Mission:Tip - Emergency Radio Broadcast: Difference between revisions
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{{ | {{Infobox Tip | ||
|type=alignment | |||
|place=Rogue Isles | |||
|available=villrog | |||
|levelfrom=40 | |||
|levelto=50 | |||
|choice=villrog | |||
}} | |||
=== {{UL|Emergency Radio Broadcast (40-50)}} === | === {{UL|Emergency Radio Broadcast (40-50)}} === | ||
Line 27: | Line 34: | ||
Polar Shift still poses a threat to both your future ambitions and the Rogue Isles. | Polar Shift still poses a threat to both your future ambitions and the Rogue Isles. | ||
{{Mission Objective | |||
{{Mission Objective|Entrance= | |Entrance=Heavy automatic gun fire fills the air. You hear the voices of desperate men and women engaged in combat. | ||
|Primary=Take out Polar Shift | |||
|Secondary=Lure Polar Shift By Stealing Weapons | |||
|Additional=** Defeat Polar Shift | |||
** | |||
** | |||
** | |||
|Completion=You've taken out Polar Shift, hopefully preventing her from interfering with your plans in the Rogue Isles for a while. | |||
}} | |||
'''Enemies''' | '''Enemies''' | ||
{{ | {{Enemy Crey}} | ||
{{Enemy Longbow}} | |||
'''Notable NPCs''' | '''Notable NPCs''' | ||
* | |||
{{NPC Text|type=villain|title=Crey patrol dialogue|text= | |||
'''Before combat:''' | |||
:'''Infiltrator:''' We should get the heck out of here. That crazy ice queen is tearing this lab apart. | |||
:'''Researcher:''' We can't. If she gets her hands on those experimental weapons...well...it'll be REALLY bad.}} | |||
{{ | {{NPC Text|type=villain|title=Polar Shift dialogue|text= | ||
'''Before combat:''' | |||
:'''Polar Shift:''' No matter the cost, I cannot allow an evil corporation such as Crey to exist in my world! | |||
'''Combat start:''' | |||
:'''Polar Shift:''' {{Character}}, what do you care if Crey is wiped from this world? What are you playing at? | |||
'''At 100% Life:''' | |||
:'''Polar Shift:''' You and everyone else will suffer the same fate. | |||
'''At 75% Life:''' | |||
:'''Polar Shift:''' It's going to take much more than that to stop me. | |||
'''At 50% Life:''' | |||
:'''Polar Shift:''' It's because of people like you that this world cannot be saved. | |||
'''At 25% Life:''' | |||
:'''Polar Shift:''' This world is doomed. Nothing I do, nothing you do ultimately matters. | |||
'''Defeated:''' | |||
:'''Polar Shift:''' ...Why do you...keep fighting?}} | |||
{{Mission Clue|Name={{missing}}|Text={{missing}} | |||
''Editor's note: Polar Shift drops a clue when defeated, but it is erased when the mission completes with her defeat, making documentation difficult.''}} | |||
'''Debriefing''' | '''Debriefing''' | ||
Polar Shift was no match for you. However, before you could deal a finishing blow, she was teleported away. You figure you've either made a powerful enemy or struck fear into the hearts of those that might try to stop you. Either way the future should be interesting. | |||
==== {{UL|Rogue Acceptance}} ==== | ==== {{UL|Rogue Acceptance}} ==== |
Revision as of 01:01, 26 July 2024
Emergency Radio Broadcast | |
---|---|
Alignment Mission | |
Type | Alignment Tip |
Place | Rogue Isles |
Available to | Villains and Rogues |
Level range | 40–50 |
Choice | Villain or Rogue |
Emergency Radio Broadcast (40-50)
While flipping through the radio for possible 'opportunities', you overhear something noteworthy.
The broadcast you overhear is from a Crey laboratory that is under attack by Longbow agents led by the rather unscrupulous Polar Shift, a hero from Paragon City who is known to use rather unorthodox methods for dealing with crime.
You are presented with a unique opportunity to crush this fool Polar Shift and her allies for being arrogant enough to dare step on your turf.
However, Longbow must be after something specific if they're going through this much effort to raid a Crey lab. There must be something valuable there. Also it never hurts to have contacts in Paragon City. Especially ones that are as morally grey as you.
Villain Acceptance
Briefing
This Polar Shift character lives by her own set of rules, chaotic, dangerous and totally unpredictable. Somehow she's convinced some Longbow agents to assist her in taking down this lab. You can't have freaks like Polar Shift running loose in your city - they're bad for everyone.
You feel it's best to put this rabid dog down before she turns the Rogue Isles into a frozen wasteland. Being able to show Longbow what happens when they stick their noses in Rogue Isles business is just an added bonus.
- Beat down polar Shift and her Longbow crew
This Crey laboratory's coordinates put it somewhere in Grandville. Getting in there and putting down Polar Shift and her crew is the only way to make sure she doesn't interfere with your plans in the future.
Unnecessary Solicitation
Polar Shift still poses a threat to both your future ambitions and the Rogue Isles.
Mission Objective(s)
Heavy automatic gun fire fills the air. You hear the voices of desperate men and women engaged in combat.
- Take out Polar Shift
- Lure Polar Shift By Stealing Weapons
- Defeat Polar Shift
You've taken out Polar Shift, hopefully preventing her from interfering with your plans in the Rogue Isles for a while.
Enemies
Notable NPCs
+++ Missing Information +++ Editor's note: Polar Shift drops a clue when defeated, but it is erased when the mission completes with her defeat, making documentation difficult.
Debriefing
Polar Shift was no match for you. However, before you could deal a finishing blow, she was teleported away. You figure you've either made a powerful enemy or struck fear into the hearts of those that might try to stop you. Either way the future should be interesting.
Rogue Acceptance
Briefing
First order of business: if your assumptions are correct, there is a Crey lab filled with dangerous and valuable technology that is ripe for the picking. You figure whatever you find here can be sold on the Black Market for some serious cash. Lastly, Polar Shift is going to be in there somewhere.
You figure by extending a helping hand, maybe she will give you some breathing room and stay off your back. The last thing you need is an unstable and dangerous 'hero' like her running around the Rogue Isles.
- 'Liberate' the Crey tech and help out Polar Shift.
You hope your intuition is right on this one. If so, there's some valuable Crey tech to pilfer, not to mention a possible ally to be made. While you're capable of making it on your own in the Rogue Isles, it can't hurt to be able to call in a favor in dire times.
Unnecessary Solicitation
Somewhere out there is a Crey laboratory filled with valuable and exotic technologies with your name all over them.
Mission Objective(s)
You hear an 'All Clear' given over a handheld comm device. It appears Crey was able to deal with their security threat faster than you had anticipated.
- Steal Crey tech and save Polar Shift
- Steal Weapons
- Free Polar Shift
You successfully stole the weapons from the Crey laboratory and liberated Polar Shift.
Enemies
Longbow and Crey will be hostile to each other during this mission; Crey may have defeated any Longbow by the time the player arrives on scene.
Notable NPCs
- Polar Shift (Captive)
Polar Shift both thanked you and threatened you after saving her. She seems like a rather complicated woman who has lost her way.
Debriefing
Despite Polar Shift not being happy about it, you managed to procure some valuable exotic Crey technology. You're honestly not sure if you've made an ally or an enemy with Polar Shift.