Zombies (Trick or Treat): Difference between revisions

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''Powers''
''Powers''


{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Lee-Enfield Rifle| Ranged, Lethal, Med Damage, Foe Knockdown| The Lee-Enfield Rifle is an old relic of WW1, but still very deadly. Fires a single slug at a targeted foe at good range. Has a small chance to knock down foes.}}
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Lee-Enfield Rifle| Ranged, Heavy DMG(Lethal), Foe Knockdown| The Lee-Enfield Rifle is an old relic of WW1, but still very deadly. Fires a single slug at a targeted foe at good range. Has a small chance to knock down foes. }}


{{Power|[[File:Power Missing.png|22px]]| Zombie Brawl| Melee, 53% Smashing/47% Negative Energy Damage| Relentless but slow.}}
{{Power|[[File:Inherent_Brawl.png|22px]]| Zombie Brawl| Low-Accuracy, Melee, Heavy DMG(Smash)| Relentless but slow. }}
 
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| Auto: +{{DamResVal|0|5|5|50|5|50|50|50|l=-|f=-|e=-}}, {{StatusProtVal|0|0|1.0|2.0|0|0|2.0}}, {{StatusResVal|0|0|0|33%|0|33%}}, +Res(Slow), -SPD| Zombie are resistant to Sleep, Fear, Slow and Disorient. They are also resistant to Cold, Negative Energy and Psionic damage, but vulnerable to energy, fire and lethal damage. }}


{{clr}}
{{clr}}


==== Zombie ====
==== Zombie ====
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''Powers''
''Powers''


{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Musket| Ranged, Lethal| Old style flint lock fire arm.}}
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Musket| Ranged, Moderate DMG(Lethal)| Old style flint lock fire arm. }}
 
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Wooden Club| Melee, Heavy DMG(Smash)| Smash 'em in the head with this Wooden Club. }}


{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Wooden Club| Melee, Smash, Medium Damage|
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| Auto: +{{DamResVal|0|5|5|50|5|50|50|50|l=-|f=-|e=-}}, {{StatusProtVal|0|0|1.0|2.0|0|0|2.0}}, {{StatusResVal|0|0|0|33%|0|33%}}, +Res(Slow), -SPD| Zombie are resistant to Sleep, Fear, Slow and Disorient. They are also resistant to Cold, Negative Energy and Psionic damage, but vulnerable to energy, fire and lethal damage. }}
Smash 'em in the head with this Wooden Club.}}


{{clr}}


==== Zombie ====
==== Zombie ====
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''Powers''
''Powers''


{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Musket| Ranged, Lethal| Old style flint lock fire arm. }}
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Musket| Ranged, Moderate DMG(Lethal)| Old style flint lock fire arm. }}


{{Power|[[File:Claws Slash.png|22px]]| Tomahawk| Melee, Lethal Damage, Foe -Defense| Your Defense has been reduced by the Zombie's Tomahawk. }}
{{Power|[[File:Claws Slash.png|22px]]| Tomahawk| Melee, High DMG(Lethal), Foe -DEF| Your Defense has been reduced by the Zombie's Tomahawk. }}
 
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| Auto: +{{DamResVal|0|5|5|50|5|50|50|50|l=-|f=-|e=-}}, {{StatusProtVal|0|0|1.0|2.0|0|0|2.0}}, {{StatusResVal|0|0|0|33%|0|33%}}, +Res(Slow), -SPD| Zombie are resistant to Sleep, Fear, Slow and Disorient. They are also resistant to Cold, Negative Energy and Psionic damage, but vulnerable to energy, fire and lethal damage. }}
 
{{clr}}


== Badge ==
== Badge ==

Revision as of 18:41, 19 July 2024

Overview

Zombies are an enemy group that first appeared during Halloween Events. They appear when players click on doors and get a "Trick".

Please note that while they share the same faction name, they are not the same zombies as the Apocalypse zombies. Apocalypse zombies are new models, Trick or Treat zombies use Banished Pantheon minion models.

Background

Enemy Types

Minions

Zombie

Zombie

The walking dead may be slow and stupid, but wise heroes know better than to underestimate them. Even when a person survives an encounter with a zombie, he rarely escapes entirely unscathed. He will often find himself waking in the night, shuddering at the memory of a dry and lifeless touch.

Powers

AssaultWeapons ARBurst.png Lee-Enfield Rifle Ranged, Heavy DMG(Lethal), Foe Knockdown
The Lee-Enfield Rifle is an old relic of WW1, but still very deadly. Fires a single slug at a targeted foe at good range. Has a small chance to knock down foes.

Inherent Brawl.png Zombie Brawl Low-Accuracy, Melee, Heavy DMG(Smash)
Relentless but slow.

Temporary PVP BuffDefense.png Resistance Auto: +Res( L-5 F-5 C50 E-5 N50 P50 T50 ), Prot( St 1.0 Sl 2.0 Fr 2.0 ), Res( Sl 33% Fr 33% ), +Res(Slow), -SPD
Zombie are resistant to Sleep, Fear, Slow and Disorient. They are also resistant to Cold, Negative Energy and Psionic damage, but vulnerable to energy, fire and lethal damage.


Zombie

The walking dead may be slow and stupid, but wise heroes know better than to underestimate them. Even when a person survives an encounter with a zombie, he rarely escapes entirely unscathed. He will often find himself waking in the night, shuddering at the memory of a dry and lifeless touch.

Powers

AssaultWeapons ARBurst.png Musket Ranged, Moderate DMG(Lethal)
Old style flint lock fire arm.

AssaultWeapons ARBurst.png Wooden Club Melee, Heavy DMG(Smash)
Smash 'em in the head with this Wooden Club.

Temporary PVP BuffDefense.png Resistance Auto: +Res( L-5 F-5 C50 E-5 N50 P50 T50 ), Prot( St 1.0 Sl 2.0 Fr 2.0 ), Res( Sl 33% Fr 33% ), +Res(Slow), -SPD
Zombie are resistant to Sleep, Fear, Slow and Disorient. They are also resistant to Cold, Negative Energy and Psionic damage, but vulnerable to energy, fire and lethal damage.


Zombie

The walking dead may be slow and stupid, but wise heroes know better than to underestimate them. Even when a person survives an encounter with a zombie, he rarely escapes entirely unscathed. He will often find himself waking in the night, shuddering at the memory of a dry and lifeless touch.

Powers

AssaultWeapons ARBurst.png Musket Ranged, Moderate DMG(Lethal)
Old style flint lock fire arm.

Claws Slash.png Tomahawk Melee, High DMG(Lethal), Foe -DEF
Your Defense has been reduced by the Zombie's Tomahawk.

Temporary PVP BuffDefense.png Resistance Auto: +Res( L-5 F-5 C50 E-5 N50 P50 T50 ), Prot( St 1.0 Sl 2.0 Fr 2.0 ), Res( Sl 33% Fr 33% ), +Res(Slow), -SPD
Zombie are resistant to Sleep, Fear, Slow and Disorient. They are also resistant to Cold, Negative Energy and Psionic damage, but vulnerable to energy, fire and lethal damage.


Badge

Badge

You have defeated 50 zombies, the walking flesh of the recently dead.