Doorman: Difference between revisions
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==== Villains ==== | ==== Villains ==== | ||
{{hidden|bg1=#f5a9a9|bg2=#f8e0e0|1=Villain Doorman Introduction|2= | {{hidden|bg1=#f5a9a9|bg2=#f8e0e0|1=Villain Doorman Introduction|2= | ||
{{ | I see Mordesen has found someone after all. Good, for it is not just the people of ''Nowhere'' that need your help, the Carnival of Light believes we are all in danger. | ||
I know you have come here for your own reasons, but if you wish to gain from this ordeal then you must first understand what it is you will be facing. | |||
Speak with me if you are ready to learn the truth which so many Praetorians do not know. | |||
* {{green|Very well.}} | |||
Mordesen hired you, I presume? | |||
* {{green|And what if he did?}} | |||
There is no need to play cagey, {{Character}}. I have no interest in betraying you, quite the contrary. Your strength would be unwise to oppose and it is that very strength that we in the Carnival have need of. | |||
* {{green|What have you heard?}} | |||
What I've heard will matter less than what is true. If your strength is as great as I've heard, then you have nothing to worry about. | |||
* {{green|You let me worry about that, what's on your mind?}} | |||
First Ward is a place that does not exist for your average Praetorian citizen. It is a place where those who would upset the status quo of Praetoria are taken to disappear. This is why some call it ''Nowhere''. | |||
You have come before me not because of loyalties but because you are strong enough to change the tide before it is too late for us all. | |||
* {{green|That sounds dicey... what's your angle?}} | |||
Something powerful has happened in the First Ward. It has become a nexus point of chaos. {{darkorange|If that chaos is allowed to take root, then there may be nothing in this world, or any other, that can stop it.}} | |||
My angle is that I, like you, want to survive this. But the only way to ensure that is to work together, or, at the very least, not against one another. | |||
You were recruited for your cunning as well as your strength, so I know that you and I see eye to eye on this. | |||
* {{green|Right, dying last means I still die. I get it.}} | |||
You will find that in First Ward where you came from matters less than what you can contribute. | |||
You do not have to work directly with those you would call enemy, but if we are to prevail then maintaining neutral relations will suffice. | |||
We can use all the help we can get. | |||
* {{green|Alright, I'm in. But I don't like it.}} | |||
You don't have to like it. | |||
You're going to need to talk to [[Jester]]. He's the first person to have been exiled to First Ward that wasn't a Seer in Praetor Tilman's Seer Program. He can fill you in on the details. | |||
When you are ready to proceed to First Ward, let me know. | |||
*{{green|Jester huh? He should like a decent fellow.}} | |||
{{darkorange|You will need to talk to Jester.}} He has been in First Ward longer than anyone. It's said when the second person came to First Ward, they asked Jester where they were and he said, ''Nowhere''. You will hear many such tales in your travels throughout the destroyed city. Most of them are wild speculation, but any of them could be hiding a truth about how this chaos came to be. | |||
*{{green|I'll keep that in mind.}} | |||
Remember, {{Character}}, not everything is as it seems in First Ward. The bizarre is the normal, and the sane are the insane. But most of all, watch your back. | |||
''Travel into First Ward and speak with Jester, a long time survivor of First Ward who can shed more light on what exactly is going on.'' | |||
}} | }} | ||
Revision as of 17:55, 1 October 2011
Overview
Doorman | |
---|---|
Guardian of First Ward | |
Zone | Underground Imperial |
Coordinates | (-1727, 3367, 13597) |
Level Range | ? |
Introduced By |
Mistress Eva Carter Mordesen |
Introduces | Jester |
Doorman is a hero contact in the Sector C neighborhood of Underground Imperial at coordinates (-1727, 3367, 413597). Him level range is ?. Level 20-29? He guards the door to First Ward. He is at the south end of Underground Imperial.
Heroes can use the portal beside Mistress Eva in Talos Island and villains can use the portal next to Carter Mordesen in Cap au Diable, both of which will place the character in the tunnel room in which the Doorman is found. Praetorians should use the southernmost tunnel entrance, Underground Access A, in Imperial City; it is a short run to Doorman's tunnel room.
Introductions
Contact Introduced By
Contact Introduces
Information
Guardian of First Ward
Leon Varris is one of the more well-known members of the Carnival of Light outside of First Ward, as he is one of the primary representatives of the Carnival to the Resistance. As such, he is one of those responsible for keeping the lines of communication open between his leaders and theirs. Additionally, Vanessa DeVore entrusted him with the duty of Guardian of First Ward, and he maintains a constant vigil over the doorway leading between Underground Imperial City and First Ward. Over time, this lead to his acquisition of the sobriquet, 'Doorman,' from the Resistance.
Prior to Introduction
Missing Prior to Introduction Dialogue
Initial Contact
Heroes
Villains
Praetorians
Too Busy
Missing Too Busy Dialogue
No More Missions
Missing No More Missions Dialogue
Too High Level
+++ Missing Information +++
Description
+++ Missing Information +++
Mission
Enter First Ward and talk to Jester
Briefing
You will need to talk to Jester. He has been in First Ward longer than anyone. It's said when the second person came to First Ward, they asked Jester where they were and he said, Nowhere. You will hear many such tales in your travels throughout the destroyed city. Most of them are wild speculation, but any of them could be hiding a truth about how this chaos came to be.
- I'll keep that in mind.
Remember, Character, not everything is as it seems in First Ward. The bizarre is the normal, and the sane are the insane. But most of all, watch your back.
Unsolicited contact
Speak with Jester. He has watched the chaos grow in First Ward for years. He will tell you all you need to know.
Mission Objective(s)
- Enter First Ward and talk to Jester