Dark Mastery: Difference between revisions

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The following are powers in the {{PAGENAME}} powerset.
The following are powers in the {{PAGENAME}} powerset.


=== [[Image:ShadowFighting DarkConsumption.png]] Dark Consumption ===
=== [[File:ShadowFighting DarkConsumption.png]] Dark Consumption ===


The dark power of the Netherworld allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Hit Points of your enemy and add to your Endurance.
The dark power of the Netherworld allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Hit Points of your enemy and add to your Endurance.
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{{PowerBlock_Damage|Moderate Damage (Negative)}}
{{PowerBlock_Damage|Moderate Damage (Negative)}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon defender.png|18px]] 41 (Defender)}}
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Self +Endurance}}
{{PowerBlock_Blank|Self +Endurance}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:DarkMastery DarkEmbrace.png]] Dark Embrace ===
=== [[File:DarkMastery DarkEmbrace.png]] Dark Embrace ===


You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to lethal, smashing, toxic, and negative Energy damage. You must have Oppressive Gloom or Dark Consumption before selecting this power.
You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to lethal, smashing, toxic, and negative Energy damage. You must have Oppressive Gloom or Dark Consumption before selecting this power.
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon defender.png|18px]] 44 (Defender)}}
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}}
{{PowerBlock_Effects|Toggle}}
{{PowerBlock_Effects|Toggle}}
{{PowerBlock_Blank|Self +Resistance (Smash, Lethal, Negative, Toxic)}}
{{PowerBlock_Blank|Self +Resistance (Smash, Lethal, Negative, Toxic)}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:DarkMastery OppressiveGloom.png]] Oppressive Gloom ===
=== [[File:DarkMastery OppressiveGloom.png]] Oppressive Gloom ===


The Netherworld has many mutable properties, such as the Oppressive Gloom. This power allows you to use your own Hit Points to keep enemies near you disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.
The Netherworld has many mutable properties, such as the Oppressive Gloom. This power allows you to use your own Hit Points to keep enemies near you disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon defender.png|18px]] 41 (Defender)}}
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}}
{{PowerBlock_Effects|Toggle}}
{{PowerBlock_Effects|Toggle}}
{{PowerBlock_Blank|Point Blank Area of Effect}}
{{PowerBlock_Blank|Point Blank Area of Effect}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:ShadowFighting StealPower.png]] Soul Drain ===
=== [[File:ShadowFighting StealPower.png]] Soul Drain ===


Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your damage and chance to hit. You must have two other Dark Mastery Powers before selecting this power.
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your damage and chance to hit. You must have two other Dark Mastery Powers before selecting this power.
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{{PowerBlock_Damage|Moderate (Negative)}}
{{PowerBlock_Damage|Moderate (Negative)}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon defender.png|18px]] 47 (Defender)}}
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 47 (Defender)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Self +Damage}}
{{PowerBlock_Blank|Self +Damage}}

Revision as of 01:46, 10 June 2009

Overview

Dark Mastery is one of the powersets. It is a Defender Ancillary Power Pool.

Not to be confused with Darkness Mastery.

You have Mastery over Darkness to weaken your foes, and to add some much needed defense.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Oppressive Gloom 41 Toggle: Point Blank Area of Effect, Foe Disorient, Self -Hit Points
Dark Consumption 41 Point Blank Area of Effect Moderate Damage (Negative), Self +Endurance
Dark Embrace 44 Toggle: Self +Resistance (Smash, Lethal, Negative, Toxic)
Soul Drain 47 Point Blank Area of Effect Moderate Damage (Negative), Self +Damage, +To Hit

Powers

The following are powers in the Dark Mastery powerset.

ShadowFighting DarkConsumption.png Dark Consumption

The dark power of the Netherworld allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Hit Points of your enemy and add to your Endurance.

Damage Moderate Damage (Negative)
Recharge Very Long
Minimum Level Archetypeicon defender.png 41 (Defender)
Effects Point Blank Area of Effect
Self +Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Increase Attack Rate
Set Categories Melee AoE Damage
Endurance Modification

DarkMastery DarkEmbrace.png Dark Embrace

You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to lethal, smashing, toxic, and negative Energy damage. You must have Oppressive Gloom or Dark Consumption before selecting this power.

Recharge Fast
Minimum Level Archetypeicon defender.png 44 (Defender)
Effects Toggle
Self +Resistance (Smash, Lethal, Negative, Toxic)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance

DarkMastery OppressiveGloom.png Oppressive Gloom

The Netherworld has many mutable properties, such as the Oppressive Gloom. This power allows you to use your own Hit Points to keep enemies near you disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.

Recharge Moderate
Minimum Level Archetypeicon defender.png 41 (Defender)
Effects Toggle
Point Blank Area of Effect
Foe Disorient
Self -Hit Points
Enhancements Enhance Accuracy
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Stuns

ShadowFighting StealPower.png Soul Drain

Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your damage and chance to hit. You must have two other Dark Mastery Powers before selecting this power.

Damage Moderate (Negative)
Recharge Very Long
Minimum Level Archetypeicon defender.png 47 (Defender)
Effects Point Blank Area of Effect
Self +Damage
+To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories Melee AoE Damage
To Hit Buff

External Links

Dark Mastery for Defenders at City of Data v2.0