Diminishing Returns: Difference between revisions
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== Definition == | == Definition == | ||
; | ;Diminishing Returns: | ||
# A system of reducing the total effects of large or stacked [[buff]]s on players in [[Player vs Player#Diminishing Returns|Player vs Player]] combat. | # A system of reducing the total effects of large or stacked [[buff]]s on players in [[Player vs Player#Diminishing Returns|Player vs Player]] combat. | ||
# A system of reducing the number of [[Merit Rewards]] awarded for repeatedly completing the same [[Task Force]], [[Strike Force]], or [[Trial]] too often within a given time period. | # A system of reducing the number of [[Merit Rewards]] awarded for repeatedly completing the same [[Task Force]], [[Strike Force]], or [[Trial]] too often within a given time period. | ||
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== See Also == | == See Also == | ||
*[[Soft Cap]] | * [[Soft Cap]] | ||
[[Category:Definition]] | [[Category:Definition]] |
Revision as of 07:26, 17 April 2012
Definition
- Diminishing Returns
- A system of reducing the total effects of large or stacked buffs on players in Player vs Player combat.
- A system of reducing the number of Merit Rewards awarded for repeatedly completing the same Task Force, Strike Force, or Trial too often within a given time period.
- (not capitalized) Any system that causes additional effort or bonuses to provide progressively less additional benefit than normal, such as Enhancement Diversification.