Fitness: Difference between revisions
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== Overview == | == Overview == | ||
'''Fitness''' is a | '''Inherent Fitness''' is a set of [[Inherent Powers]]. They are all [[Auto Power]]s, providing their bonus at no cost to Endurance. They can be enhanced like other universal inherent powers such as [[Rest]] and [[Sprint]]. | ||
== Power Tables == | == Power Tables == | ||
All four Inherent Fitness powers are granted automatically upon training to level | All four Inherent Fitness powers are granted automatically upon training to level 1. | ||
The following table shows at what level the Power Pool versions are available if a character already has selected one or more of the Pool version powers: | The following table shows at what level the Power Pool versions are available if a character already has selected one or more of the Pool version powers: | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Level|Pool: 14 (Any Archetype)}} | {{PowerBlock_Level|Pool: 14 (Any Archetype)}} | ||
{{PowerBlock_Blank|Inherent: | {{PowerBlock_Blank|Inherent: 1 (Any Archetype)}} | ||
{{PowerBlock_Effects|Auto: Self +Regeneration, Res(Sleep)}} | {{PowerBlock_Effects|Auto: Self +Regeneration, Res(Sleep)}} | ||
{{PowerBlock_Blank|Resistance (Sleep)}} | {{PowerBlock_Blank|Resistance (Sleep)}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Level|Pool: 6 (Any Archetype)}} | {{PowerBlock_Level|Pool: 6 (Any Archetype)}} | ||
{{PowerBlock_Blank|Inherent: | {{PowerBlock_Blank|Inherent: 1 (Any Archetype)}} | ||
{{PowerBlock_Effects|Auto: Self +Leap}} | {{PowerBlock_Effects|Auto: Self +Leap}} | ||
{{PowerBlock_Enhancements|{{Enhance Jump}}}} | {{PowerBlock_Enhancements|{{Enhance Jump}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Level|Pool: 20 (Any Archetype)}} | {{PowerBlock_Level|Pool: 20 (Any Archetype)}} | ||
{{PowerBlock_Blank|Inherent: | {{PowerBlock_Blank|Inherent: 1 (Any Archetype)}} | ||
{{PowerBlock_Effects|Auto: Self +Recovery}} | {{PowerBlock_Effects|Auto: Self +Recovery}} | ||
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | {{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Level|Pool: 6 (Any Archetype)}} | {{PowerBlock_Level|Pool: 6 (Any Archetype)}} | ||
{{PowerBlock_Blank|Inherent: | {{PowerBlock_Blank|Inherent: 1 (Any Archetype)}} | ||
{{PowerBlock_Effects|Auto: Self +SPD}} | {{PowerBlock_Effects|Auto: Self +SPD}} | ||
{{PowerBlock_Enhancements|{{Enhance Flight}}}} | {{PowerBlock_Enhancements|{{Enhance Flight}}}} | ||
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{{historical|type=section}} | {{historical|type=section}} | ||
* Fitness was changed from a [[Power Pools|Power Pool]] to an [[Inherent Powers|Inherent Power]] in [[Issue 19]]. | * Fitness was changed from a [[Power Pools|Power Pool]] to an [[Inherent Powers|Inherent Power]] in [[Issue 19]]. | ||
* Inherent fitness powers were changed to unlock at level 1 rather than level 2 in [[Issue 27 Page 2]]. | |||
== External Links == | == External Links == | ||
{{ | {{CoDPoolSet|Power={{PAGENAMEE}}}} | ||
[[Category:Power Pools]] | [[Category:Power Pools]] |
Latest revision as of 00:25, 11 March 2024
Overview
Inherent Fitness is a set of Inherent Powers. They are all Auto Powers, providing their bonus at no cost to Endurance. They can be enhanced like other universal inherent powers such as Rest and Sprint.
Power Tables
All four Inherent Fitness powers are granted automatically upon training to level 1.
The following table shows at what level the Power Pool versions are available if a character already has selected one or more of the Pool version powers:
Power | Level | Effect |
---|---|---|
Swift | 6 | Auto: Self +Speed |
Hurdle | 6 | Auto: Self +Jump |
Health | 14 | Auto: Self +Regeneration |
Stamina | 20 | Auto: Self +Recovery |
Powers
Health
- Pool Description
You heal slightly faster than a normal person. Your improved health also grants you resistance to sleep. This ability is always on and does not cost any endurance. You must be at least level 14 and have Swift or Hurdle before selecting Health.
- Inherent Description
You heal slightly faster than a normal person. Your improved Health also grants you resistance to Sleep. This ability is always on and does not cost any Endurance.
Minimum Level | Pool: 14 (Any Archetype) |
Inherent: 1 (Any Archetype) | |
Effects | Auto: Self +Regeneration, Res(Sleep) |
Resistance (Sleep) | |
Enhancements | Enhance Heal |
Set Categories | Healing/Absorb |
Hurdle
You can naturally jump higher than normal. This ability is always on and does not cost any Endurance.
Minimum Level | Pool: 6 (Any Archetype) |
Inherent: 1 (Any Archetype) | |
Effects | Auto: Self +Leap |
Enhancements | Enhance Jump |
Set Categories | None |
Stamina
- Pool Description
You recover endurance slightly more quickly than normal. This ability is always on and does not cost any endurance. You must be at least level 20 and have two other Fitness Powers before selecting Stamina.
- Inherent Description
You recover Endurance slightly more quickly than normal. This ability is always on and does not cost any Endurance.
Minimum Level | Pool: 20 (Any Archetype) |
Inherent: 1 (Any Archetype) | |
Effects | Auto: Self +Recovery |
Enhancements | Enhance Endurance Modification |
Set Categories | Endurance Modification |
Swift
You can naturally run slightly faster than normal. This ability is always on and does not cost any Endurance.
Note: The increase in movement speed includes flight speed.
Minimum Level | Pool: 6 (Any Archetype) |
Inherent: 1 (Any Archetype) | |
Effects | Auto: Self +SPD |
Enhancements | Enhance Flight Speed |
Enhance Running Speed | |
Set Categories | None |
Historical
- Fitness was changed from a Power Pool to an Inherent Power in Issue 19.
- Inherent fitness powers were changed to unlock at level 1 rather than level 2 in Issue 27 Page 2.
External Links
Fitness Pool at City of Data v2.0