ToHit/ |
Rech | |
Gaussian's Synchronized Fire-Control | 21-50 | ToHit | ToHit/ |
ToHit/ |
Rech/ |
ToHit/ |
Chance for Build Up |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Encouraged Accuracy | 5% Accuracy | 1.5% Damage | |||
Rectified Reticle | 1.875% Smash/Lethal Def 0.9375% Melee Def |
6% Regeneration | |||
Adjusted Targeting | 2% Damage | 3% Pos/Neg Res 5% Mez Res |
9% Accuracy | 5% Recharge Time | 3.75% Smash/Lethal Res 6.25% Mez Res |
Gaussian's Synchronized Fire-Control | 7.5% Movement Speed | 1.875% Health | 2.5% Recovery | 2.5% Damage | 2.5% Melee/Ranged/AoE Def 1.25% Smash/Lethal/Pos/Neg/Fire/Cold Def |
To Hit Debuff
Set name | Rarity | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|---|
Discouraging Words | 10-20 | ToHit | ToHit/ |
ToHit/ |
||||
Deflated Ego | 10-20 | ToHit | ToHit/ |
Chance for -Recovery | ||||
Dampened Spirits | 21-50 | ToHit | ToHit/ |
ToHit/ |
Rech/ |
ToHit/ |
Rech | |
Dark Watcher's Despair | 21-50 | ToHit | ToHit/ |
ToHit/ |
Rech/ |
ToHit/ |
Chance for -Rech |
Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Discouraging Words | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.25% Smash/Lethal Def 0.625% Melee Def |
|||
Deflated Ego | 3% Accuracy | 1.5% Damage | |||
Dampened Spirits | 2% Damage | 1.8% Endurance | 3% Pos/Neg Res 5% Mez Res |
5% Recharge Time | 3.75% Fire/Cold Res 6.25% Mez Res |
Dark Watcher's Despair | 1.5% Health | 2.5% Recovery | 5% Recharge Time | 2% Damage | 4.5% Toxic/Psi Res 7.5% Mez Res |